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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef SkShader_DEFINED | 9 #ifndef SkShader_DEFINED |
| 10 #define SkShader_DEFINED | 10 #define SkShader_DEFINED |
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| 40 virtual ~SkShader(); | 40 virtual ~SkShader(); |
| 41 | 41 |
| 42 /** | 42 /** |
| 43 * Returns the local matrix. | 43 * Returns the local matrix. |
| 44 * | 44 * |
| 45 * FIXME: This can be incorrect for a Shader with its own local matrix | 45 * FIXME: This can be incorrect for a Shader with its own local matrix |
| 46 * that is also wrapped via CreateLocalMatrixShader. | 46 * that is also wrapped via CreateLocalMatrixShader. |
| 47 */ | 47 */ |
| 48 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; } | 48 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; } |
| 49 | 49 |
| 50 /** | |
| 51 * Returns true if the local matrix is not an identity matrix. | |
| 52 * | |
| 53 * FIXME: This can be incorrect for a Shader with its own local matrix | |
| 54 * that is also wrapped via CreateLocalMatrixShader. | |
| 55 */ | |
| 56 bool hasLocalMatrix() const { return !fLocalMatrix.isIdentity(); } | |
| 57 | |
| 58 enum TileMode { | 50 enum TileMode { |
| 59 /** replicate the edge color if the shader draws outside of its | 51 /** replicate the edge color if the shader draws outside of its |
| 60 * original bounds | 52 * original bounds |
| 61 */ | 53 */ |
| 62 kClamp_TileMode, | 54 kClamp_TileMode, |
| 63 | 55 |
| 64 /** repeat the shader's image horizontally and vertically */ | 56 /** repeat the shader's image horizontally and vertically */ |
| 65 kRepeat_TileMode, | 57 kRepeat_TileMode, |
| 66 | 58 |
| 67 /** repeat the shader's image horizontally and vertically, alternating | 59 /** repeat the shader's image horizontally and vertically, alternating |
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| 503 // constructors. | 495 // constructors. |
| 504 SkMatrix fLocalMatrix; | 496 SkMatrix fLocalMatrix; |
| 505 | 497 |
| 506 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. | 498 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. |
| 507 friend class SkLocalMatrixShader; | 499 friend class SkLocalMatrixShader; |
| 508 | 500 |
| 509 typedef SkFlattenable INHERITED; | 501 typedef SkFlattenable INHERITED; |
| 510 }; | 502 }; |
| 511 | 503 |
| 512 #endif | 504 #endif |
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