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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_SHADER_H_ | 5 #ifndef CC_OUTPUT_SHADER_H_ |
6 #define CC_OUTPUT_SHADER_H_ | 6 #define CC_OUTPUT_SHADER_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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97 VertexShaderPosTexYUVStretchOffset(); | 97 VertexShaderPosTexYUVStretchOffset(); |
98 | 98 |
99 void Init(gpu::gles2::GLES2Interface* context, | 99 void Init(gpu::gles2::GLES2Interface* context, |
100 unsigned program, | 100 unsigned program, |
101 int* base_uniform_index); | 101 int* base_uniform_index); |
102 std::string GetShaderString() const; | 102 std::string GetShaderString() const; |
103 | 103 |
104 int matrix_location() const { return matrix_location_; } | 104 int matrix_location() const { return matrix_location_; } |
105 int tex_scale_location() const { return tex_scale_location_; } | 105 int tex_scale_location() const { return tex_scale_location_; } |
106 int tex_offset_location() const { return tex_offset_location_; } | 106 int tex_offset_location() const { return tex_offset_location_; } |
| 107 int clamp_size_location() const { return clamp_size_location_; } |
107 | 108 |
108 private: | 109 private: |
109 int matrix_location_; | 110 int matrix_location_; |
110 int tex_scale_location_; | 111 int tex_scale_location_; |
111 int tex_offset_location_; | 112 int tex_offset_location_; |
| 113 int clamp_size_location_; |
112 | 114 |
113 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexYUVStretchOffset); | 115 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexYUVStretchOffset); |
114 }; | 116 }; |
115 | 117 |
116 class VertexShaderPos { | 118 class VertexShaderPos { |
117 public: | 119 public: |
118 VertexShaderPos(); | 120 VertexShaderPos(); |
119 | 121 |
120 void Init(gpu::gles2::GLES2Interface* context, | 122 void Init(gpu::gles2::GLES2Interface* context, |
121 unsigned program, | 123 unsigned program, |
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771 int tex_transform_location_; | 773 int tex_transform_location_; |
772 int frequency_location_; | 774 int frequency_location_; |
773 int color_location_; | 775 int color_location_; |
774 | 776 |
775 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); | 777 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); |
776 }; | 778 }; |
777 | 779 |
778 } // namespace cc | 780 } // namespace cc |
779 | 781 |
780 #endif // CC_OUTPUT_SHADER_H_ | 782 #endif // CC_OUTPUT_SHADER_H_ |
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