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Issue 880693002: cc: Refactor additional code from BuildRasterQueue. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix-ups Created 5 years, 11 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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222 device_scale_factor_(1.f), 222 device_scale_factor_(1.f),
223 resourceless_software_draw_(false), 223 resourceless_software_draw_(false),
224 begin_impl_frame_interval_(BeginFrameArgs::DefaultInterval()), 224 begin_impl_frame_interval_(BeginFrameArgs::DefaultInterval()),
225 animation_registrar_(AnimationRegistrar::Create()), 225 animation_registrar_(AnimationRegistrar::Create()),
226 rendering_stats_instrumentation_(rendering_stats_instrumentation), 226 rendering_stats_instrumentation_(rendering_stats_instrumentation),
227 micro_benchmark_controller_(this), 227 micro_benchmark_controller_(this),
228 shared_bitmap_manager_(shared_bitmap_manager), 228 shared_bitmap_manager_(shared_bitmap_manager),
229 gpu_memory_buffer_manager_(gpu_memory_buffer_manager), 229 gpu_memory_buffer_manager_(gpu_memory_buffer_manager),
230 id_(id), 230 id_(id),
231 requires_high_res_to_draw_(false), 231 requires_high_res_to_draw_(false),
232 required_for_draw_tile_is_top_of_raster_queue_(false) { 232 is_likely_to_require_a_draw_(false) {
233 DCHECK(proxy_->IsImplThread()); 233 DCHECK(proxy_->IsImplThread());
234 DidVisibilityChange(this, visible_); 234 DidVisibilityChange(this, visible_);
235 animation_registrar_->set_supports_scroll_animations( 235 animation_registrar_->set_supports_scroll_animations(
236 proxy_->SupportsImplScrolling()); 236 proxy_->SupportsImplScrolling());
237 237
238 SetDebugState(settings.initial_debug_state); 238 SetDebugState(settings.initial_debug_state);
239 239
240 // LTHI always has an active tree. 240 // LTHI always has an active tree.
241 active_tree_ = LayerTreeImpl::create(this, new SyncedProperty<ScaleGroup>(), 241 active_tree_ = LayerTreeImpl::create(this, new SyncedProperty<ScaleGroup>(),
242 new SyncedElasticOverscroll); 242 new SyncedElasticOverscroll);
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1193 } 1193 }
1194 } 1194 }
1195 } 1195 }
1196 1196
1197 scoped_ptr<RasterTilePriorityQueue> LayerTreeHostImpl::BuildRasterQueue( 1197 scoped_ptr<RasterTilePriorityQueue> LayerTreeHostImpl::BuildRasterQueue(
1198 TreePriority tree_priority, 1198 TreePriority tree_priority,
1199 RasterTilePriorityQueue::Type type) { 1199 RasterTilePriorityQueue::Type type) {
1200 TRACE_EVENT0("cc", "LayerTreeHostImpl::BuildRasterQueue"); 1200 TRACE_EVENT0("cc", "LayerTreeHostImpl::BuildRasterQueue");
1201 picture_layer_pairs_.clear(); 1201 picture_layer_pairs_.clear();
1202 GetPictureLayerImplPairs(&picture_layer_pairs_, true); 1202 GetPictureLayerImplPairs(&picture_layer_pairs_, true);
1203 scoped_ptr<RasterTilePriorityQueue> queue(RasterTilePriorityQueue::Create( 1203 return RasterTilePriorityQueue::Create(picture_layer_pairs_, tree_priority,
1204 picture_layer_pairs_, tree_priority, type)); 1204 type);
1205
1206 if (!queue->IsEmpty()) {
1207 // Only checking the Top() tile here isn't a definite answer that there is
1208 // or isn't something required for draw in this raster queue. It's just a
1209 // heuristic to let us hit the common case and proactively tell the
1210 // scheduler that we expect to draw within each vsync until we get all the
1211 // tiles ready to draw. If we happen to miss a required for draw tile here,
1212 // then we will miss telling the scheduler each frame that we intend to draw
1213 // so it may make worse scheduling decisions.
1214 required_for_draw_tile_is_top_of_raster_queue_ =
1215 queue->Top()->required_for_draw();
1216 } else {
1217 required_for_draw_tile_is_top_of_raster_queue_ = false;
1218 }
1219 return queue;
1220 } 1205 }
1221 1206
1222 scoped_ptr<EvictionTilePriorityQueue> LayerTreeHostImpl::BuildEvictionQueue( 1207 scoped_ptr<EvictionTilePriorityQueue> LayerTreeHostImpl::BuildEvictionQueue(
1223 TreePriority tree_priority) { 1208 TreePriority tree_priority) {
1224 TRACE_EVENT0("cc", "LayerTreeHostImpl::BuildEvictionQueue"); 1209 TRACE_EVENT0("cc", "LayerTreeHostImpl::BuildEvictionQueue");
1225 scoped_ptr<EvictionTilePriorityQueue> queue(new EvictionTilePriorityQueue); 1210 scoped_ptr<EvictionTilePriorityQueue> queue(new EvictionTilePriorityQueue);
1226 picture_layer_pairs_.clear(); 1211 picture_layer_pairs_.clear();
1227 GetPictureLayerImplPairs(&picture_layer_pairs_, false); 1212 GetPictureLayerImplPairs(&picture_layer_pairs_, false);
1228 queue->Build(picture_layer_pairs_, tree_priority); 1213 queue->Build(picture_layer_pairs_, tree_priority);
1229 return queue; 1214 return queue;
1230 } 1215 }
1231 1216
1217 void LayerTreeHostImpl::SetIsLikelyToRequireADraw(
1218 bool is_likely_to_require_a_draw) {
vmpstr 2015/01/26 22:08:35 Since we're updating this only in certain cases, d
1219 // Proactively tell the scheduler that we expect to draw within each vsync
1220 // until we get all the tiles ready to draw. If we happen to miss a required
1221 // for draw tile here, then we will miss telling the scheduler each frame that
1222 // we intend to draw so it may make worse scheduling decisions.
1223 is_likely_to_require_a_draw_ = is_likely_to_require_a_draw;
1224 }
1225
1232 const std::vector<PictureLayerImpl*>& LayerTreeHostImpl::GetPictureLayers() 1226 const std::vector<PictureLayerImpl*>& LayerTreeHostImpl::GetPictureLayers()
1233 const { 1227 const {
1234 return picture_layers_; 1228 return picture_layers_;
1235 } 1229 }
1236 1230
1237 void LayerTreeHostImpl::NotifyReadyToActivate() { 1231 void LayerTreeHostImpl::NotifyReadyToActivate() {
1238 client_->NotifyReadyToActivate(); 1232 client_->NotifyReadyToActivate();
1239 } 1233 }
1240 1234
1241 void LayerTreeHostImpl::NotifyReadyToDraw() { 1235 void LayerTreeHostImpl::NotifyReadyToDraw() {
1242 // Tiles that are ready will cause NotifyTileStateChanged() to be called so we 1236 // Tiles that are ready will cause NotifyTileStateChanged() to be called so we
1243 // don't need to schedule a draw here. Just stop WillBeginImplFrame() from 1237 // don't need to schedule a draw here. Just stop WillBeginImplFrame() from
1244 // causing optimistic requests to draw a frame. 1238 // causing optimistic requests to draw a frame.
1245 required_for_draw_tile_is_top_of_raster_queue_ = false; 1239 is_likely_to_require_a_draw_ = false;
1246 1240
1247 client_->NotifyReadyToDraw(); 1241 client_->NotifyReadyToDraw();
1248 } 1242 }
1249 1243
1250 void LayerTreeHostImpl::NotifyTileStateChanged(const Tile* tile) { 1244 void LayerTreeHostImpl::NotifyTileStateChanged(const Tile* tile) {
1251 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileStateChanged"); 1245 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileStateChanged");
1252 1246
1253 if (active_tree_) { 1247 if (active_tree_) {
1254 LayerImpl* layer_impl = 1248 LayerImpl* layer_impl =
1255 active_tree_->FindActiveTreeLayerById(tile->layer_id()); 1249 active_tree_->FindActiveTreeLayerById(tile->layer_id());
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1605 return true; 1599 return true;
1606 } 1600 }
1607 1601
1608 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { 1602 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) {
1609 // Sample the frame time now. This time will be used for updating animations 1603 // Sample the frame time now. This time will be used for updating animations
1610 // when we draw. 1604 // when we draw.
1611 UpdateCurrentBeginFrameArgs(args); 1605 UpdateCurrentBeginFrameArgs(args);
1612 // Cache the begin impl frame interval 1606 // Cache the begin impl frame interval
1613 begin_impl_frame_interval_ = args.interval; 1607 begin_impl_frame_interval_ = args.interval;
1614 1608
1615 if (required_for_draw_tile_is_top_of_raster_queue_) { 1609 if (is_likely_to_require_a_draw_) {
1616 // Optimistically schedule a draw, as a tile required for draw is at the top 1610 // Optimistically schedule a draw, as a tile required for draw is at the top
1617 // of the current raster queue. This will let us expect the tile to complete 1611 // of the current raster queue. This will let us expect the tile to complete
1618 // and draw it within the impl frame we are beginning now. 1612 // and draw it within the impl frame we are beginning now.
1619 SetNeedsRedraw(); 1613 SetNeedsRedraw();
1620 } 1614 }
1621 } 1615 }
1622 1616
1623 void LayerTreeHostImpl::UpdateViewportContainerSizes() { 1617 void LayerTreeHostImpl::UpdateViewportContainerSizes() {
1624 LayerImpl* inner_container = active_tree_->InnerViewportContainerLayer(); 1618 LayerImpl* inner_container = active_tree_->InnerViewportContainerLayer();
1625 LayerImpl* outer_container = active_tree_->OuterViewportContainerLayer(); 1619 LayerImpl* outer_container = active_tree_->OuterViewportContainerLayer();
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3460 } 3454 }
3461 3455
3462 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { 3456 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) {
3463 std::vector<PictureLayerImpl*>::iterator it = 3457 std::vector<PictureLayerImpl*>::iterator it =
3464 std::find(picture_layers_.begin(), picture_layers_.end(), layer); 3458 std::find(picture_layers_.begin(), picture_layers_.end(), layer);
3465 DCHECK(it != picture_layers_.end()); 3459 DCHECK(it != picture_layers_.end());
3466 picture_layers_.erase(it); 3460 picture_layers_.erase(it);
3467 } 3461 }
3468 3462
3469 } // namespace cc 3463 } // namespace cc
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