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Issue 88043002: Out-of-line constant pool on Arm: Stage 3 - Set Constant Pool Pointer on Function Entry (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Fix rebase error. Created 7 years ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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112 112
113 113
114 // Generate code for a JS function. On entry to the function the receiver 114 // Generate code for a JS function. On entry to the function the receiver
115 // and arguments have been pushed on the stack left to right. The actual 115 // and arguments have been pushed on the stack left to right. The actual
116 // argument count matches the formal parameter count expected by the 116 // argument count matches the formal parameter count expected by the
117 // function. 117 // function.
118 // 118 //
119 // The live registers are: 119 // The live registers are:
120 // o r1: the JS function object being called (i.e., ourselves) 120 // o r1: the JS function object being called (i.e., ourselves)
121 // o cp: our context 121 // o cp: our context
122 // o pp: our caller's constant pool pointer (if FLAG_enable_ool_constant_pool)
122 // o fp: our caller's frame pointer 123 // o fp: our caller's frame pointer
123 // o sp: stack pointer 124 // o sp: stack pointer
124 // o lr: return address 125 // o lr: return address
125 // 126 //
126 // The function builds a JS frame. Please see JavaScriptFrameConstants in 127 // The function builds a JS frame. Please see JavaScriptFrameConstants in
127 // frames-arm.h for its layout. 128 // frames-arm.h for its layout.
128 void FullCodeGenerator::Generate() { 129 void FullCodeGenerator::Generate() {
129 CompilationInfo* info = info_; 130 CompilationInfo* info = info_;
130 handler_table_ = 131 handler_table_ =
131 isolate()->factory()->NewFixedArray(function()->handler_count(), TENURED); 132 isolate()->factory()->NewFixedArray(function()->handler_count(), TENURED);
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423 424
424 #ifdef DEBUG 425 #ifdef DEBUG
425 // Add a label for checking the size of the code used for returning. 426 // Add a label for checking the size of the code used for returning.
426 Label check_exit_codesize; 427 Label check_exit_codesize;
427 masm_->bind(&check_exit_codesize); 428 masm_->bind(&check_exit_codesize);
428 #endif 429 #endif
429 // Make sure that the constant pool is not emitted inside of the return 430 // Make sure that the constant pool is not emitted inside of the return
430 // sequence. 431 // sequence.
431 { Assembler::BlockConstPoolScope block_const_pool(masm_); 432 { Assembler::BlockConstPoolScope block_const_pool(masm_);
432 // Here we use masm_-> instead of the __ macro to avoid the code coverage 433 // Here we use masm_-> instead of the __ macro to avoid the code coverage
433 // tool from instrumenting as we rely on the code size here. 434 // tool from instrumenting as we rely on the code size here.
JF 2013/12/13 17:33:39 This comment seems to say __ shouldn't be used at
rmcilroy 2013/12/16 14:56:21 I missed this comment. From talking with the the
Sven Panne 2013/12/17 07:23:58 I can't find any place where GENERATED_CODE_COVERA
rmcilroy 2013/12/18 13:23:08 Great, thanks Sven. Done.
434 int32_t sp_delta = (info_->scope()->num_parameters() + 1) * kPointerSize; 435 int32_t sp_delta = (info_->scope()->num_parameters() + 1) * kPointerSize;
435 CodeGenerator::RecordPositions(masm_, function()->end_position() - 1); 436 CodeGenerator::RecordPositions(masm_, function()->end_position() - 1);
436 // TODO(svenpanne) The code below is sometimes 4 words, sometimes 5! 437 // TODO(svenpanne) The code below is sometimes 4 words, sometimes 5!
437 PredictableCodeSizeScope predictable(masm_, -1); 438 PredictableCodeSizeScope predictable(masm_, -1);
438 __ RecordJSReturn(); 439 __ RecordJSReturn();
439 masm_->mov(sp, fp); 440 int no_frame_start = masm_->LeaveFrame(StackFrame::JAVA_SCRIPT);
440 int no_frame_start = masm_->pc_offset(); 441 __ add(sp, sp, Operand(sp_delta));
441 masm_->ldm(ia_w, sp, fp.bit() | lr.bit()); 442 __ Jump(lr);
442 masm_->add(sp, sp, Operand(sp_delta));
443 masm_->Jump(lr);
444 info_->AddNoFrameRange(no_frame_start, masm_->pc_offset()); 443 info_->AddNoFrameRange(no_frame_start, masm_->pc_offset());
445 } 444 }
446 445
447 #ifdef DEBUG 446 #ifdef DEBUG
448 // Check that the size of the code used for returning is large enough 447 // Check that the size of the code used for returning is large enough
449 // for the debugger's requirements. 448 // for the debugger's requirements.
450 ASSERT(Assembler::kJSReturnSequenceInstructions <= 449 ASSERT(Assembler::kJSReturnSequenceInstructions <=
451 masm_->InstructionsGeneratedSince(&check_exit_codesize)); 450 masm_->InstructionsGeneratedSince(&check_exit_codesize));
452 #endif 451 #endif
453 } 452 }
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2162 2161
2163 // Enter a new JavaScript frame, and initialize its slots as they were when 2162 // Enter a new JavaScript frame, and initialize its slots as they were when
2164 // the generator was suspended. 2163 // the generator was suspended.
2165 Label resume_frame; 2164 Label resume_frame;
2166 __ bind(&push_frame); 2165 __ bind(&push_frame);
2167 __ bl(&resume_frame); 2166 __ bl(&resume_frame);
2168 __ jmp(&done); 2167 __ jmp(&done);
2169 __ bind(&resume_frame); 2168 __ bind(&resume_frame);
2170 // lr = return address. 2169 // lr = return address.
2171 // fp = caller's frame pointer. 2170 // fp = caller's frame pointer.
2171 // pp = caller's constant pool (if FLAG_enable_ool_constant_pool),
2172 // cp = callee's context, 2172 // cp = callee's context,
2173 // r4 = callee's JS function. 2173 // r4 = callee's JS function.
2174 __ Push(lr, fp, cp, r4); 2174 __ PushFixedFrame(r4);
2175 // Adjust FP to point to saved FP. 2175 // Adjust FP to point to saved FP.
2176 __ add(fp, sp, Operand(2 * kPointerSize)); 2176 __ add(fp, sp, Operand(StandardFrameConstants::kFixedFrameSizeFromFp));
2177 2177
2178 // Load the operand stack size. 2178 // Load the operand stack size.
2179 __ ldr(r3, FieldMemOperand(r1, JSGeneratorObject::kOperandStackOffset)); 2179 __ ldr(r3, FieldMemOperand(r1, JSGeneratorObject::kOperandStackOffset));
2180 __ ldr(r3, FieldMemOperand(r3, FixedArray::kLengthOffset)); 2180 __ ldr(r3, FieldMemOperand(r3, FixedArray::kLengthOffset));
2181 __ SmiUntag(r3); 2181 __ SmiUntag(r3);
2182 2182
2183 // If we are sending a value and there is no operand stack, we can jump back 2183 // If we are sending a value and there is no operand stack, we can jump back
2184 // in directly. 2184 // in directly.
2185 if (resume_mode == JSGeneratorObject::NEXT) { 2185 if (resume_mode == JSGeneratorObject::NEXT) {
2186 Label slow_resume; 2186 Label slow_resume;
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4929 ASSERT(Memory::uint32_at(interrupt_address_pointer) == 4929 ASSERT(Memory::uint32_at(interrupt_address_pointer) ==
4930 reinterpret_cast<uint32_t>( 4930 reinterpret_cast<uint32_t>(
4931 isolate->builtins()->OsrAfterStackCheck()->entry())); 4931 isolate->builtins()->OsrAfterStackCheck()->entry()));
4932 return OSR_AFTER_STACK_CHECK; 4932 return OSR_AFTER_STACK_CHECK;
4933 } 4933 }
4934 4934
4935 4935
4936 } } // namespace v8::internal 4936 } } // namespace v8::internal
4937 4937
4938 #endif // V8_TARGET_ARCH_ARM 4938 #endif // V8_TARGET_ARCH_ARM
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