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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/v8.h" | 5 #include "src/v8.h" |
| 6 | 6 |
| 7 #include "src/ic/call-optimization.h" | 7 #include "src/ic/call-optimization.h" |
| 8 #include "src/ic/handler-compiler.h" | 8 #include "src/ic/handler-compiler.h" |
| 9 #include "src/ic/ic.h" | 9 #include "src/ic/ic.h" |
| 10 #include "src/ic/ic-inl.h" | 10 #include "src/ic/ic-inl.h" |
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| 222 | 222 |
| 223 Handle<Code> NamedLoadHandlerCompiler::CompileLoadCallback( | 223 Handle<Code> NamedLoadHandlerCompiler::CompileLoadCallback( |
| 224 Handle<Name> name, Handle<ExecutableAccessorInfo> callback) { | 224 Handle<Name> name, Handle<ExecutableAccessorInfo> callback) { |
| 225 Register reg = Frontend(name); | 225 Register reg = Frontend(name); |
| 226 GenerateLoadCallback(reg, callback); | 226 GenerateLoadCallback(reg, callback); |
| 227 return GetCode(kind(), Code::FAST, name); | 227 return GetCode(kind(), Code::FAST, name); |
| 228 } | 228 } |
| 229 | 229 |
| 230 | 230 |
| 231 Handle<Code> NamedLoadHandlerCompiler::CompileLoadCallback( | 231 Handle<Code> NamedLoadHandlerCompiler::CompileLoadCallback( |
| 232 Handle<Name> name, const CallOptimization& call_optimization) { | 232 Handle<Name> name, const CallOptimization& call_optimization, |
| 233 int accessor_index) { |
| 233 DCHECK(call_optimization.is_simple_api_call()); | 234 DCHECK(call_optimization.is_simple_api_call()); |
| 234 Frontend(name); | 235 Register holder = Frontend(name); |
| 235 Handle<Map> receiver_map = IC::TypeToMap(*type(), isolate()); | 236 Handle<Map> receiver_map = IC::TypeToMap(*type(), isolate()); |
| 236 GenerateApiAccessorCall(masm(), call_optimization, receiver_map, receiver(), | 237 GenerateApiAccessorCall(masm(), call_optimization, receiver_map, receiver(), |
| 237 scratch1(), false, no_reg); | 238 scratch2(), false, no_reg, holder, accessor_index); |
| 238 return GetCode(kind(), Code::FAST, name); | 239 return GetCode(kind(), Code::FAST, name); |
| 239 } | 240 } |
| 240 | 241 |
| 241 | 242 |
| 242 void NamedLoadHandlerCompiler::InterceptorVectorSlotPush(Register holder_reg) { | 243 void NamedLoadHandlerCompiler::InterceptorVectorSlotPush(Register holder_reg) { |
| 243 if (IC::ICUseVector(kind())) { | 244 if (IC::ICUseVector(kind())) { |
| 244 if (holder_reg.is(receiver())) { | 245 if (holder_reg.is(receiver())) { |
| 245 PushVectorAndSlot(); | 246 PushVectorAndSlot(); |
| 246 } else { | 247 } else { |
| 247 DCHECK(holder_reg.is(scratch1())); | 248 DCHECK(holder_reg.is(scratch1())); |
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| 447 Register holder = Frontend(name); | 448 Register holder = Frontend(name); |
| 448 GenerateStoreViaSetter(masm(), type(), receiver(), holder, accessor_index, | 449 GenerateStoreViaSetter(masm(), type(), receiver(), holder, accessor_index, |
| 449 expected_arguments); | 450 expected_arguments); |
| 450 | 451 |
| 451 return GetCode(kind(), Code::FAST, name); | 452 return GetCode(kind(), Code::FAST, name); |
| 452 } | 453 } |
| 453 | 454 |
| 454 | 455 |
| 455 Handle<Code> NamedStoreHandlerCompiler::CompileStoreCallback( | 456 Handle<Code> NamedStoreHandlerCompiler::CompileStoreCallback( |
| 456 Handle<JSObject> object, Handle<Name> name, | 457 Handle<JSObject> object, Handle<Name> name, |
| 457 const CallOptimization& call_optimization) { | 458 const CallOptimization& call_optimization, int accessor_index) { |
| 458 Frontend(name); | 459 Register holder = Frontend(name); |
| 459 GenerateApiAccessorCall(masm(), call_optimization, handle(object->map()), | 460 GenerateApiAccessorCall(masm(), call_optimization, handle(object->map()), |
| 460 receiver(), scratch1(), true, value()); | 461 receiver(), scratch2(), true, value(), holder, |
| 462 accessor_index); |
| 461 return GetCode(kind(), Code::FAST, name); | 463 return GetCode(kind(), Code::FAST, name); |
| 462 } | 464 } |
| 463 | 465 |
| 464 | 466 |
| 465 #undef __ | 467 #undef __ |
| 466 | 468 |
| 467 | 469 |
| 468 void ElementHandlerCompiler::CompileElementHandlers( | 470 void ElementHandlerCompiler::CompileElementHandlers( |
| 469 MapHandleList* receiver_maps, CodeHandleList* handlers) { | 471 MapHandleList* receiver_maps, CodeHandleList* handlers) { |
| 470 for (int i = 0; i < receiver_maps->length(); ++i) { | 472 for (int i = 0; i < receiver_maps->length(); ++i) { |
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| 491 DCHECK(elements_kind == DICTIONARY_ELEMENTS); | 493 DCHECK(elements_kind == DICTIONARY_ELEMENTS); |
| 492 cached_stub = LoadDictionaryElementStub(isolate()).GetCode(); | 494 cached_stub = LoadDictionaryElementStub(isolate()).GetCode(); |
| 493 } | 495 } |
| 494 } | 496 } |
| 495 | 497 |
| 496 handlers->Add(cached_stub); | 498 handlers->Add(cached_stub); |
| 497 } | 499 } |
| 498 } | 500 } |
| 499 } | 501 } |
| 500 } // namespace v8::internal | 502 } // namespace v8::internal |
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