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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/ic/call-optimization.h" | 7 #include "src/ic/call-optimization.h" |
8 #include "src/ic/handler-compiler.h" | 8 #include "src/ic/handler-compiler.h" |
9 #include "src/ic/ic.h" | 9 #include "src/ic/ic.h" |
10 #include "src/ic/ic-inl.h" | 10 #include "src/ic/ic-inl.h" |
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222 | 222 |
223 Handle<Code> NamedLoadHandlerCompiler::CompileLoadCallback( | 223 Handle<Code> NamedLoadHandlerCompiler::CompileLoadCallback( |
224 Handle<Name> name, Handle<ExecutableAccessorInfo> callback) { | 224 Handle<Name> name, Handle<ExecutableAccessorInfo> callback) { |
225 Register reg = Frontend(name); | 225 Register reg = Frontend(name); |
226 GenerateLoadCallback(reg, callback); | 226 GenerateLoadCallback(reg, callback); |
227 return GetCode(kind(), Code::FAST, name); | 227 return GetCode(kind(), Code::FAST, name); |
228 } | 228 } |
229 | 229 |
230 | 230 |
231 Handle<Code> NamedLoadHandlerCompiler::CompileLoadCallback( | 231 Handle<Code> NamedLoadHandlerCompiler::CompileLoadCallback( |
232 Handle<Name> name, const CallOptimization& call_optimization) { | 232 Handle<Name> name, const CallOptimization& call_optimization, |
| 233 int accessor_index) { |
233 DCHECK(call_optimization.is_simple_api_call()); | 234 DCHECK(call_optimization.is_simple_api_call()); |
234 Frontend(name); | 235 Register holder = Frontend(name); |
235 Handle<Map> receiver_map = IC::TypeToMap(*type(), isolate()); | 236 Handle<Map> receiver_map = IC::TypeToMap(*type(), isolate()); |
236 GenerateApiAccessorCall(masm(), call_optimization, receiver_map, receiver(), | 237 GenerateApiAccessorCall(masm(), call_optimization, receiver_map, receiver(), |
237 scratch1(), false, no_reg); | 238 scratch2(), false, no_reg, holder, accessor_index); |
238 return GetCode(kind(), Code::FAST, name); | 239 return GetCode(kind(), Code::FAST, name); |
239 } | 240 } |
240 | 241 |
241 | 242 |
242 void NamedLoadHandlerCompiler::InterceptorVectorSlotPush(Register holder_reg) { | 243 void NamedLoadHandlerCompiler::InterceptorVectorSlotPush(Register holder_reg) { |
243 if (IC::ICUseVector(kind())) { | 244 if (IC::ICUseVector(kind())) { |
244 if (holder_reg.is(receiver())) { | 245 if (holder_reg.is(receiver())) { |
245 PushVectorAndSlot(); | 246 PushVectorAndSlot(); |
246 } else { | 247 } else { |
247 DCHECK(holder_reg.is(scratch1())); | 248 DCHECK(holder_reg.is(scratch1())); |
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447 Register holder = Frontend(name); | 448 Register holder = Frontend(name); |
448 GenerateStoreViaSetter(masm(), type(), receiver(), holder, accessor_index, | 449 GenerateStoreViaSetter(masm(), type(), receiver(), holder, accessor_index, |
449 expected_arguments); | 450 expected_arguments); |
450 | 451 |
451 return GetCode(kind(), Code::FAST, name); | 452 return GetCode(kind(), Code::FAST, name); |
452 } | 453 } |
453 | 454 |
454 | 455 |
455 Handle<Code> NamedStoreHandlerCompiler::CompileStoreCallback( | 456 Handle<Code> NamedStoreHandlerCompiler::CompileStoreCallback( |
456 Handle<JSObject> object, Handle<Name> name, | 457 Handle<JSObject> object, Handle<Name> name, |
457 const CallOptimization& call_optimization) { | 458 const CallOptimization& call_optimization, int accessor_index) { |
458 Frontend(name); | 459 Register holder = Frontend(name); |
459 GenerateApiAccessorCall(masm(), call_optimization, handle(object->map()), | 460 GenerateApiAccessorCall(masm(), call_optimization, handle(object->map()), |
460 receiver(), scratch1(), true, value()); | 461 receiver(), scratch2(), true, value(), holder, |
| 462 accessor_index); |
461 return GetCode(kind(), Code::FAST, name); | 463 return GetCode(kind(), Code::FAST, name); |
462 } | 464 } |
463 | 465 |
464 | 466 |
465 #undef __ | 467 #undef __ |
466 | 468 |
467 | 469 |
468 void ElementHandlerCompiler::CompileElementHandlers( | 470 void ElementHandlerCompiler::CompileElementHandlers( |
469 MapHandleList* receiver_maps, CodeHandleList* handlers) { | 471 MapHandleList* receiver_maps, CodeHandleList* handlers) { |
470 for (int i = 0; i < receiver_maps->length(); ++i) { | 472 for (int i = 0; i < receiver_maps->length(); ++i) { |
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491 DCHECK(elements_kind == DICTIONARY_ELEMENTS); | 493 DCHECK(elements_kind == DICTIONARY_ELEMENTS); |
492 cached_stub = LoadDictionaryElementStub(isolate()).GetCode(); | 494 cached_stub = LoadDictionaryElementStub(isolate()).GetCode(); |
493 } | 495 } |
494 } | 496 } |
495 | 497 |
496 handlers->Add(cached_stub); | 498 handlers->Add(cached_stub); |
497 } | 499 } |
498 } | 500 } |
499 } | 501 } |
500 } // namespace v8::internal | 502 } // namespace v8::internal |
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