| Index: sky/engine/core/rendering/RenderTreeAsText.cpp
|
| diff --git a/sky/engine/core/rendering/RenderTreeAsText.cpp b/sky/engine/core/rendering/RenderTreeAsText.cpp
|
| index 0f1718b46329709c53890d6606c463af4dd3db2b..2546bca0d7db298b4e6c5f48cd2777d96cf2383c 100644
|
| --- a/sky/engine/core/rendering/RenderTreeAsText.cpp
|
| +++ b/sky/engine/core/rendering/RenderTreeAsText.cpp
|
| @@ -333,15 +333,9 @@ void write(TextStream& ts, const RenderObject& o, int indent, RenderAsTextBehavi
|
| }
|
| }
|
|
|
| -enum LayerPaintPhase {
|
| - LayerPaintPhaseAll = 0,
|
| - LayerPaintPhaseBackground = -1,
|
| - LayerPaintPhaseForeground = 1
|
| -};
|
| -
|
| static void write(TextStream& ts, RenderLayer& l,
|
| const LayoutRect& layerBounds, const LayoutRect& backgroundClipRect, const LayoutRect& clipRect,
|
| - LayerPaintPhase paintPhase = LayerPaintPhaseAll, int indent = 0, RenderAsTextBehavior behavior = RenderAsTextBehaviorNormal)
|
| + int indent = 0, RenderAsTextBehavior behavior = RenderAsTextBehaviorNormal)
|
| {
|
| IntRect adjustedLayoutBounds = pixelSnappedIntRect(layerBounds);
|
| IntRect adjustedBackgroundClipRect = pixelSnappedIntRect(backgroundClipRect);
|
| @@ -365,15 +359,8 @@ static void write(TextStream& ts, RenderLayer& l,
|
| if (l.isTransparent())
|
| ts << " transparent";
|
|
|
| - if (paintPhase == LayerPaintPhaseBackground)
|
| - ts << " layerType: background only";
|
| - else if (paintPhase == LayerPaintPhaseForeground)
|
| - ts << " layerType: foreground only";
|
| -
|
| ts << "\n";
|
| -
|
| - if (paintPhase != LayerPaintPhaseBackground)
|
| - write(ts, *l.renderer(), indent + 1, behavior);
|
| + write(ts, *l.renderer(), indent + 1, behavior);
|
| }
|
|
|
| void RenderTreeAsText::writeLayers(TextStream& ts, const RenderLayer* rootLayer, RenderLayer* layer,
|
| @@ -401,7 +388,7 @@ void RenderTreeAsText::writeLayers(TextStream& ts, const RenderLayer* rootLayer,
|
| bool shouldPaint = (behavior & RenderAsTextShowAllLayers) ? true : layer->intersectsDamageRect(layerBounds, damageRect.rect(), rootLayer);
|
|
|
| if (shouldPaint)
|
| - write(ts, *layer, layerBounds, damageRect.rect(), clipRectToApply.rect(), LayerPaintPhaseAll, indent, behavior);
|
| + write(ts, *layer, layerBounds, damageRect.rect(), clipRectToApply.rect(), indent, behavior);
|
|
|
| if (Vector<RenderLayerStackingNode*>* normalFlowList = layer->stackingNode()->normalFlowList()) {
|
| int currIndent = indent;
|
|
|