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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "modules/screen_orientation/ScreenScreenOrientation.h" | 6 #include "modules/screen_orientation/ScreenScreenOrientation.h" |
7 | 7 |
8 #include "bindings/core/v8/ScriptState.h" | 8 #include "bindings/core/v8/ScriptState.h" |
9 #include "core/frame/Screen.h" | 9 #include "core/frame/Screen.h" |
10 #include "modules/screen_orientation/ScreenOrientation.h" | 10 #include "modules/screen_orientation/ScreenOrientation.h" |
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27 } | 27 } |
28 | 28 |
29 // static | 29 // static |
30 ScreenOrientation* ScreenScreenOrientation::orientation(ScriptState* state, Scre
en& screen) | 30 ScreenOrientation* ScreenScreenOrientation::orientation(ScriptState* state, Scre
en& screen) |
31 { | 31 { |
32 ScreenScreenOrientation& self = ScreenScreenOrientation::from(screen); | 32 ScreenScreenOrientation& self = ScreenScreenOrientation::from(screen); |
33 if (!screen.frame()) | 33 if (!screen.frame()) |
34 return 0; | 34 return 0; |
35 | 35 |
36 if (!self.m_orientation) | 36 if (!self.m_orientation) |
37 self.m_orientation = ScreenOrientation::create(screen.frame()); | 37 self.m_orientation = ScreenOrientation::create(screen.localFrame()); |
38 | 38 |
39 return self.m_orientation.get(); | 39 return self.m_orientation.get(); |
40 } | 40 } |
41 | 41 |
42 const char* ScreenScreenOrientation::supplementName() | 42 const char* ScreenScreenOrientation::supplementName() |
43 { | 43 { |
44 return "ScreenScreenOrientation"; | 44 return "ScreenScreenOrientation"; |
45 } | 45 } |
46 | 46 |
47 void ScreenScreenOrientation::trace(Visitor* visitor) | 47 void ScreenScreenOrientation::trace(Visitor* visitor) |
48 { | 48 { |
49 visitor->trace(m_orientation); | 49 visitor->trace(m_orientation); |
50 WillBeHeapSupplement<Screen>::trace(visitor); | 50 WillBeHeapSupplement<Screen>::trace(visitor); |
51 } | 51 } |
52 | 52 |
53 } // namespace blink | 53 } // namespace blink |
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