Index: cc/test/layer_test_common.cc |
diff --git a/cc/test/layer_test_common.cc b/cc/test/layer_test_common.cc |
index 99d3c1c06996a613ad9e3907230ed7c534d74e01..e26206cffc4f914760418405992e68ac1a9c2f7e 100644 |
--- a/cc/test/layer_test_common.cc |
+++ b/cc/test/layer_test_common.cc |
@@ -137,19 +137,19 @@ void LayerTestCommon::LayerImplTest::AppendQuadsWithOcclusion( |
void LayerTestCommon::LayerImplTest::AppendQuadsForPassWithOcclusion( |
vmpstr
2015/01/28 22:05:27
Should the rest of the functions also take a rende
danakj
2015/01/28 22:06:21
We could, it would just mean a bunch of code at ca
|
LayerImpl* layer_impl, |
- const RenderPassId& id, |
+ RenderPass* render_pass, |
const gfx::Rect& occluded) { |
- AppendQuadsData data(id); |
+ AppendQuadsData data; |
- render_pass_->quad_list.clear(); |
- render_pass_->shared_quad_state_list.clear(); |
+ render_pass->quad_list.clear(); |
+ render_pass->shared_quad_state_list.clear(); |
Occlusion occlusion(layer_impl->draw_transform(), |
SimpleEnclosedRegion(occluded), |
SimpleEnclosedRegion()); |
layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider()); |
- layer_impl->AppendQuads(render_pass_.get(), occlusion, &data); |
+ layer_impl->AppendQuads(render_pass, occlusion, &data); |
layer_impl->DidDraw(resource_provider()); |
} |