Chromium Code Reviews| Index: components/policy/core/common/remote_commands/testing_remote_commands_server.h |
| diff --git a/components/policy/core/common/remote_commands/testing_remote_commands_server.h b/components/policy/core/common/remote_commands/testing_remote_commands_server.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..5de8baaf9ecb57f0c890b760a76305a6aef72e27 |
| --- /dev/null |
| +++ b/components/policy/core/common/remote_commands/testing_remote_commands_server.h |
| @@ -0,0 +1,126 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef COMPONENTS_POLICY_CORE_COMMON_REMOTE_COMMANDS_TESTING_REMOTE_COMMANDS_SERVER_H_ |
| +#define COMPONENTS_POLICY_CORE_COMMON_REMOTE_COMMANDS_TESTING_REMOTE_COMMANDS_SERVER_H_ |
| + |
| +#include <stddef.h> |
| +#include <string> |
| +#include <vector> |
| + |
| +#include "base/callback_forward.h" |
| +#include "base/macros.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "base/synchronization/lock.h" |
| +#include "base/threading/thread_checker.h" |
| +#include "components/policy/core/common/remote_commands/remote_command_job.h" |
| +#include "policy/proto/device_management_backend.pb.h" |
| + |
| +namespace base { |
| +class Clock; |
| +class SingleThreadTaskRunner; |
| +} // namespace base |
| + |
| +namespace policy { |
| + |
| +// This class implements server-side logic for remote commands service tests. It |
| +// acts just like a queue, and there are mainly two exposed methods for this |
| +// purpose. Test authors are expected to call IssueCommand() to add commands to |
| +// the queue in their tests. FetchCommands() should be called when serving a |
| +// request to the server intercepted e.g. via a net::URLRequestInterceptor or a |
| +// mock CloudPolicyClient. |
| +// In addition, this class also supports verifying command result sent back to |
| +// server, and test authors should provide a callback for this purpose when |
| +// issuing a command. |
| +// All methods except FetchCommands() should be called from the same thread, and |
| +// FetchCommands() can be called from any thread. |
| +// Note that test author is responsible for ensuring that FetchCommands() is not |
| +// called from another thread after |this| has been destroyed. |
| +class TestingRemoteCommandsServer { |
| + public: |
| + TestingRemoteCommandsServer(); |
| + virtual ~TestingRemoteCommandsServer(); |
| + |
| + using RemoteCommands = std::vector<enterprise_management::RemoteCommand>; |
| + using RemoteCommandResults = |
| + std::vector<enterprise_management::RemoteCommandResult>; |
| + |
| + // Callback called when a command's result is reported back to the server. |
| + using ResultReportedCallback = |
| + base::Callback<void(const enterprise_management::RemoteCommandResult&)>; |
| + |
| + // Create and add a command with |type| as command type and |payload| as |
| + // command payload if it's not empty. |clock_| will be used to get the |
| + // command issue time. |reported_callback| will be called from the same |
| + // thread when a command result is reported back to the server. |
| + // If |skip_next_fetch| is true, the command will only actually be added to |
| + // the queue after the next fetch completes. |
| + // Commands with |reported_callback| set are required to be reported back to |
| + // the server and |reported_callback| itself will be called at that time. |
| + void IssueCommand(enterprise_management::RemoteCommand_Type type, |
| + const std::string& payload, |
| + const ResultReportedCallback& reported_callback, |
| + bool skip_next_fetch); |
| + |
| + // Fetch commands, acknowledging all commands up to and including |
| + // |last_command_id|, and provide |previous_job_results| as results for |
| + // previous commands. |last_command_id| can be not which indicates that no |
|
bartfab (slow)
2015/03/12 14:00:56
Nit: s/not/a nullptr,/
binjin
2015/03/12 17:58:58
Done.
|
| + // commands is recorded. |
|
bartfab (slow)
2015/03/12 14:00:55
Nit 1: s/is recorded/have been recorded yet/
Nit 2
binjin
2015/03/12 17:58:58
1. Done.
2. use "acknowledge" term here.
|
| + // See the protobuf definition for a definition of the protocol between server |
| + // and client for remote command fetching. |
| + // Unlike every other methods in the class, this method can be called from |
| + // any thread. |
| + RemoteCommands FetchCommands( |
| + scoped_ptr<RemoteCommandJob::UniqueIDType> last_command_id, |
| + const RemoteCommandResults& previous_job_results); |
| + |
| + // Set alternative clock for obtaining the command issue time. The default |
| + // clock uses the system clock. |
| + void SetClock(scoped_ptr<base::Clock> clock); |
| + |
| + // Get the number of commands for which no results have been reported yet. |
| + // This number also includes commands which have not been fetched yet. |
| + size_t NumberOfCommandsPendingResult() const; |
| + |
| + private: |
| + struct RemoteCommandWithCallback; |
| + |
| + void ReportJobResult( |
| + const ResultReportedCallback& reported_callback, |
| + const enterprise_management::RemoteCommandResult& job_result) const; |
| + |
| + // The main command queue. |
| + std::vector<RemoteCommandWithCallback> commands_; |
| + |
| + // Commands which will be added to the main queue after the next fetch. |
| + std::vector<RemoteCommandWithCallback> commands_issued_after_next_fetch_; |
| + |
| + // The latest command ID generated by server. This test server generates |
| + // strictly monotonically increasing unique IDs. |
| + RemoteCommandJob::UniqueIDType last_generated_unique_id_ = 0; |
| + |
| + // Clock used to generate command issue time when IssueCommand() is called. |
| + scoped_ptr<base::Clock> clock_; |
| + |
| + // A lock protecting the command queues, as well as generated and acknowledged |
| + // IDs. |
| + base::Lock lock_; |
| + |
| + // The thread on which this test server is created, usually the UI thread. |
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| + |
| + // A weak pointer created early so that it can be accessed from other threads. |
| + base::WeakPtr<TestingRemoteCommandsServer> weak_ptr_to_this_; |
| + |
| + base::ThreadChecker thread_checker_; |
| + base::WeakPtrFactory<TestingRemoteCommandsServer> weak_factory_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(TestingRemoteCommandsServer); |
| +}; |
| + |
| +} // namespace policy |
| + |
| +#endif // COMPONENTS_POLICY_CORE_COMMON_REMOTE_COMMANDS_TESTING_REMOTE_COMMANDS_SERVER_H_ |