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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/ozone/evdev/input_controller_evdev.h" | 5 #include "ui/events/ozone/evdev/input_controller_evdev.h" |
6 | 6 |
7 #include <linux/input.h> | 7 #include <linux/input.h> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ui/events/ozone/evdev/event_factory_evdev.h" | 10 #include "ui/events/ozone/evdev/event_factory_evdev.h" |
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68 | 68 |
69 bool InputControllerEvdev::HasMouse() { | 69 bool InputControllerEvdev::HasMouse() { |
70 return event_factory_->GetDeviceIdsByType(DT_MOUSE, NULL); | 70 return event_factory_->GetDeviceIdsByType(DT_MOUSE, NULL); |
71 } | 71 } |
72 | 72 |
73 bool InputControllerEvdev::HasTouchpad() { | 73 bool InputControllerEvdev::HasTouchpad() { |
74 return event_factory_->GetDeviceIdsByType(DT_TOUCHPAD, NULL); | 74 return event_factory_->GetDeviceIdsByType(DT_TOUCHPAD, NULL); |
75 } | 75 } |
76 | 76 |
77 bool InputControllerEvdev::IsCapsLockEnabled() { | 77 bool InputControllerEvdev::IsCapsLockEnabled() { |
78 return false; | 78 return keyboard_->IsCapsLockEnabled(); |
79 } | 79 } |
80 | 80 |
81 void InputControllerEvdev::SetCapsLockEnabled(bool enabled) { | 81 void InputControllerEvdev::SetCapsLockEnabled(bool enabled) { |
82 NOTIMPLEMENTED(); | 82 keyboard_->SetCapsLockEnabled(enabled); |
83 } | 83 } |
84 | 84 |
85 void InputControllerEvdev::SetNumLockEnabled(bool enabled) { | 85 void InputControllerEvdev::SetNumLockEnabled(bool enabled) { |
86 NOTIMPLEMENTED(); | 86 NOTIMPLEMENTED(); |
87 } | 87 } |
88 | 88 |
89 bool InputControllerEvdev::IsAutoRepeatEnabled() { | 89 bool InputControllerEvdev::IsAutoRepeatEnabled() { |
90 return keyboard_->IsAutoRepeatEnabled(); | 90 return keyboard_->IsAutoRepeatEnabled(); |
91 } | 91 } |
92 | 92 |
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178 void InputControllerEvdev::SetPrimaryButtonRight(bool right) { | 178 void InputControllerEvdev::SetPrimaryButtonRight(bool right) { |
179 button_map_->UpdateButtonMap(BTN_LEFT, right ? BTN_RIGHT : BTN_LEFT); | 179 button_map_->UpdateButtonMap(BTN_LEFT, right ? BTN_RIGHT : BTN_LEFT); |
180 button_map_->UpdateButtonMap(BTN_RIGHT, right ? BTN_LEFT : BTN_RIGHT); | 180 button_map_->UpdateButtonMap(BTN_RIGHT, right ? BTN_LEFT : BTN_RIGHT); |
181 } | 181 } |
182 | 182 |
183 void InputControllerEvdev::SetTapToClickPaused(bool state) { | 183 void InputControllerEvdev::SetTapToClickPaused(bool state) { |
184 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Paused", state); | 184 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Paused", state); |
185 } | 185 } |
186 | 186 |
187 } // namespace ui | 187 } // namespace ui |
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