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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkMultiPictureDraw_DEFINED | 8 #ifndef SkMultiPictureDraw_DEFINED |
9 #define SkMultiPictureDraw_DEFINED | 9 #define SkMultiPictureDraw_DEFINED |
10 | 10 |
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38 * @param paint if non-NULL, draw picture to a temporary buffer | 38 * @param paint if non-NULL, draw picture to a temporary buffer |
39 * and then apply the paint when the result is drawn | 39 * and then apply the paint when the result is drawn |
40 */ | 40 */ |
41 void add(SkCanvas* canvas, | 41 void add(SkCanvas* canvas, |
42 const SkPicture* picture, | 42 const SkPicture* picture, |
43 const SkMatrix* matrix = NULL, | 43 const SkMatrix* matrix = NULL, |
44 const SkPaint* paint = NULL); | 44 const SkPaint* paint = NULL); |
45 | 45 |
46 /** | 46 /** |
47 * Perform all the previously added draws. This will reset the state | 47 * Perform all the previously added draws. This will reset the state |
48 * of this object. | 48 * of this object. If flush is true, all canvases are flushed after |
| 49 * draw. |
49 */ | 50 */ |
50 void draw(); | 51 void draw(bool flush = false); |
51 | 52 |
52 /** | 53 /** |
53 * Abandon all buffered draws and reset to the initial state. | 54 * Abandon all buffered draws and reset to the initial state. |
54 */ | 55 */ |
55 void reset(); | 56 void reset(); |
56 | 57 |
57 private: | 58 private: |
58 struct DrawData { | 59 struct DrawData { |
59 SkCanvas* fCanvas; // reffed | 60 SkCanvas* fCanvas; // reffed |
60 const SkPicture* fPicture; // reffed | 61 const SkPicture* fPicture; // reffed |
61 SkMatrix fMatrix; | 62 SkMatrix fMatrix; |
62 SkPaint* fPaint; // owned | 63 SkPaint* fPaint; // owned |
63 | 64 |
64 void init(SkCanvas*, const SkPicture*, const SkMatrix*, const SkPaint*); | 65 void init(SkCanvas*, const SkPicture*, const SkMatrix*, const SkPaint*); |
65 void draw(); | 66 void draw(); |
66 | 67 |
67 static void Reset(SkTDArray<DrawData>&); | 68 static void Reset(SkTDArray<DrawData>&); |
68 | 69 |
69 static void Draw(DrawData* d) { d->draw(); } | 70 static void Draw(DrawData* d) { d->draw(); } |
70 }; | 71 }; |
71 | 72 |
72 SkTDArray<DrawData> fThreadSafeDrawData; | 73 SkTDArray<DrawData> fThreadSafeDrawData; |
73 SkTDArray<DrawData> fGPUDrawData; | 74 SkTDArray<DrawData> fGPUDrawData; |
74 }; | 75 }; |
75 | 76 |
76 #endif | 77 #endif |
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