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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. | 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 142 void stroke(); | 142 void stroke(); |
| 143 void stroke(Path2D*); | 143 void stroke(Path2D*); |
| 144 void clip(const String& winding = "nonzero"); | 144 void clip(const String& winding = "nonzero"); |
| 145 void clip(Path2D*, const String& winding = "nonzero"); | 145 void clip(Path2D*, const String& winding = "nonzero"); |
| 146 | 146 |
| 147 bool isPointInPath(const float x, const float y, const String& winding = "no
nzero"); | 147 bool isPointInPath(const float x, const float y, const String& winding = "no
nzero"); |
| 148 bool isPointInPath(Path2D*, const float x, const float y, const String& wind
ing = "nonzero"); | 148 bool isPointInPath(Path2D*, const float x, const float y, const String& wind
ing = "nonzero"); |
| 149 bool isPointInStroke(const float x, const float y); | 149 bool isPointInStroke(const float x, const float y); |
| 150 bool isPointInStroke(Path2D*, const float x, const float y); | 150 bool isPointInStroke(Path2D*, const float x, const float y); |
| 151 | 151 |
| 152 void scrollPathIntoView(); | |
| 153 void scrollPathIntoView(Path2D*); | |
| 154 | |
| 155 void clearRect(float x, float y, float width, float height); | 152 void clearRect(float x, float y, float width, float height); |
| 156 void fillRect(float x, float y, float width, float height); | 153 void fillRect(float x, float y, float width, float height); |
| 157 void strokeRect(float x, float y, float width, float height); | 154 void strokeRect(float x, float y, float width, float height); |
| 158 | 155 |
| 159 void setShadow(float width, float height, float blur); | 156 void setShadow(float width, float height, float blur); |
| 160 void setShadow(float width, float height, float blur, const String& color); | 157 void setShadow(float width, float height, float blur, const String& color); |
| 161 void setShadow(float width, float height, float blur, float grayLevel); | 158 void setShadow(float width, float height, float blur, float grayLevel); |
| 162 void setShadow(float width, float height, float blur, const String& color, f
loat alpha); | 159 void setShadow(float width, float height, float blur, const String& color, f
loat alpha); |
| 163 void setShadow(float width, float height, float blur, float grayLevel, float
alpha); | 160 void setShadow(float width, float height, float blur, float grayLevel, float
alpha); |
| 164 void setShadow(float width, float height, float blur, float r, float g, floa
t b, float a); | 161 void setShadow(float width, float height, float blur, float r, float g, floa
t b, float a); |
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| 303 | 300 |
| 304 void drawImageInternal(CanvasImageSource*, float sx, float sy, float sw, flo
at sh, float dx, float dy, float dw, float dh, ExceptionState&, CompositeOperato
r, blink::WebBlendMode, GraphicsContext* = 0); | 301 void drawImageInternal(CanvasImageSource*, float sx, float sy, float sw, flo
at sh, float dx, float dy, float dw, float dh, ExceptionState&, CompositeOperato
r, blink::WebBlendMode, GraphicsContext* = 0); |
| 305 | 302 |
| 306 void fillInternal(const Path&, const String& windingRuleString); | 303 void fillInternal(const Path&, const String& windingRuleString); |
| 307 void strokeInternal(const Path&); | 304 void strokeInternal(const Path&); |
| 308 void clipInternal(const Path&, const String& windingRuleString); | 305 void clipInternal(const Path&, const String& windingRuleString); |
| 309 | 306 |
| 310 bool isPointInPathInternal(const Path&, const float x, const float y, const
String& windingRuleString); | 307 bool isPointInPathInternal(const Path&, const float x, const float y, const
String& windingRuleString); |
| 311 bool isPointInStrokeInternal(const Path&, const float x, const float y); | 308 bool isPointInStrokeInternal(const Path&, const float x, const float y); |
| 312 | 309 |
| 313 void scrollPathIntoViewInternal(const Path&); | |
| 314 | |
| 315 void drawTextInternal(const String& text, float x, float y, bool fill, float
maxWidth = 0, bool useMaxWidth = false); | 310 void drawTextInternal(const String& text, float x, float y, bool fill, float
maxWidth = 0, bool useMaxWidth = false); |
| 316 | 311 |
| 317 const Font& accessFont(); | 312 const Font& accessFont(); |
| 318 int getFontBaseline(const FontMetrics&) const; | 313 int getFontBaseline(const FontMetrics&) const; |
| 319 | 314 |
| 320 void clearCanvas(); | 315 void clearCanvas(); |
| 321 bool rectContainsTransformedRect(const FloatRect&, const FloatRect&) const; | 316 bool rectContainsTransformedRect(const FloatRect&, const FloatRect&) const; |
| 322 | 317 |
| 323 void inflateStrokeRect(FloatRect&) const; | 318 void inflateStrokeRect(FloatRect&) const; |
| 324 | 319 |
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| 354 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer; | 349 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer; |
| 355 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer; | 350 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer; |
| 356 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer; | 351 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer; |
| 357 }; | 352 }; |
| 358 | 353 |
| 359 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con
text->is2d(), context.is2d()); | 354 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con
text->is2d(), context.is2d()); |
| 360 | 355 |
| 361 } // namespace blink | 356 } // namespace blink |
| 362 | 357 |
| 363 #endif // SKY_ENGINE_CORE_HTML_CANVAS_CANVASRENDERINGCONTEXT2D_H_ | 358 #endif // SKY_ENGINE_CORE_HTML_CANVAS_CANVASRENDERINGCONTEXT2D_H_ |
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