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Side by Side Diff: sky/engine/core/frame/LocalFrame.h

Issue 878303002: Remove more scrolling code from Sky (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> 2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
3 * 1999-2001 Lars Knoll <knoll@kde.org> 3 * 1999-2001 Lars Knoll <knoll@kde.org>
4 * 1999-2001 Antti Koivisto <koivisto@kde.org> 4 * 1999-2001 Antti Koivisto <koivisto@kde.org>
5 * 2000-2001 Simon Hausmann <hausmann@kde.org> 5 * 2000-2001 Simon Hausmann <hausmann@kde.org>
6 * 2000-2001 Dirk Mueller <mueller@kde.org> 6 * 2000-2001 Dirk Mueller <mueller@kde.org>
7 * 2000 Stefan Schimanski <1Stein@gmx.de> 7 * 2000 Stefan Schimanski <1Stein@gmx.de>
8 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. 8 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
9 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) 9 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
10 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> 10 * Copyright (C) 2008 Eric Seidel <eric@webkit.org>
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25 * Boston, MA 02110-1301, USA. 25 * Boston, MA 02110-1301, USA.
26 */ 26 */
27 27
28 #ifndef SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_ 28 #ifndef SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_
29 #define SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_ 29 #define SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_
30 30
31 #include "sky/engine/core/frame/Frame.h" 31 #include "sky/engine/core/frame/Frame.h"
32 #include "sky/engine/core/loader/FrameLoader.h" 32 #include "sky/engine/core/loader/FrameLoader.h"
33 #include "sky/engine/platform/Supplementable.h" 33 #include "sky/engine/platform/Supplementable.h"
34 #include "sky/engine/platform/heap/Handle.h" 34 #include "sky/engine/platform/heap/Handle.h"
35 #include "sky/engine/platform/scroll/ScrollTypes.h"
36 #include "sky/engine/wtf/HashSet.h" 35 #include "sky/engine/wtf/HashSet.h"
37 36
38 namespace blink { 37 namespace blink {
39 38
40 class Color; 39 class Color;
41 class Document; 40 class Document;
42 class Editor; 41 class Editor;
43 class Element; 42 class Element;
44 class EventHandler; 43 class EventHandler;
45 class FetchContext; 44 class FetchContext;
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61 class SpellChecker; 60 class SpellChecker;
62 class TreeScope; 61 class TreeScope;
63 class TreeScope; 62 class TreeScope;
64 class VisiblePosition; 63 class VisiblePosition;
65 64
66 class LocalFrame : public Frame, public Supplementable<LocalFrame> { 65 class LocalFrame : public Frame, public Supplementable<LocalFrame> {
67 public: 66 public:
68 static PassRefPtr<LocalFrame> create(FrameLoaderClient*, FrameHost*); 67 static PassRefPtr<LocalFrame> create(FrameLoaderClient*, FrameHost*);
69 68
70 void setView(PassRefPtr<FrameView>); 69 void setView(PassRefPtr<FrameView>);
71 void createView(const IntSize&, const Color&, bool, 70 void createView(const IntSize&, const Color&, bool transparent);
72 ScrollbarMode = ScrollbarAuto, bool horizontalLock = false,
73 ScrollbarMode = ScrollbarAuto, bool verticalLock = false);
74 71
75 virtual ~LocalFrame(); 72 virtual ~LocalFrame();
76 73
77 virtual void detach() override; 74 virtual void detach() override;
78 75
79 void addDestructionObserver(FrameDestructionObserver*); 76 void addDestructionObserver(FrameDestructionObserver*);
80 void removeDestructionObserver(FrameDestructionObserver*); 77 void removeDestructionObserver(FrameDestructionObserver*);
81 78
82 void willDetachFrameHost(); 79 void willDetachFrameHost();
83 void detachFromFrameHost(); 80 void detachFromFrameHost();
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189 DEFINE_TYPE_CASTS(LocalFrame, Frame, localFrame, true, true); 186 DEFINE_TYPE_CASTS(LocalFrame, Frame, localFrame, true, true);
190 187
191 } // namespace blink 188 } // namespace blink
192 189
193 // During refactoring, there are some places where we need to do type conversion s that 190 // During refactoring, there are some places where we need to do type conversion s that
194 // will not be needed once all instances of LocalFrame and RemoteFrame are sorte d out. 191 // will not be needed once all instances of LocalFrame and RemoteFrame are sorte d out.
195 // At that time this #define will be removed and all the uses of it will need to be corrected. 192 // At that time this #define will be removed and all the uses of it will need to be corrected.
196 #define toLocalFrameTemporary toLocalFrame 193 #define toLocalFrameTemporary toLocalFrame
197 194
198 #endif // SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_ 195 #endif // SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_
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