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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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45 class AudioProcessor; | 45 class AudioProcessor; |
46 | 46 |
47 // AudioDSPKernelProcessor processes one input -> one output (N channels each) | 47 // AudioDSPKernelProcessor processes one input -> one output (N channels each) |
48 // It uses one AudioDSPKernel object per channel to do the processing, thus ther
e is no cross-channel processing. | 48 // It uses one AudioDSPKernel object per channel to do the processing, thus ther
e is no cross-channel processing. |
49 // Despite this limitation it turns out to be a very common and useful type of p
rocessor. | 49 // Despite this limitation it turns out to be a very common and useful type of p
rocessor. |
50 | 50 |
51 class PLATFORM_EXPORT AudioDSPKernelProcessor : public AudioProcessor { | 51 class PLATFORM_EXPORT AudioDSPKernelProcessor : public AudioProcessor { |
52 public: | 52 public: |
53 // numberOfChannels may be later changed if object is not yet in an "initial
ized" state | 53 // numberOfChannels may be later changed if object is not yet in an "initial
ized" state |
54 AudioDSPKernelProcessor(float sampleRate, unsigned numberOfChannels); | 54 AudioDSPKernelProcessor(float sampleRate, unsigned numberOfChannels); |
55 virtual ~AudioDSPKernelProcessor(); | |
56 | 55 |
57 // Subclasses create the appropriate type of processing kernel here. | 56 // Subclasses create the appropriate type of processing kernel here. |
58 // We'll call this to create a kernel for each channel. | 57 // We'll call this to create a kernel for each channel. |
59 virtual PassOwnPtr<AudioDSPKernel> createKernel() = 0; | 58 virtual PassOwnPtr<AudioDSPKernel> createKernel() = 0; |
60 | 59 |
61 // AudioProcessor methods | 60 // AudioProcessor methods |
62 virtual void initialize() OVERRIDE; | 61 virtual void initialize() OVERRIDE; |
63 virtual void uninitialize() OVERRIDE; | 62 virtual void uninitialize() OVERRIDE; |
64 virtual void process(const AudioBus* source, AudioBus* destination, size_t f
ramesToProcess) OVERRIDE; | 63 virtual void process(const AudioBus* source, AudioBus* destination, size_t f
ramesToProcess) OVERRIDE; |
65 virtual void reset() OVERRIDE; | 64 virtual void reset() OVERRIDE; |
66 virtual void setNumberOfChannels(unsigned) OVERRIDE; | 65 virtual void setNumberOfChannels(unsigned) OVERRIDE; |
67 virtual unsigned numberOfChannels() const OVERRIDE { return m_numberOfChanne
ls; } | 66 virtual unsigned numberOfChannels() const OVERRIDE { return m_numberOfChanne
ls; } |
68 | 67 |
69 virtual double tailTime() const OVERRIDE; | 68 virtual double tailTime() const OVERRIDE; |
70 virtual double latencyTime() const OVERRIDE; | 69 virtual double latencyTime() const OVERRIDE; |
71 | 70 |
72 protected: | 71 protected: |
73 Vector<OwnPtr<AudioDSPKernel> > m_kernels; | 72 Vector<OwnPtr<AudioDSPKernel> > m_kernels; |
74 mutable Mutex m_processLock; | 73 mutable Mutex m_processLock; |
75 bool m_hasJustReset; | 74 bool m_hasJustReset; |
76 }; | 75 }; |
77 | 76 |
78 } // namespace blink | 77 } // namespace blink |
79 | 78 |
80 #endif // AudioDSPKernelProcessor_h | 79 #endif // AudioDSPKernelProcessor_h |
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