Index: sky/engine/core/rendering/RenderTreeAsText.cpp |
diff --git a/sky/engine/core/rendering/RenderTreeAsText.cpp b/sky/engine/core/rendering/RenderTreeAsText.cpp |
index e1798e67ce6116998b7a1a98c13332739a3cb358..a9a11bb202896de62221ed12437581f3651f2f3c 100644 |
--- a/sky/engine/core/rendering/RenderTreeAsText.cpp |
+++ b/sky/engine/core/rendering/RenderTreeAsText.cpp |
@@ -340,13 +340,12 @@ enum LayerPaintPhase { |
}; |
static void write(TextStream& ts, RenderLayer& l, |
- const LayoutRect& layerBounds, const LayoutRect& backgroundClipRect, const LayoutRect& clipRect, const LayoutRect& outlineClipRect, |
+ const LayoutRect& layerBounds, const LayoutRect& backgroundClipRect, const LayoutRect& clipRect, |
LayerPaintPhase paintPhase = LayerPaintPhaseAll, int indent = 0, RenderAsTextBehavior behavior = RenderAsTextBehaviorNormal) |
{ |
IntRect adjustedLayoutBounds = pixelSnappedIntRect(layerBounds); |
IntRect adjustedBackgroundClipRect = pixelSnappedIntRect(backgroundClipRect); |
IntRect adjustedClipRect = pixelSnappedIntRect(clipRect); |
- IntRect adjustedOutlineClipRect = pixelSnappedIntRect(outlineClipRect); |
writeIndent(ts, indent); |
@@ -362,8 +361,6 @@ static void write(TextStream& ts, RenderLayer& l, |
ts << " backgroundClip " << adjustedBackgroundClipRect; |
if (!adjustedClipRect.contains(adjustedLayoutBounds)) |
ts << " clip " << adjustedClipRect; |
- if (!adjustedOutlineClipRect.contains(adjustedLayoutBounds)) |
- ts << " outlineClip " << adjustedOutlineClipRect; |
} |
if (l.isTransparent()) |
ts << " transparent"; |
@@ -402,8 +399,8 @@ void RenderTreeAsText::writeLayers(TextStream& ts, const RenderLayer* rootLayer, |
// Calculate the clip rects we should use. |
LayoutRect layerBounds; |
- ClipRect damageRect, clipRectToApply, outlineRect; |
- layer->clipper().calculateRects(ClipRectsContext(rootLayer, UncachedClipRects), paintDirtyRect, layerBounds, damageRect, clipRectToApply, outlineRect); |
+ ClipRect damageRect, clipRectToApply; |
+ layer->clipper().calculateRects(ClipRectsContext(rootLayer, UncachedClipRects), paintDirtyRect, layerBounds, damageRect, clipRectToApply); |
// FIXME: Apply overflow to the root layer to not break every test. Complete hack. Sigh. |
if (rootLayer == layer) |
@@ -415,7 +412,7 @@ void RenderTreeAsText::writeLayers(TextStream& ts, const RenderLayer* rootLayer, |
bool shouldPaint = (behavior & RenderAsTextShowAllLayers) ? true : layer->intersectsDamageRect(layerBounds, damageRect.rect(), rootLayer); |
if (shouldPaint) |
- write(ts, *layer, layerBounds, damageRect.rect(), clipRectToApply.rect(), outlineRect.rect(), LayerPaintPhaseAll, indent, behavior); |
+ write(ts, *layer, layerBounds, damageRect.rect(), clipRectToApply.rect(), LayerPaintPhaseAll, indent, behavior); |
if (Vector<RenderLayerStackingNode*>* normalFlowList = layer->stackingNode()->normalFlowList()) { |
int currIndent = indent; |