Chromium Code Reviews| Index: sky/engine/core/rendering/RenderLayer.cpp |
| diff --git a/sky/engine/core/rendering/RenderLayer.cpp b/sky/engine/core/rendering/RenderLayer.cpp |
| index b842fba65ac1d35ca4c937c55c5e95a52e931cae..8cb428018fc2822d9abf7198e95765539b0222db 100644 |
| --- a/sky/engine/core/rendering/RenderLayer.cpp |
| +++ b/sky/engine/core/rendering/RenderLayer.cpp |
| @@ -991,10 +991,10 @@ void RenderLayer::paintLayerContents(GraphicsContext* context, const LayerPainti |
| FilterEffectRendererHelper filterPainter(filterRenderer() && paintsWithFilters()); |
| LayoutRect layerBounds; |
| - ClipRect backgroundRect, foregroundRect, outlineRect; |
| + ClipRect backgroundRect, foregroundRect; |
| ClipRectsContext clipRectsContext(localPaintingInfo.rootLayer, PaintingClipRects, localPaintingInfo.subPixelAccumulation); |
| clipper().calculateRects(clipRectsContext, localPaintingInfo.paintDirtyRect, |
| - layerBounds, backgroundRect, foregroundRect, outlineRect, |
| + layerBounds, backgroundRect, foregroundRect, |
| &offsetFromRoot); |
| bool isPaintingOverlayScrollbars = paintFlags == PaintOverlayScrollbars; |
| @@ -1048,7 +1048,6 @@ void RenderLayer::paintLayerContents(GraphicsContext* context, const LayerPainti |
| localPaintingInfo, paintingRootForRenderer, layerLocation, foregroundRect); |
| } |
| - paintOutline(context, localPaintingInfo, paintingRootForRenderer, layerLocation, outlineRect); |
|
ojan
2015/01/27 04:44:40
Honestly, not really sure why we don't need this c
|
| paintChildren(NormalFlowChildren | PositiveZOrderChildren, context, paintingInfo, paintFlags); |
| if (isPaintingOverlayScrollbars) |
| @@ -1135,9 +1134,6 @@ void RenderLayer::paintForeground(GraphicsContext* context, GraphicsContext* tra |
| paintForegroundWithPhase(PaintPhaseForeground, |
| context, localPaintingInfo, paintingRootForRenderer, |
| layerLocation, layerForegroundRect); |
| - paintForegroundWithPhase(PaintPhaseChildOutlines, |
| - context, localPaintingInfo, paintingRootForRenderer, |
| - layerLocation, layerForegroundRect); |
| } |
| if (shouldClip) |
| @@ -1151,18 +1147,6 @@ void RenderLayer::paintForegroundWithPhase(PaintPhase phase, GraphicsContext* co |
| renderer()->paint(paintInfo, layerLocation); |
| } |
| -void RenderLayer::paintOutline(GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo, |
| - RenderObject* paintingRootForRenderer, LayoutPoint& layerLocation, ClipRect& layerOutlineRect) |
| -{ |
| - if (layerOutlineRect.isEmpty()) |
| - return; |
| - |
| - PaintInfo paintInfo(context, pixelSnappedIntRect(layerOutlineRect.rect()), PaintPhaseSelfOutline, paintingRootForRenderer, localPaintingInfo.rootLayer->renderer()); |
| - clipToRect(localPaintingInfo, context, layerOutlineRect, DoNotIncludeSelfForBorderRadius); |
| - renderer()->paint(paintInfo, layerLocation); |
| - restoreClip(context, localPaintingInfo.paintDirtyRect, layerOutlineRect); |
| -} |
| - |
| void RenderLayer::paintMask(GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo, |
| RenderObject* paintingRootForRenderer, LayoutPoint& layerLocation, ClipRect& layerBackgroundRect) |
| { |
| @@ -1416,9 +1400,9 @@ RenderLayer* RenderLayer::hitTestLayer(RenderLayer* rootLayer, RenderLayer* cont |
| } |
| LayoutRect layerBounds; |
| - ClipRect backgroundRect, foregroundRect, outlineRect; |
| + ClipRect backgroundRect, foregroundRect; |
| ClipRectsContext clipRectsContext(rootLayer, RootRelativeClipRects); |
| - clipper().calculateRects(clipRectsContext, hitTestRect, layerBounds, backgroundRect, foregroundRect, outlineRect); |
| + clipper().calculateRects(clipRectsContext, hitTestRect, layerBounds, backgroundRect, foregroundRect); |
| // Next we want to see if the mouse pos is inside the child RenderObjects of the layer. |
| if (isSelfPaintingLayer() && foregroundRect.intersects(hitTestLocation)) { |