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1 /* | 1 /* |
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. | 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. |
7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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32 * The painting of a layer occurs in three distinct phases. Each phase involve
s | 32 * The painting of a layer occurs in three distinct phases. Each phase involve
s |
33 * a recursive descent into the layer's render objects. The first phase is the
background phase. | 33 * a recursive descent into the layer's render objects. The first phase is the
background phase. |
34 * The backgrounds and borders of all blocks are painted. Inlines are not pain
ted at all. | 34 * The backgrounds and borders of all blocks are painted. Inlines are not pain
ted at all. |
35 * Floats must paint above block backgrounds but entirely below inline content
that can overlap them. | 35 * Floats must paint above block backgrounds but entirely below inline content
that can overlap them. |
36 * In the foreground phase, all inlines are fully painted. Inline replaced ele
ments will get all | 36 * In the foreground phase, all inlines are fully painted. Inline replaced ele
ments will get all |
37 * three phases invoked on them during this phase. | 37 * three phases invoked on them during this phase. |
38 */ | 38 */ |
39 | 39 |
40 enum PaintPhase { | 40 enum PaintPhase { |
41 PaintPhaseForeground, | 41 PaintPhaseForeground, |
42 PaintPhaseOutline, | |
43 PaintPhaseChildOutlines, | |
44 PaintPhaseSelfOutline, | |
45 PaintPhaseSelection, | 42 PaintPhaseSelection, |
46 PaintPhaseMask, | 43 PaintPhaseMask, |
47 }; | 44 }; |
48 | 45 |
49 } // namespace blink | 46 } // namespace blink |
50 | 47 |
51 #endif // SKY_ENGINE_CORE_RENDERING_PAINTPHASE_H_ | 48 #endif // SKY_ENGINE_CORE_RENDERING_PAINTPHASE_H_ |
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