| Index: sky/engine/core/rendering/RenderLayerScrollableArea.cpp
|
| diff --git a/sky/engine/core/rendering/RenderLayerScrollableArea.cpp b/sky/engine/core/rendering/RenderLayerScrollableArea.cpp
|
| deleted file mode 100644
|
| index 98959de1a7fffbe22c1ad26dc94931ef77a49adb..0000000000000000000000000000000000000000
|
| --- a/sky/engine/core/rendering/RenderLayerScrollableArea.cpp
|
| +++ /dev/null
|
| @@ -1,697 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
|
| - *
|
| - * Portions are Copyright (C) 1998 Netscape Communications Corporation.
|
| - *
|
| - * Other contributors:
|
| - * Robert O'Callahan <roc+@cs.cmu.edu>
|
| - * David Baron <dbaron@fas.harvard.edu>
|
| - * Christian Biesinger <cbiesinger@web.de>
|
| - * Randall Jesup <rjesup@wgate.com>
|
| - * Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
|
| - * Josh Soref <timeless@mac.com>
|
| - * Boris Zbarsky <bzbarsky@mit.edu>
|
| - *
|
| - * This library is free software; you can redistribute it and/or
|
| - * modify it under the terms of the GNU Lesser General Public
|
| - * License as published by the Free Software Foundation; either
|
| - * version 2.1 of the License, or (at your option) any later version.
|
| - *
|
| - * This library is distributed in the hope that it will be useful,
|
| - * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
| - * Lesser General Public License for more details.
|
| - *
|
| - * You should have received a copy of the GNU Lesser General Public
|
| - * License along with this library; if not, write to the Free Software
|
| - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
| - *
|
| - * Alternatively, the contents of this file may be used under the terms
|
| - * of either the Mozilla Public License Version 1.1, found at
|
| - * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
|
| - * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
|
| - * (the "GPL"), in which case the provisions of the MPL or the GPL are
|
| - * applicable instead of those above. If you wish to allow use of your
|
| - * version of this file only under the terms of one of those two
|
| - * licenses (the MPL or the GPL) and not to allow others to use your
|
| - * version of this file under the LGPL, indicate your decision by
|
| - * deletingthe provisions above and replace them with the notice and
|
| - * other provisions required by the MPL or the GPL, as the case may be.
|
| - * If you do not delete the provisions above, a recipient may use your
|
| - * version of this file under any of the LGPL, the MPL or the GPL.
|
| - */
|
| -
|
| -#include "sky/engine/config.h"
|
| -#include "sky/engine/core/rendering/RenderLayer.h"
|
| -
|
| -#include "sky/engine/core/dom/Node.h"
|
| -#include "sky/engine/core/dom/shadow/ShadowRoot.h"
|
| -#include "sky/engine/core/editing/FrameSelection.h"
|
| -#include "sky/engine/core/frame/FrameView.h"
|
| -#include "sky/engine/core/frame/LocalFrame.h"
|
| -#include "sky/engine/core/inspector/InspectorTraceEvents.h"
|
| -#include "sky/engine/core/page/EventHandler.h"
|
| -#include "sky/engine/core/page/FocusController.h"
|
| -#include "sky/engine/core/page/Page.h"
|
| -#include "sky/engine/core/rendering/HitTestResult.h"
|
| -#include "sky/engine/core/rendering/RenderGeometryMap.h"
|
| -#include "sky/engine/core/rendering/RenderView.h"
|
| -#include "sky/engine/platform/graphics/GraphicsContextStateSaver.h"
|
| -#include "sky/engine/platform/scroll/ScrollAnimator.h"
|
| -#include "sky/engine/platform/scroll/Scrollbar.h"
|
| -#include "sky/engine/public/platform/Platform.h"
|
| -
|
| -namespace blink {
|
| -
|
| -RenderLayerScrollableArea::RenderLayerScrollableArea(RenderLayer& layer)
|
| - : m_layer(layer)
|
| - , m_scrollsOverflow(false)
|
| - , m_scrollDimensionsDirty(true)
|
| - , m_nextTopmostScrollChild(0)
|
| - , m_topmostScrollChild(0)
|
| - , m_needsCompositedScrolling(false)
|
| -{
|
| - ScrollableArea::setConstrainsScrollingToContentEdge(false);
|
| -
|
| - Node* node = box().node();
|
| - if (node && node->isElementNode()) {
|
| - // We save and restore only the scrollOffset as the other scroll values are recalculated.
|
| - Element* element = toElement(node);
|
| - m_scrollOffset = element->savedLayerScrollOffset();
|
| - if (!m_scrollOffset.isZero())
|
| - scrollAnimator()->setCurrentPosition(FloatPoint(m_scrollOffset.width(), m_scrollOffset.height()));
|
| - element->setSavedLayerScrollOffset(IntSize());
|
| - }
|
| -}
|
| -
|
| -RenderLayerScrollableArea::~RenderLayerScrollableArea()
|
| -{
|
| - if (!box().documentBeingDestroyed()) {
|
| - Node* node = box().node();
|
| - if (node && node->isElementNode())
|
| - toElement(node)->setSavedLayerScrollOffset(m_scrollOffset);
|
| - }
|
| -
|
| - destroyScrollbar(HorizontalScrollbar);
|
| - destroyScrollbar(VerticalScrollbar);
|
| -}
|
| -
|
| -HostWindow* RenderLayerScrollableArea::hostWindow() const
|
| -{
|
| - return box().frame()->page();
|
| -}
|
| -
|
| -bool RenderLayerScrollableArea::isActive() const
|
| -{
|
| - Page* page = box().frame()->page();
|
| - return page && page->focusController().isActive();
|
| -}
|
| -
|
| -static int cornerStart(const RenderStyle* style, int minX, int maxX, int thickness)
|
| -{
|
| - if (style->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
|
| - return minX + style->borderLeftWidth();
|
| - return maxX - thickness - style->borderRightWidth();
|
| -}
|
| -
|
| -IntRect RenderLayerScrollableArea::scrollCornerRect() const
|
| -{
|
| - // We have a scrollbar corner when a scrollbar is visible and not filling the entire length of the box.
|
| - // This happens when both scrollbars are present.
|
| - const Scrollbar* horizontalBar = horizontalScrollbar();
|
| - const Scrollbar* verticalBar = verticalScrollbar();
|
| - if (!horizontalBar || !verticalBar)
|
| - return IntRect();
|
| -
|
| - const RenderStyle* style = box().style();
|
| - int horizontalThickness = verticalBar->width();
|
| - int verticalThickness = horizontalBar->height();
|
| - const IntRect& bounds = box().pixelSnappedBorderBoxRect();
|
| - return IntRect(cornerStart(style, bounds.x(), bounds.maxX(), horizontalThickness),
|
| - bounds.maxY() - verticalThickness - style->borderBottomWidth(),
|
| - horizontalThickness, verticalThickness);
|
| -}
|
| -
|
| -IntRect RenderLayerScrollableArea::convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntRect& scrollbarRect) const
|
| -{
|
| - RenderView* view = box().view();
|
| - if (!view)
|
| - return scrollbarRect;
|
| -
|
| - IntRect rect = scrollbarRect;
|
| - rect.move(scrollbarOffset(scrollbar));
|
| -
|
| - return view->frameView()->convertFromRenderer(box(), rect);
|
| -}
|
| -
|
| -IntRect RenderLayerScrollableArea::convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntRect& parentRect) const
|
| -{
|
| - RenderView* view = box().view();
|
| - if (!view)
|
| - return parentRect;
|
| -
|
| - IntRect rect = view->frameView()->convertToRenderer(box(), parentRect);
|
| - rect.move(-scrollbarOffset(scrollbar));
|
| - return rect;
|
| -}
|
| -
|
| -IntPoint RenderLayerScrollableArea::convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntPoint& scrollbarPoint) const
|
| -{
|
| - RenderView* view = box().view();
|
| - if (!view)
|
| - return scrollbarPoint;
|
| -
|
| - IntPoint point = scrollbarPoint;
|
| - point.move(scrollbarOffset(scrollbar));
|
| - return view->frameView()->convertFromRenderer(box(), point);
|
| -}
|
| -
|
| -IntPoint RenderLayerScrollableArea::convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntPoint& parentPoint) const
|
| -{
|
| - RenderView* view = box().view();
|
| - if (!view)
|
| - return parentPoint;
|
| -
|
| - IntPoint point = view->frameView()->convertToRenderer(box(), parentPoint);
|
| -
|
| - point.move(-scrollbarOffset(scrollbar));
|
| - return point;
|
| -}
|
| -
|
| -int RenderLayerScrollableArea::scrollSize(ScrollbarOrientation orientation) const
|
| -{
|
| - IntSize scrollDimensions = maximumScrollPosition() - minimumScrollPosition();
|
| - return (orientation == HorizontalScrollbar) ? scrollDimensions.width() : scrollDimensions.height();
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::setScrollOffset(const IntPoint& newScrollOffset)
|
| -{
|
| - // Ensure that the dimensions will be computed if they need to be (for overflow:hidden blocks).
|
| - if (m_scrollDimensionsDirty)
|
| - computeScrollDimensions();
|
| -
|
| - if (scrollOffset() == toIntSize(newScrollOffset))
|
| - return;
|
| -
|
| - setScrollOffset(toIntSize(newScrollOffset));
|
| -
|
| - LocalFrame* frame = box().frame();
|
| - ASSERT(frame);
|
| -
|
| - RefPtr<FrameView> frameView = box().frameView();
|
| -
|
| - TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "ScrollLayer", "data", InspectorScrollLayerEvent::data(&box()));
|
| -
|
| - // Update the positions of our child layers (if needed as only fixed layers should be impacted by a scroll).
|
| - // We don't update compositing layers, because we need to do a deep update from the compositing ancestor.
|
| - if (!frameView->isInPerformLayout()) {
|
| - // If we're in the middle of layout, we'll just update layers once layout has finished.
|
| - // FIXME(sky): Do we still need this?
|
| - layer()->clipper().clearClipRectsIncludingDescendants();
|
| - }
|
| -
|
| - // The caret rect needs to be invalidated after scrolling
|
| - frame->selection().setCaretRectNeedsUpdate();
|
| -
|
| - // Schedule the scroll DOM event.
|
| - if (box().node())
|
| - box().node()->document().enqueueScrollEventForNode(box().node());
|
| -}
|
| -
|
| -IntPoint RenderLayerScrollableArea::scrollPosition() const
|
| -{
|
| - return IntPoint(m_scrollOffset);
|
| -}
|
| -
|
| -IntPoint RenderLayerScrollableArea::minimumScrollPosition() const
|
| -{
|
| - return -scrollOrigin();
|
| -}
|
| -
|
| -IntPoint RenderLayerScrollableArea::maximumScrollPosition() const
|
| -{
|
| - if (!box().hasOverflowClip())
|
| - return -scrollOrigin();
|
| - return -scrollOrigin() + IntPoint(pixelSnappedScrollWidth(), pixelSnappedScrollHeight()) - enclosingIntRect(box().clientBoxRect()).size();
|
| -}
|
| -
|
| -IntRect RenderLayerScrollableArea::visibleContentRect(IncludeScrollbarsInRect scrollbarInclusion) const
|
| -{
|
| - return IntRect(IntPoint(scrollXOffset(), scrollYOffset()),
|
| - IntSize(max(0, layer()->size().width()), max(0, layer()->size().height())));
|
| -}
|
| -
|
| -int RenderLayerScrollableArea::visibleHeight() const
|
| -{
|
| - return layer()->size().height();
|
| -}
|
| -
|
| -int RenderLayerScrollableArea::visibleWidth() const
|
| -{
|
| - return layer()->size().width();
|
| -}
|
| -
|
| -IntSize RenderLayerScrollableArea::contentsSize() const
|
| -{
|
| - return IntSize(scrollWidth(), scrollHeight());
|
| -}
|
| -
|
| -IntSize RenderLayerScrollableArea::overhangAmount() const
|
| -{
|
| - return IntSize();
|
| -}
|
| -
|
| -IntRect RenderLayerScrollableArea::scrollableAreaBoundingBox() const
|
| -{
|
| - return box().absoluteBoundingBoxRect();
|
| -}
|
| -
|
| -bool RenderLayerScrollableArea::userInputScrollable(ScrollbarOrientation orientation) const
|
| -{
|
| - EOverflow overflowStyle = (orientation == HorizontalScrollbar) ?
|
| - box().style()->overflowX() : box().style()->overflowY();
|
| - return (overflowStyle == OSCROLL || overflowStyle == OAUTO || overflowStyle == OOVERLAY);
|
| -}
|
| -
|
| -bool RenderLayerScrollableArea::shouldPlaceVerticalScrollbarOnLeft() const
|
| -{
|
| - return box().style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft();
|
| -}
|
| -
|
| -int RenderLayerScrollableArea::pageStep(ScrollbarOrientation orientation) const
|
| -{
|
| - int length = (orientation == HorizontalScrollbar) ?
|
| - box().pixelSnappedClientWidth() : box().pixelSnappedClientHeight();
|
| - int minPageStep = static_cast<float>(length) * ScrollableArea::minFractionToStepWhenPaging();
|
| - int pageStep = max(minPageStep, length - ScrollableArea::maxOverlapBetweenPages());
|
| -
|
| - return max(pageStep, 1);
|
| -}
|
| -
|
| -RenderBox& RenderLayerScrollableArea::box() const
|
| -{
|
| - return *m_layer.renderBox();
|
| -}
|
| -
|
| -RenderLayer* RenderLayerScrollableArea::layer() const
|
| -{
|
| - return &m_layer;
|
| -}
|
| -
|
| -LayoutUnit RenderLayerScrollableArea::scrollWidth() const
|
| -{
|
| - if (m_scrollDimensionsDirty)
|
| - const_cast<RenderLayerScrollableArea*>(this)->computeScrollDimensions();
|
| - return m_overflowRect.width();
|
| -}
|
| -
|
| -LayoutUnit RenderLayerScrollableArea::scrollHeight() const
|
| -{
|
| - if (m_scrollDimensionsDirty)
|
| - const_cast<RenderLayerScrollableArea*>(this)->computeScrollDimensions();
|
| - return m_overflowRect.height();
|
| -}
|
| -
|
| -int RenderLayerScrollableArea::pixelSnappedScrollWidth() const
|
| -{
|
| - return snapSizeToPixel(scrollWidth(), box().clientLeft() + box().x());
|
| -}
|
| -
|
| -int RenderLayerScrollableArea::pixelSnappedScrollHeight() const
|
| -{
|
| - return snapSizeToPixel(scrollHeight(), box().clientTop() + box().y());
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::computeScrollDimensions()
|
| -{
|
| - m_scrollDimensionsDirty = false;
|
| -
|
| - m_overflowRect = box().layoutOverflowRect();
|
| -
|
| - int scrollableLeftOverflow = m_overflowRect.x() - box().borderLeft();
|
| - int scrollableTopOverflow = m_overflowRect.y() - box().borderTop();
|
| - setScrollOrigin(IntPoint(-scrollableLeftOverflow, -scrollableTopOverflow));
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::scrollToOffset(const IntSize& scrollOffset, ScrollOffsetClamping clamp)
|
| -{
|
| - IntSize newScrollOffset = clamp == ScrollOffsetClamped ? clampScrollOffset(scrollOffset) : scrollOffset;
|
| - if (newScrollOffset != adjustedScrollOffset())
|
| - scrollToOffsetWithoutAnimation(-scrollOrigin() + newScrollOffset);
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::updateAfterLayout()
|
| -{
|
| - m_scrollDimensionsDirty = true;
|
| - IntSize originalScrollOffset = adjustedScrollOffset();
|
| -
|
| - computeScrollDimensions();
|
| -
|
| - // Layout may cause us to be at an invalid scroll position. In this case we need
|
| - // to pull our scroll offsets back to the max (or push them up to the min).
|
| - IntSize clampedScrollOffset = clampScrollOffset(adjustedScrollOffset());
|
| - if (clampedScrollOffset != adjustedScrollOffset())
|
| - scrollToOffset(clampedScrollOffset);
|
| -
|
| - if (originalScrollOffset != adjustedScrollOffset())
|
| - scrollToOffsetWithoutAnimation(-scrollOrigin() + adjustedScrollOffset());
|
| -
|
| - bool hasHorizontalOverflow = this->hasHorizontalOverflow();
|
| - bool hasVerticalOverflow = this->hasVerticalOverflow();
|
| -
|
| - // overflow:auto may need to lay out again if scrollbars got added/removed.
|
| - if (box().hasAutoHorizontalScrollbar())
|
| - setHasHorizontalScrollbar(hasHorizontalOverflow);
|
| - if (box().hasAutoVerticalScrollbar())
|
| - setHasVerticalScrollbar(hasVerticalOverflow);
|
| -
|
| - // Set up the range (and page step/line step).
|
| - if (Scrollbar* horizontalScrollbar = this->horizontalScrollbar()) {
|
| - int clientWidth = box().pixelSnappedClientWidth();
|
| - horizontalScrollbar->setProportion(clientWidth, overflowRect().width());
|
| - }
|
| - if (Scrollbar* verticalScrollbar = this->verticalScrollbar()) {
|
| - int clientHeight = box().pixelSnappedClientHeight();
|
| - verticalScrollbar->setProportion(clientHeight, overflowRect().height());
|
| - }
|
| -
|
| - bool hasOverflow = hasScrollableHorizontalOverflow() || hasScrollableVerticalOverflow();
|
| - updateScrollableAreaSet(hasOverflow);
|
| -
|
| - if (hasOverflow) {
|
| - positionOverflowControls(IntSize());
|
| - }
|
| -}
|
| -
|
| -bool RenderLayerScrollableArea::hasHorizontalOverflow() const
|
| -{
|
| - ASSERT(!m_scrollDimensionsDirty);
|
| -
|
| - return pixelSnappedScrollWidth() > box().pixelSnappedClientWidth();
|
| -}
|
| -
|
| -bool RenderLayerScrollableArea::hasVerticalOverflow() const
|
| -{
|
| - ASSERT(!m_scrollDimensionsDirty);
|
| -
|
| - return pixelSnappedScrollHeight() > box().pixelSnappedClientHeight();
|
| -}
|
| -
|
| -bool RenderLayerScrollableArea::hasScrollableHorizontalOverflow() const
|
| -{
|
| - return hasHorizontalOverflow() && box().scrollsOverflowX();
|
| -}
|
| -
|
| -bool RenderLayerScrollableArea::hasScrollableVerticalOverflow() const
|
| -{
|
| - return hasVerticalOverflow() && box().scrollsOverflowY();
|
| -}
|
| -
|
| -static bool overflowRequiresScrollbar(EOverflow overflow)
|
| -{
|
| - return overflow == OSCROLL;
|
| -}
|
| -
|
| -static bool overflowDefinesAutomaticScrollbar(EOverflow overflow)
|
| -{
|
| - return overflow == OAUTO || overflow == OOVERLAY;
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::updateAfterStyleChange(const RenderStyle* oldStyle)
|
| -{
|
| - if (!m_scrollDimensionsDirty)
|
| - updateScrollableAreaSet(hasScrollableHorizontalOverflow() || hasScrollableVerticalOverflow());
|
| -
|
| - EOverflow overflowX = box().style()->overflowX();
|
| - EOverflow overflowY = box().style()->overflowY();
|
| -
|
| - // To avoid doing a relayout in updateScrollbarsAfterLayout, we try to keep any automatic scrollbar that was already present.
|
| - // FIXME(sky): We only have overlay scrollbars, so we never do a relayout
|
| - // due to scrollbars. We probably don't need to do this at all. Also,
|
| - // updateScrollbarsAfterLayout not longer exists.
|
| - bool needsHorizontalScrollbar = (hasHorizontalScrollbar() && overflowDefinesAutomaticScrollbar(overflowX)) || overflowRequiresScrollbar(overflowX);
|
| - bool needsVerticalScrollbar = (hasVerticalScrollbar() && overflowDefinesAutomaticScrollbar(overflowY)) || overflowRequiresScrollbar(overflowY);
|
| - setHasHorizontalScrollbar(needsHorizontalScrollbar);
|
| - setHasVerticalScrollbar(needsVerticalScrollbar);
|
| -}
|
| -
|
| -bool RenderLayerScrollableArea::updateAfterCompositingChange()
|
| -{
|
| - const bool layersChanged = m_topmostScrollChild != m_nextTopmostScrollChild;
|
| - m_topmostScrollChild = m_nextTopmostScrollChild;
|
| - m_nextTopmostScrollChild = nullptr;
|
| - return layersChanged;
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::updateAfterOverflowRecalc()
|
| -{
|
| - computeScrollDimensions();
|
| - if (Scrollbar* horizontalScrollbar = this->horizontalScrollbar()) {
|
| - int clientWidth = box().pixelSnappedClientWidth();
|
| - horizontalScrollbar->setProportion(clientWidth, overflowRect().width());
|
| - }
|
| - if (Scrollbar* verticalScrollbar = this->verticalScrollbar()) {
|
| - int clientHeight = box().pixelSnappedClientHeight();
|
| - verticalScrollbar->setProportion(clientHeight, overflowRect().height());
|
| - }
|
| -
|
| - bool hasHorizontalOverflow = this->hasHorizontalOverflow();
|
| - bool hasVerticalOverflow = this->hasVerticalOverflow();
|
| - bool autoHorizontalScrollBarChanged = box().hasAutoHorizontalScrollbar() && (hasHorizontalScrollbar() != hasHorizontalOverflow);
|
| - bool autoVerticalScrollBarChanged = box().hasAutoVerticalScrollbar() && (hasVerticalScrollbar() != hasVerticalOverflow);
|
| - if (autoHorizontalScrollBarChanged || autoVerticalScrollBarChanged)
|
| - box().setNeedsLayout();
|
| -}
|
| -
|
| -IntSize RenderLayerScrollableArea::clampScrollOffset(const IntSize& scrollOffset) const
|
| -{
|
| - int maxX = scrollWidth() - box().pixelSnappedClientWidth();
|
| - int maxY = scrollHeight() - box().pixelSnappedClientHeight();
|
| -
|
| - int x = std::max(std::min(scrollOffset.width(), maxX), 0);
|
| - int y = std::max(std::min(scrollOffset.height(), maxY), 0);
|
| - return IntSize(x, y);
|
| -}
|
| -
|
| -IntRect RenderLayerScrollableArea::rectForHorizontalScrollbar(const IntRect& borderBoxRect) const
|
| -{
|
| - if (!m_hBar)
|
| - return IntRect();
|
| -
|
| - const IntRect& scrollCorner = scrollCornerRect();
|
| -
|
| - return IntRect(horizontalScrollbarStart(borderBoxRect.x()),
|
| - borderBoxRect.maxY() - box().borderBottom() - m_hBar->height(),
|
| - borderBoxRect.width() - (box().borderLeft() + box().borderRight()) - scrollCorner.width(),
|
| - m_hBar->height());
|
| -}
|
| -
|
| -IntRect RenderLayerScrollableArea::rectForVerticalScrollbar(const IntRect& borderBoxRect) const
|
| -{
|
| - if (!m_vBar)
|
| - return IntRect();
|
| -
|
| - const IntRect& scrollCorner = scrollCornerRect();
|
| -
|
| - return IntRect(verticalScrollbarStart(borderBoxRect.x(), borderBoxRect.maxX()),
|
| - borderBoxRect.y() + box().borderTop(),
|
| - m_vBar->width(),
|
| - borderBoxRect.height() - (box().borderTop() + box().borderBottom()) - scrollCorner.height());
|
| -}
|
| -
|
| -LayoutUnit RenderLayerScrollableArea::verticalScrollbarStart(int minX, int maxX) const
|
| -{
|
| - if (box().style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
|
| - return minX + box().borderLeft();
|
| - return maxX - box().borderRight() - m_vBar->width();
|
| -}
|
| -
|
| -LayoutUnit RenderLayerScrollableArea::horizontalScrollbarStart(int minX) const
|
| -{
|
| - return minX + box().borderLeft();
|
| -}
|
| -
|
| -IntSize RenderLayerScrollableArea::scrollbarOffset(const Scrollbar* scrollbar) const
|
| -{
|
| - if (scrollbar == m_vBar.get())
|
| - return IntSize(verticalScrollbarStart(0, box().width()), box().borderTop());
|
| -
|
| - if (scrollbar == m_hBar.get())
|
| - return IntSize(horizontalScrollbarStart(0), box().height() - box().borderBottom() - scrollbar->height());
|
| -
|
| - ASSERT_NOT_REACHED();
|
| - return IntSize();
|
| -}
|
| -
|
| -PassRefPtr<Scrollbar> RenderLayerScrollableArea::createScrollbar(ScrollbarOrientation orientation)
|
| -{
|
| - RefPtr<Scrollbar> widget = Scrollbar::create(this, orientation);
|
| - if (orientation == HorizontalScrollbar)
|
| - didAddScrollbar(widget.get(), HorizontalScrollbar);
|
| - else
|
| - didAddScrollbar(widget.get(), VerticalScrollbar);
|
| - return widget.release();
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::destroyScrollbar(ScrollbarOrientation orientation)
|
| -{
|
| - RefPtr<Scrollbar>& scrollbar = orientation == HorizontalScrollbar ? m_hBar : m_vBar;
|
| - if (!scrollbar)
|
| - return;
|
| -
|
| - willRemoveScrollbar(scrollbar.get(), orientation);
|
| -
|
| - scrollbar->disconnectFromScrollableArea();
|
| - scrollbar = nullptr;
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::setHasHorizontalScrollbar(bool hasScrollbar)
|
| -{
|
| - if (hasScrollbar == hasHorizontalScrollbar())
|
| - return;
|
| -
|
| - if (hasScrollbar) {
|
| - m_hBar = createScrollbar(HorizontalScrollbar);
|
| - } else {
|
| - destroyScrollbar(HorizontalScrollbar);
|
| - }
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::setHasVerticalScrollbar(bool hasScrollbar)
|
| -{
|
| - if (hasScrollbar == hasVerticalScrollbar())
|
| - return;
|
| -
|
| - if (hasScrollbar) {
|
| - m_vBar = createScrollbar(VerticalScrollbar);
|
| - } else {
|
| - destroyScrollbar(VerticalScrollbar);
|
| - }
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::positionOverflowControls(const IntSize& offsetFromRoot)
|
| -{
|
| - if (!hasScrollbar())
|
| - return;
|
| -
|
| - const IntRect borderBox = box().pixelSnappedBorderBoxRect();
|
| - if (Scrollbar* verticalScrollbar = this->verticalScrollbar()) {
|
| - IntRect vBarRect = rectForVerticalScrollbar(borderBox);
|
| - vBarRect.move(offsetFromRoot);
|
| - verticalScrollbar->setFrameRect(vBarRect);
|
| - }
|
| -
|
| - if (Scrollbar* horizontalScrollbar = this->horizontalScrollbar()) {
|
| - IntRect hBarRect = rectForHorizontalScrollbar(borderBox);
|
| - hBarRect.move(offsetFromRoot);
|
| - horizontalScrollbar->setFrameRect(hBarRect);
|
| - }
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::paintOverflowControls(GraphicsContext* context, const IntPoint& paintOffset, const IntRect& damageRect, bool paintingOverlayControls)
|
| -{
|
| - // Don't do anything if we have no overflow.
|
| - if (!box().hasOverflowClip())
|
| - return;
|
| -
|
| - IntPoint adjustedPaintOffset = paintOffset;
|
| - if (paintingOverlayControls)
|
| - adjustedPaintOffset = m_cachedOverlayScrollbarOffset;
|
| -
|
| - // Move the scrollbar widgets if necessary. We normally move and resize widgets during layout,
|
| - // but sometimes widgets can move without layout occurring (most notably when you scroll a
|
| - // document that contains fixed positioned elements).
|
| - positionOverflowControls(toIntSize(adjustedPaintOffset));
|
| -
|
| - // Overlay scrollbars paint in a second pass through the layer tree so that they will paint
|
| - // on top of everything else. If this is the normal painting pass, paintingOverlayControls
|
| - // will be false, and we should just tell the root layer that there are overlay scrollbars
|
| - // that need to be painted. That will cause the second pass through the layer tree to run,
|
| - // and we'll paint the scrollbars then. In the meantime, cache tx and ty so that the
|
| - // second pass doesn't need to re-enter the RenderTree to get it right.
|
| - if (hasOverlayScrollbars() && !paintingOverlayControls) {
|
| - m_cachedOverlayScrollbarOffset = paintOffset;
|
| - IntRect localDamgeRect = damageRect;
|
| - localDamgeRect.moveBy(-paintOffset);
|
| - if (!overflowControlsIntersectRect(localDamgeRect))
|
| - return;
|
| -
|
| - box().view()->layer()->setContainsDirtyOverlayScrollbars(true);
|
| - return;
|
| - }
|
| -
|
| - // This check is required to avoid painting custom CSS scrollbars twice.
|
| - if (paintingOverlayControls && !hasOverlayScrollbars())
|
| - return;
|
| -
|
| - // Now that we're sure the scrollbars are in the right place, paint them.
|
| - if (m_hBar)
|
| - m_hBar->paint(context, damageRect);
|
| - if (m_vBar)
|
| - m_vBar->paint(context, damageRect);
|
| -}
|
| -
|
| -bool RenderLayerScrollableArea::overflowControlsIntersectRect(const IntRect& localRect) const
|
| -{
|
| - const IntRect borderBox = box().pixelSnappedBorderBoxRect();
|
| -
|
| - if (rectForHorizontalScrollbar(borderBox).intersects(localRect))
|
| - return true;
|
| -
|
| - if (rectForVerticalScrollbar(borderBox).intersects(localRect))
|
| - return true;
|
| -
|
| - return false;
|
| -}
|
| -
|
| -LayoutRect RenderLayerScrollableArea::exposeRect(const LayoutRect& rect, const ScrollAlignment& alignX, const ScrollAlignment& alignY)
|
| -{
|
| - LayoutRect localExposeRect(box().absoluteToLocalQuad(FloatQuad(FloatRect(rect)), UseTransforms).boundingBox());
|
| - LayoutRect layerBounds(0, 0, box().clientWidth(), box().clientHeight());
|
| - LayoutRect r = ScrollAlignment::getRectToExpose(layerBounds, localExposeRect, alignX, alignY);
|
| -
|
| - IntSize clampedScrollOffset = clampScrollOffset(adjustedScrollOffset() + toIntSize(roundedIntRect(r).location()));
|
| - if (clampedScrollOffset == adjustedScrollOffset())
|
| - return rect;
|
| -
|
| - IntSize oldScrollOffset = adjustedScrollOffset();
|
| - scrollToOffset(clampedScrollOffset);
|
| - IntSize scrollOffsetDifference = adjustedScrollOffset() - oldScrollOffset;
|
| - localExposeRect.move(-scrollOffsetDifference);
|
| - return LayoutRect(box().localToAbsoluteQuad(FloatQuad(FloatRect(localExposeRect)), UseTransforms).boundingBox());
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::updateScrollableAreaSet(bool hasOverflow)
|
| -{
|
| - LocalFrame* frame = box().frame();
|
| - if (!frame)
|
| - return;
|
| -
|
| - FrameView* frameView = frame->view();
|
| - if (!frameView)
|
| - return;
|
| -
|
| - // FIXME: Does this need to be fixed later for OOPI?
|
| - bool isVisibleToHitTest = box().visibleToHitTesting();
|
| - bool didScrollOverflow = m_scrollsOverflow;
|
| -
|
| - m_scrollsOverflow = hasOverflow && isVisibleToHitTest;
|
| - if (didScrollOverflow == scrollsOverflow())
|
| - return;
|
| -
|
| - if (m_scrollsOverflow)
|
| - frameView->addScrollableArea(this);
|
| - else
|
| - frameView->removeScrollableArea(this);
|
| -}
|
| -
|
| -void RenderLayerScrollableArea::setTopmostScrollChild(RenderLayer* scrollChild)
|
| -{
|
| - // We only want to track the topmost scroll child for scrollable areas with
|
| - // overlay scrollbars.
|
| - if (!hasOverlayScrollbars())
|
| - return;
|
| - m_nextTopmostScrollChild = scrollChild;
|
| -}
|
| -
|
| -} // namespace blink
|
|
|