| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrAARectRenderer.h" | 8 #include "GrAARectRenderer.h" |
| 9 #include "GrBatch.h" | 9 #include "GrBatch.h" |
| 10 #include "GrBatchTarget.h" | 10 #include "GrBatchTarget.h" |
| (...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 107 | 107 |
| 108 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline
) SK_OVERRIDE { | 108 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline
) SK_OVERRIDE { |
| 109 bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage(); | 109 bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage(); |
| 110 | 110 |
| 111 SkMatrix localMatrix; | 111 SkMatrix localMatrix; |
| 112 if (!this->viewMatrix().invert(&localMatrix)) { | 112 if (!this->viewMatrix().invert(&localMatrix)) { |
| 113 SkDebugf("Cannot invert\n"); | 113 SkDebugf("Cannot invert\n"); |
| 114 return; | 114 return; |
| 115 } | 115 } |
| 116 | 116 |
| 117 fBatchesGenerated++; |
| 117 const GrGeometryProcessor* gp = create_fill_rect_gp(canTweakAlphaForCove
rage, | 118 const GrGeometryProcessor* gp = create_fill_rect_gp(canTweakAlphaForCove
rage, |
| 118 localMatrix); | 119 localMatrix); |
| 119 | 120 |
| 120 batchTarget->initDraw(gp, pipeline); | 121 batchTarget->initDraw(gp, pipeline); |
| 121 gp->unref(); | 122 gp->unref(); |
| 122 | 123 |
| 123 // TODO this is hacky, but the only way we have to initialize the GP is
to use the | 124 // TODO this is hacky, but the only way we have to initialize the GP is
to use the |
| 124 // GrPipelineInfo struct so we can generate the correct shader. Once we
have GrBatch | 125 // GrPipelineInfo struct so we can generate the correct shader. Once we
have GrBatch |
| 125 // everywhere we can remove this nastiness | 126 // everywhere we can remove this nastiness |
| 126 GrPipelineInfo init; | 127 GrPipelineInfo init; |
| (...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 201 bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { | 202 bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { |
| 202 AAFillRectBatch* that = t->cast<AAFillRectBatch>(); | 203 AAFillRectBatch* that = t->cast<AAFillRectBatch>(); |
| 203 if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()
) { | 204 if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()
) { |
| 204 return false; | 205 return false; |
| 205 } | 206 } |
| 206 | 207 |
| 207 if (this->colorIgnored() != that->colorIgnored()) { | 208 if (this->colorIgnored() != that->colorIgnored()) { |
| 208 return false; | 209 return false; |
| 209 } | 210 } |
| 210 | 211 |
| 211 if (this->usesLocalCoords() != that->usesLocalCoords()) { | 212 SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); |
| 212 return false; | |
| 213 } | |
| 214 | |
| 215 // We apply the viewmatrix to the rect points on the cpu. However, if t
he pipeline uses | 213 // We apply the viewmatrix to the rect points on the cpu. However, if t
he pipeline uses |
| 216 // local coords then we won't be able to batch. We could actually uploa
d the viewmatrix | 214 // local coords then we won't be able to batch. We could actually uploa
d the viewmatrix |
| 217 // using vertex attributes in these cases, but haven't investigated that | 215 // using vertex attributes in these cases, but haven't investigated that |
| 218 if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->vi
ewMatrix())) { | 216 if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->vi
ewMatrix())) { |
| 219 return false; | 217 return false; |
| 220 } | 218 } |
| 221 | 219 |
| 222 if (this->color() != that->color()) { | 220 if (this->color() != that->color()) { |
| 223 fBatch.fColor = GrColor_ILLEGAL; | 221 fBatch.fColor = GrColor_ILLEGAL; |
| 224 } | 222 } |
| (...skipping 498 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 723 | 721 |
| 724 if (devInside.isEmpty()) { | 722 if (devInside.isEmpty()) { |
| 725 this->fillAARect(target, pipelineBuilder, color, viewMatrix, devOutside, | 723 this->fillAARect(target, pipelineBuilder, color, viewMatrix, devOutside, |
| 726 devOutside); | 724 devOutside); |
| 727 return; | 725 return; |
| 728 } | 726 } |
| 729 | 727 |
| 730 this->geometryStrokeAARect(target, pipelineBuilder, color, viewMatrix, devOu
tside, | 728 this->geometryStrokeAARect(target, pipelineBuilder, color, viewMatrix, devOu
tside, |
| 731 devOutsideAssist, devInside, true); | 729 devOutsideAssist, devInside, true); |
| 732 } | 730 } |
| OLD | NEW |