Index: ui/events/ozone/evdev/input_controller_evdev.h |
diff --git a/ui/events/ozone/evdev/input_controller_evdev.h b/ui/events/ozone/evdev/input_controller_evdev.h |
index 866526657c54a2aaed1afafd0160cc37fff2da5b..0a3dfefd09eba27972a438d00da86020acdb48b1 100644 |
--- a/ui/events/ozone/evdev/input_controller_evdev.h |
+++ b/ui/events/ozone/evdev/input_controller_evdev.h |
@@ -13,7 +13,7 @@ |
namespace ui { |
-class InputDeviceFactoryEvdev; |
+class InputDeviceFactoryProxyEvdev; |
class KeyboardEvdev; |
class MouseButtonMapEvdev; |
@@ -26,7 +26,8 @@ class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController { |
// Initialize device factory. This would be in the constructor if it was |
// built early enough for that to be possible. |
- void SetInputDeviceFactory(InputDeviceFactoryEvdev* input_device_factory); |
+ void SetInputDeviceFactory( |
+ InputDeviceFactoryProxyEvdev* input_device_factory); |
void SetHasMouse(bool has_mouse); |
void SetHasTouchpad(bool has_touchpad); |
@@ -59,7 +60,7 @@ class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController { |
private: |
// Factory for devices. Needed to update device config. |
- InputDeviceFactoryEvdev* input_device_factory_; |
+ InputDeviceFactoryProxyEvdev* input_device_factory_; |
// Keyboard state. |
KeyboardEvdev* keyboard_; |