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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
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23 | 23 |
24 namespace gfx { | 24 namespace gfx { |
25 class PointF; | 25 class PointF; |
26 } // namespace gfx | 26 } // namespace gfx |
27 | 27 |
28 namespace ui { | 28 namespace ui { |
29 | 29 |
30 class CursorDelegateEvdev; | 30 class CursorDelegateEvdev; |
31 class DeviceManager; | 31 class DeviceManager; |
32 class InputDeviceFactoryEvdev; | 32 class InputDeviceFactoryEvdev; |
| 33 class InputDeviceFactoryEvdevProxy; |
33 class SystemInputInjector; | 34 class SystemInputInjector; |
34 enum class DomCode; | 35 enum class DomCode; |
35 | 36 |
36 #if !defined(USE_EVDEV) | 37 #if !defined(USE_EVDEV) |
37 #error Missing dependency on ui/events/ozone:events_ozone_evdev | 38 #error Missing dependency on ui/events/ozone:events_ozone_evdev |
38 #endif | 39 #endif |
39 | 40 |
40 // Ozone events implementation for the Linux input subsystem ("evdev"). | 41 // Ozone events implementation for the Linux input subsystem ("evdev"). |
41 class EVENTS_OZONE_EVDEV_EXPORT EventFactoryEvdev : public DeviceEventObserver, | 42 class EVENTS_OZONE_EVDEV_EXPORT EventFactoryEvdev : public DeviceEventObserver, |
42 public PlatformEventSource { | 43 public PlatformEventSource { |
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89 | 90 |
90 // Used to uniquely identify input devices. | 91 // Used to uniquely identify input devices. |
91 int last_device_id_; | 92 int last_device_id_; |
92 | 93 |
93 // Interface for scanning & monitoring input devices. | 94 // Interface for scanning & monitoring input devices. |
94 DeviceManager* device_manager_; // Not owned. | 95 DeviceManager* device_manager_; // Not owned. |
95 | 96 |
96 // Factory for per-device objects. | 97 // Factory for per-device objects. |
97 scoped_ptr<InputDeviceFactoryEvdev> input_device_factory_; | 98 scoped_ptr<InputDeviceFactoryEvdev> input_device_factory_; |
98 | 99 |
| 100 // Proxy for input device factory (manages device I/O objects). |
| 101 scoped_ptr<InputDeviceFactoryEvdevProxy> input_device_factory_proxy_; |
| 102 |
99 // Modifier key state (shift, ctrl, etc). | 103 // Modifier key state (shift, ctrl, etc). |
100 EventModifiersEvdev modifiers_; | 104 EventModifiersEvdev modifiers_; |
101 | 105 |
102 // Mouse button map. | 106 // Mouse button map. |
103 MouseButtonMapEvdev button_map_; | 107 MouseButtonMapEvdev button_map_; |
104 | 108 |
105 // Keyboard state. | 109 // Keyboard state. |
106 KeyboardEvdev keyboard_; | 110 KeyboardEvdev keyboard_; |
107 | 111 |
108 // Cursor movement. | 112 // Cursor movement. |
109 CursorDelegateEvdev* cursor_; | 113 CursorDelegateEvdev* cursor_; |
110 | 114 |
111 // Object for controlling input devices. | 115 // Object for controlling input devices. |
112 InputControllerEvdev input_controller_; | 116 InputControllerEvdev input_controller_; |
113 | 117 |
114 // Whether we've set up the device factory & done initial scan. | 118 // Whether we've set up the device factory & done initial scan. |
115 bool initialized_; | 119 bool initialized_; |
116 | 120 |
117 // Support weak pointers for attach & detach callbacks. | 121 // Support weak pointers for attach & detach callbacks. |
118 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; | 122 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; |
119 | 123 |
120 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); | 124 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); |
121 }; | 125 }; |
122 | 126 |
123 } // namespace ui | 127 } // namespace ui |
124 | 128 |
125 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 129 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
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