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Side by Side Diff: src/compiler/common-operator.h

Issue 875263004: [turbofan] Ensure that NTLs are always properly connected to the end. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ 5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_
6 #define V8_COMPILER_COMMON_OPERATOR_H_ 6 #define V8_COMPILER_COMMON_OPERATOR_H_
7 7
8 #include "src/compiler/machine-type.h" 8 #include "src/compiler/machine-type.h"
9 #include "src/unique.h" 9 #include "src/unique.h"
10 10
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155 155
156 size_t ProjectionIndexOf(const Operator* const); 156 size_t ProjectionIndexOf(const Operator* const);
157 157
158 158
159 // Interface for building common operators that can be used at any level of IR, 159 // Interface for building common operators that can be used at any level of IR,
160 // including JavaScript, mid-level, and low-level. 160 // including JavaScript, mid-level, and low-level.
161 class CommonOperatorBuilder FINAL : public ZoneObject { 161 class CommonOperatorBuilder FINAL : public ZoneObject {
162 public: 162 public:
163 explicit CommonOperatorBuilder(Zone* zone); 163 explicit CommonOperatorBuilder(Zone* zone);
164 164
165 // Special operator used only in Branches to mark them as always taken, but
166 // still unfoldable. This is required to properly connect non terminating
167 // loops to end (in both the sea of nodes and the CFG).
168 const Operator* Always();
169
165 const Operator* Dead(); 170 const Operator* Dead();
166 const Operator* End(); 171 const Operator* End();
167 const Operator* Branch(BranchHint = BranchHint::kNone); 172 const Operator* Branch(BranchHint = BranchHint::kNone);
168 const Operator* IfTrue(); 173 const Operator* IfTrue();
169 const Operator* IfFalse(); 174 const Operator* IfFalse();
170 const Operator* Throw(); 175 const Operator* Throw();
171 const Operator* Terminate(int effects);
172 const Operator* Return(); 176 const Operator* Return();
173 177
174 const Operator* Start(int num_formal_parameters); 178 const Operator* Start(int num_formal_parameters);
175 const Operator* Loop(int control_input_count); 179 const Operator* Loop(int control_input_count);
176 const Operator* Merge(int control_input_count); 180 const Operator* Merge(int control_input_count);
177 const Operator* Parameter(int index); 181 const Operator* Parameter(int index);
178 182
179 const Operator* OsrNormalEntry(); 183 const Operator* OsrNormalEntry();
180 const Operator* OsrLoopEntry(); 184 const Operator* OsrLoopEntry();
181 const Operator* OsrValue(int index); 185 const Operator* OsrValue(int index);
182 186
183 const Operator* Int32Constant(int32_t); 187 const Operator* Int32Constant(int32_t);
184 const Operator* Int64Constant(int64_t); 188 const Operator* Int64Constant(int64_t);
185 const Operator* Float32Constant(volatile float); 189 const Operator* Float32Constant(volatile float);
186 const Operator* Float64Constant(volatile double); 190 const Operator* Float64Constant(volatile double);
187 const Operator* ExternalConstant(const ExternalReference&); 191 const Operator* ExternalConstant(const ExternalReference&);
188 const Operator* NumberConstant(volatile double); 192 const Operator* NumberConstant(volatile double);
189 const Operator* HeapConstant(const Unique<HeapObject>&); 193 const Operator* HeapConstant(const Unique<HeapObject>&);
190 194
191 const Operator* Select(MachineType, BranchHint = BranchHint::kNone); 195 const Operator* Select(MachineType, BranchHint = BranchHint::kNone);
192 const Operator* Phi(MachineType type, int arguments); 196 const Operator* Phi(MachineType type, int arguments);
193 const Operator* EffectPhi(int arguments); 197 const Operator* EffectPhi(int arguments);
198 const Operator* EffectSet(int arguments);
194 const Operator* ValueEffect(int arguments); 199 const Operator* ValueEffect(int arguments);
195 const Operator* Finish(int arguments); 200 const Operator* Finish(int arguments);
196 const Operator* StateValues(int arguments); 201 const Operator* StateValues(int arguments);
197 const Operator* FrameState( 202 const Operator* FrameState(
198 FrameStateType type, BailoutId bailout_id, 203 FrameStateType type, BailoutId bailout_id,
199 OutputFrameStateCombine state_combine, 204 OutputFrameStateCombine state_combine,
200 MaybeHandle<JSFunction> jsfunction = MaybeHandle<JSFunction>()); 205 MaybeHandle<JSFunction> jsfunction = MaybeHandle<JSFunction>());
201 const Operator* Call(const CallDescriptor* descriptor); 206 const Operator* Call(const CallDescriptor* descriptor);
202 const Operator* Projection(size_t index); 207 const Operator* Projection(size_t index);
203 208
204 // Constructs a new merge or phi operator with the same opcode as {op}, but 209 // Constructs a new merge or phi operator with the same opcode as {op}, but
205 // with {size} inputs. 210 // with {size} inputs.
206 const Operator* ResizeMergeOrPhi(const Operator* op, int size); 211 const Operator* ResizeMergeOrPhi(const Operator* op, int size);
207 212
208 private: 213 private:
209 Zone* zone() const { return zone_; } 214 Zone* zone() const { return zone_; }
210 215
211 const CommonOperatorGlobalCache& cache_; 216 const CommonOperatorGlobalCache& cache_;
212 Zone* const zone_; 217 Zone* const zone_;
213 218
214 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder); 219 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder);
215 }; 220 };
216 221
217 } // namespace compiler 222 } // namespace compiler
218 } // namespace internal 223 } // namespace internal
219 } // namespace v8 224 } // namespace v8
220 225
221 #endif // V8_COMPILER_COMMON_OPERATOR_H_ 226 #endif // V8_COMPILER_COMMON_OPERATOR_H_
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