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Side by Side Diff: src/IceELFObjectWriter.h

Issue 874353006: Write out global initializers and data rel directly to ELF file. (Closed) Base URL: https://chromium.googlesource.com/native_client/pnacl-subzero.git@master
Patch Set: tweak comment Created 5 years, 10 months ago
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1 //===- subzero/src/IceELFObjectWriter.h - ELF object writer -----*- C++ -*-===// 1 //===- subzero/src/IceELFObjectWriter.h - ELF object writer -----*- C++ -*-===//
2 // 2 //
3 // The Subzero Code Generator 3 // The Subzero Code Generator
4 // 4 //
5 // This file is distributed under the University of Illinois Open Source 5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details. 6 // License. See LICENSE.TXT for details.
7 // 7 //
8 //===----------------------------------------------------------------------===// 8 //===----------------------------------------------------------------------===//
9 // 9 //
10 // Abstraction for a writer that is responsible for writing an ELF file. 10 // Abstraction for a writer that is responsible for writing an ELF file.
(...skipping 11 matching lines...) Expand all
22 using namespace llvm::ELF; 22 using namespace llvm::ELF;
23 23
24 namespace Ice { 24 namespace Ice {
25 25
26 // Higher level ELF object writer. Manages section information and writes 26 // Higher level ELF object writer. Manages section information and writes
27 // the final ELF object. The object writer will write to file the code 27 // the final ELF object. The object writer will write to file the code
28 // and data as it is being defined (rather than keep a copy). 28 // and data as it is being defined (rather than keep a copy).
29 // After all definitions are written out, it will finalize the bookkeeping 29 // After all definitions are written out, it will finalize the bookkeeping
30 // sections and write them out. Expected usage: 30 // sections and write them out. Expected usage:
31 // 31 //
32 // (1) writeInitialELFHeader 32 // (1) writeInitialELFHeader (invoke once)
33 // (2) writeDataInitializer* 33 // (2) writeDataSection (invoke once)
34 // (3) writeFunctionCode* 34 // (3) writeFunctionCode (must invoke once per function)
35 // (4) writeNonUserSections 35 // (4) writeConstantPool (must invoke once per pooled primitive type)
36 // (5) writeNonUserSections (invoke once)
37 //
38 // The requirement for writeDataSection to be invoked only once can
39 // be relaxed if using -fdata-sections. The requirement to invoke only once
40 // without -fdata-sections is so that variables that belong to each possible
41 // SectionType are contiguous in the file. With -fdata-sections, each global
42 // variable is in a separate section and therefore the sections will be
43 // trivially contiguous.
44 //
45 // The motivation for requiring that writeFunctionCode happen after
46 // writeDataSection: to keep the .text and .data sections contiguous in the
47 // file. Having both -fdata-sections and -ffunction-sections does allow
48 // relaxing this requirement.
36 class ELFObjectWriter { 49 class ELFObjectWriter {
37 ELFObjectWriter(const ELFObjectWriter &) = delete; 50 ELFObjectWriter(const ELFObjectWriter &) = delete;
38 ELFObjectWriter &operator=(const ELFObjectWriter &) = delete; 51 ELFObjectWriter &operator=(const ELFObjectWriter &) = delete;
39 52
40 public: 53 public:
41 ELFObjectWriter(GlobalContext &Ctx, ELFStreamer &Out); 54 ELFObjectWriter(GlobalContext &Ctx, ELFStreamer &Out);
42 55
43 // Write the initial ELF header. This is just to reserve space in the ELF 56 // Write the initial ELF header. This is just to reserve space in the ELF
44 // file. Reserving space allows the other functions to write text 57 // file. Reserving space allows the other functions to write text
45 // and data directly to the file and get the right file offsets. 58 // and data directly to the file and get the right file offsets.
46 void writeInitialELFHeader(); 59 void writeInitialELFHeader();
47 60
61 // Copy initializer data for globals to file and note the offset and size
62 // of each global's definition in the symbol table.
63 // Use the given target's RelocationKind for any relocations.
64 void writeDataSection(const VariableDeclarationList &Vars,
65 FixupKind RelocationKind);
66
48 // Copy data of a function's text section to file and note the offset of the 67 // Copy data of a function's text section to file and note the offset of the
49 // symbol's definition in the symbol table. 68 // symbol's definition in the symbol table.
50 // Copy the text fixups for use after all functions are written. 69 // Copy the text fixups for use after all functions are written.
70 // The text buffer and fixups are extracted from the Assembler object.
51 void writeFunctionCode(const IceString &FuncName, bool IsInternal, 71 void writeFunctionCode(const IceString &FuncName, bool IsInternal,
52 const Assembler *Asm); 72 const Assembler *Asm);
53 73
54 // Copy initializer data for a global to file and note the offset and 74 // Queries the GlobalContext for constant pools of the given type
55 // size of the global's definition in the symbol table. 75 // and writes out read-only data sections for those constants. This also
56 // TODO(jvoung): This needs to know which section. This also needs the 76 // fills the symbol table with labels for each constant pool entry.
57 // relocations to hook them up to the symbol table references. Also
58 // TODO is handling BSS (which just needs to note the size).
59 void writeDataInitializer(const IceString &VarName,
60 const llvm::StringRef Data);
61
62 template <typename ConstType> void writeConstantPool(Type Ty); 77 template <typename ConstType> void writeConstantPool(Type Ty);
63 78
64 // Do final layout and write out the rest of the object file, then 79 // Do final layout and write out the rest of the object file.
65 // patch up the initial ELF header with the final info. 80 // Finally, patch up the initial ELF header with the final info.
66 void writeNonUserSections(); 81 void writeNonUserSections();
67 82
83 // Which type of ELF section a global variable initializer belongs to.
84 // This is used as an array index so should start at 0 and be contiguous.
85 enum SectionType { ROData = 0, Data, BSS, NumSectionTypes };
86
68 private: 87 private:
69 GlobalContext &Ctx; 88 GlobalContext &Ctx;
70 ELFStreamer &Str; 89 ELFStreamer &Str;
71 bool SectionNumbersAssigned; 90 bool SectionNumbersAssigned;
72 91
73 // All created sections, separated into different pools. 92 // All created sections, separated into different pools.
74 typedef std::vector<ELFSection *> SectionList; 93 typedef std::vector<ELFSection *> SectionList;
75 typedef std::vector<ELFTextSection *> TextSectionList; 94 typedef std::vector<ELFTextSection *> TextSectionList;
76 typedef std::vector<ELFDataSection *> DataSectionList; 95 typedef std::vector<ELFDataSection *> DataSectionList;
77 typedef std::vector<ELFRelocationSection *> RelSectionList; 96 typedef std::vector<ELFRelocationSection *> RelSectionList;
78 TextSectionList TextSections; 97 TextSectionList TextSections;
79 RelSectionList RelTextSections; 98 RelSectionList RelTextSections;
80 DataSectionList DataSections; 99 DataSectionList DataSections;
81 RelSectionList RelDataSections; 100 RelSectionList RelDataSections;
82 DataSectionList RoDataSections; 101 DataSectionList RODataSections;
83 RelSectionList RelRoDataSections; 102 RelSectionList RelRODataSections;
103 DataSectionList BSSSections;
84 104
85 // Handles to special sections that need incremental bookkeeping. 105 // Handles to special sections that need incremental bookkeeping.
86 ELFSection *NullSection; 106 ELFSection *NullSection;
87 ELFStringTableSection *ShStrTab; 107 ELFStringTableSection *ShStrTab;
88 ELFSymbolTableSection *SymTab; 108 ELFSymbolTableSection *SymTab;
89 ELFStringTableSection *StrTab; 109 ELFStringTableSection *StrTab;
90 110
91 template <typename T> 111 template <typename T>
92 T *createSection(const IceString &Name, Elf64_Word ShType, 112 T *createSection(const IceString &Name, Elf64_Word ShType,
93 Elf64_Xword ShFlags, Elf64_Xword ShAddralign, 113 Elf64_Xword ShFlags, Elf64_Xword ShAddralign,
94 Elf64_Xword ShEntsize); 114 Elf64_Xword ShEntsize);
95 115
116 // Create a relocation section, given the related section
117 // (e.g., .text, .data., .rodata).
118 ELFRelocationSection *
119 createRelocationSection(bool IsELF64, const ELFSection *RelatedSection);
120
96 // Align the file position before writing out a section's data, 121 // Align the file position before writing out a section's data,
97 // and return the position of the file. 122 // and return the position of the file.
98 Elf64_Off alignFileOffset(Elf64_Xword Align); 123 Elf64_Off alignFileOffset(Elf64_Xword Align);
99 124
100 // Assign an ordering / section numbers to each section. 125 // Assign an ordering / section numbers to each section.
101 // Fill in other information that is only known near the end 126 // Fill in other information that is only known near the end
102 // (such as the size, if it wasn't already incrementally updated). 127 // (such as the size, if it wasn't already incrementally updated).
103 // This then collects all sections in the decided order, into one vector, 128 // This then collects all sections in the decided order, into one vector,
104 // for conveniently writing out all of the section headers. 129 // for conveniently writing out all of the section headers.
105 void assignSectionNumbersInfo(SectionList &AllSections); 130 void assignSectionNumbersInfo(SectionList &AllSections);
106 131
107 // This function assigns .foo and .rel.foo consecutive section numbers. 132 // This function assigns .foo and .rel.foo consecutive section numbers.
108 // It also sets the relocation section's sh_info field to the related 133 // It also sets the relocation section's sh_info field to the related
109 // section's number. 134 // section's number.
110 template <typename UserSectionList> 135 template <typename UserSectionList>
111 void assignRelSectionNumInPairs(SizeT &CurSectionNumber, 136 void assignRelSectionNumInPairs(SizeT &CurSectionNumber,
112 UserSectionList &UserSections, 137 UserSectionList &UserSections,
113 RelSectionList &RelSections, 138 RelSectionList &RelSections,
114 SectionList &AllSections); 139 SectionList &AllSections);
115 140
116 // Link the relocation sections to the symbol table. 141 // Link the relocation sections to the symbol table.
117 void assignRelLinkNum(SizeT SymTabNumber, RelSectionList &RelSections); 142 void assignRelLinkNum(SizeT SymTabNumber, RelSectionList &RelSections);
118 143
144 // Helper function for writeDataSection. Writes a data section of type
145 // SectionType, given the global variables Vars belonging to that SectionType.
146 void writeDataOfType(SectionType SectionType,
147 const VariableDeclarationList &Vars,
148 FixupKind RelocationKind, bool IsELF64);
149
119 // Write the final relocation sections given the final symbol table. 150 // Write the final relocation sections given the final symbol table.
120 // May also be able to seek around the file and resolve function calls 151 // May also be able to seek around the file and resolve function calls
121 // that are for functions within the same section. 152 // that are for functions within the same section.
122 void writeAllRelocationSections(bool IsELF64); 153 void writeAllRelocationSections(bool IsELF64);
123 void writeRelocationSections(bool IsELF64, RelSectionList &RelSections); 154 void writeRelocationSections(bool IsELF64, RelSectionList &RelSections);
124 155
125 // Write the ELF file header with the given information about sections. 156 // Write the ELF file header with the given information about sections.
126 template <bool IsELF64> 157 template <bool IsELF64>
127 void writeELFHeaderInternal(Elf64_Off SectionHeaderOffset, 158 void writeELFHeaderInternal(Elf64_Off SectionHeaderOffset,
128 SizeT SectHeaderStrIndex, SizeT NumSections); 159 SizeT SectHeaderStrIndex, SizeT NumSections);
129 }; 160 };
130 161
131 } // end of namespace Ice 162 } // end of namespace Ice
132 163
133 #endif // SUBZERO_SRC_ICEELFOBJECTWRITER_H 164 #endif // SUBZERO_SRC_ICEELFOBJECTWRITER_H
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