DescriptionSeparate GPU Trace Test into 2 tests.
Not all devices support GPU Tracing, but it is still useful to
be able run a trace test which tests whether or not traces are
properly plumbed all the way through the stack.
This CL separates out trace tests into 2 different tests, the
original "trace_test" only tests the CPU side and does not test
anything on the GPU. The "device_trace_test" will be used to test
whether or not GPU traces are working properly on devices which
support it.
Currently the device trace test is set to skip unconditionally.
Once we have the recipes set up to run the "device_trace_test" we
can enable this for devices that support it.
BUG=455324
TEST=trybots
Committed: https://crrev.com/f14b5b44f87fd607a05289a98df05860d862159a
Cr-Commit-Position: refs/heads/master@{#314614}
Patch Set 1 #Patch Set 2 : Fixed iteration type #Patch Set 3 : Turn CL into just separating out trace_test and device_trace_test #Patch Set 4 : Standardize base class naming #
Total comments: 2
Messages
Total messages: 13 (3 generated)
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