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Unified Diff: sky/engine/core/events/MouseRelatedEvent.cpp

Issue 873963003: Remove more mouse-specific code (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Build fixes Created 5 years, 11 months ago
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Index: sky/engine/core/events/MouseRelatedEvent.cpp
diff --git a/sky/engine/core/events/MouseRelatedEvent.cpp b/sky/engine/core/events/MouseRelatedEvent.cpp
deleted file mode 100644
index 64d2f4444e6c6194a2ced829ea34896ced9d9417..0000000000000000000000000000000000000000
--- a/sky/engine/core/events/MouseRelatedEvent.cpp
+++ /dev/null
@@ -1,192 +0,0 @@
-/*
- * Copyright (C) 2001 Peter Kelly (pmk@post.com)
- * Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de)
- * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
- * Copyright (C) 2003, 2005, 2006, 2008 Apple Inc. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-#include "sky/engine/config.h"
-#include "sky/engine/core/events/MouseRelatedEvent.h"
-
-#include "sky/engine/core/dom/Document.h"
-#include "sky/engine/core/frame/FrameView.h"
-#include "sky/engine/core/frame/LocalDOMWindow.h"
-#include "sky/engine/core/frame/LocalFrame.h"
-#include "sky/engine/core/rendering/RenderLayer.h"
-#include "sky/engine/core/rendering/RenderObject.h"
-
-namespace blink {
-
-MouseRelatedEvent::MouseRelatedEvent()
- : m_isSimulated(false)
- , m_hasCachedRelativePosition(false)
-{
-}
-
-MouseRelatedEvent::MouseRelatedEvent(const AtomicString& eventType, bool canBubble, bool cancelable, PassRefPtr<AbstractView> abstractView,
- int detail, const IntPoint& screenLocation, const IntPoint& windowLocation,
- const IntPoint& movementDelta,
- bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, bool isSimulated)
- : UIEventWithKeyState(eventType, canBubble, cancelable, abstractView, detail, ctrlKey, altKey, shiftKey, metaKey)
- , m_screenLocation(screenLocation)
- , m_movementDelta(movementDelta)
- , m_isSimulated(isSimulated)
-{
- LayoutPoint adjustedPageLocation;
-
- LocalFrame* frame = view() ? view()->frame() : 0;
- if (frame && !isSimulated) {
- if (FrameView* frameView = frame->view())
- adjustedPageLocation = frameView->windowToContents(windowLocation);
- }
-
- m_clientLocation = adjustedPageLocation;
- m_pageLocation = adjustedPageLocation;
-
- initCoordinates();
-}
-
-void MouseRelatedEvent::initCoordinates()
-{
- // Set up initial values for coordinates.
- // Correct values are computed lazily, see computeRelativePosition.
- m_layerLocation = m_pageLocation;
- m_offsetLocation = m_pageLocation;
-
- computePageLocation();
- m_hasCachedRelativePosition = false;
-}
-
-void MouseRelatedEvent::initCoordinates(const LayoutPoint& clientLocation)
-{
- // Set up initial values for coordinates.
- // Correct values are computed lazily, see computeRelativePosition.
- m_clientLocation = clientLocation;
- // FIXME(sky): We don't need this anymore?
- m_pageLocation = clientLocation;
-
- m_layerLocation = m_pageLocation;
- m_offsetLocation = m_pageLocation;
-
- computePageLocation();
- m_hasCachedRelativePosition = false;
-}
-
-void MouseRelatedEvent::computePageLocation()
-{
- setAbsoluteLocation(LayoutPoint(pageX(), pageY()));
-}
-
-void MouseRelatedEvent::receivedTarget()
-{
- m_hasCachedRelativePosition = false;
-}
-
-void MouseRelatedEvent::computeRelativePosition()
-{
- Node* targetNode = target() ? target()->toNode() : 0;
- if (!targetNode)
- return;
-
- // Compute coordinates that are based on the target.
- m_layerLocation = m_pageLocation;
- m_offsetLocation = m_pageLocation;
-
- // Must have an updated render tree for this math to work correctly.
- targetNode->document().updateLayout();
-
- // Adjust offsetLocation to be relative to the target's position.
- if (RenderObject* r = targetNode->renderer()) {
- FloatPoint localPos = r->absoluteToLocal(absoluteLocation(), UseTransforms);
- m_offsetLocation = roundedLayoutPoint(localPos);
- }
-
- // Adjust layerLocation to be relative to the layer.
- // FIXME: event.layerX and event.layerY are poorly defined,
- // and probably don't always correspond to RenderLayer offsets.
- // https://bugs.webkit.org/show_bug.cgi?id=21868
- Node* n = targetNode;
- while (n && !n->renderer())
- n = n->parentNode();
-
- if (n) {
- // FIXME: This logic is a wrong implementation of convertToLayerCoords.
- for (RenderLayer* layer = n->renderer()->enclosingLayer(); layer; layer = layer->parent())
- m_layerLocation -= toLayoutSize(layer->location());
- }
-
- m_hasCachedRelativePosition = true;
-}
-
-int MouseRelatedEvent::layerX()
-{
- if (!m_hasCachedRelativePosition)
- computeRelativePosition();
- return m_layerLocation.x();
-}
-
-int MouseRelatedEvent::layerY()
-{
- if (!m_hasCachedRelativePosition)
- computeRelativePosition();
- return m_layerLocation.y();
-}
-
-int MouseRelatedEvent::offsetX()
-{
- if (isSimulated())
- return 0;
- if (!m_hasCachedRelativePosition)
- computeRelativePosition();
- return roundToInt(m_offsetLocation.x());
-}
-
-int MouseRelatedEvent::offsetY()
-{
- if (isSimulated())
- return 0;
- if (!m_hasCachedRelativePosition)
- computeRelativePosition();
- return roundToInt(m_offsetLocation.y());
-}
-
-int MouseRelatedEvent::pageX() const
-{
- return m_pageLocation.x();
-}
-
-int MouseRelatedEvent::pageY() const
-{
- return m_pageLocation.y();
-}
-
-int MouseRelatedEvent::x() const
-{
- // FIXME: This is not correct.
- // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>.
- return m_clientLocation.x();
-}
-
-int MouseRelatedEvent::y() const
-{
- // FIXME: This is not correct.
- // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>.
- return m_clientLocation.y();
-}
-
-} // namespace blink
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