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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2001 Peter Kelly (pmk@post.com) | 4 * (C) 2001 Peter Kelly (pmk@post.com) |
| 5 * (C) 2001 Dirk Mueller (mueller@kde.org) | 5 * (C) 2001 Dirk Mueller (mueller@kde.org) |
| 6 * Copyright (C) 2003-2011, 2013, 2014 Apple Inc. All rights reserved. | 6 * Copyright (C) 2003-2011, 2013, 2014 Apple Inc. All rights reserved. |
| 7 * | 7 * |
| 8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
| 9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
| 10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
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| 235 void updateFocusAppearance(bool restorePreviousSelection); | 235 void updateFocusAppearance(bool restorePreviousSelection); |
| 236 void blur(); | 236 void blur(); |
| 237 // Whether this element can receive focus at all. Most elements are not | 237 // Whether this element can receive focus at all. Most elements are not |
| 238 // focusable but some elements, such as form controls and links, are. Unlike | 238 // focusable but some elements, such as form controls and links, are. Unlike |
| 239 // rendererIsFocusable(), this method may be called when layout is not up to | 239 // rendererIsFocusable(), this method may be called when layout is not up to |
| 240 // date, so it must not use the renderer to determine focusability. | 240 // date, so it must not use the renderer to determine focusability. |
| 241 virtual bool supportsFocus() const; | 241 virtual bool supportsFocus() const; |
| 242 // Whether the node can actually be focused. | 242 // Whether the node can actually be focused. |
| 243 bool isFocusable() const; | 243 bool isFocusable() const; |
| 244 bool isKeyboardFocusable() const; | 244 bool isKeyboardFocusable() const; |
| 245 bool isMouseFocusable() const; | |
| 246 void dispatchFocusEvent(Element* oldFocusedElement, FocusType); | 245 void dispatchFocusEvent(Element* oldFocusedElement, FocusType); |
| 247 void dispatchBlurEvent(Element* newFocusedElement); | 246 void dispatchBlurEvent(Element* newFocusedElement); |
| 248 void dispatchFocusInEvent(const AtomicString& eventType, Element* oldFocused
Element); | 247 void dispatchFocusInEvent(const AtomicString& eventType, Element* oldFocused
Element); |
| 249 void dispatchFocusOutEvent(const AtomicString& eventType, Element* newFocuse
dElement); | 248 void dispatchFocusOutEvent(const AtomicString& eventType, Element* newFocuse
dElement); |
| 250 | 249 |
| 251 bool matches(const String& selectors, ExceptionState&); | 250 bool matches(const String& selectors, ExceptionState&); |
| 252 | 251 |
| 253 DOMTokenList& classList(); | 252 DOMTokenList& classList(); |
| 254 | 253 |
| 255 virtual bool canContainRangeEndPoint() const override { return true; } | 254 virtual bool canContainRangeEndPoint() const override { return true; } |
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| 589 static PassRefPtr<T> create(const QualifiedName&, Document&) | 588 static PassRefPtr<T> create(const QualifiedName&, Document&) |
| 590 #define DEFINE_ELEMENT_FACTORY_WITH_TAGNAME(T) \ | 589 #define DEFINE_ELEMENT_FACTORY_WITH_TAGNAME(T) \ |
| 591 PassRefPtr<T> T::create(const QualifiedName& tagName, Document& document) \ | 590 PassRefPtr<T> T::create(const QualifiedName& tagName, Document& document) \ |
| 592 { \ | 591 { \ |
| 593 return adoptRef(new T(tagName, document)); \ | 592 return adoptRef(new T(tagName, document)); \ |
| 594 } | 593 } |
| 595 | 594 |
| 596 } // namespace | 595 } // namespace |
| 597 | 596 |
| 598 #endif // SKY_ENGINE_CORE_DOM_ELEMENT_H_ | 597 #endif // SKY_ENGINE_CORE_DOM_ELEMENT_H_ |
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