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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
| 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" | 8 #include "base/callback.h" |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
| 11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
| 12 #include "base/task_runner.h" | 12 #include "base/task_runner.h" |
| 13 #include "ui/events/ozone/device/device_event_observer.h" | 13 #include "ui/events/ozone/device/device_event_observer.h" |
| 14 #include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h" | 14 #include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h" |
| 15 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" | 15 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" |
| 16 #include "ui/events/ozone/evdev/event_thread_evdev.h" |
| 16 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" | 17 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" |
| 17 #include "ui/events/ozone/evdev/input_controller_evdev.h" | 18 #include "ui/events/ozone/evdev/input_controller_evdev.h" |
| 18 #include "ui/events/ozone/evdev/keyboard_evdev.h" | 19 #include "ui/events/ozone/evdev/keyboard_evdev.h" |
| 19 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" | 20 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" |
| 20 #include "ui/events/platform/platform_event_source.h" | 21 #include "ui/events/platform/platform_event_source.h" |
| 21 #include "ui/gfx/native_widget_types.h" | 22 #include "ui/gfx/native_widget_types.h" |
| 22 #include "ui/ozone/public/system_input_injector.h" | 23 #include "ui/ozone/public/system_input_injector.h" |
| 23 | 24 |
| 24 namespace gfx { | 25 namespace gfx { |
| 25 class PointF; | 26 class PointF; |
| 26 } // namespace gfx | 27 } // namespace gfx |
| 27 | 28 |
| 28 namespace ui { | 29 namespace ui { |
| 29 | 30 |
| 30 class CursorDelegateEvdev; | 31 class CursorDelegateEvdev; |
| 31 class DeviceManager; | 32 class DeviceManager; |
| 32 class InputDeviceFactoryEvdev; | 33 class InputDeviceFactoryEvdev; |
| 33 class InputDeviceFactoryEvdevProxy; | 34 class InputDeviceFactoryEvdevProxy; |
| 34 class SystemInputInjector; | 35 class SystemInputInjector; |
| 35 enum class DomCode; | 36 enum class DomCode; |
| 36 | 37 |
| 37 #if !defined(USE_EVDEV) | 38 #if !defined(USE_EVDEV) |
| 38 #error Missing dependency on ui/events/ozone:events_ozone_evdev | 39 #error Missing dependency on ui/events/ozone:events_ozone_evdev |
| 39 #endif | 40 #endif |
| 40 | 41 |
| 41 // Ozone events implementation for the Linux input subsystem ("evdev"). | 42 // Ozone events implementation for the Linux input subsystem ("evdev"). |
| 43 // |
| 44 // This is a UI thread object, but creates its own thread for I/O. See |
| 45 // InputDeviceFactoryEvdev for the I/O thread part. |
| 42 class EVENTS_OZONE_EVDEV_EXPORT EventFactoryEvdev : public DeviceEventObserver, | 46 class EVENTS_OZONE_EVDEV_EXPORT EventFactoryEvdev : public DeviceEventObserver, |
| 43 public PlatformEventSource { | 47 public PlatformEventSource { |
| 44 public: | 48 public: |
| 45 EventFactoryEvdev(CursorDelegateEvdev* cursor, | 49 EventFactoryEvdev(CursorDelegateEvdev* cursor, |
| 46 DeviceManager* device_manager, | 50 DeviceManager* device_manager, |
| 47 KeyboardLayoutEngine* keyboard_layout_engine); | 51 KeyboardLayoutEngine* keyboard_layout_engine); |
| 48 ~EventFactoryEvdev() override; | 52 ~EventFactoryEvdev() override; |
| 49 | 53 |
| 50 // Initialize. Must be called with a valid message loop. | 54 // Initialize. Must be called with a valid message loop. |
| 51 void Init(); | 55 void Init(); |
| (...skipping 29 matching lines...) Expand all Loading... |
| 81 | 85 |
| 82 // PlatformEventSource: | 86 // PlatformEventSource: |
| 83 void OnDispatcherListChanged() override; | 87 void OnDispatcherListChanged() override; |
| 84 | 88 |
| 85 private: | 89 private: |
| 86 // Dispatch event via PlatformEventSource. | 90 // Dispatch event via PlatformEventSource. |
| 87 void DispatchUiEvent(ui::Event* event); | 91 void DispatchUiEvent(ui::Event* event); |
| 88 | 92 |
| 89 int NextDeviceId(); | 93 int NextDeviceId(); |
| 90 | 94 |
| 95 // Device thread initialization. |
| 96 void StartThread(); |
| 97 void OnThreadStarted( |
| 98 scoped_ptr<InputDeviceFactoryEvdevProxy> input_device_factory); |
| 99 |
| 91 // Used to uniquely identify input devices. | 100 // Used to uniquely identify input devices. |
| 92 int last_device_id_; | 101 int last_device_id_; |
| 93 | 102 |
| 94 // Interface for scanning & monitoring input devices. | 103 // Interface for scanning & monitoring input devices. |
| 95 DeviceManager* device_manager_; // Not owned. | 104 DeviceManager* device_manager_; // Not owned. |
| 96 | 105 |
| 97 // Factory for per-device objects. | |
| 98 scoped_ptr<InputDeviceFactoryEvdev> input_device_factory_; | |
| 99 | |
| 100 // Proxy for input device factory (manages device I/O objects). | 106 // Proxy for input device factory (manages device I/O objects). |
| 107 // The real object lives on a different thread. |
| 101 scoped_ptr<InputDeviceFactoryEvdevProxy> input_device_factory_proxy_; | 108 scoped_ptr<InputDeviceFactoryEvdevProxy> input_device_factory_proxy_; |
| 102 | 109 |
| 103 // Modifier key state (shift, ctrl, etc). | 110 // Modifier key state (shift, ctrl, etc). |
| 104 EventModifiersEvdev modifiers_; | 111 EventModifiersEvdev modifiers_; |
| 105 | 112 |
| 106 // Mouse button map. | 113 // Mouse button map. |
| 107 MouseButtonMapEvdev button_map_; | 114 MouseButtonMapEvdev button_map_; |
| 108 | 115 |
| 109 // Keyboard state. | 116 // Keyboard state. |
| 110 KeyboardEvdev keyboard_; | 117 KeyboardEvdev keyboard_; |
| 111 | 118 |
| 112 // Cursor movement. | 119 // Cursor movement. |
| 113 CursorDelegateEvdev* cursor_; | 120 CursorDelegateEvdev* cursor_; |
| 114 | 121 |
| 115 // Object for controlling input devices. | 122 // Object for controlling input devices. |
| 116 InputControllerEvdev input_controller_; | 123 InputControllerEvdev input_controller_; |
| 117 | 124 |
| 118 // Whether we've set up the device factory & done initial scan. | 125 // Whether we've set up the device factory. |
| 119 bool initialized_; | 126 bool initialized_; |
| 120 | 127 |
| 128 // Thread for device I/O. |
| 129 EventThreadEvdev thread_; |
| 130 |
| 121 // Support weak pointers for attach & detach callbacks. | 131 // Support weak pointers for attach & detach callbacks. |
| 122 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; | 132 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; |
| 123 | 133 |
| 124 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); | 134 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); |
| 125 }; | 135 }; |
| 126 | 136 |
| 127 } // namespace ui | 137 } // namespace ui |
| 128 | 138 |
| 129 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 139 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
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