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Side by Side Diff: ui/events/ozone/evdev/event_factory_evdev.h

Issue 873833002: [PATCH 11/11] ozone: evdev: Add dedicated events thread (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add Stop() to ~EvdevThread Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/files/file_path.h" 10 #include "base/files/file_path.h"
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "base/task_runner.h" 12 #include "base/task_runner.h"
13 #include "ui/events/ozone/device/device_event_observer.h" 13 #include "ui/events/ozone/device/device_event_observer.h"
14 #include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h" 14 #include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h"
15 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" 15 #include "ui/events/ozone/evdev/event_modifiers_evdev.h"
16 #include "ui/events/ozone/evdev/event_thread_evdev.h"
16 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" 17 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h"
17 #include "ui/events/ozone/evdev/input_controller_evdev.h" 18 #include "ui/events/ozone/evdev/input_controller_evdev.h"
18 #include "ui/events/ozone/evdev/keyboard_evdev.h" 19 #include "ui/events/ozone/evdev/keyboard_evdev.h"
19 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" 20 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h"
20 #include "ui/events/platform/platform_event_source.h" 21 #include "ui/events/platform/platform_event_source.h"
21 #include "ui/gfx/native_widget_types.h" 22 #include "ui/gfx/native_widget_types.h"
22 #include "ui/ozone/public/system_input_injector.h" 23 #include "ui/ozone/public/system_input_injector.h"
23 24
24 namespace gfx { 25 namespace gfx {
25 class PointF; 26 class PointF;
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
81 82
82 // PlatformEventSource: 83 // PlatformEventSource:
83 void OnDispatcherListChanged() override; 84 void OnDispatcherListChanged() override;
84 85
85 private: 86 private:
86 // Dispatch event via PlatformEventSource. 87 // Dispatch event via PlatformEventSource.
87 void DispatchUiEvent(ui::Event* event); 88 void DispatchUiEvent(ui::Event* event);
88 89
89 int NextDeviceId(); 90 int NextDeviceId();
90 91
92 // Device thread initialization.
93 void StartThread();
94 void OnThreadStarted(
95 scoped_ptr<InputDeviceFactoryProxyEvdev> input_device_factory);
96
91 // Used to uniquely identify input devices. 97 // Used to uniquely identify input devices.
92 int last_device_id_; 98 int last_device_id_;
93 99
94 // Interface for scanning & monitoring input devices. 100 // Interface for scanning & monitoring input devices.
95 DeviceManager* device_manager_; // Not owned. 101 DeviceManager* device_manager_; // Not owned.
96 102
97 // Factory for per-device objects. 103 // Factory for per-device objects.
98 scoped_ptr<InputDeviceFactoryEvdev> input_device_factory_;
99 scoped_ptr<InputDeviceFactoryProxyEvdev> input_device_factory_proxy_; 104 scoped_ptr<InputDeviceFactoryProxyEvdev> input_device_factory_proxy_;
100 105
101 // Modifier key state (shift, ctrl, etc). 106 // Modifier key state (shift, ctrl, etc).
102 EventModifiersEvdev modifiers_; 107 EventModifiersEvdev modifiers_;
103 108
104 // Mouse button map. 109 // Mouse button map.
105 MouseButtonMapEvdev button_map_; 110 MouseButtonMapEvdev button_map_;
106 111
107 // Keyboard state. 112 // Keyboard state.
108 KeyboardEvdev keyboard_; 113 KeyboardEvdev keyboard_;
109 114
110 // Cursor movement. 115 // Cursor movement.
111 CursorDelegateEvdev* cursor_; 116 CursorDelegateEvdev* cursor_;
112 117
113 // Object for controlling input devices. 118 // Object for controlling input devices.
114 InputControllerEvdev input_controller_; 119 InputControllerEvdev input_controller_;
115 120
116 // Whether we've set up the device factory & done initial scan. 121 // Whether we've set up the device factory.
117 bool initialized_; 122 bool initialized_;
118 123
124 // Thread for device I/O.
125 EventThreadEvdev thread_;
126
119 // Support weak pointers for attach & detach callbacks. 127 // Support weak pointers for attach & detach callbacks.
120 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; 128 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_;
121 129
122 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); 130 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev);
123 }; 131 };
124 132
125 } // namespace ui 133 } // namespace ui
126 134
127 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ 135 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
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