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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | 5 #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ |
6 #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | 6 #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ |
7 | 7 |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "ui/base/cursor/cursor.h" | 9 #include "ui/base/cursor/cursor.h" |
10 | 10 |
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35 | 35 |
36 virtual void SetCapture() = 0; | 36 virtual void SetCapture() = 0; |
37 virtual void ReleaseCapture() = 0; | 37 virtual void ReleaseCapture() = 0; |
38 | 38 |
39 virtual void ToggleFullscreen() = 0; | 39 virtual void ToggleFullscreen() = 0; |
40 virtual void Maximize() = 0; | 40 virtual void Maximize() = 0; |
41 virtual void Minimize() = 0; | 41 virtual void Minimize() = 0; |
42 virtual void Restore() = 0; | 42 virtual void Restore() = 0; |
43 | 43 |
44 virtual void SetCursor(PlatformCursor cursor) = 0; | 44 virtual void SetCursor(PlatformCursor cursor) = 0; |
| 45 |
| 46 // Moves the cursor to |location|. Location is in platform window coordinates. |
45 virtual void MoveCursorTo(const gfx::Point& location) = 0; | 47 virtual void MoveCursorTo(const gfx::Point& location) = 0; |
| 48 |
| 49 // Confines the cursor to |bounds| when it is in the platform window. |bounds| |
| 50 // is in platform window coordinates. |
| 51 virtual void ConfineCursorToBounds(const gfx::Rect& bounds) = 0; |
46 }; | 52 }; |
47 | 53 |
48 } // namespace ui | 54 } // namespace ui |
49 | 55 |
50 #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | 56 #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ |
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