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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CONTROL_BUILDERS_H_ | 5 #ifndef V8_COMPILER_CONTROL_BUILDERS_H_ |
6 #define V8_COMPILER_CONTROL_BUILDERS_H_ | 6 #define V8_COMPILER_CONTROL_BUILDERS_H_ |
7 | 7 |
8 #include "src/v8.h" | 8 #include "src/v8.h" |
9 | 9 |
10 #include "src/compiler/ast-graph-builder.h" | 10 #include "src/compiler/ast-graph-builder.h" |
11 #include "src/compiler/node.h" | 11 #include "src/compiler/node.h" |
12 | 12 |
13 namespace v8 { | 13 namespace v8 { |
14 namespace internal { | 14 namespace internal { |
15 namespace compiler { | 15 namespace compiler { |
16 | 16 |
17 // Base class for all control builders. Also provides a common interface for | 17 // Base class for all control builders. Also provides a common interface for |
18 // control builders to handle 'break' and 'continue' statements when they are | 18 // control builders to handle 'break' statements when they are used to model |
19 // used to model breakable statements. | 19 // breakable statements. |
20 class ControlBuilder { | 20 class ControlBuilder { |
21 public: | 21 public: |
22 explicit ControlBuilder(AstGraphBuilder* builder) : builder_(builder) {} | 22 explicit ControlBuilder(AstGraphBuilder* builder) : builder_(builder) {} |
23 virtual ~ControlBuilder() {} | 23 virtual ~ControlBuilder() {} |
24 | 24 |
25 // Interface for break and continue. | 25 // Interface for break. |
26 virtual void Break() { UNREACHABLE(); } | 26 virtual void Break() { UNREACHABLE(); } |
27 virtual void Continue() { UNREACHABLE(); } | |
28 | 27 |
29 protected: | 28 protected: |
30 typedef AstGraphBuilder Builder; | 29 typedef AstGraphBuilder Builder; |
31 typedef AstGraphBuilder::Environment Environment; | 30 typedef AstGraphBuilder::Environment Environment; |
32 | 31 |
33 Zone* zone() const { return builder_->local_zone(); } | 32 Zone* zone() const { return builder_->local_zone(); } |
34 Environment* environment() { return builder_->environment(); } | 33 Environment* environment() { return builder_->environment(); } |
35 void set_environment(Environment* env) { builder_->set_environment(env); } | 34 void set_environment(Environment* env) { builder_->set_environment(env); } |
36 | 35 |
37 Builder* builder_; | 36 Builder* builder_; |
(...skipping 24 matching lines...) Expand all Loading... |
62 class LoopBuilder FINAL : public ControlBuilder { | 61 class LoopBuilder FINAL : public ControlBuilder { |
63 public: | 62 public: |
64 explicit LoopBuilder(AstGraphBuilder* builder) | 63 explicit LoopBuilder(AstGraphBuilder* builder) |
65 : ControlBuilder(builder), | 64 : ControlBuilder(builder), |
66 loop_environment_(NULL), | 65 loop_environment_(NULL), |
67 continue_environment_(NULL), | 66 continue_environment_(NULL), |
68 break_environment_(NULL) {} | 67 break_environment_(NULL) {} |
69 | 68 |
70 // Primitive control commands. | 69 // Primitive control commands. |
71 void BeginLoop(BitVector* assigned, bool is_osr = false); | 70 void BeginLoop(BitVector* assigned, bool is_osr = false); |
| 71 void Continue(); |
72 void EndBody(); | 72 void EndBody(); |
73 void EndLoop(); | 73 void EndLoop(); |
74 | 74 |
75 // Primitive support for break and continue. | 75 // Primitive support for break. |
76 void Continue() FINAL; | |
77 void Break() FINAL; | 76 void Break() FINAL; |
78 | 77 |
79 // Compound control commands for conditional break. | 78 // Compound control commands for conditional break. |
80 void BreakUnless(Node* condition); | 79 void BreakUnless(Node* condition); |
81 void BreakWhen(Node* condition); | 80 void BreakWhen(Node* condition); |
82 | 81 |
83 private: | 82 private: |
84 Environment* loop_environment_; // Environment of the loop header. | 83 Environment* loop_environment_; // Environment of the loop header. |
85 Environment* continue_environment_; // Environment after the loop body. | 84 Environment* continue_environment_; // Environment after the loop body. |
86 Environment* break_environment_; // Environment after the loop exits. | 85 Environment* break_environment_; // Environment after the loop exits. |
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
130 void BeginBlock(); | 129 void BeginBlock(); |
131 void EndBlock(); | 130 void EndBlock(); |
132 | 131 |
133 // Primitive support for break. | 132 // Primitive support for break. |
134 void Break() FINAL; | 133 void Break() FINAL; |
135 | 134 |
136 private: | 135 private: |
137 Environment* break_environment_; // Environment after the block exits. | 136 Environment* break_environment_; // Environment after the block exits. |
138 }; | 137 }; |
139 | 138 |
| 139 |
| 140 // Tracks control flow for a try-catch statement. |
| 141 class TryCatchBuilder FINAL : public ControlBuilder { |
| 142 public: |
| 143 explicit TryCatchBuilder(AstGraphBuilder* builder) |
| 144 : ControlBuilder(builder), |
| 145 catch_environment_(NULL), |
| 146 exit_environment_(NULL), |
| 147 exception_node_(NULL) {} |
| 148 |
| 149 // Primitive control commands. |
| 150 void BeginTry(); |
| 151 void Throw(Node* exception); |
| 152 void EndTry(); |
| 153 void EndCatch(); |
| 154 |
| 155 // Returns the exception value inside the 'catch' body. |
| 156 Node* GetExceptionNode() const { return exception_node_; } |
| 157 |
| 158 private: |
| 159 Environment* catch_environment_; // Environment for the 'catch' body. |
| 160 Environment* exit_environment_; // Environment after the statement. |
| 161 Node* exception_node_; // Node for exception in 'catch' body. |
| 162 }; |
| 163 |
| 164 |
| 165 // Tracks control flow for a try-finally statement. |
| 166 class TryFinallyBuilder FINAL : public ControlBuilder { |
| 167 public: |
| 168 explicit TryFinallyBuilder(AstGraphBuilder* builder) |
| 169 : ControlBuilder(builder), |
| 170 finally_environment_(NULL), |
| 171 token_node_(NULL) {} |
| 172 |
| 173 // Primitive control commands. |
| 174 void BeginTry(); |
| 175 void LeaveTry(Node* token); |
| 176 void EndTry(Node* token); |
| 177 void EndFinally(); |
| 178 |
| 179 // Returns the dispatch token value inside the 'finally' body. |
| 180 Node* GetDispatchTokenNode() const { return token_node_; } |
| 181 |
| 182 private: |
| 183 Environment* finally_environment_; // Environment for the 'finally' body. |
| 184 Node* token_node_; // Node for token in 'finally' body. |
| 185 }; |
| 186 |
140 } // namespace compiler | 187 } // namespace compiler |
141 } // namespace internal | 188 } // namespace internal |
142 } // namespace v8 | 189 } // namespace v8 |
143 | 190 |
144 #endif // V8_COMPILER_CONTROL_BUILDERS_H_ | 191 #endif // V8_COMPILER_CONTROL_BUILDERS_H_ |
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