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Issue 872883003: [PATCH 2/11] ozone: evdev: Move KeyboardEvdev usage during dispatch to EventFactoryEvdev (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: updates for events_unittests Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/events/event.h" 5 #include "ui/events/event.h"
6 #include "ui/events/keycodes/dom3/dom_code.h" 6 #include "ui/events/keycodes/dom3/dom_code.h"
7 #include "ui/events/ozone/evdev/cursor_delegate_evdev.h" 7 #include "ui/events/ozone/evdev/cursor_delegate_evdev.h"
8 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" 8 #include "ui/events/ozone/evdev/event_modifiers_evdev.h"
9 #include "ui/events/ozone/evdev/input_injector_evdev.h" 9 #include "ui/events/ozone/evdev/input_injector_evdev.h"
10 #include "ui/events/ozone/evdev/keyboard_evdev.h" 10 #include "ui/events/ozone/evdev/keyboard_evdev.h"
11 #include "ui/events/ozone/evdev/keyboard_util_evdev.h"
11 12
12 namespace ui { 13 namespace ui {
13 14
14 InputInjectorEvdev::InputInjectorEvdev(EventModifiersEvdev* modifiers, 15 InputInjectorEvdev::InputInjectorEvdev(EventModifiersEvdev* modifiers,
15 CursorDelegateEvdev* cursor, 16 CursorDelegateEvdev* cursor,
16 KeyboardEvdev* keyboard, 17 KeyboardEvdev* keyboard,
17 const EventDispatchCallback& callback) 18 const EventDispatchCallback& callback)
18 : modifiers_(modifiers), 19 : modifiers_(modifiers),
19 cursor_(cursor), 20 cursor_(cursor),
20 keyboard_(keyboard), 21 keyboard_(keyboard),
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
75 0 /* changed_button_flags */))); 76 0 /* changed_button_flags */)));
76 } 77 }
77 } 78 }
78 79
79 void InputInjectorEvdev::InjectKeyPress(DomCode physical_key, bool down) { 80 void InputInjectorEvdev::InjectKeyPress(DomCode physical_key, bool down) {
80 if (physical_key == DomCode::NONE) { 81 if (physical_key == DomCode::NONE) {
81 return; 82 return;
82 } 83 }
83 84
84 int native_keycode = KeycodeConverter::DomCodeToNativeKeycode(physical_key); 85 int native_keycode = KeycodeConverter::DomCodeToNativeKeycode(physical_key);
85 int evdev_code = KeyboardEvdev::NativeCodeToEvdevCode(native_keycode); 86 int evdev_code = NativeCodeToEvdevCode(native_keycode);
86 keyboard_->OnKeyChange(evdev_code, down); 87 keyboard_->OnKeyChange(evdev_code, down);
87 } 88 }
88 89
89 } // namespace ui 90 } // namespace ui
90 91
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