Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(758)

Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 872713004: Add glTransformFeedbackVaryings to GPU command buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@caritas
Patch Set: Rebase Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
(...skipping 135 matching lines...) Expand 10 before | Expand all | Expand 10 after
146 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenumFaceType face, GL enumStencilOp fail, GLenumStencilOp zfail, GLenumStencilOp zpass); 146 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenumFaceType face, GL enumStencilOp fail, GLenumStencilOp zfail, GLenumStencilOp zpass);
147 GL_APICALL void GL_APIENTRY glTexImage2D (GLenumTextureTarget target, GL int level, GLintTextureInternalFormat internalformat, GLsizei width, GLsizei hei ght, GLintTextureBorder border, GLenumTextureFormat format, GLenumPixelType type , const void* pixels); 147 GL_APICALL void GL_APIENTRY glTexImage2D (GLenumTextureTarget target, GL int level, GLintTextureInternalFormat internalformat, GLsizei width, GLsizei hei ght, GLintTextureBorder border, GLenumTextureFormat format, GLenumPixelType type , const void* pixels);
148 GL_APICALL void GL_APIENTRY glTexImage3D (GLenumTexture3DTarget target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width, GLsizei h eight, GLsizei depth, GLintTextureBorder border, GLenumTextureFormat format, GLe numPixelType type, const void* pixels); 148 GL_APICALL void GL_APIENTRY glTexImage3D (GLenumTexture3DTarget target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width, GLsizei h eight, GLsizei depth, GLintTextureBorder border, GLenumTextureFormat format, GLe numPixelType type, const void* pixels);
149 GL_APICALL void GL_APIENTRY glTexParameterf (GLenumTextureBindTarget tar get, GLenumTextureParameter pname, GLfloat param); 149 GL_APICALL void GL_APIENTRY glTexParameterf (GLenumTextureBindTarget tar get, GLenumTextureParameter pname, GLfloat param);
150 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenumTextureBindTarget ta rget, GLenumTextureParameter pname, const GLfloat* params); 150 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenumTextureBindTarget ta rget, GLenumTextureParameter pname, const GLfloat* params);
151 GL_APICALL void GL_APIENTRY glTexParameteri (GLenumTextureBindTarget tar get, GLenumTextureParameter pname, GLint param); 151 GL_APICALL void GL_APIENTRY glTexParameteri (GLenumTextureBindTarget tar get, GLenumTextureParameter pname, GLint param);
152 GL_APICALL void GL_APIENTRY glTexParameteriv (GLenumTextureBindTarget ta rget, GLenumTextureParameter pname, const GLint* params); 152 GL_APICALL void GL_APIENTRY glTexParameteriv (GLenumTextureBindTarget ta rget, GLenumTextureParameter pname, const GLint* params);
153 GL_APICALL void GL_APIENTRY glTexStorage3D (GLenumTexture3DTarget target , GLsizei levels, GLenumTextureInternalFormatStorage internalFormat, GLsizei wid th, GLsizei height, GLsizei depth); 153 GL_APICALL void GL_APIENTRY glTexStorage3D (GLenumTexture3DTarget target , GLsizei levels, GLenumTextureInternalFormatStorage internalFormat, GLsizei wid th, GLsizei height, GLsizei depth);
154 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenu mTextureFormat format, GLenumPixelType type, const void* pixels); 154 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenu mTextureFormat format, GLenumPixelType type, const void* pixels);
155 GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenumTexture3DTarget targe t, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsi zei height, GLsizei depth, GLenumTextureFormat format, GLenumPixelType type, con st void* pixels); 155 GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenumTexture3DTarget targe t, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsi zei height, GLsizei depth, GLenumTextureFormat format, GLenumPixelType type, con st void* pixels);
156 GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLidProgram pro gram, GLsizeiNotNegative count, const char* const* varyings, GLenumBufferMode bu ffermode);
156 GL_APICALL void GL_APIENTRY glUniform1f (GLintUniformLocation location, GLfloat x); 157 GL_APICALL void GL_APIENTRY glUniform1f (GLintUniformLocation location, GLfloat x);
157 GL_APICALL void GL_APIENTRY glUniform1fv (GLintUniformLocation location, GLsizeiNotNegative count, const GLfloat* v); 158 GL_APICALL void GL_APIENTRY glUniform1fv (GLintUniformLocation location, GLsizeiNotNegative count, const GLfloat* v);
158 GL_APICALL void GL_APIENTRY glUniform1i (GLintUniformLocation location, GLint x); 159 GL_APICALL void GL_APIENTRY glUniform1i (GLintUniformLocation location, GLint x);
159 GL_APICALL void GL_APIENTRY glUniform1iv (GLintUniformLocation location, GLsizeiNotNegative count, const GLint* v); 160 GL_APICALL void GL_APIENTRY glUniform1iv (GLintUniformLocation location, GLsizeiNotNegative count, const GLint* v);
160 GL_APICALL void GL_APIENTRY glUniform1ui (GLintUniformLocation location, GLuint x); 161 GL_APICALL void GL_APIENTRY glUniform1ui (GLintUniformLocation location, GLuint x);
161 GL_APICALL void GL_APIENTRY glUniform1uiv (GLintUniformLocation location , GLsizeiNotNegative count, const GLuint* v); 162 GL_APICALL void GL_APIENTRY glUniform1uiv (GLintUniformLocation location , GLsizeiNotNegative count, const GLuint* v);
162 GL_APICALL void GL_APIENTRY glUniform2f (GLintUniformLocation location, GLfloat x, GLfloat y); 163 GL_APICALL void GL_APIENTRY glUniform2f (GLintUniformLocation location, GLfloat x, GLfloat y);
163 GL_APICALL void GL_APIENTRY glUniform2fv (GLintUniformLocation location, GLsizeiNotNegative count, const GLfloat* v); 164 GL_APICALL void GL_APIENTRY glUniform2fv (GLintUniformLocation location, GLsizeiNotNegative count, const GLfloat* v);
164 GL_APICALL void GL_APIENTRY glUniform2i (GLintUniformLocation location, GLint x, GLint y); 165 GL_APICALL void GL_APIENTRY glUniform2i (GLintUniformLocation location, GLint x, GLint y);
165 GL_APICALL void GL_APIENTRY glUniform2iv (GLintUniformLocation location, GLsizeiNotNegative count, const GLint* v); 166 GL_APICALL void GL_APIENTRY glUniform2iv (GLintUniformLocation location, GLsizeiNotNegative count, const GLint* v);
(...skipping 115 matching lines...) Expand 10 before | Expand all | Expand 10 after
281 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); 282 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void);
282 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); 283 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height);
283 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); 284 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval);
284 285
285 // Extension CHROMIUM_path_rendering. 286 // Extension CHROMIUM_path_rendering.
286 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m); 287 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m);
287 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode); 288 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode);
288 289
289 // Extension KHR_blend_equation_advanced 290 // Extension KHR_blend_equation_advanced
290 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 291 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698