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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h" | 5 #include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h" |
6 | 6 |
7 #include <xkbcommon/xkbcommon-names.h> | 7 #include <xkbcommon/xkbcommon-names.h> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/location.h" | 10 #include "base/location.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
13 #include "base/task_runner.h" | 13 #include "base/task_runner.h" |
14 #include "base/thread_task_runner_handle.h" | 14 #include "base/thread_task_runner_handle.h" |
15 #include "base/threading/worker_pool.h" | 15 #include "base/threading/worker_pool.h" |
16 #include "ui/events/event_constants.h" | 16 #include "ui/events/event_constants.h" |
17 #include "ui/events/keycodes/dom3/dom_code.h" | 17 #include "ui/events/keycodes/dom3/dom_code.h" |
18 #include "ui/events/keycodes/dom3/dom_key.h" | 18 #include "ui/events/keycodes/dom3/dom_key.h" |
19 #include "ui/events/keycodes/dom4/keycode_converter.h" | 19 #include "ui/events/keycodes/dom4/keycode_converter.h" |
| 20 #include "ui/events/keycodes/keyboard_code_conversion.h" |
20 #include "ui/events/ozone/layout/layout_util.h" | 21 #include "ui/events/ozone/layout/layout_util.h" |
21 #include "ui/events/ozone/layout/xkb/xkb_keyboard_code_conversion.h" | 22 #include "ui/events/ozone/layout/xkb/xkb_keyboard_code_conversion.h" |
22 | 23 |
23 namespace ui { | 24 namespace ui { |
24 | 25 |
25 namespace { | 26 namespace { |
26 | 27 |
27 typedef base::Callback<void(const std::string&, | 28 typedef base::Callback<void(const std::string&, |
28 scoped_ptr<char, base::FreeDeleter>)> | 29 scoped_ptr<char, base::FreeDeleter>)> |
29 LoadKeymapCallback; | 30 LoadKeymapCallback; |
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767 *dom_key = NonPrintableXkbKeySymToDomKey(xkb_keysym); | 768 *dom_key = NonPrintableXkbKeySymToDomKey(xkb_keysym); |
768 if (*dom_key == DomKey::NONE) { | 769 if (*dom_key == DomKey::NONE) { |
769 *dom_key = CharacterToDomKey(*character); | 770 *dom_key = CharacterToDomKey(*character); |
770 *key_code = AlphanumericKeyboardCode(*character); | 771 *key_code = AlphanumericKeyboardCode(*character); |
771 if (*key_code == VKEY_UNKNOWN) { | 772 if (*key_code == VKEY_UNKNOWN) { |
772 *key_code = DifficultKeyboardCode(dom_code, flags, xkb_keycode, xkb_flags, | 773 *key_code = DifficultKeyboardCode(dom_code, flags, xkb_keycode, xkb_flags, |
773 xkb_keysym, *dom_key, *character); | 774 xkb_keysym, *dom_key, *character); |
774 if (*key_code == VKEY_UNKNOWN) | 775 if (*key_code == VKEY_UNKNOWN) |
775 *key_code = DomCodeToNonLocatedKeyboardCode(dom_code); | 776 *key_code = DomCodeToNonLocatedKeyboardCode(dom_code); |
776 } | 777 } |
| 778 |
| 779 if ((flags & EF_CONTROL_DOWN) == EF_CONTROL_DOWN) { |
| 780 // Use GetCharacterFromKeyCode() to set |character| to 0x0 for key codes |
| 781 // that we do not care about. |
| 782 *character = GetCharacterFromKeyCode(*key_code, flags); |
| 783 } |
777 } else if (*dom_key == DomKey::DEAD) { | 784 } else if (*dom_key == DomKey::DEAD) { |
778 *character = DeadXkbKeySymToCombiningCharacter(xkb_keysym); | 785 *character = DeadXkbKeySymToCombiningCharacter(xkb_keysym); |
779 *key_code = DomCodeToNonLocatedKeyboardCode(dom_code); | 786 *key_code = DomCodeToNonLocatedKeyboardCode(dom_code); |
780 } else { | 787 } else { |
781 *key_code = NonPrintableDomKeyToKeyboardCode(*dom_key); | 788 *key_code = NonPrintableDomKeyToKeyboardCode(*dom_key); |
782 if (*key_code == VKEY_UNKNOWN) | 789 if (*key_code == VKEY_UNKNOWN) |
783 *key_code = DomCodeToNonLocatedKeyboardCode(dom_code); | 790 *key_code = DomCodeToNonLocatedKeyboardCode(dom_code); |
784 } | 791 } |
785 return true; | 792 return true; |
786 } | 793 } |
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949 if (close_index == std::string::npos) | 956 if (close_index == std::string::npos) |
950 close_index = layout_name.size(); | 957 close_index = layout_name.size(); |
951 *layout_variant = layout_name.substr(parentheses_index + 1, | 958 *layout_variant = layout_name.substr(parentheses_index + 1, |
952 close_index - parentheses_index - 1); | 959 close_index - parentheses_index - 1); |
953 } else if (dash_index != std::string::npos) { | 960 } else if (dash_index != std::string::npos) { |
954 *layout_id = layout_name.substr(0, dash_index); | 961 *layout_id = layout_name.substr(0, dash_index); |
955 *layout_variant = layout_name.substr(dash_index + 1); | 962 *layout_variant = layout_name.substr(dash_index + 1); |
956 } | 963 } |
957 } | 964 } |
958 } // namespace ui | 965 } // namespace ui |
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