| Index: ash/wm/overview/window_selector_item.h
|
| diff --git a/ash/wm/overview/window_selector_item.h b/ash/wm/overview/window_selector_item.h
|
| index 30157cc8a5cfd439b8b64e4eea605e6fab9d797c..1ce6fa102353ad4036b1720e13bee4b9b35abf56 100644
|
| --- a/ash/wm/overview/window_selector_item.h
|
| +++ b/ash/wm/overview/window_selector_item.h
|
| @@ -26,8 +26,6 @@ class Widget;
|
|
|
| namespace ash {
|
|
|
| -class OverviewWindowButton;
|
| -
|
| // This class represents an item in overview mode.
|
| class ASH_EXPORT WindowSelectorItem : public views::ButtonListener,
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| public aura::WindowObserver {
|
| @@ -94,6 +92,13 @@ class ASH_EXPORT WindowSelectorItem : public views::ButtonListener,
|
| // Changes the opacity of all the windows the item owns.
|
| void SetOpacity(float opacity);
|
|
|
| + // Updates the window label bounds.
|
| + void UpdateWindowLabel(const gfx::Rect& window_bounds,
|
| + OverviewAnimationType animation_type);
|
| +
|
| + // Creates the window label.
|
| + void CreateWindowLabel(const base::string16& title);
|
| +
|
| // Updates the close button's bounds. Any change in bounds will be animated
|
| // from the current bounds to the new bounds as per the |animation_type|.
|
| void UpdateCloseButtonLayout(OverviewAnimationType animation_type);
|
| @@ -119,6 +124,12 @@ class ASH_EXPORT WindowSelectorItem : public views::ButtonListener,
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| // a window layer for display on another monitor.
|
| bool in_bounds_update_;
|
|
|
| + // Label under the window displaying its active tab name.
|
| + scoped_ptr<views::Widget> window_label_;
|
| +
|
| + // View for the label under the window.
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| + views::LabelButton* window_label_button_view_;
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| +
|
| // The close buttons widget container.
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| views::Widget close_button_widget_;
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|
|
| @@ -126,9 +137,6 @@ class ASH_EXPORT WindowSelectorItem : public views::ButtonListener,
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| // close_button_widget_.
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| views::ImageButton* close_button_;
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|
|
| - // Button that handles window activation.
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| - scoped_ptr<OverviewWindowButton> overview_window_button_;
|
| -
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| DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem);
|
| };
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|
|
|
|