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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
| 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
| 7 | 7 |
| 8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
| 9 #include "ash/wm/overview/scoped_transform_overview_window.h" | 9 #include "ash/wm/overview/scoped_transform_overview_window.h" |
| 10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
| 11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "ui/aura/scoped_window_targeter.h" | 12 #include "ui/aura/scoped_window_targeter.h" |
| 13 #include "ui/aura/window_observer.h" | 13 #include "ui/aura/window_observer.h" |
| 14 #include "ui/gfx/geometry/rect.h" | 14 #include "ui/gfx/geometry/rect.h" |
| 15 #include "ui/views/controls/button/button.h" | 15 #include "ui/views/controls/button/button.h" |
| 16 #include "ui/views/controls/button/image_button.h" | 16 #include "ui/views/controls/button/image_button.h" |
| 17 | 17 |
| 18 namespace aura { | 18 namespace aura { |
| 19 class Window; | 19 class Window; |
| 20 } | 20 } |
| 21 | 21 |
| 22 namespace views { | 22 namespace views { |
| 23 class LabelButton; | 23 class LabelButton; |
| 24 class Widget; | 24 class Widget; |
| 25 } | 25 } |
| 26 | 26 |
| 27 namespace ash { | 27 namespace ash { |
| 28 | 28 |
| 29 class OverviewWindowButton; | |
| 30 | |
| 31 // This class represents an item in overview mode. | 29 // This class represents an item in overview mode. |
| 32 class ASH_EXPORT WindowSelectorItem : public views::ButtonListener, | 30 class ASH_EXPORT WindowSelectorItem : public views::ButtonListener, |
| 33 public aura::WindowObserver { | 31 public aura::WindowObserver { |
| 34 public: | 32 public: |
| 35 explicit WindowSelectorItem(aura::Window* window); | 33 explicit WindowSelectorItem(aura::Window* window); |
| 36 ~WindowSelectorItem() override; | 34 ~WindowSelectorItem() override; |
| 37 | 35 |
| 38 aura::Window* GetWindow(); | 36 aura::Window* GetWindow(); |
| 39 | 37 |
| 40 // Returns the root window on which this item is shown. | 38 // Returns the root window on which this item is shown. |
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| 87 | 85 |
| 88 // Sets the bounds of this selector's items to |target_bounds| in | 86 // Sets the bounds of this selector's items to |target_bounds| in |
| 89 // |root_window_|. The bounds change will be animated as specified | 87 // |root_window_|. The bounds change will be animated as specified |
| 90 // by |animation_type|. | 88 // by |animation_type|. |
| 91 void SetItemBounds(const gfx::Rect& target_bounds, | 89 void SetItemBounds(const gfx::Rect& target_bounds, |
| 92 OverviewAnimationType animation_type); | 90 OverviewAnimationType animation_type); |
| 93 | 91 |
| 94 // Changes the opacity of all the windows the item owns. | 92 // Changes the opacity of all the windows the item owns. |
| 95 void SetOpacity(float opacity); | 93 void SetOpacity(float opacity); |
| 96 | 94 |
| 95 // Updates the window label bounds. |
| 96 void UpdateWindowLabel(const gfx::Rect& window_bounds, |
| 97 OverviewAnimationType animation_type); |
| 98 |
| 99 // Creates the window label. |
| 100 void CreateWindowLabel(const base::string16& title); |
| 101 |
| 97 // Updates the close button's bounds. Any change in bounds will be animated | 102 // Updates the close button's bounds. Any change in bounds will be animated |
| 98 // from the current bounds to the new bounds as per the |animation_type|. | 103 // from the current bounds to the new bounds as per the |animation_type|. |
| 99 void UpdateCloseButtonLayout(OverviewAnimationType animation_type); | 104 void UpdateCloseButtonLayout(OverviewAnimationType animation_type); |
| 100 | 105 |
| 101 // Updates the close buttons accessibility name. | 106 // Updates the close buttons accessibility name. |
| 102 void UpdateCloseButtonAccessibilityName(); | 107 void UpdateCloseButtonAccessibilityName(); |
| 103 | 108 |
| 104 // True if the item is being shown in the overview, false if it's being | 109 // True if the item is being shown in the overview, false if it's being |
| 105 // filtered. | 110 // filtered. |
| 106 bool dimmed_; | 111 bool dimmed_; |
| 107 | 112 |
| 108 // The root window this item is being displayed on. | 113 // The root window this item is being displayed on. |
| 109 aura::Window* root_window_; | 114 aura::Window* root_window_; |
| 110 | 115 |
| 111 // The contained Window's wrapper. | 116 // The contained Window's wrapper. |
| 112 ScopedTransformOverviewWindow transform_window_; | 117 ScopedTransformOverviewWindow transform_window_; |
| 113 | 118 |
| 114 // The target bounds this selector item is fit within. | 119 // The target bounds this selector item is fit within. |
| 115 gfx::Rect target_bounds_; | 120 gfx::Rect target_bounds_; |
| 116 | 121 |
| 117 // True if running SetItemBounds. This prevents recursive calls resulting from | 122 // True if running SetItemBounds. This prevents recursive calls resulting from |
| 118 // the bounds update when calling ::wm::RecreateWindowLayers to copy | 123 // the bounds update when calling ::wm::RecreateWindowLayers to copy |
| 119 // a window layer for display on another monitor. | 124 // a window layer for display on another monitor. |
| 120 bool in_bounds_update_; | 125 bool in_bounds_update_; |
| 121 | 126 |
| 127 // Label under the window displaying its active tab name. |
| 128 scoped_ptr<views::Widget> window_label_; |
| 129 |
| 130 // View for the label under the window. |
| 131 views::LabelButton* window_label_button_view_; |
| 132 |
| 122 // The close buttons widget container. | 133 // The close buttons widget container. |
| 123 views::Widget close_button_widget_; | 134 views::Widget close_button_widget_; |
| 124 | 135 |
| 125 // An easy to access close button for the window in this item. Owned by the | 136 // An easy to access close button for the window in this item. Owned by the |
| 126 // close_button_widget_. | 137 // close_button_widget_. |
| 127 views::ImageButton* close_button_; | 138 views::ImageButton* close_button_; |
| 128 | 139 |
| 129 // Button that handles window activation. | |
| 130 scoped_ptr<OverviewWindowButton> overview_window_button_; | |
| 131 | |
| 132 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); | 140 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); |
| 133 }; | 141 }; |
| 134 | 142 |
| 135 } // namespace ash | 143 } // namespace ash |
| 136 | 144 |
| 137 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 145 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
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