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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overview/window_selector_item.h" | 5 #include "ash/wm/overview/window_selector_item.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "ash/screen_util.h" | 10 #include "ash/screen_util.h" |
| 11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
| 12 #include "ash/shell_window_ids.h" | 12 #include "ash/shell_window_ids.h" |
| 13 #include "ash/wm/overview/overview_animation_type.h" | 13 #include "ash/wm/overview/overview_animation_type.h" |
| 14 #include "ash/wm/overview/overview_window_button.h" | |
| 15 #include "ash/wm/overview/scoped_overview_animation_settings.h" | 14 #include "ash/wm/overview/scoped_overview_animation_settings.h" |
| 16 #include "ash/wm/overview/scoped_transform_overview_window.h" | 15 #include "ash/wm/overview/scoped_transform_overview_window.h" |
| 17 #include "ash/wm/overview/window_selector_controller.h" | 16 #include "ash/wm/overview/window_selector_controller.h" |
| 17 #include "ash/wm/window_state.h" | |
| 18 #include "base/auto_reset.h" | 18 #include "base/auto_reset.h" |
| 19 #include "base/strings/string_util.h" | 19 #include "base/strings/string_util.h" |
| 20 #include "base/strings/utf_string_conversions.h" | 20 #include "base/strings/utf_string_conversions.h" |
| 21 #include "base/time/time.h" | 21 #include "base/time/time.h" |
| 22 #include "grit/ash_resources.h" | 22 #include "grit/ash_resources.h" |
| 23 #include "grit/ash_strings.h" | 23 #include "grit/ash_strings.h" |
| 24 #include "ui/aura/window.h" | 24 #include "ui/aura/window.h" |
| 25 #include "ui/base/l10n/l10n_util.h" | 25 #include "ui/base/l10n/l10n_util.h" |
| 26 #include "ui/base/resource/resource_bundle.h" | 26 #include "ui/base/resource/resource_bundle.h" |
| 27 #include "ui/gfx/geometry/vector2d.h" | 27 #include "ui/gfx/geometry/vector2d.h" |
| 28 #include "ui/gfx/transform_util.h" | 28 #include "ui/gfx/transform_util.h" |
| 29 #include "ui/strings/grit/ui_strings.h" | 29 #include "ui/strings/grit/ui_strings.h" |
| 30 #include "ui/views/border.h" | |
| 30 #include "ui/views/controls/button/image_button.h" | 31 #include "ui/views/controls/button/image_button.h" |
| 32 #include "ui/views/controls/button/label_button.h" | |
| 31 #include "ui/views/layout/box_layout.h" | 33 #include "ui/views/layout/box_layout.h" |
| 32 #include "ui/views/widget/widget.h" | 34 #include "ui/views/widget/widget.h" |
| 33 #include "ui/wm/core/window_util.h" | 35 #include "ui/wm/core/window_util.h" |
| 34 | 36 |
| 35 namespace ash { | 37 namespace ash { |
| 36 | 38 |
| 37 namespace { | 39 namespace { |
| 38 | 40 |
| 39 // In the conceptual overview table, the window margin is the space reserved | 41 // In the conceptual overview table, the window margin is the space reserved |
| 40 // around the window within the cell. This margin does not overlap so the | 42 // around the window within the cell. This margin does not overlap so the |
| 41 // closest distance between adjacent windows will be twice this amount. | 43 // closest distance between adjacent windows will be twice this amount. |
| 42 static const int kWindowMargin = 30; | 44 static const int kWindowMargin = 30; |
| 43 | 45 |
| 46 // Foreground label color. | |
| 47 static const SkColor kLabelColor = SK_ColorWHITE; | |
| 48 | |
| 49 // Label shadow color. | |
| 50 static const SkColor kLabelShadow = 0xB0000000; | |
| 51 | |
| 52 // Vertical padding for the label, on top of it. | |
| 53 static const int kVerticalLabelPadding = 20; | |
| 54 | |
| 55 // Solid shadow length from the label | |
| 56 static const int kVerticalShadowOffset = 1; | |
| 57 | |
| 58 // Amount of blur applied to the label shadow | |
| 59 static const int kShadowBlur = 10; | |
| 60 | |
| 44 // Opacity for dimmed items. | 61 // Opacity for dimmed items. |
| 45 static const float kDimmedItemOpacity = 0.5f; | 62 static const float kDimmedItemOpacity = 0.5f; |
| 46 | 63 |
| 47 // Calculates the |window| bounds after being transformed to the selector's | 64 // Calculates the |window| bounds after being transformed to the selector's |
| 48 // space. The returned Rect is in virtual screen coordinates. | 65 // space. The returned Rect is in virtual screen coordinates. |
| 49 gfx::Rect GetTransformedBounds(aura::Window* window) { | 66 gfx::Rect GetTransformedBounds(aura::Window* window) { |
| 50 gfx::RectF bounds(ScreenUtil::ConvertRectToScreen(window->GetRootWindow(), | 67 gfx::RectF bounds(ScreenUtil::ConvertRectToScreen(window->GetRootWindow(), |
| 51 window->layer()->GetTargetBounds())); | 68 window->layer()->GetTargetBounds())); |
| 52 gfx::Transform new_transform = TransformAboutPivot( | 69 gfx::Transform new_transform = TransformAboutPivot( |
| 53 gfx::Point(bounds.x(), bounds.y()), | 70 gfx::Point(bounds.x(), bounds.y()), |
| (...skipping 26 matching lines...) Expand all Loading... | |
| 80 OverviewCloseButton::~OverviewCloseButton() { | 97 OverviewCloseButton::~OverviewCloseButton() { |
| 81 } | 98 } |
| 82 | 99 |
| 83 } // namespace | 100 } // namespace |
| 84 | 101 |
| 85 WindowSelectorItem::WindowSelectorItem(aura::Window* window) | 102 WindowSelectorItem::WindowSelectorItem(aura::Window* window) |
| 86 : dimmed_(false), | 103 : dimmed_(false), |
| 87 root_window_(window->GetRootWindow()), | 104 root_window_(window->GetRootWindow()), |
| 88 transform_window_(window), | 105 transform_window_(window), |
| 89 in_bounds_update_(false), | 106 in_bounds_update_(false), |
| 90 close_button_(new OverviewCloseButton(this)), | 107 window_label_button_view_(nullptr), |
| 91 overview_window_button_(new OverviewWindowButton(window)) { | 108 close_button_(new OverviewCloseButton(this)) { |
| 109 CreateWindowLabel(window->title()); | |
| 92 views::Widget::InitParams params; | 110 views::Widget::InitParams params; |
| 93 params.type = views::Widget::InitParams::TYPE_POPUP; | 111 params.type = views::Widget::InitParams::TYPE_POPUP; |
| 94 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | 112 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
| 95 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | 113 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; |
| 96 params.parent = Shell::GetContainer(root_window_, | 114 params.parent = Shell::GetContainer(root_window_, |
| 97 kShellWindowId_OverlayContainer); | 115 kShellWindowId_OverlayContainer); |
| 98 close_button_widget_.set_focus_on_creation(false); | 116 close_button_widget_.set_focus_on_creation(false); |
| 99 close_button_widget_.Init(params); | 117 close_button_widget_.Init(params); |
| 100 close_button_->SetVisible(false); | 118 close_button_->SetVisible(false); |
| 101 close_button_widget_.SetContentsView(close_button_); | 119 close_button_widget_.SetContentsView(close_button_); |
| 102 close_button_widget_.SetSize(close_button_->GetPreferredSize()); | 120 close_button_widget_.SetSize(close_button_->GetPreferredSize()); |
| 103 close_button_widget_.Show(); | 121 close_button_widget_.Show(); |
| 104 | 122 |
| 105 gfx::Rect close_button_rect(close_button_widget_.GetNativeWindow()->bounds()); | 123 gfx::Rect close_button_rect(close_button_widget_.GetNativeWindow()->bounds()); |
| 106 // Align the center of the button with position (0, 0) so that the | 124 // Align the center of the button with position (0, 0) so that the |
| 107 // translate transform does not need to take the button dimensions into | 125 // translate transform does not need to take the button dimensions into |
| 108 // account. | 126 // account. |
| 109 close_button_rect.set_x(-close_button_rect.width() / 2); | 127 close_button_rect.set_x(-close_button_rect.width() / 2); |
| 110 close_button_rect.set_y(-close_button_rect.height() / 2); | 128 close_button_rect.set_y(-close_button_rect.height() / 2); |
| 111 close_button_widget_.GetNativeWindow()->SetBounds(close_button_rect); | 129 close_button_widget_.GetNativeWindow()->SetBounds(close_button_rect); |
| 112 | 130 |
| 113 GetWindow()->AddObserver(this); | 131 GetWindow()->AddObserver(this); |
| 114 | |
| 115 UpdateCloseButtonAccessibilityName(); | |
| 116 } | 132 } |
| 117 | 133 |
| 118 WindowSelectorItem::~WindowSelectorItem() { | 134 WindowSelectorItem::~WindowSelectorItem() { |
| 119 GetWindow()->RemoveObserver(this); | 135 GetWindow()->RemoveObserver(this); |
| 120 } | 136 } |
| 121 | 137 |
| 122 aura::Window* WindowSelectorItem::GetWindow() { | 138 aura::Window* WindowSelectorItem::GetWindow() { |
| 123 return transform_window_.window(); | 139 return transform_window_.window(); |
| 124 } | 140 } |
| 125 | 141 |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 139 return transform_window_.Contains(target); | 155 return transform_window_.Contains(target); |
| 140 } | 156 } |
| 141 | 157 |
| 142 void WindowSelectorItem::SetBounds(const gfx::Rect& target_bounds, | 158 void WindowSelectorItem::SetBounds(const gfx::Rect& target_bounds, |
| 143 OverviewAnimationType animation_type) { | 159 OverviewAnimationType animation_type) { |
| 144 if (in_bounds_update_) | 160 if (in_bounds_update_) |
| 145 return; | 161 return; |
| 146 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); | 162 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); |
| 147 target_bounds_ = target_bounds; | 163 target_bounds_ = target_bounds; |
| 148 | 164 |
| 149 overview_window_button_->SetBounds(target_bounds, animation_type); | |
| 150 | |
| 151 gfx::Rect inset_bounds(target_bounds); | 165 gfx::Rect inset_bounds(target_bounds); |
| 152 inset_bounds.Inset(kWindowMargin, kWindowMargin); | 166 inset_bounds.Inset(kWindowMargin, kWindowMargin); |
| 153 SetItemBounds(inset_bounds, animation_type); | 167 SetItemBounds(inset_bounds, animation_type); |
| 154 | 168 |
| 155 // SetItemBounds is called before UpdateCloseButtonLayout so the close button | 169 // SetItemBounds is called before UpdateCloseButtonLayout so the close button |
| 156 // can properly use the updated windows bounds. | 170 // can properly use the updated windows bounds. |
| 157 UpdateCloseButtonLayout(animation_type); | 171 UpdateCloseButtonLayout(animation_type); |
| 172 UpdateWindowLabel(target_bounds, animation_type); | |
| 158 } | 173 } |
| 159 | 174 |
| 160 void WindowSelectorItem::RecomputeWindowTransforms() { | 175 void WindowSelectorItem::RecomputeWindowTransforms() { |
| 161 if (in_bounds_update_ || target_bounds_.IsEmpty()) | 176 if (in_bounds_update_ || target_bounds_.IsEmpty()) |
| 162 return; | 177 return; |
| 163 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); | 178 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); |
| 164 gfx::Rect inset_bounds(target_bounds_); | 179 gfx::Rect inset_bounds(target_bounds_); |
| 165 inset_bounds.Inset(kWindowMargin, kWindowMargin); | 180 inset_bounds.Inset(kWindowMargin, kWindowMargin); |
| 166 SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | 181 SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
| 167 UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | 182 UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
| 168 } | 183 } |
| 169 | 184 |
| 170 void WindowSelectorItem::SendFocusAlert() const { | 185 void WindowSelectorItem::SendFocusAlert() const { |
| 171 overview_window_button_->SendFocusAlert(); | 186 window_label_button_view_->NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true); |
| 172 } | 187 } |
| 173 | 188 |
| 174 void WindowSelectorItem::SetDimmed(bool dimmed) { | 189 void WindowSelectorItem::SetDimmed(bool dimmed) { |
| 175 dimmed_ = dimmed; | 190 dimmed_ = dimmed; |
| 176 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); | 191 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); |
| 177 } | 192 } |
| 178 | 193 |
| 179 void WindowSelectorItem::ButtonPressed(views::Button* sender, | 194 void WindowSelectorItem::ButtonPressed(views::Button* sender, |
| 180 const ui::Event& event) { | 195 const ui::Event& event) { |
| 181 transform_window_.Close(); | 196 if (sender == close_button_) { |
| 197 transform_window_.Close(); | |
| 198 return; | |
| 199 } | |
| 200 CHECK(sender == window_label_button_view_); | |
| 201 wm::GetWindowState(transform_window_.window())->Activate(); | |
| 182 } | 202 } |
| 183 | 203 |
| 184 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { | 204 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { |
| 185 window->RemoveObserver(this); | 205 window->RemoveObserver(this); |
| 186 transform_window_.OnWindowDestroyed(); | 206 transform_window_.OnWindowDestroyed(); |
| 187 } | 207 } |
| 188 | 208 |
| 189 void WindowSelectorItem::OnWindowTitleChanged(aura::Window* window) { | 209 void WindowSelectorItem::OnWindowTitleChanged(aura::Window* window) { |
| 190 // TODO(flackr): Maybe add the new title to a vector of titles so that we can | 210 // TODO(flackr): Maybe add the new title to a vector of titles so that we can |
| 191 // filter any of the titles the window had while in the overview session. | 211 // filter any of the titles the window had while in the overview session. |
| 192 overview_window_button_->SetLabelText(window->title()); | 212 window_label_button_view_->SetText(window->title()); |
| 193 UpdateCloseButtonAccessibilityName(); | 213 UpdateCloseButtonAccessibilityName(); |
| 194 } | 214 } |
| 195 | 215 |
| 196 void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds, | 216 void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds, |
| 197 OverviewAnimationType animation_type) { | 217 OverviewAnimationType animation_type) { |
| 198 DCHECK(root_window_ == GetWindow()->GetRootWindow()); | 218 DCHECK(root_window_ == GetWindow()->GetRootWindow()); |
| 199 gfx::Rect screen_bounds = transform_window_.GetTargetBoundsInScreen(); | 219 gfx::Rect screen_bounds = transform_window_.GetTargetBoundsInScreen(); |
| 200 gfx::Rect selector_item_bounds = | 220 gfx::Rect selector_item_bounds = |
| 201 ScopedTransformOverviewWindow::ShrinkRectToFitPreservingAspectRatio( | 221 ScopedTransformOverviewWindow::ShrinkRectToFitPreservingAspectRatio( |
| 202 screen_bounds, target_bounds); | 222 screen_bounds, target_bounds); |
| 203 gfx::Transform transform = | 223 gfx::Transform transform = |
| 204 ScopedTransformOverviewWindow::GetTransformForRect(screen_bounds, | 224 ScopedTransformOverviewWindow::GetTransformForRect(screen_bounds, |
| 205 selector_item_bounds); | 225 selector_item_bounds); |
| 206 ScopedTransformOverviewWindow::ScopedAnimationSettings animation_settings; | 226 ScopedTransformOverviewWindow::ScopedAnimationSettings animation_settings; |
| 207 transform_window_.BeginScopedAnimation(animation_type, &animation_settings); | 227 transform_window_.BeginScopedAnimation(animation_type, &animation_settings); |
| 208 transform_window_.SetTransform(root_window_, transform); | 228 transform_window_.SetTransform(root_window_, transform); |
| 209 transform_window_.set_overview_transform(transform); | 229 transform_window_.set_overview_transform(transform); |
| 210 } | 230 } |
| 211 | 231 |
| 212 void WindowSelectorItem::SetOpacity(float opacity) { | 232 void WindowSelectorItem::SetOpacity(float opacity) { |
| 213 overview_window_button_->SetOpacity(opacity); | 233 window_label_->SetOpacity(opacity); |
| 214 close_button_widget_.GetNativeWindow()->layer()->SetOpacity(opacity); | 234 close_button_widget_.GetNativeWindow()->layer()->SetOpacity(opacity); |
| 215 | 235 |
| 216 transform_window_.SetOpacity(opacity); | 236 transform_window_.SetOpacity(opacity); |
| 217 } | 237 } |
| 218 | 238 |
| 239 void WindowSelectorItem::UpdateWindowLabel( | |
| 240 const gfx::Rect& window_bounds, | |
| 241 OverviewAnimationType animation_type) { | |
| 242 // If the root window has changed, force the window label to be recreated | |
| 243 // and faded in on the new root window. | |
| 244 DCHECK(!window_label_ || | |
| 245 window_label_->GetNativeWindow()->GetRootWindow() == root_window_); | |
| 246 | |
| 247 if (!window_label_->IsVisible()) { | |
| 248 window_label_->Show(); | |
| 249 ScopedOverviewAnimationSettings::SetupFadeInAfterLayout( | |
| 250 window_label_->GetNativeWindow()); | |
| 251 } | |
| 252 | |
| 253 gfx::Rect converted_bounds = | |
| 254 ScreenUtil::ConvertRectFromScreen(root_window_, window_bounds); | |
| 255 gfx::Rect label_bounds(converted_bounds.x(), converted_bounds.y(), | |
| 256 converted_bounds.width(), converted_bounds.height()); | |
| 257 window_label_button_view_->SetBorder(views::Border::CreateEmptyBorder( | |
| 258 label_bounds.height() - kVerticalLabelPadding, 0, 0, 0)); | |
| 259 ScopedOverviewAnimationSettings animation_settings( | |
| 260 animation_type, window_label_->GetNativeWindow()); | |
| 261 | |
| 262 window_label_->GetNativeWindow()->SetBounds(label_bounds); | |
| 263 } | |
| 264 | |
| 265 void WindowSelectorItem::CreateWindowLabel(const base::string16& title) { | |
| 266 window_label_.reset(new views::Widget); | |
| 267 views::Widget::InitParams params; | |
| 268 params.type = views::Widget::InitParams::TYPE_POPUP; | |
| 269 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | |
| 270 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | |
| 271 params.parent = | |
| 272 Shell::GetContainer(root_window_, kShellWindowId_OverlayContainer); | |
| 273 params.visible_on_all_workspaces = true; | |
| 274 window_label_->set_focus_on_creation(false); | |
| 275 window_label_->Init(params); | |
| 276 window_label_button_view_ = new views::LabelButton(this, title); | |
| 277 window_label_button_view_->SetTextColor(views::LabelButton::STATE_NORMAL, | |
| 278 kLabelColor); | |
| 279 window_label_button_view_->SetTextColor(views::LabelButton::STATE_HOVERED, | |
| 280 kLabelColor); | |
| 281 window_label_button_view_->SetTextColor(views::LabelButton::STATE_PRESSED, | |
| 282 kLabelColor); | |
| 283 window_label_button_view_->set_animate_on_state_change(false); | |
| 284 window_label_button_view_->SetHorizontalAlignment(gfx::ALIGN_CENTER); | |
| 285 window_label_button_view_->SetTextShadows(gfx::ShadowValues( | |
| 286 1, gfx::ShadowValue(gfx::Point(0, kVerticalShadowOffset), kShadowBlur, | |
| 287 kLabelShadow))); | |
| 288 window_label_button_view_->set_ignore_vertical_overlap(false); | |
|
msw
2015/02/03 23:50:19
Would you mind posting a screenshot of what this l
Nina
2015/02/04 16:20:10
Please see screenshots attached to https://crbug.c
| |
| 289 ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance(); | |
| 290 window_label_button_view_->SetFontList( | |
| 291 bundle.GetFontList(ui::ResourceBundle::BoldFont)); | |
| 292 window_label_->SetContentsView(window_label_button_view_); | |
| 293 } | |
| 294 | |
| 219 void WindowSelectorItem::UpdateCloseButtonLayout( | 295 void WindowSelectorItem::UpdateCloseButtonLayout( |
| 220 OverviewAnimationType animation_type) { | 296 OverviewAnimationType animation_type) { |
| 221 if (!close_button_->visible()) { | 297 if (!close_button_->visible()) { |
| 222 close_button_->SetVisible(true); | 298 close_button_->SetVisible(true); |
| 223 ScopedOverviewAnimationSettings::SetupFadeInAfterLayout( | 299 ScopedOverviewAnimationSettings::SetupFadeInAfterLayout( |
| 224 close_button_widget_.GetNativeWindow()); | 300 close_button_widget_.GetNativeWindow()); |
| 225 } | 301 } |
| 226 ScopedOverviewAnimationSettings animation_settings(animation_type, | 302 ScopedOverviewAnimationSettings animation_settings(animation_type, |
| 227 close_button_widget_.GetNativeWindow()); | 303 close_button_widget_.GetNativeWindow()); |
| 228 | 304 |
| 229 gfx::Rect transformed_window_bounds = ScreenUtil::ConvertRectFromScreen( | 305 gfx::Rect transformed_window_bounds = ScreenUtil::ConvertRectFromScreen( |
| 230 close_button_widget_.GetNativeWindow()->GetRootWindow(), | 306 close_button_widget_.GetNativeWindow()->GetRootWindow(), |
| 231 GetTransformedBounds(GetWindow())); | 307 GetTransformedBounds(GetWindow())); |
| 232 | 308 |
| 233 gfx::Transform close_button_transform; | 309 gfx::Transform close_button_transform; |
| 234 close_button_transform.Translate(transformed_window_bounds.right(), | 310 close_button_transform.Translate(transformed_window_bounds.right(), |
| 235 transformed_window_bounds.y()); | 311 transformed_window_bounds.y()); |
| 236 close_button_widget_.GetNativeWindow()->SetTransform( | 312 close_button_widget_.GetNativeWindow()->SetTransform( |
| 237 close_button_transform); | 313 close_button_transform); |
| 238 } | 314 } |
| 239 | 315 |
| 240 void WindowSelectorItem::UpdateCloseButtonAccessibilityName() { | 316 void WindowSelectorItem::UpdateCloseButtonAccessibilityName() { |
| 241 close_button_->SetAccessibleName(l10n_util::GetStringFUTF16( | 317 close_button_->SetAccessibleName(l10n_util::GetStringFUTF16( |
| 242 IDS_ASH_OVERVIEW_CLOSE_ITEM_BUTTON_ACCESSIBLE_NAME, | 318 IDS_ASH_OVERVIEW_CLOSE_ITEM_BUTTON_ACCESSIBLE_NAME, |
| 243 GetWindow()->title())); | 319 GetWindow()->title())); |
| 244 } | 320 } |
| 245 | 321 |
| 246 } // namespace ash | 322 } // namespace ash |
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