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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overview/window_selector_item.h" | 5 #include "ash/wm/overview/window_selector_item.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "ash/screen_util.h" | 10 #include "ash/screen_util.h" |
| 11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
| 12 #include "ash/shell_window_ids.h" | 12 #include "ash/shell_window_ids.h" |
| 13 #include "ash/wm/overview/overview_animation_type.h" | 13 #include "ash/wm/overview/overview_animation_type.h" |
| 14 #include "ash/wm/overview/overview_window_button.h" | |
| 15 #include "ash/wm/overview/scoped_overview_animation_settings.h" | 14 #include "ash/wm/overview/scoped_overview_animation_settings.h" |
| 16 #include "ash/wm/overview/scoped_transform_overview_window.h" | 15 #include "ash/wm/overview/scoped_transform_overview_window.h" |
| 17 #include "ash/wm/overview/window_selector_controller.h" | 16 #include "ash/wm/overview/window_selector_controller.h" |
| 17 #include "ash/wm/window_state.h" | |
| 18 #include "base/auto_reset.h" | 18 #include "base/auto_reset.h" |
| 19 #include "base/strings/string_util.h" | 19 #include "base/strings/string_util.h" |
| 20 #include "base/strings/utf_string_conversions.h" | 20 #include "base/strings/utf_string_conversions.h" |
| 21 #include "base/time/time.h" | 21 #include "base/time/time.h" |
| 22 #include "grit/ash_resources.h" | 22 #include "grit/ash_resources.h" |
| 23 #include "grit/ash_strings.h" | 23 #include "grit/ash_strings.h" |
| 24 #include "ui/aura/window.h" | 24 #include "ui/aura/window.h" |
| 25 #include "ui/base/l10n/l10n_util.h" | 25 #include "ui/base/l10n/l10n_util.h" |
| 26 #include "ui/base/resource/resource_bundle.h" | 26 #include "ui/base/resource/resource_bundle.h" |
| 27 #include "ui/gfx/geometry/vector2d.h" | 27 #include "ui/gfx/geometry/vector2d.h" |
| 28 #include "ui/gfx/transform_util.h" | 28 #include "ui/gfx/transform_util.h" |
| 29 #include "ui/strings/grit/ui_strings.h" | 29 #include "ui/strings/grit/ui_strings.h" |
| 30 #include "ui/views/border.h" | |
| 30 #include "ui/views/controls/button/image_button.h" | 31 #include "ui/views/controls/button/image_button.h" |
| 31 #include "ui/views/layout/box_layout.h" | 32 #include "ui/views/layout/box_layout.h" |
| 32 #include "ui/views/widget/widget.h" | 33 #include "ui/views/widget/widget.h" |
| 33 #include "ui/wm/core/window_util.h" | 34 #include "ui/wm/core/window_util.h" |
| 34 | 35 |
| 35 namespace ash { | 36 namespace ash { |
| 36 | 37 |
| 37 namespace { | 38 namespace { |
| 38 | 39 |
| 39 // In the conceptual overview table, the window margin is the space reserved | 40 // In the conceptual overview table, the window margin is the space reserved |
| 40 // around the window within the cell. This margin does not overlap so the | 41 // around the window within the cell. This margin does not overlap so the |
| 41 // closest distance between adjacent windows will be twice this amount. | 42 // closest distance between adjacent windows will be twice this amount. |
| 42 static const int kWindowMargin = 30; | 43 static const int kWindowMargin = 30; |
| 43 | 44 |
| 45 // Foreground label color. | |
| 46 static const SkColor kLabelColor = SK_ColorWHITE; | |
| 47 | |
| 48 // Label shadow color. | |
| 49 static const SkColor kLabelShadow = 0xB0000000; | |
| 50 | |
| 51 // Vertical padding for the label, on top of it. | |
| 52 static const int kVerticalLabelPadding = 20; | |
| 53 | |
| 54 // Solid shadow length from the label | |
| 55 static const int kVerticalShadowOffset = 1; | |
| 56 | |
| 57 // Amount of blur applied to the label shadow | |
| 58 static const int kShadowBlur = 10; | |
| 59 | |
| 44 // Opacity for dimmed items. | 60 // Opacity for dimmed items. |
| 45 static const float kDimmedItemOpacity = 0.5f; | 61 static const float kDimmedItemOpacity = 0.5f; |
| 46 | 62 |
| 47 // Calculates the |window| bounds after being transformed to the selector's | 63 // Calculates the |window| bounds after being transformed to the selector's |
| 48 // space. The returned Rect is in virtual screen coordinates. | 64 // space. The returned Rect is in virtual screen coordinates. |
| 49 gfx::Rect GetTransformedBounds(aura::Window* window) { | 65 gfx::Rect GetTransformedBounds(aura::Window* window) { |
| 50 gfx::RectF bounds(ScreenUtil::ConvertRectToScreen(window->GetRootWindow(), | 66 gfx::RectF bounds(ScreenUtil::ConvertRectToScreen(window->GetRootWindow(), |
| 51 window->layer()->GetTargetBounds())); | 67 window->layer()->GetTargetBounds())); |
| 52 gfx::Transform new_transform = TransformAboutPivot( | 68 gfx::Transform new_transform = TransformAboutPivot( |
| 53 gfx::Point(bounds.x(), bounds.y()), | 69 gfx::Point(bounds.x(), bounds.y()), |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 75 rb.GetImageSkiaNamed(IDR_AURA_WINDOW_OVERVIEW_CLOSE_H)); | 91 rb.GetImageSkiaNamed(IDR_AURA_WINDOW_OVERVIEW_CLOSE_H)); |
| 76 SetImage(views::CustomButton::STATE_PRESSED, | 92 SetImage(views::CustomButton::STATE_PRESSED, |
| 77 rb.GetImageSkiaNamed(IDR_AURA_WINDOW_OVERVIEW_CLOSE_P)); | 93 rb.GetImageSkiaNamed(IDR_AURA_WINDOW_OVERVIEW_CLOSE_P)); |
| 78 } | 94 } |
| 79 | 95 |
| 80 OverviewCloseButton::~OverviewCloseButton() { | 96 OverviewCloseButton::~OverviewCloseButton() { |
| 81 } | 97 } |
| 82 | 98 |
| 83 } // namespace | 99 } // namespace |
| 84 | 100 |
| 101 WindowSelectorItem::OverviewLabelButton::OverviewLabelButton( | |
| 102 views::ButtonListener* listener, | |
| 103 const base::string16& text) | |
| 104 : LabelButton(listener, text) { | |
| 105 } | |
| 106 | |
| 107 gfx::Rect WindowSelectorItem::OverviewLabelButton::GetChildAreaBounds() { | |
| 108 gfx::Rect bounds = GetLocalBounds(); | |
| 109 bounds.Inset(0, top_padding_, 0, 0); | |
| 110 return bounds; | |
| 111 } | |
| 112 | |
| 85 WindowSelectorItem::WindowSelectorItem(aura::Window* window) | 113 WindowSelectorItem::WindowSelectorItem(aura::Window* window) |
| 86 : dimmed_(false), | 114 : dimmed_(false), |
| 87 root_window_(window->GetRootWindow()), | 115 root_window_(window->GetRootWindow()), |
| 88 transform_window_(window), | 116 transform_window_(window), |
| 89 in_bounds_update_(false), | 117 in_bounds_update_(false), |
| 90 close_button_(new OverviewCloseButton(this)), | 118 window_label_button_view_(nullptr), |
| 91 overview_window_button_(new OverviewWindowButton(window)) { | 119 close_button_(new OverviewCloseButton(this)) { |
| 120 CreateWindowLabel(window->title()); | |
| 92 views::Widget::InitParams params; | 121 views::Widget::InitParams params; |
| 93 params.type = views::Widget::InitParams::TYPE_POPUP; | 122 params.type = views::Widget::InitParams::TYPE_POPUP; |
| 94 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | 123 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
| 95 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | 124 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; |
| 96 params.parent = Shell::GetContainer(root_window_, | 125 params.parent = Shell::GetContainer(root_window_, |
| 97 kShellWindowId_OverlayContainer); | 126 kShellWindowId_OverlayContainer); |
| 98 close_button_widget_.set_focus_on_creation(false); | 127 close_button_widget_.set_focus_on_creation(false); |
| 99 close_button_widget_.Init(params); | 128 close_button_widget_.Init(params); |
| 100 close_button_->SetVisible(false); | 129 close_button_->SetVisible(false); |
| 101 close_button_widget_.SetContentsView(close_button_); | 130 close_button_widget_.SetContentsView(close_button_); |
| 102 close_button_widget_.SetSize(close_button_->GetPreferredSize()); | 131 close_button_widget_.SetSize(close_button_->GetPreferredSize()); |
| 103 close_button_widget_.Show(); | 132 close_button_widget_.Show(); |
| 104 | 133 |
| 105 gfx::Rect close_button_rect(close_button_widget_.GetNativeWindow()->bounds()); | 134 gfx::Rect close_button_rect(close_button_widget_.GetNativeWindow()->bounds()); |
| 106 // Align the center of the button with position (0, 0) so that the | 135 // Align the center of the button with position (0, 0) so that the |
| 107 // translate transform does not need to take the button dimensions into | 136 // translate transform does not need to take the button dimensions into |
| 108 // account. | 137 // account. |
| 109 close_button_rect.set_x(-close_button_rect.width() / 2); | 138 close_button_rect.set_x(-close_button_rect.width() / 2); |
| 110 close_button_rect.set_y(-close_button_rect.height() / 2); | 139 close_button_rect.set_y(-close_button_rect.height() / 2); |
| 111 close_button_widget_.GetNativeWindow()->SetBounds(close_button_rect); | 140 close_button_widget_.GetNativeWindow()->SetBounds(close_button_rect); |
| 112 | 141 |
| 113 GetWindow()->AddObserver(this); | 142 GetWindow()->AddObserver(this); |
| 114 | |
| 115 UpdateCloseButtonAccessibilityName(); | |
| 116 } | 143 } |
| 117 | 144 |
| 118 WindowSelectorItem::~WindowSelectorItem() { | 145 WindowSelectorItem::~WindowSelectorItem() { |
| 119 GetWindow()->RemoveObserver(this); | 146 GetWindow()->RemoveObserver(this); |
| 120 } | 147 } |
| 121 | 148 |
| 122 aura::Window* WindowSelectorItem::GetWindow() { | 149 aura::Window* WindowSelectorItem::GetWindow() { |
| 123 return transform_window_.window(); | 150 return transform_window_.window(); |
| 124 } | 151 } |
| 125 | 152 |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 139 return transform_window_.Contains(target); | 166 return transform_window_.Contains(target); |
| 140 } | 167 } |
| 141 | 168 |
| 142 void WindowSelectorItem::SetBounds(const gfx::Rect& target_bounds, | 169 void WindowSelectorItem::SetBounds(const gfx::Rect& target_bounds, |
| 143 OverviewAnimationType animation_type) { | 170 OverviewAnimationType animation_type) { |
| 144 if (in_bounds_update_) | 171 if (in_bounds_update_) |
| 145 return; | 172 return; |
| 146 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); | 173 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); |
| 147 target_bounds_ = target_bounds; | 174 target_bounds_ = target_bounds; |
| 148 | 175 |
| 149 overview_window_button_->SetBounds(target_bounds, animation_type); | |
| 150 | |
| 151 gfx::Rect inset_bounds(target_bounds); | 176 gfx::Rect inset_bounds(target_bounds); |
| 152 inset_bounds.Inset(kWindowMargin, kWindowMargin); | 177 inset_bounds.Inset(kWindowMargin, kWindowMargin); |
| 153 SetItemBounds(inset_bounds, animation_type); | 178 SetItemBounds(inset_bounds, animation_type); |
| 154 | 179 |
| 155 // SetItemBounds is called before UpdateCloseButtonLayout so the close button | 180 // SetItemBounds is called before UpdateCloseButtonLayout so the close button |
| 156 // can properly use the updated windows bounds. | 181 // can properly use the updated windows bounds. |
| 157 UpdateCloseButtonLayout(animation_type); | 182 UpdateCloseButtonLayout(animation_type); |
| 183 UpdateWindowLabel(target_bounds, animation_type); | |
| 158 } | 184 } |
| 159 | 185 |
| 160 void WindowSelectorItem::RecomputeWindowTransforms() { | 186 void WindowSelectorItem::RecomputeWindowTransforms() { |
| 161 if (in_bounds_update_ || target_bounds_.IsEmpty()) | 187 if (in_bounds_update_ || target_bounds_.IsEmpty()) |
| 162 return; | 188 return; |
| 163 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); | 189 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); |
| 164 gfx::Rect inset_bounds(target_bounds_); | 190 gfx::Rect inset_bounds(target_bounds_); |
| 165 inset_bounds.Inset(kWindowMargin, kWindowMargin); | 191 inset_bounds.Inset(kWindowMargin, kWindowMargin); |
| 166 SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | 192 SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
| 167 UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | 193 UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
| 168 } | 194 } |
| 169 | 195 |
| 170 void WindowSelectorItem::SendFocusAlert() const { | 196 void WindowSelectorItem::SendFocusAlert() const { |
| 171 overview_window_button_->SendFocusAlert(); | 197 window_label_button_view_->NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true); |
| 172 } | 198 } |
| 173 | 199 |
| 174 void WindowSelectorItem::SetDimmed(bool dimmed) { | 200 void WindowSelectorItem::SetDimmed(bool dimmed) { |
| 175 dimmed_ = dimmed; | 201 dimmed_ = dimmed; |
| 176 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); | 202 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); |
| 177 } | 203 } |
| 178 | 204 |
| 179 void WindowSelectorItem::ButtonPressed(views::Button* sender, | 205 void WindowSelectorItem::ButtonPressed(views::Button* sender, |
| 180 const ui::Event& event) { | 206 const ui::Event& event) { |
| 181 transform_window_.Close(); | 207 if (sender == close_button_) { |
| 208 transform_window_.Close(); | |
| 209 return; | |
| 210 } | |
| 211 CHECK(sender == window_label_button_view_); | |
| 212 wm::GetWindowState(transform_window_.window())->Activate(); | |
| 182 } | 213 } |
| 183 | 214 |
| 184 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { | 215 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { |
| 185 window->RemoveObserver(this); | 216 window->RemoveObserver(this); |
| 186 transform_window_.OnWindowDestroyed(); | 217 transform_window_.OnWindowDestroyed(); |
| 187 } | 218 } |
| 188 | 219 |
| 189 void WindowSelectorItem::OnWindowTitleChanged(aura::Window* window) { | 220 void WindowSelectorItem::OnWindowTitleChanged(aura::Window* window) { |
| 190 // TODO(flackr): Maybe add the new title to a vector of titles so that we can | 221 // TODO(flackr): Maybe add the new title to a vector of titles so that we can |
| 191 // filter any of the titles the window had while in the overview session. | 222 // filter any of the titles the window had while in the overview session. |
| 192 overview_window_button_->SetLabelText(window->title()); | 223 window_label_button_view_->SetText(window->title()); |
| 193 UpdateCloseButtonAccessibilityName(); | 224 UpdateCloseButtonAccessibilityName(); |
| 194 } | 225 } |
| 195 | 226 |
| 196 void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds, | 227 void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds, |
| 197 OverviewAnimationType animation_type) { | 228 OverviewAnimationType animation_type) { |
| 198 DCHECK(root_window_ == GetWindow()->GetRootWindow()); | 229 DCHECK(root_window_ == GetWindow()->GetRootWindow()); |
| 199 gfx::Rect screen_bounds = transform_window_.GetTargetBoundsInScreen(); | 230 gfx::Rect screen_bounds = transform_window_.GetTargetBoundsInScreen(); |
| 200 gfx::Rect selector_item_bounds = | 231 gfx::Rect selector_item_bounds = |
| 201 ScopedTransformOverviewWindow::ShrinkRectToFitPreservingAspectRatio( | 232 ScopedTransformOverviewWindow::ShrinkRectToFitPreservingAspectRatio( |
| 202 screen_bounds, target_bounds); | 233 screen_bounds, target_bounds); |
| 203 gfx::Transform transform = | 234 gfx::Transform transform = |
| 204 ScopedTransformOverviewWindow::GetTransformForRect(screen_bounds, | 235 ScopedTransformOverviewWindow::GetTransformForRect(screen_bounds, |
| 205 selector_item_bounds); | 236 selector_item_bounds); |
| 206 ScopedTransformOverviewWindow::ScopedAnimationSettings animation_settings; | 237 ScopedTransformOverviewWindow::ScopedAnimationSettings animation_settings; |
| 207 transform_window_.BeginScopedAnimation(animation_type, &animation_settings); | 238 transform_window_.BeginScopedAnimation(animation_type, &animation_settings); |
| 208 transform_window_.SetTransform(root_window_, transform); | 239 transform_window_.SetTransform(root_window_, transform); |
| 209 transform_window_.set_overview_transform(transform); | 240 transform_window_.set_overview_transform(transform); |
| 210 } | 241 } |
| 211 | 242 |
| 212 void WindowSelectorItem::SetOpacity(float opacity) { | 243 void WindowSelectorItem::SetOpacity(float opacity) { |
| 213 overview_window_button_->SetOpacity(opacity); | 244 window_label_->GetNativeWindow()->layer()->SetOpacity(opacity); |
| 214 close_button_widget_.GetNativeWindow()->layer()->SetOpacity(opacity); | 245 close_button_widget_.GetNativeWindow()->layer()->SetOpacity(opacity); |
| 215 | 246 |
| 216 transform_window_.SetOpacity(opacity); | 247 transform_window_.SetOpacity(opacity); |
| 217 } | 248 } |
| 218 | 249 |
| 250 void WindowSelectorItem::UpdateWindowLabel( | |
| 251 const gfx::Rect& window_bounds, | |
| 252 OverviewAnimationType animation_type) { | |
| 253 // If the root window has changed, force the window label to be recreated | |
| 254 // and faded in on the new root window. | |
| 255 DCHECK(!window_label_ || | |
| 256 window_label_->GetNativeWindow()->GetRootWindow() == root_window_); | |
| 257 | |
| 258 if (!window_label_->IsVisible()) { | |
| 259 window_label_->Show(); | |
| 260 ScopedOverviewAnimationSettings::SetupFadeInAfterLayout( | |
| 261 window_label_->GetNativeWindow()); | |
| 262 } | |
| 263 | |
| 264 gfx::Rect converted_bounds = | |
| 265 ScreenUtil::ConvertRectFromScreen(root_window_, window_bounds); | |
| 266 gfx::Rect label_bounds(converted_bounds.x(), converted_bounds.y(), | |
| 267 converted_bounds.width(), converted_bounds.height()); | |
| 268 window_label_button_view_->set_top_padding(label_bounds.height() - | |
| 269 kVerticalLabelPadding); | |
| 270 ScopedOverviewAnimationSettings animation_settings( | |
| 271 animation_type, window_label_->GetNativeWindow()); | |
| 272 | |
| 273 window_label_->GetNativeWindow()->SetBounds(label_bounds); | |
| 274 } | |
| 275 | |
| 276 void WindowSelectorItem::CreateWindowLabel(const base::string16& title) { | |
| 277 window_label_.reset(new views::Widget); | |
| 278 views::Widget::InitParams params; | |
| 279 params.type = views::Widget::InitParams::TYPE_POPUP; | |
| 280 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | |
| 281 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | |
| 282 params.parent = | |
| 283 Shell::GetContainer(root_window_, kShellWindowId_OverlayContainer); | |
| 284 params.visible_on_all_workspaces = true; | |
| 285 window_label_->set_focus_on_creation(false); | |
| 286 window_label_->Init(params); | |
| 287 window_label_button_view_ = new OverviewLabelButton(this, title); | |
| 288 window_label_button_view_->SetBorder( | |
| 289 views::Border::CreateEmptyBorder(0, 0, 0, 0)); | |
|
msw
2015/02/09 23:45:27
nit: I think you can use views::Border::NullBorder
| |
| 290 window_label_button_view_->SetTextColor(views::LabelButton::STATE_NORMAL, | |
| 291 kLabelColor); | |
| 292 window_label_button_view_->SetTextColor(views::LabelButton::STATE_HOVERED, | |
| 293 kLabelColor); | |
| 294 window_label_button_view_->SetTextColor(views::LabelButton::STATE_PRESSED, | |
| 295 kLabelColor); | |
| 296 window_label_button_view_->set_animate_on_state_change(false); | |
| 297 window_label_button_view_->SetHorizontalAlignment(gfx::ALIGN_CENTER); | |
| 298 window_label_button_view_->SetTextShadows(gfx::ShadowValues( | |
| 299 1, gfx::ShadowValue(gfx::Point(0, kVerticalShadowOffset), kShadowBlur, | |
| 300 kLabelShadow))); | |
| 301 ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance(); | |
| 302 window_label_button_view_->SetFontList( | |
| 303 bundle.GetFontList(ui::ResourceBundle::BoldFont)); | |
| 304 window_label_->SetContentsView(window_label_button_view_); | |
| 305 } | |
| 306 | |
| 219 void WindowSelectorItem::UpdateCloseButtonLayout( | 307 void WindowSelectorItem::UpdateCloseButtonLayout( |
| 220 OverviewAnimationType animation_type) { | 308 OverviewAnimationType animation_type) { |
| 221 if (!close_button_->visible()) { | 309 if (!close_button_->visible()) { |
| 222 close_button_->SetVisible(true); | 310 close_button_->SetVisible(true); |
| 223 ScopedOverviewAnimationSettings::SetupFadeInAfterLayout( | 311 ScopedOverviewAnimationSettings::SetupFadeInAfterLayout( |
| 224 close_button_widget_.GetNativeWindow()); | 312 close_button_widget_.GetNativeWindow()); |
| 225 } | 313 } |
| 226 ScopedOverviewAnimationSettings animation_settings(animation_type, | 314 ScopedOverviewAnimationSettings animation_settings(animation_type, |
| 227 close_button_widget_.GetNativeWindow()); | 315 close_button_widget_.GetNativeWindow()); |
| 228 | 316 |
| 229 gfx::Rect transformed_window_bounds = ScreenUtil::ConvertRectFromScreen( | 317 gfx::Rect transformed_window_bounds = ScreenUtil::ConvertRectFromScreen( |
| 230 close_button_widget_.GetNativeWindow()->GetRootWindow(), | 318 close_button_widget_.GetNativeWindow()->GetRootWindow(), |
| 231 GetTransformedBounds(GetWindow())); | 319 GetTransformedBounds(GetWindow())); |
| 232 | 320 |
| 233 gfx::Transform close_button_transform; | 321 gfx::Transform close_button_transform; |
| 234 close_button_transform.Translate(transformed_window_bounds.right(), | 322 close_button_transform.Translate(transformed_window_bounds.right(), |
| 235 transformed_window_bounds.y()); | 323 transformed_window_bounds.y()); |
| 236 close_button_widget_.GetNativeWindow()->SetTransform( | 324 close_button_widget_.GetNativeWindow()->SetTransform( |
| 237 close_button_transform); | 325 close_button_transform); |
| 238 } | 326 } |
| 239 | 327 |
| 240 void WindowSelectorItem::UpdateCloseButtonAccessibilityName() { | 328 void WindowSelectorItem::UpdateCloseButtonAccessibilityName() { |
| 241 close_button_->SetAccessibleName(l10n_util::GetStringFUTF16( | 329 close_button_->SetAccessibleName(l10n_util::GetStringFUTF16( |
| 242 IDS_ASH_OVERVIEW_CLOSE_ITEM_BUTTON_ACCESSIBLE_NAME, | 330 IDS_ASH_OVERVIEW_CLOSE_ITEM_BUTTON_ACCESSIBLE_NAME, |
| 243 GetWindow()->title())); | 331 GetWindow()->title())); |
| 244 } | 332 } |
| 245 | 333 |
| 246 } // namespace ash | 334 } // namespace ash |
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