| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "gm.h" | 9 #include "gm.h" |
| 10 #if SK_SUPPORT_GPU | 10 #if SK_SUPPORT_GPU |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 | 29 |
| 30 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(DCShader); | 30 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(DCShader); |
| 31 | 31 |
| 32 void flatten(SkWriteBuffer& buf) const SK_OVERRIDE { | 32 void flatten(SkWriteBuffer& buf) const SK_OVERRIDE { |
| 33 buf.writeMatrix(fDeviceMatrix); | 33 buf.writeMatrix(fDeviceMatrix); |
| 34 } | 34 } |
| 35 | 35 |
| 36 bool asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& v
iewM, | 36 bool asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& v
iewM, |
| 37 const SkMatrix* localMatrix, GrColor* color, | 37 const SkMatrix* localMatrix, GrColor* color, |
| 38 GrFragmentProcessor** fp) const SK_OVERRIDE; | 38 GrFragmentProcessor** fp) const SK_OVERRIDE; |
| 39 |
| 40 #ifndef SK_IGNORE_TO_STRING |
| 41 void toString(SkString* str) const SK_OVERRIDE { |
| 42 str->appendf("DCShader: ()"); |
| 43 } |
| 44 #endif |
| 45 |
| 39 private: | 46 private: |
| 40 const SkMatrix fDeviceMatrix; | 47 const SkMatrix fDeviceMatrix; |
| 41 }; | 48 }; |
| 42 | 49 |
| 43 SkFlattenable* DCShader::CreateProc(SkReadBuffer& buf) { | 50 SkFlattenable* DCShader::CreateProc(SkReadBuffer& buf) { |
| 44 SkMatrix matrix; | 51 SkMatrix matrix; |
| 45 buf.readMatrix(&matrix); | 52 buf.readMatrix(&matrix); |
| 46 return SkNEW_ARGS(DCShader, (matrix)); | 53 return SkNEW_ARGS(DCShader, (matrix)); |
| 47 } | 54 } |
| 48 | 55 |
| (...skipping 252 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 301 }; | 308 }; |
| 302 | 309 |
| 303 SkTArray<Prim*> fPrims; | 310 SkTArray<Prim*> fPrims; |
| 304 | 311 |
| 305 typedef GM INHERITED; | 312 typedef GM INHERITED; |
| 306 }; | 313 }; |
| 307 | 314 |
| 308 DEF_GM( return SkNEW(DCShaderGM); ) | 315 DEF_GM( return SkNEW(DCShaderGM); ) |
| 309 } | 316 } |
| 310 #endif | 317 #endif |
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