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| 1 /* | 1 /* |
| 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> | 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> |
| 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| 5 * Copyright (C) 2009 Google, Inc. All rights reserved. | 5 * Copyright (C) 2009 Google, Inc. All rights reserved. |
| 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
| 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 27 | 27 |
| 28 #include "core/frame/FrameHost.h" | 28 #include "core/frame/FrameHost.h" |
| 29 #include "core/rendering/PaintInfo.h" | 29 #include "core/rendering/PaintInfo.h" |
| 30 #include "core/rendering/RenderLayer.h" | 30 #include "core/rendering/RenderLayer.h" |
| 31 #include "core/rendering/svg/RenderSVGResourceFilter.h" | 31 #include "core/rendering/svg/RenderSVGResourceFilter.h" |
| 32 #include "core/rendering/svg/RenderSVGResourceMasker.h" | 32 #include "core/rendering/svg/RenderSVGResourceMasker.h" |
| 33 #include "core/rendering/svg/SVGRenderSupport.h" | 33 #include "core/rendering/svg/SVGRenderSupport.h" |
| 34 #include "core/rendering/svg/SVGResources.h" | 34 #include "core/rendering/svg/SVGResources.h" |
| 35 #include "core/rendering/svg/SVGResourcesCache.h" | 35 #include "core/rendering/svg/SVGResourcesCache.h" |
| 36 #include "platform/FloatConversion.h" | 36 #include "platform/FloatConversion.h" |
| 37 #include "platform/graphics/paint/DrawingRecorder.h" | |
| 37 | 38 |
| 38 namespace blink { | 39 namespace blink { |
| 39 | 40 |
| 40 SVGRenderingContext::~SVGRenderingContext() | 41 SVGRenderingContext::~SVGRenderingContext() |
| 41 { | 42 { |
| 42 if (m_filter) { | 43 if (m_filter) { |
| 43 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)); | 44 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)); |
| 44 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)->filt er() == m_filter); | 45 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)->filt er() == m_filter); |
| 45 m_filter->finishEffect(m_object, m_paintInfo.context); | 46 |
| 47 DrawingRecorder recorder(m_originalPaintInfo->context, m_object->display ItemClient(), DisplayItem::SVGFilter, LayoutRect::infiniteRect()); | |
| 48 m_filter->finishEffect(m_object, m_originalPaintInfo->context); | |
| 49 | |
| 50 // Reset the paint info after the filter effect has been completed. | |
| 51 m_paintInfo.context = m_originalPaintInfo->context; | |
| 52 m_paintInfo.rect = m_originalPaintInfo->rect; | |
|
fs
2015/01/26 09:47:11
m_paintInfo.rect is "dead" at this point (not used
pdr.
2015/01/28 01:04:39
Yeah, I thought it would be clean to fully clean u
| |
| 46 } | 53 } |
| 47 | 54 |
| 48 if (m_masker) { | 55 if (m_masker) { |
| 49 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)); | 56 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)); |
| 50 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)->mask er() == m_masker); | 57 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)->mask er() == m_masker); |
| 51 m_masker->finishEffect(m_object, m_paintInfo.context); | 58 m_masker->finishEffect(m_object, m_paintInfo.context); |
| 52 } | 59 } |
| 53 | 60 |
| 54 if (m_clipper) { | 61 if (m_clipper) { |
| 55 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)); | 62 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)); |
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| 142 } | 149 } |
| 143 return true; | 150 return true; |
| 144 } | 151 } |
| 145 | 152 |
| 146 bool SVGRenderingContext::applyFilterIfNecessary(SVGResources* resources) | 153 bool SVGRenderingContext::applyFilterIfNecessary(SVGResources* resources) |
| 147 { | 154 { |
| 148 if (!resources) { | 155 if (!resources) { |
| 149 if (m_object->style()->svgStyle().hasFilter()) | 156 if (m_object->style()->svgStyle().hasFilter()) |
| 150 return false; | 157 return false; |
| 151 } else if (RenderSVGResourceFilter* filter = resources->filter()) { | 158 } else if (RenderSVGResourceFilter* filter = resources->filter()) { |
| 152 if (!filter->prepareEffect(m_object, m_paintInfo.context)) | 159 GraphicsContext* filterContext = filter->prepareEffect(m_object, m_paint Info.context); |
| 160 if (!filterContext) | |
| 153 return false; | 161 return false; |
| 154 m_filter = filter; | 162 m_filter = filter; |
| 155 | 163 |
| 164 // Because the filter needs to cache its contents we replace the context | |
| 165 // during filtering with the filter's context. | |
| 166 m_paintInfo.context = filterContext; | |
| 167 | |
| 156 // Because we cache the filter contents and do not invalidate on paint | 168 // Because we cache the filter contents and do not invalidate on paint |
| 157 // invalidation rect changes, we need to paint the entire filter region | 169 // invalidation rect changes, we need to paint the entire filter region |
| 158 // so elements outside the initial paint (due to scrolling, etc) paint. | 170 // so elements outside the initial paint (due to scrolling, etc) paint. |
| 159 m_paintInfo.rect = LayoutRect::infiniteIntRect(); | 171 m_paintInfo.rect = LayoutRect::infiniteIntRect(); |
| 160 } | 172 } |
| 161 return true; | 173 return true; |
| 162 } | 174 } |
| 163 | 175 |
| 164 bool SVGRenderingContext::isIsolationInstalled() const | 176 bool SVGRenderingContext::isIsolationInstalled() const |
| 165 { | 177 { |
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| 236 { | 248 { |
| 237 ASSERT(context); | 249 ASSERT(context); |
| 238 ASSERT(item); | 250 ASSERT(item); |
| 239 ASSERT(!item->needsLayout()); | 251 ASSERT(!item->needsLayout()); |
| 240 | 252 |
| 241 PaintInfo info(context, LayoutRect::infiniteIntRect(), PaintPhaseForeground, PaintBehaviorNormal); | 253 PaintInfo info(context, LayoutRect::infiniteIntRect(), PaintPhaseForeground, PaintBehaviorNormal); |
| 242 item->paint(info, IntPoint()); | 254 item->paint(info, IntPoint()); |
| 243 } | 255 } |
| 244 | 256 |
| 245 } // namespace blink | 257 } // namespace blink |
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