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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/desktop_background/desktop_background_view.h" | 5 #include "ash/desktop_background/desktop_background_view.h" |
| 6 | 6 |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "ash/ash_export.h" | 9 #include "ash/ash_export.h" |
| 10 #include "ash/desktop_background/desktop_background_controller.h" | 10 #include "ash/desktop_background/desktop_background_controller.h" |
| 11 #include "ash/desktop_background/desktop_background_widget_controller.h" | 11 #include "ash/desktop_background/desktop_background_widget_controller.h" |
| 12 #include "ash/desktop_background/user_wallpaper_delegate.h" | 12 #include "ash/desktop_background/user_wallpaper_delegate.h" |
| 13 #include "ash/display/display_manager.h" | 13 #include "ash/display/display_manager.h" |
| 14 #include "ash/root_window_controller.h" | 14 #include "ash/root_window_controller.h" |
| 15 #include "ash/session/session_state_delegate.h" | 15 #include "ash/session/session_state_delegate.h" |
| 16 #include "ash/shell.h" | 16 #include "ash/shell.h" |
| 17 #include "ash/shell_window_ids.h" | 17 #include "ash/shell_window_ids.h" |
| 18 #include "ash/wm/overview/window_selector_controller.h" | 18 #include "ash/wm/overview/window_selector_controller.h" |
| 19 #include "ash/wm/window_animations.h" | 19 #include "ash/wm/window_animations.h" |
| 20 #include "base/message_loop/message_loop.h" | 20 #include "base/message_loop/message_loop.h" |
| 21 #include "base/strings/utf_string_conversions.h" | 21 #include "base/strings/utf_string_conversions.h" |
| 22 #include "ui/aura/window_event_dispatcher.h" | 22 #include "ui/aura/window_event_dispatcher.h" |
| 23 #include "ui/compositor/layer.h" | 23 #include "ui/compositor/layer.h" |
| 24 #include "ui/gfx/canvas.h" | 24 #include "ui/gfx/canvas.h" |
| 25 #include "ui/gfx/geometry/safe_integer_conversions.h" |
| 25 #include "ui/gfx/geometry/size_conversions.h" | 26 #include "ui/gfx/geometry/size_conversions.h" |
| 26 #include "ui/gfx/image/image.h" | 27 #include "ui/gfx/image/image.h" |
| 27 #include "ui/gfx/transform.h" | 28 #include "ui/gfx/transform.h" |
| 28 #include "ui/views/widget/widget.h" | 29 #include "ui/views/widget/widget.h" |
| 29 | 30 |
| 30 using wallpaper::WallpaperLayout; | 31 using wallpaper::WallpaperLayout; |
| 31 using wallpaper::WALLPAPER_LAYOUT_CENTER; | 32 using wallpaper::WALLPAPER_LAYOUT_CENTER; |
| 32 using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED; | 33 using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED; |
| 33 using wallpaper::WALLPAPER_LAYOUT_STRETCH; | 34 using wallpaper::WALLPAPER_LAYOUT_STRETCH; |
| 34 using wallpaper::WALLPAPER_LAYOUT_TILE; | 35 using wallpaper::WALLPAPER_LAYOUT_TILE; |
| 35 | 36 |
| 36 namespace ash { | 37 namespace ash { |
| 37 namespace { | 38 namespace { |
| 38 | 39 |
| 39 // For our scaling ratios we need to round positive numbers. | |
| 40 int RoundPositive(double x) { | |
| 41 return static_cast<int>(floor(x + 0.5)); | |
| 42 } | |
| 43 | |
| 44 // A view that controls the child view's layer so that the layer | 40 // A view that controls the child view's layer so that the layer |
| 45 // always has the same size as the display's original, un-scaled size | 41 // always has the same size as the display's original, un-scaled size |
| 46 // in DIP. The layer then transformed to fit to the virtual screen | 42 // in DIP. The layer then transformed to fit to the virtual screen |
| 47 // size when laid-out. | 43 // size when laid-out. |
| 48 // This is to avoid scaling the image at painting time, then scaling | 44 // This is to avoid scaling the image at painting time, then scaling |
| 49 // it back to the screen size in the compositor. | 45 // it back to the screen size in the compositor. |
| 50 class LayerControlView : public views::View { | 46 class LayerControlView : public views::View { |
| 51 public: | 47 public: |
| 52 explicit LayerControlView(views::View* view) { | 48 explicit LayerControlView(views::View* view) { |
| 53 AddChildView(view); | 49 AddChildView(view); |
| 54 view->SetPaintToLayer(true); | 50 view->SetPaintToLayer(true); |
| 55 } | 51 } |
| 56 | 52 |
| 57 // Overrides views::View. | 53 // Overrides views::View. |
| 58 void Layout() override { | 54 void Layout() override { |
| 59 gfx::Display display = Shell::GetScreen()->GetDisplayNearestWindow( | 55 gfx::Display display = Shell::GetScreen()->GetDisplayNearestWindow( |
| 60 GetWidget()->GetNativeView()); | 56 GetWidget()->GetNativeView()); |
| 61 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); | 57 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); |
| 62 DisplayInfo info = display_manager->GetDisplayInfo(display.id()); | 58 DisplayInfo info = display_manager->GetDisplayInfo(display.id()); |
| 63 float ui_scale = info.GetEffectiveUIScale(); | 59 float ui_scale = info.GetEffectiveUIScale(); |
| 64 gfx::SizeF pixel_size = display.size(); | 60 gfx::SizeF pixel_size = display.size(); |
| 65 pixel_size.Scale(1.0f / ui_scale); | 61 pixel_size.Scale(1.0f / ui_scale); |
| 66 gfx::Size rounded_size = gfx::ToCeiledSize(pixel_size); | 62 gfx::Size rounded_size = gfx::ToFlooredSize(pixel_size); |
| 67 DCHECK_EQ(1, child_count()); | 63 DCHECK_EQ(1, child_count()); |
| 68 views::View* child = child_at(0); | 64 views::View* child = child_at(0); |
| 69 child->SetBounds(0, 0, rounded_size.width(), rounded_size.height()); | 65 child->SetBounds(0, 0, rounded_size.width(), rounded_size.height()); |
| 70 gfx::Transform transform; | 66 gfx::Transform transform; |
| 71 transform.Scale(ui_scale, ui_scale); | 67 transform.Scale(ui_scale, ui_scale); |
| 72 child->SetTransform(transform); | 68 child->SetTransform(transform); |
| 73 } | 69 } |
| 74 | 70 |
| 75 private: | 71 private: |
| 76 DISALLOW_COPY_AND_ASSIGN(LayerControlView); | 72 DISALLOW_COPY_AND_ASSIGN(LayerControlView); |
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| 162 // The dimension with the smallest ratio must be cropped, the other one | 158 // The dimension with the smallest ratio must be cropped, the other one |
| 163 // is preserved. Both are set in gfx::Size cropped_size. | 159 // is preserved. Both are set in gfx::Size cropped_size. |
| 164 double horizontal_ratio = static_cast<double>(width()) / | 160 double horizontal_ratio = static_cast<double>(width()) / |
| 165 static_cast<double>(wallpaper.width()); | 161 static_cast<double>(wallpaper.width()); |
| 166 double vertical_ratio = static_cast<double>(height()) / | 162 double vertical_ratio = static_cast<double>(height()) / |
| 167 static_cast<double>(wallpaper.height()); | 163 static_cast<double>(wallpaper.height()); |
| 168 | 164 |
| 169 gfx::Size cropped_size; | 165 gfx::Size cropped_size; |
| 170 if (vertical_ratio > horizontal_ratio) { | 166 if (vertical_ratio > horizontal_ratio) { |
| 171 cropped_size = gfx::Size( | 167 cropped_size = gfx::Size( |
| 172 RoundPositive(static_cast<double>(width()) / vertical_ratio), | 168 gfx::ToFlooredInt(static_cast<double>(width()) / vertical_ratio), |
| 173 wallpaper.height()); | 169 wallpaper.height()); |
| 174 } else { | 170 } else { |
| 175 cropped_size = gfx::Size(wallpaper.width(), | 171 cropped_size = gfx::Size( |
| 176 RoundPositive(static_cast<double>(height()) / horizontal_ratio)); | 172 wallpaper.width(), |
| 173 gfx::ToFlooredInt(static_cast<double>(height()) / horizontal_ratio)); |
| 177 } | 174 } |
| 178 | 175 |
| 179 gfx::Rect wallpaper_cropped_rect( | 176 gfx::Rect wallpaper_cropped_rect( |
| 180 0, 0, wallpaper.width(), wallpaper.height()); | 177 0, 0, wallpaper.width(), wallpaper.height()); |
| 181 wallpaper_cropped_rect.ClampToCenteredSize(cropped_size); | 178 wallpaper_cropped_rect.ClampToCenteredSize(cropped_size); |
| 182 canvas->DrawImageInt(wallpaper, | 179 canvas->DrawImageInt(wallpaper, |
| 183 wallpaper_cropped_rect.x(), wallpaper_cropped_rect.y(), | 180 wallpaper_cropped_rect.x(), wallpaper_cropped_rect.y(), |
| 184 wallpaper_cropped_rect.width(), wallpaper_cropped_rect.height(), | 181 wallpaper_cropped_rect.width(), wallpaper_cropped_rect.height(), |
| 185 0, 0, width(), height(), | 182 0, 0, width(), height(), |
| 186 true); | 183 true); |
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| 260 // Disable animation if transition to login screen from an empty background. | 257 // Disable animation if transition to login screen from an empty background. |
| 261 wm::SetWindowVisibilityAnimationTransition( | 258 wm::SetWindowVisibilityAnimationTransition( |
| 262 desktop_widget->GetNativeView(), wm::ANIMATE_NONE); | 259 desktop_widget->GetNativeView(), wm::ANIMATE_NONE); |
| 263 } | 260 } |
| 264 | 261 |
| 265 desktop_widget->SetBounds(params.parent->bounds()); | 262 desktop_widget->SetBounds(params.parent->bounds()); |
| 266 return desktop_widget; | 263 return desktop_widget; |
| 267 } | 264 } |
| 268 | 265 |
| 269 } // namespace ash | 266 } // namespace ash |
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