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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/desktop_background/desktop_background_view.h" | 5 #include "ash/desktop_background/desktop_background_view.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "ash/ash_export.h" | 9 #include "ash/ash_export.h" |
10 #include "ash/desktop_background/desktop_background_controller.h" | 10 #include "ash/desktop_background/desktop_background_controller.h" |
11 #include "ash/desktop_background/desktop_background_widget_controller.h" | 11 #include "ash/desktop_background/desktop_background_widget_controller.h" |
12 #include "ash/desktop_background/user_wallpaper_delegate.h" | 12 #include "ash/desktop_background/user_wallpaper_delegate.h" |
13 #include "ash/display/display_manager.h" | 13 #include "ash/display/display_manager.h" |
14 #include "ash/root_window_controller.h" | 14 #include "ash/root_window_controller.h" |
15 #include "ash/session/session_state_delegate.h" | 15 #include "ash/session/session_state_delegate.h" |
16 #include "ash/shell.h" | 16 #include "ash/shell.h" |
17 #include "ash/shell_window_ids.h" | 17 #include "ash/shell_window_ids.h" |
18 #include "ash/wm/overview/window_selector_controller.h" | 18 #include "ash/wm/overview/window_selector_controller.h" |
19 #include "ash/wm/window_animations.h" | 19 #include "ash/wm/window_animations.h" |
20 #include "base/message_loop/message_loop.h" | 20 #include "base/message_loop/message_loop.h" |
21 #include "base/strings/utf_string_conversions.h" | 21 #include "base/strings/utf_string_conversions.h" |
22 #include "ui/aura/window_event_dispatcher.h" | 22 #include "ui/aura/window_event_dispatcher.h" |
23 #include "ui/compositor/layer.h" | 23 #include "ui/compositor/layer.h" |
24 #include "ui/gfx/canvas.h" | 24 #include "ui/gfx/canvas.h" |
| 25 #include "ui/gfx/geometry/safe_integer_conversions.h" |
25 #include "ui/gfx/geometry/size_conversions.h" | 26 #include "ui/gfx/geometry/size_conversions.h" |
26 #include "ui/gfx/image/image.h" | 27 #include "ui/gfx/image/image.h" |
27 #include "ui/gfx/transform.h" | 28 #include "ui/gfx/transform.h" |
28 #include "ui/views/widget/widget.h" | 29 #include "ui/views/widget/widget.h" |
29 | 30 |
30 using wallpaper::WallpaperLayout; | 31 using wallpaper::WallpaperLayout; |
31 using wallpaper::WALLPAPER_LAYOUT_CENTER; | 32 using wallpaper::WALLPAPER_LAYOUT_CENTER; |
32 using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED; | 33 using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED; |
33 using wallpaper::WALLPAPER_LAYOUT_STRETCH; | 34 using wallpaper::WALLPAPER_LAYOUT_STRETCH; |
34 using wallpaper::WALLPAPER_LAYOUT_TILE; | 35 using wallpaper::WALLPAPER_LAYOUT_TILE; |
35 | 36 |
36 namespace ash { | 37 namespace ash { |
37 namespace { | 38 namespace { |
38 | 39 |
39 // For our scaling ratios we need to round positive numbers. | |
40 int RoundPositive(double x) { | |
41 return static_cast<int>(floor(x + 0.5)); | |
42 } | |
43 | |
44 // A view that controls the child view's layer so that the layer | 40 // A view that controls the child view's layer so that the layer |
45 // always has the same size as the display's original, un-scaled size | 41 // always has the same size as the display's original, un-scaled size |
46 // in DIP. The layer then transformed to fit to the virtual screen | 42 // in DIP. The layer then transformed to fit to the virtual screen |
47 // size when laid-out. | 43 // size when laid-out. |
48 // This is to avoid scaling the image at painting time, then scaling | 44 // This is to avoid scaling the image at painting time, then scaling |
49 // it back to the screen size in the compositor. | 45 // it back to the screen size in the compositor. |
50 class LayerControlView : public views::View { | 46 class LayerControlView : public views::View { |
51 public: | 47 public: |
52 explicit LayerControlView(views::View* view) { | 48 explicit LayerControlView(views::View* view) { |
53 AddChildView(view); | 49 AddChildView(view); |
54 view->SetPaintToLayer(true); | 50 view->SetPaintToLayer(true); |
55 } | 51 } |
56 | 52 |
57 // Overrides views::View. | 53 // Overrides views::View. |
58 void Layout() override { | 54 void Layout() override { |
59 gfx::Display display = Shell::GetScreen()->GetDisplayNearestWindow( | 55 gfx::Display display = Shell::GetScreen()->GetDisplayNearestWindow( |
60 GetWidget()->GetNativeView()); | 56 GetWidget()->GetNativeView()); |
61 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); | 57 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); |
62 DisplayInfo info = display_manager->GetDisplayInfo(display.id()); | 58 DisplayInfo info = display_manager->GetDisplayInfo(display.id()); |
63 float ui_scale = info.GetEffectiveUIScale(); | 59 float ui_scale = info.GetEffectiveUIScale(); |
64 gfx::SizeF pixel_size = display.size(); | 60 gfx::SizeF pixel_size = display.size(); |
65 pixel_size.Scale(1.0f / ui_scale); | 61 pixel_size.Scale(1.0f / ui_scale); |
66 gfx::Size rounded_size = gfx::ToCeiledSize(pixel_size); | 62 gfx::Size rounded_size = gfx::ToFlooredSize(pixel_size); |
67 DCHECK_EQ(1, child_count()); | 63 DCHECK_EQ(1, child_count()); |
68 views::View* child = child_at(0); | 64 views::View* child = child_at(0); |
69 child->SetBounds(0, 0, rounded_size.width(), rounded_size.height()); | 65 child->SetBounds(0, 0, rounded_size.width(), rounded_size.height()); |
70 gfx::Transform transform; | 66 gfx::Transform transform; |
71 transform.Scale(ui_scale, ui_scale); | 67 transform.Scale(ui_scale, ui_scale); |
72 child->SetTransform(transform); | 68 child->SetTransform(transform); |
73 } | 69 } |
74 | 70 |
75 private: | 71 private: |
76 DISALLOW_COPY_AND_ASSIGN(LayerControlView); | 72 DISALLOW_COPY_AND_ASSIGN(LayerControlView); |
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162 // The dimension with the smallest ratio must be cropped, the other one | 158 // The dimension with the smallest ratio must be cropped, the other one |
163 // is preserved. Both are set in gfx::Size cropped_size. | 159 // is preserved. Both are set in gfx::Size cropped_size. |
164 double horizontal_ratio = static_cast<double>(width()) / | 160 double horizontal_ratio = static_cast<double>(width()) / |
165 static_cast<double>(wallpaper.width()); | 161 static_cast<double>(wallpaper.width()); |
166 double vertical_ratio = static_cast<double>(height()) / | 162 double vertical_ratio = static_cast<double>(height()) / |
167 static_cast<double>(wallpaper.height()); | 163 static_cast<double>(wallpaper.height()); |
168 | 164 |
169 gfx::Size cropped_size; | 165 gfx::Size cropped_size; |
170 if (vertical_ratio > horizontal_ratio) { | 166 if (vertical_ratio > horizontal_ratio) { |
171 cropped_size = gfx::Size( | 167 cropped_size = gfx::Size( |
172 RoundPositive(static_cast<double>(width()) / vertical_ratio), | 168 gfx::ToFlooredInt(static_cast<double>(width()) / vertical_ratio), |
173 wallpaper.height()); | 169 wallpaper.height()); |
174 } else { | 170 } else { |
175 cropped_size = gfx::Size(wallpaper.width(), | 171 cropped_size = gfx::Size( |
176 RoundPositive(static_cast<double>(height()) / horizontal_ratio)); | 172 wallpaper.width(), |
| 173 gfx::ToFlooredInt(static_cast<double>(height()) / horizontal_ratio)); |
177 } | 174 } |
178 | 175 |
179 gfx::Rect wallpaper_cropped_rect( | 176 gfx::Rect wallpaper_cropped_rect( |
180 0, 0, wallpaper.width(), wallpaper.height()); | 177 0, 0, wallpaper.width(), wallpaper.height()); |
181 wallpaper_cropped_rect.ClampToCenteredSize(cropped_size); | 178 wallpaper_cropped_rect.ClampToCenteredSize(cropped_size); |
182 canvas->DrawImageInt(wallpaper, | 179 canvas->DrawImageInt(wallpaper, |
183 wallpaper_cropped_rect.x(), wallpaper_cropped_rect.y(), | 180 wallpaper_cropped_rect.x(), wallpaper_cropped_rect.y(), |
184 wallpaper_cropped_rect.width(), wallpaper_cropped_rect.height(), | 181 wallpaper_cropped_rect.width(), wallpaper_cropped_rect.height(), |
185 0, 0, width(), height(), | 182 0, 0, width(), height(), |
186 true); | 183 true); |
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260 // Disable animation if transition to login screen from an empty background. | 257 // Disable animation if transition to login screen from an empty background. |
261 wm::SetWindowVisibilityAnimationTransition( | 258 wm::SetWindowVisibilityAnimationTransition( |
262 desktop_widget->GetNativeView(), wm::ANIMATE_NONE); | 259 desktop_widget->GetNativeView(), wm::ANIMATE_NONE); |
263 } | 260 } |
264 | 261 |
265 desktop_widget->SetBounds(params.parent->bounds()); | 262 desktop_widget->SetBounds(params.parent->bounds()); |
266 return desktop_widget; | 263 return desktop_widget; |
267 } | 264 } |
268 | 265 |
269 } // namespace ash | 266 } // namespace ash |
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