| Index: ui/gl/gl_bindings_autogen_gl.h
|
| diff --git a/ui/gl/gl_bindings_autogen_gl.h b/ui/gl/gl_bindings_autogen_gl.h
|
| index eb66b4a4534bbf735370e49eb478bc8d5e3f28a4..b38ba3f8838110534b9b30737e07ff8d21c7d6a3 100644
|
| --- a/ui/gl/gl_bindings_autogen_gl.h
|
| +++ b/ui/gl/gl_bindings_autogen_gl.h
|
| @@ -894,27 +894,18 @@ struct ExtensionsGL {
|
| bool b_GL_ANGLE_translated_shader_source;
|
| bool b_GL_APPLE_fence;
|
| bool b_GL_APPLE_vertex_array_object;
|
| - bool b_GL_ARB_ES2_compatibility;
|
| - bool b_GL_ARB_blend_func_extended;
|
| - bool b_GL_ARB_copy_buffer;
|
| bool b_GL_ARB_draw_buffers;
|
| bool b_GL_ARB_draw_instanced;
|
| - bool b_GL_ARB_framebuffer_object;
|
| bool b_GL_ARB_get_program_binary;
|
| bool b_GL_ARB_instanced_arrays;
|
| - bool b_GL_ARB_internalformat_query;
|
| - bool b_GL_ARB_invalidate_subdata;
|
| bool b_GL_ARB_map_buffer_range;
|
| bool b_GL_ARB_occlusion_query;
|
| bool b_GL_ARB_robustness;
|
| - bool b_GL_ARB_sampler_objects;
|
| bool b_GL_ARB_sync;
|
| bool b_GL_ARB_texture_storage;
|
| bool b_GL_ARB_timer_query;
|
| - bool b_GL_ARB_transform_feedback2;
|
| - bool b_GL_ARB_uniform_buffer_object;
|
| bool b_GL_ARB_vertex_array_object;
|
| - bool b_GL_ARB_vertex_buffer_object;
|
| + bool b_GL_CHROMIUM_gles_depth_binding_hack;
|
| bool b_GL_EXT_debug_marker;
|
| bool b_GL_EXT_direct_state_access;
|
| bool b_GL_EXT_discard_framebuffer;
|
| @@ -925,6 +916,7 @@ struct ExtensionsGL {
|
| bool b_GL_EXT_framebuffer_object;
|
| bool b_GL_EXT_map_buffer_range;
|
| bool b_GL_EXT_multisampled_render_to_texture;
|
| + bool b_GL_EXT_occlusion_query_boolean;
|
| bool b_GL_EXT_robustness;
|
| bool b_GL_EXT_texture_storage;
|
| bool b_GL_EXT_timer_query;
|
|
|