Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| 11 #include <string> | 11 #include <string> |
| 12 | 12 |
| 13 #include "base/debug/trace_event.h" | 13 #include "base/debug/trace_event.h" |
| 14 #include "ui/gl/gl_bindings.h" | 14 #include "ui/gl/gl_bindings.h" |
| 15 #include "ui/gl/gl_context.h" | 15 #include "ui/gl/gl_context.h" |
| 16 #include "ui/gl/gl_enums.h" | 16 #include "ui/gl/gl_enums.h" |
| 17 #include "ui/gl/gl_gl_api_implementation.h" | 17 #include "ui/gl/gl_gl_api_implementation.h" |
| 18 #include "ui/gl/gl_implementation.h" | 18 #include "ui/gl/gl_implementation.h" |
| 19 #include "ui/gl/gl_version_info.h" | 19 #include "ui/gl/gl_version_info.h" |
| 20 | 20 |
| 21 namespace gfx { | 21 namespace gfx { |
| 22 | 22 |
| 23 static bool g_debugBindingsInitialized; | 23 static bool g_debugBindingsInitialized; |
| 24 DriverGL g_driver_gl; | 24 DriverGL g_driver_gl; |
| 25 | 25 |
| 26 void glBeginQueryNotBound(GLenum target, GLuint id) { | |
| 27 NOTREACHED(); | |
| 28 } | |
| 26 void glBeginQueryARBNotBound(GLenum target, GLuint id) { | 29 void glBeginQueryARBNotBound(GLenum target, GLuint id) { |
| 27 NOTREACHED(); | 30 NOTREACHED(); |
| 28 } | 31 } |
| 29 void glBindFramebufferEXTNotBound(GLenum target, GLuint framebuffer) { | 32 void glBeginTransformFeedbackNotBound(GLenum primitiveMode) { |
| 30 NOTREACHED(); | 33 NOTREACHED(); |
| 31 } | 34 } |
| 32 void glBindRenderbufferEXTNotBound(GLenum target, GLuint renderbuffer) { | 35 void glBindBufferBaseNotBound(GLenum target, GLuint index, GLuint buffer) { |
| 36 NOTREACHED(); | |
| 37 } | |
| 38 void glBindBufferRangeNotBound(GLenum target, | |
| 39 GLuint index, | |
| 40 GLuint buffer, | |
| 41 GLintptr offset, | |
| 42 GLsizeiptr size) { | |
| 43 NOTREACHED(); | |
| 44 } | |
| 45 void glBindFragDataLocationNotBound(GLuint program, | |
| 46 GLuint colorNumber, | |
| 47 const char* name) { | |
| 48 NOTREACHED(); | |
| 49 } | |
| 50 void glBindFragDataLocationIndexedNotBound(GLuint program, | |
| 51 GLuint colorNumber, | |
| 52 GLuint index, | |
| 53 const char* name) { | |
| 54 NOTREACHED(); | |
| 55 } | |
| 56 void glBindSamplerNotBound(GLuint unit, GLuint sampler) { | |
| 57 NOTREACHED(); | |
| 58 } | |
| 59 void glBindTransformFeedbackNotBound(GLenum target, GLuint id) { | |
| 33 NOTREACHED(); | 60 NOTREACHED(); |
| 34 } | 61 } |
| 35 void glBindVertexArrayOESNotBound(GLuint array) { | 62 void glBindVertexArrayOESNotBound(GLuint array) { |
| 36 NOTREACHED(); | 63 NOTREACHED(); |
| 37 } | 64 } |
| 38 void glBlendBarrierKHRNotBound(void) { | 65 void glBlendBarrierKHRNotBound(void) { |
| 39 NOTREACHED(); | 66 NOTREACHED(); |
| 40 } | 67 } |
| 68 void glBlitFramebufferNotBound(GLint srcX0, | |
| 69 GLint srcY0, | |
| 70 GLint srcX1, | |
| 71 GLint srcY1, | |
| 72 GLint dstX0, | |
| 73 GLint dstY0, | |
| 74 GLint dstX1, | |
| 75 GLint dstY1, | |
| 76 GLbitfield mask, | |
| 77 GLenum filter) { | |
| 78 NOTREACHED(); | |
| 79 } | |
| 41 void glBlitFramebufferANGLENotBound(GLint srcX0, | 80 void glBlitFramebufferANGLENotBound(GLint srcX0, |
| 42 GLint srcY0, | 81 GLint srcY0, |
| 43 GLint srcX1, | 82 GLint srcX1, |
| 44 GLint srcY1, | 83 GLint srcY1, |
| 45 GLint dstX0, | 84 GLint dstX0, |
| 46 GLint dstY0, | 85 GLint dstY0, |
| 47 GLint dstX1, | 86 GLint dstX1, |
| 48 GLint dstY1, | 87 GLint dstY1, |
| 49 GLbitfield mask, | 88 GLbitfield mask, |
| 50 GLenum filter) { | 89 GLenum filter) { |
| 51 NOTREACHED(); | 90 NOTREACHED(); |
| 52 } | 91 } |
| 53 void glBlitFramebufferEXTNotBound(GLint srcX0, | 92 void glBlitFramebufferEXTNotBound(GLint srcX0, |
| 54 GLint srcY0, | 93 GLint srcY0, |
| 55 GLint srcX1, | 94 GLint srcX1, |
| 56 GLint srcY1, | 95 GLint srcY1, |
| 57 GLint dstX0, | 96 GLint dstX0, |
| 58 GLint dstY0, | 97 GLint dstY0, |
| 59 GLint dstX1, | 98 GLint dstX1, |
| 60 GLint dstY1, | 99 GLint dstY1, |
| 61 GLbitfield mask, | 100 GLbitfield mask, |
| 62 GLenum filter) { | 101 GLenum filter) { |
| 63 NOTREACHED(); | 102 NOTREACHED(); |
| 64 } | 103 } |
| 65 GLenum glCheckFramebufferStatusEXTNotBound(GLenum target) { | 104 void glClearBufferfiNotBound(GLenum buffer, |
| 105 GLint drawbuffer, | |
| 106 const GLfloat depth, | |
| 107 GLint stencil) { | |
| 108 NOTREACHED(); | |
| 109 } | |
| 110 void glClearBufferfvNotBound(GLenum buffer, | |
| 111 GLint drawbuffer, | |
| 112 const GLfloat* value) { | |
| 113 NOTREACHED(); | |
| 114 } | |
| 115 void glClearBufferivNotBound(GLenum buffer, | |
| 116 GLint drawbuffer, | |
| 117 const GLint* value) { | |
| 118 NOTREACHED(); | |
| 119 } | |
| 120 void glClearBufferuivNotBound(GLenum buffer, | |
| 121 GLint drawbuffer, | |
| 122 const GLuint* value) { | |
| 123 NOTREACHED(); | |
| 124 } | |
| 125 void glClearDepthfNotBound(GLclampf depth) { | |
| 126 NOTREACHED(); | |
| 127 } | |
| 128 GLenum glClientWaitSyncNotBound(GLsync sync, | |
| 129 GLbitfield flags, | |
| 130 GLuint64 timeout) { | |
| 66 NOTREACHED(); | 131 NOTREACHED(); |
| 67 return 0; | 132 return 0; |
| 68 } | 133 } |
| 69 void glDeleteBuffersARBNotBound(GLsizei n, const GLuint* buffers) { | 134 void glCompressedTexImage3DNotBound(GLenum target, |
| 135 GLint level, | |
| 136 GLenum internalformat, | |
| 137 GLsizei width, | |
| 138 GLsizei height, | |
| 139 GLsizei depth, | |
| 140 GLint border, | |
| 141 GLsizei imageSize, | |
| 142 const void* data) { | |
| 70 NOTREACHED(); | 143 NOTREACHED(); |
| 71 } | 144 } |
| 72 void glDeleteFramebuffersEXTNotBound(GLsizei n, const GLuint* framebuffers) { | 145 void glCopyBufferSubDataNotBound(GLenum readTarget, |
| 146 GLenum writeTarget, | |
| 147 GLintptr readOffset, | |
| 148 GLintptr writeOffset, | |
| 149 GLsizeiptr size) { | |
| 150 NOTREACHED(); | |
| 151 } | |
| 152 void glCopyTexSubImage3DNotBound(GLenum target, | |
| 153 GLint level, | |
| 154 GLint xoffset, | |
| 155 GLint yoffset, | |
| 156 GLint zoffset, | |
| 157 GLint x, | |
| 158 GLint y, | |
| 159 GLsizei width, | |
| 160 GLsizei height) { | |
| 161 NOTREACHED(); | |
| 162 } | |
| 163 void glDeleteFencesAPPLENotBound(GLsizei n, const GLuint* fences) { | |
| 164 NOTREACHED(); | |
| 165 } | |
| 166 void glDeleteFencesNVNotBound(GLsizei n, const GLuint* fences) { | |
| 167 NOTREACHED(); | |
| 168 } | |
| 169 void glDeleteQueriesNotBound(GLsizei n, const GLuint* ids) { | |
| 73 NOTREACHED(); | 170 NOTREACHED(); |
| 74 } | 171 } |
| 75 void glDeleteQueriesARBNotBound(GLsizei n, const GLuint* ids) { | 172 void glDeleteQueriesARBNotBound(GLsizei n, const GLuint* ids) { |
| 76 NOTREACHED(); | 173 NOTREACHED(); |
| 77 } | 174 } |
| 78 void glDeleteRenderbuffersEXTNotBound(GLsizei n, const GLuint* renderbuffers) { | 175 void glDeleteSamplersNotBound(GLsizei n, const GLuint* samplers) { |
| 176 NOTREACHED(); | |
| 177 } | |
| 178 void glDeleteSyncNotBound(GLsync sync) { | |
| 179 NOTREACHED(); | |
| 180 } | |
| 181 void glDeleteTransformFeedbacksNotBound(GLsizei n, const GLuint* ids) { | |
| 79 NOTREACHED(); | 182 NOTREACHED(); |
| 80 } | 183 } |
| 81 void glDeleteVertexArraysOESNotBound(GLsizei n, const GLuint* arrays) { | 184 void glDeleteVertexArraysOESNotBound(GLsizei n, const GLuint* arrays) { |
| 82 NOTREACHED(); | 185 NOTREACHED(); |
| 83 } | 186 } |
| 187 void glDepthRangefNotBound(GLclampf zNear, GLclampf zFar) { | |
| 188 NOTREACHED(); | |
| 189 } | |
| 190 void glDiscardFramebufferEXTNotBound(GLenum target, | |
| 191 GLsizei numAttachments, | |
| 192 const GLenum* attachments) { | |
| 193 NOTREACHED(); | |
| 194 } | |
| 84 void glDrawArraysInstancedANGLENotBound(GLenum mode, | 195 void glDrawArraysInstancedANGLENotBound(GLenum mode, |
| 85 GLint first, | 196 GLint first, |
| 86 GLsizei count, | 197 GLsizei count, |
| 87 GLsizei primcount) { | 198 GLsizei primcount) { |
| 88 NOTREACHED(); | 199 NOTREACHED(); |
| 89 } | 200 } |
| 201 void glDrawBufferNotBound(GLenum mode) { | |
| 202 NOTREACHED(); | |
| 203 } | |
| 90 void glDrawBuffersARBNotBound(GLsizei n, const GLenum* bufs) { | 204 void glDrawBuffersARBNotBound(GLsizei n, const GLenum* bufs) { |
| 91 NOTREACHED(); | 205 NOTREACHED(); |
| 92 } | 206 } |
| 93 void glDrawElementsInstancedANGLENotBound(GLenum mode, | 207 void glDrawElementsInstancedANGLENotBound(GLenum mode, |
| 94 GLsizei count, | 208 GLsizei count, |
| 95 GLenum type, | 209 GLenum type, |
| 96 const void* indices, | 210 const void* indices, |
| 97 GLsizei primcount) { | 211 GLsizei primcount) { |
| 98 NOTREACHED(); | 212 NOTREACHED(); |
| 99 } | 213 } |
| 214 void glDrawRangeElementsNotBound(GLenum mode, | |
| 215 GLuint start, | |
| 216 GLuint end, | |
| 217 GLsizei count, | |
| 218 GLenum type, | |
| 219 const void* indices) { | |
| 220 NOTREACHED(); | |
| 221 } | |
| 222 void glEGLImageTargetRenderbufferStorageOESNotBound(GLenum target, | |
| 223 GLeglImageOES image) { | |
| 224 NOTREACHED(); | |
| 225 } | |
| 226 void glEGLImageTargetTexture2DOESNotBound(GLenum target, GLeglImageOES image) { | |
| 227 NOTREACHED(); | |
| 228 } | |
| 229 void glEndQueryNotBound(GLenum target) { | |
| 230 NOTREACHED(); | |
| 231 } | |
| 100 void glEndQueryARBNotBound(GLenum target) { | 232 void glEndQueryARBNotBound(GLenum target) { |
| 101 NOTREACHED(); | 233 NOTREACHED(); |
| 102 } | 234 } |
| 103 void glFramebufferRenderbufferEXTNotBound(GLenum target, | 235 void glEndTransformFeedbackNotBound(void) { |
| 104 GLenum attachment, | |
| 105 GLenum renderbuffertarget, | |
| 106 GLuint renderbuffer) { | |
| 107 NOTREACHED(); | 236 NOTREACHED(); |
| 108 } | 237 } |
| 109 void glFramebufferTexture2DEXTNotBound(GLenum target, | 238 GLsync glFenceSyncNotBound(GLenum condition, GLbitfield flags) { |
| 110 GLenum attachment, | 239 NOTREACHED(); |
| 111 GLenum textarget, | 240 return 0; |
| 112 GLuint texture, | 241 } |
| 113 GLint level) { | 242 void glFinishFenceAPPLENotBound(GLuint fence) { |
| 114 NOTREACHED(); | 243 NOTREACHED(); |
| 115 } | 244 } |
| 116 void glGenBuffersARBNotBound(GLsizei n, GLuint* buffers) { | 245 void glFinishFenceNVNotBound(GLuint fence) { |
| 117 NOTREACHED(); | 246 NOTREACHED(); |
| 118 } | 247 } |
| 119 void glGenerateMipmapEXTNotBound(GLenum target) { | 248 void glFlushMappedBufferRangeNotBound(GLenum target, |
| 249 GLintptr offset, | |
| 250 GLsizeiptr length) { | |
| 120 NOTREACHED(); | 251 NOTREACHED(); |
| 121 } | 252 } |
| 122 void glGenFramebuffersEXTNotBound(GLsizei n, GLuint* framebuffers) { | 253 void glFramebufferTexture2DMultisampleEXTNotBound(GLenum target, |
| 254 GLenum attachment, | |
| 255 GLenum textarget, | |
| 256 GLuint texture, | |
| 257 GLint level, | |
| 258 GLsizei samples) { | |
| 259 NOTREACHED(); | |
| 260 } | |
| 261 void glFramebufferTexture2DMultisampleIMGNotBound(GLenum target, | |
| 262 GLenum attachment, | |
| 263 GLenum textarget, | |
| 264 GLuint texture, | |
| 265 GLint level, | |
| 266 GLsizei samples) { | |
| 267 NOTREACHED(); | |
| 268 } | |
| 269 void glFramebufferTextureLayerNotBound(GLenum target, | |
| 270 GLenum attachment, | |
| 271 GLuint texture, | |
| 272 GLint level, | |
| 273 GLint layer) { | |
| 274 NOTREACHED(); | |
| 275 } | |
| 276 void glGenFencesAPPLENotBound(GLsizei n, GLuint* fences) { | |
| 277 NOTREACHED(); | |
| 278 } | |
| 279 void glGenFencesNVNotBound(GLsizei n, GLuint* fences) { | |
| 280 NOTREACHED(); | |
| 281 } | |
| 282 void glGenQueriesNotBound(GLsizei n, GLuint* ids) { | |
| 123 NOTREACHED(); | 283 NOTREACHED(); |
| 124 } | 284 } |
| 125 void glGenQueriesARBNotBound(GLsizei n, GLuint* ids) { | 285 void glGenQueriesARBNotBound(GLsizei n, GLuint* ids) { |
| 126 NOTREACHED(); | 286 NOTREACHED(); |
| 127 } | 287 } |
| 128 void glGenRenderbuffersEXTNotBound(GLsizei n, GLuint* renderbuffers) { | 288 void glGenSamplersNotBound(GLsizei n, GLuint* samplers) { |
| 289 NOTREACHED(); | |
| 290 } | |
| 291 void glGenTransformFeedbacksNotBound(GLsizei n, GLuint* ids) { | |
| 129 NOTREACHED(); | 292 NOTREACHED(); |
| 130 } | 293 } |
| 131 void glGenVertexArraysOESNotBound(GLsizei n, GLuint* arrays) { | 294 void glGenVertexArraysOESNotBound(GLsizei n, GLuint* arrays) { |
| 132 NOTREACHED(); | 295 NOTREACHED(); |
| 133 } | 296 } |
| 134 void glGetFramebufferAttachmentParameterivEXTNotBound(GLenum target, | 297 void glGetActiveUniformBlockivNotBound(GLuint program, |
| 135 GLenum attachment, | 298 GLuint uniformBlockIndex, |
| 136 GLenum pname, | 299 GLenum pname, |
| 137 GLint* params) { | 300 GLint* params) { |
| 138 NOTREACHED(); | 301 NOTREACHED(); |
| 139 } | 302 } |
| 303 void glGetActiveUniformBlockNameNotBound(GLuint program, | |
| 304 GLuint uniformBlockIndex, | |
| 305 GLsizei bufSize, | |
| 306 GLsizei* length, | |
| 307 char* uniformBlockName) { | |
| 308 NOTREACHED(); | |
| 309 } | |
| 310 void glGetActiveUniformsivNotBound(GLuint program, | |
| 311 GLsizei uniformCount, | |
| 312 const GLuint* uniformIndices, | |
| 313 GLenum pname, | |
| 314 GLint* params) { | |
| 315 NOTREACHED(); | |
| 316 } | |
| 317 void glGetFenceivNVNotBound(GLuint fence, GLenum pname, GLint* params) { | |
| 318 NOTREACHED(); | |
| 319 } | |
| 320 GLint glGetFragDataLocationNotBound(GLuint program, const char* name) { | |
| 321 NOTREACHED(); | |
| 322 return 0; | |
| 323 } | |
| 140 GLenum glGetGraphicsResetStatusARBNotBound(void) { | 324 GLenum glGetGraphicsResetStatusARBNotBound(void) { |
| 141 NOTREACHED(); | 325 NOTREACHED(); |
| 142 return 0; | 326 return 0; |
| 143 } | 327 } |
| 328 void glGetInteger64i_vNotBound(GLenum target, GLuint index, GLint64* data) { | |
| 329 NOTREACHED(); | |
| 330 } | |
| 331 void glGetInteger64vNotBound(GLenum pname, GLint64* params) { | |
| 332 NOTREACHED(); | |
| 333 } | |
| 334 void glGetIntegeri_vNotBound(GLenum target, GLuint index, GLint* data) { | |
| 335 NOTREACHED(); | |
| 336 } | |
| 337 void glGetInternalformativNotBound(GLenum target, | |
| 338 GLenum internalformat, | |
| 339 GLenum pname, | |
| 340 GLsizei bufSize, | |
| 341 GLint* params) { | |
| 342 NOTREACHED(); | |
| 343 } | |
| 144 void glGetProgramBinaryNotBound(GLuint program, | 344 void glGetProgramBinaryNotBound(GLuint program, |
| 145 GLsizei bufSize, | 345 GLsizei bufSize, |
| 146 GLsizei* length, | 346 GLsizei* length, |
| 147 GLenum* binaryFormat, | 347 GLenum* binaryFormat, |
| 148 GLvoid* binary) { | 348 GLvoid* binary) { |
| 149 NOTREACHED(); | 349 NOTREACHED(); |
| 150 } | 350 } |
| 351 void glGetQueryivNotBound(GLenum target, GLenum pname, GLint* params) { | |
| 352 NOTREACHED(); | |
| 353 } | |
| 151 void glGetQueryivARBNotBound(GLenum target, GLenum pname, GLint* params) { | 354 void glGetQueryivARBNotBound(GLenum target, GLenum pname, GLint* params) { |
| 152 NOTREACHED(); | 355 NOTREACHED(); |
| 153 } | 356 } |
| 357 void glGetQueryObjecti64vNotBound(GLuint id, GLenum pname, GLint64* params) { | |
| 358 NOTREACHED(); | |
| 359 } | |
| 360 void glGetQueryObjectivNotBound(GLuint id, GLenum pname, GLint* params) { | |
| 361 NOTREACHED(); | |
| 362 } | |
| 154 void glGetQueryObjectivARBNotBound(GLuint id, GLenum pname, GLint* params) { | 363 void glGetQueryObjectivARBNotBound(GLuint id, GLenum pname, GLint* params) { |
| 155 NOTREACHED(); | 364 NOTREACHED(); |
| 156 } | 365 } |
| 157 void glGetQueryObjectui64vNotBound(GLuint id, GLenum pname, GLuint64* params) { | 366 void glGetQueryObjectui64vNotBound(GLuint id, GLenum pname, GLuint64* params) { |
| 158 NOTREACHED(); | 367 NOTREACHED(); |
| 159 } | 368 } |
| 369 void glGetQueryObjectuivNotBound(GLuint id, GLenum pname, GLuint* params) { | |
| 370 NOTREACHED(); | |
| 371 } | |
| 160 void glGetQueryObjectuivARBNotBound(GLuint id, GLenum pname, GLuint* params) { | 372 void glGetQueryObjectuivARBNotBound(GLuint id, GLenum pname, GLuint* params) { |
| 161 NOTREACHED(); | 373 NOTREACHED(); |
| 162 } | 374 } |
| 163 void glGetRenderbufferParameterivEXTNotBound(GLenum target, | 375 void glGetSamplerParameterfvNotBound(GLuint sampler, |
| 164 GLenum pname, | 376 GLenum pname, |
| 165 GLint* params) { | 377 GLfloat* params) { |
| 166 NOTREACHED(); | 378 NOTREACHED(); |
| 167 } | 379 } |
| 168 GLboolean glIsFramebufferEXTNotBound(GLuint framebuffer) { | 380 void glGetSamplerParameterivNotBound(GLuint sampler, |
| 381 GLenum pname, | |
| 382 GLint* params) { | |
| 383 NOTREACHED(); | |
| 384 } | |
| 385 void glGetShaderPrecisionFormatNotBound(GLenum shadertype, | |
| 386 GLenum precisiontype, | |
| 387 GLint* range, | |
| 388 GLint* precision) { | |
| 389 NOTREACHED(); | |
| 390 } | |
| 391 void glGetSyncivNotBound(GLsync sync, | |
| 392 GLenum pname, | |
| 393 GLsizei bufSize, | |
| 394 GLsizei* length, | |
| 395 GLint* values) { | |
| 396 NOTREACHED(); | |
| 397 } | |
| 398 void glGetTexLevelParameterfvNotBound(GLenum target, | |
| 399 GLint level, | |
| 400 GLenum pname, | |
| 401 GLfloat* params) { | |
| 402 NOTREACHED(); | |
| 403 } | |
| 404 void glGetTexLevelParameterivNotBound(GLenum target, | |
| 405 GLint level, | |
| 406 GLenum pname, | |
| 407 GLint* params) { | |
| 408 NOTREACHED(); | |
| 409 } | |
| 410 void glGetTransformFeedbackVaryingNotBound(GLuint program, | |
| 411 GLuint index, | |
| 412 GLsizei bufSize, | |
| 413 GLsizei* length, | |
| 414 GLenum* type, | |
| 415 char* name) { | |
| 416 NOTREACHED(); | |
| 417 } | |
| 418 void glGetTranslatedShaderSourceANGLENotBound(GLuint shader, | |
| 419 GLsizei bufsize, | |
| 420 GLsizei* length, | |
| 421 char* source) { | |
| 422 NOTREACHED(); | |
| 423 } | |
| 424 GLuint glGetUniformBlockIndexNotBound(GLuint program, | |
| 425 const char* uniformBlockName) { | |
| 169 NOTREACHED(); | 426 NOTREACHED(); |
| 170 return 0; | 427 return 0; |
| 171 } | 428 } |
| 429 void glGetUniformIndicesNotBound(GLuint program, | |
| 430 GLsizei uniformCount, | |
| 431 const char* const* uniformNames, | |
| 432 GLuint* uniformIndices) { | |
| 433 NOTREACHED(); | |
| 434 } | |
| 435 void glInsertEventMarkerEXTNotBound(GLsizei length, const char* marker) { | |
| 436 NOTREACHED(); | |
| 437 } | |
| 438 void glInvalidateFramebufferNotBound(GLenum target, | |
| 439 GLsizei numAttachments, | |
| 440 const GLenum* attachments) { | |
| 441 NOTREACHED(); | |
| 442 } | |
| 443 void glInvalidateSubFramebufferNotBound(GLenum target, | |
| 444 GLsizei numAttachments, | |
| 445 const GLenum* attachments, | |
| 446 GLint x, | |
| 447 GLint y, | |
| 448 GLint width, | |
| 449 GLint height) { | |
| 450 NOTREACHED(); | |
| 451 } | |
| 452 GLboolean glIsFenceAPPLENotBound(GLuint fence) { | |
| 453 NOTREACHED(); | |
| 454 return 0; | |
| 455 } | |
| 456 GLboolean glIsFenceNVNotBound(GLuint fence) { | |
| 457 NOTREACHED(); | |
| 458 return 0; | |
| 459 } | |
| 460 GLboolean glIsQueryNotBound(GLuint query) { | |
| 461 NOTREACHED(); | |
| 462 return 0; | |
| 463 } | |
| 172 GLboolean glIsQueryARBNotBound(GLuint query) { | 464 GLboolean glIsQueryARBNotBound(GLuint query) { |
| 173 NOTREACHED(); | 465 NOTREACHED(); |
| 174 return 0; | 466 return 0; |
| 175 } | 467 } |
| 176 GLboolean glIsRenderbufferEXTNotBound(GLuint renderbuffer) { | 468 GLboolean glIsSamplerNotBound(GLuint sampler) { |
| 177 NOTREACHED(); | 469 NOTREACHED(); |
| 178 return 0; | 470 return 0; |
| 179 } | 471 } |
| 472 GLboolean glIsSyncNotBound(GLsync sync) { | |
| 473 NOTREACHED(); | |
| 474 return 0; | |
| 475 } | |
| 476 GLboolean glIsTransformFeedbackNotBound(GLuint id) { | |
| 477 NOTREACHED(); | |
| 478 return 0; | |
| 479 } | |
| 180 GLboolean glIsVertexArrayOESNotBound(GLuint array) { | 480 GLboolean glIsVertexArrayOESNotBound(GLuint array) { |
| 181 NOTREACHED(); | 481 NOTREACHED(); |
| 182 return 0; | 482 return 0; |
| 183 } | 483 } |
| 184 void* glMapBufferNotBound(GLenum target, GLenum access) { | 484 void* glMapBufferNotBound(GLenum target, GLenum access) { |
| 185 NOTREACHED(); | 485 NOTREACHED(); |
| 186 return 0; | 486 return 0; |
| 187 } | 487 } |
| 188 void* glMapBufferRangeNotBound(GLenum target, | 488 void* glMapBufferRangeNotBound(GLenum target, |
| 189 GLintptr offset, | 489 GLintptr offset, |
| 190 GLsizeiptr length, | 490 GLsizeiptr length, |
| 191 GLbitfield access) { | 491 GLbitfield access) { |
| 192 NOTREACHED(); | 492 NOTREACHED(); |
| 193 return 0; | 493 return 0; |
| 194 } | 494 } |
| 495 void glMatrixLoadfEXTNotBound(GLenum matrixMode, const GLfloat* m) { | |
| 496 NOTREACHED(); | |
| 497 } | |
| 498 void glMatrixLoadIdentityEXTNotBound(GLenum matrixMode) { | |
| 499 NOTREACHED(); | |
| 500 } | |
| 501 void glPauseTransformFeedbackNotBound(void) { | |
| 502 NOTREACHED(); | |
| 503 } | |
| 504 void glPointParameteriNotBound(GLenum pname, GLint param) { | |
| 505 NOTREACHED(); | |
| 506 } | |
| 507 void glPopGroupMarkerEXTNotBound(void) { | |
| 508 NOTREACHED(); | |
| 509 } | |
| 195 void glProgramBinaryNotBound(GLuint program, | 510 void glProgramBinaryNotBound(GLuint program, |
| 196 GLenum binaryFormat, | 511 GLenum binaryFormat, |
| 197 const GLvoid* binary, | 512 const GLvoid* binary, |
| 198 GLsizei length) { | 513 GLsizei length) { |
| 199 NOTREACHED(); | 514 NOTREACHED(); |
| 200 } | 515 } |
| 516 void glProgramParameteriNotBound(GLuint program, GLenum pname, GLint value) { | |
| 517 NOTREACHED(); | |
| 518 } | |
| 519 void glPushGroupMarkerEXTNotBound(GLsizei length, const char* marker) { | |
| 520 NOTREACHED(); | |
| 521 } | |
| 201 void glQueryCounterNotBound(GLuint id, GLenum target) { | 522 void glQueryCounterNotBound(GLuint id, GLenum target) { |
| 202 NOTREACHED(); | 523 NOTREACHED(); |
| 203 } | 524 } |
| 204 void glRenderbufferStorageEXTNotBound(GLenum target, | 525 void glReadBufferNotBound(GLenum src) { |
| 205 GLenum internalformat, | 526 NOTREACHED(); |
| 206 GLsizei width, | 527 } |
| 207 GLsizei height) { | 528 void glReleaseShaderCompilerNotBound(void) { |
| 529 NOTREACHED(); | |
| 530 } | |
| 531 void glRenderbufferStorageMultisampleNotBound(GLenum target, | |
| 532 GLsizei samples, | |
| 533 GLenum internalformat, | |
| 534 GLsizei width, | |
| 535 GLsizei height) { | |
| 208 NOTREACHED(); | 536 NOTREACHED(); |
| 209 } | 537 } |
| 210 void glRenderbufferStorageMultisampleANGLENotBound(GLenum target, | 538 void glRenderbufferStorageMultisampleANGLENotBound(GLenum target, |
| 211 GLsizei samples, | 539 GLsizei samples, |
| 212 GLenum internalformat, | 540 GLenum internalformat, |
| 213 GLsizei width, | 541 GLsizei width, |
| 214 GLsizei height) { | 542 GLsizei height) { |
| 215 NOTREACHED(); | 543 NOTREACHED(); |
| 216 } | 544 } |
| 217 void glRenderbufferStorageMultisampleEXTNotBound(GLenum target, | 545 void glRenderbufferStorageMultisampleEXTNotBound(GLenum target, |
| 218 GLsizei samples, | 546 GLsizei samples, |
| 219 GLenum internalformat, | 547 GLenum internalformat, |
| 220 GLsizei width, | 548 GLsizei width, |
| 221 GLsizei height) { | 549 GLsizei height) { |
| 222 NOTREACHED(); | 550 NOTREACHED(); |
| 223 } | 551 } |
| 552 void glRenderbufferStorageMultisampleIMGNotBound(GLenum target, | |
| 553 GLsizei samples, | |
| 554 GLenum internalformat, | |
| 555 GLsizei width, | |
| 556 GLsizei height) { | |
| 557 NOTREACHED(); | |
| 558 } | |
| 559 void glResumeTransformFeedbackNotBound(void) { | |
| 560 NOTREACHED(); | |
| 561 } | |
| 562 void glSamplerParameterfNotBound(GLuint sampler, GLenum pname, GLfloat param) { | |
| 563 NOTREACHED(); | |
| 564 } | |
| 565 void glSamplerParameterfvNotBound(GLuint sampler, | |
| 566 GLenum pname, | |
| 567 const GLfloat* params) { | |
| 568 NOTREACHED(); | |
| 569 } | |
| 570 void glSamplerParameteriNotBound(GLuint sampler, GLenum pname, GLint param) { | |
| 571 NOTREACHED(); | |
| 572 } | |
| 573 void glSamplerParameterivNotBound(GLuint sampler, | |
| 574 GLenum pname, | |
| 575 const GLint* params) { | |
| 576 NOTREACHED(); | |
| 577 } | |
| 578 void glSetFenceAPPLENotBound(GLuint fence) { | |
| 579 NOTREACHED(); | |
| 580 } | |
| 581 void glSetFenceNVNotBound(GLuint fence, GLenum condition) { | |
| 582 NOTREACHED(); | |
| 583 } | |
| 584 void glShaderBinaryNotBound(GLsizei n, | |
| 585 const GLuint* shaders, | |
| 586 GLenum binaryformat, | |
| 587 const void* binary, | |
| 588 GLsizei length) { | |
| 589 NOTREACHED(); | |
| 590 } | |
| 591 GLboolean glTestFenceAPPLENotBound(GLuint fence) { | |
| 592 NOTREACHED(); | |
| 593 return 0; | |
| 594 } | |
| 595 GLboolean glTestFenceNVNotBound(GLuint fence) { | |
| 596 NOTREACHED(); | |
| 597 return 0; | |
| 598 } | |
| 599 void glTexImage3DNotBound(GLenum target, | |
| 600 GLint level, | |
| 601 GLint internalformat, | |
| 602 GLsizei width, | |
| 603 GLsizei height, | |
| 604 GLsizei depth, | |
| 605 GLint border, | |
| 606 GLenum format, | |
| 607 GLenum type, | |
| 608 const void* pixels) { | |
| 609 NOTREACHED(); | |
| 610 } | |
| 224 void glTexStorage2DEXTNotBound(GLenum target, | 611 void glTexStorage2DEXTNotBound(GLenum target, |
| 225 GLsizei levels, | 612 GLsizei levels, |
| 226 GLenum internalformat, | 613 GLenum internalformat, |
| 227 GLsizei width, | 614 GLsizei width, |
| 228 GLsizei height) { | 615 GLsizei height) { |
| 229 NOTREACHED(); | 616 NOTREACHED(); |
| 230 } | 617 } |
| 618 void glTexStorage3DNotBound(GLenum target, | |
| 619 GLsizei levels, | |
| 620 GLenum internalformat, | |
| 621 GLsizei width, | |
| 622 GLsizei height, | |
| 623 GLsizei depth) { | |
| 624 NOTREACHED(); | |
| 625 } | |
| 626 void glTransformFeedbackVaryingsNotBound(GLuint program, | |
| 627 GLsizei count, | |
| 628 const char* const* varyings, | |
| 629 GLenum bufferMode) { | |
| 630 NOTREACHED(); | |
| 631 } | |
| 632 void glUniform1uiNotBound(GLint location, GLuint v0) { | |
| 633 NOTREACHED(); | |
| 634 } | |
| 635 void glUniform1uivNotBound(GLint location, GLsizei count, const GLuint* v) { | |
| 636 NOTREACHED(); | |
| 637 } | |
| 638 void glUniform2uiNotBound(GLint location, GLuint v0, GLuint v1) { | |
| 639 NOTREACHED(); | |
| 640 } | |
| 641 void glUniform2uivNotBound(GLint location, GLsizei count, const GLuint* v) { | |
| 642 NOTREACHED(); | |
| 643 } | |
| 644 void glUniform3uiNotBound(GLint location, GLuint v0, GLuint v1, GLuint v2) { | |
| 645 NOTREACHED(); | |
| 646 } | |
| 647 void glUniform3uivNotBound(GLint location, GLsizei count, const GLuint* v) { | |
| 648 NOTREACHED(); | |
| 649 } | |
| 650 void glUniform4uiNotBound(GLint location, | |
| 651 GLuint v0, | |
| 652 GLuint v1, | |
| 653 GLuint v2, | |
| 654 GLuint v3) { | |
| 655 NOTREACHED(); | |
| 656 } | |
| 657 void glUniform4uivNotBound(GLint location, GLsizei count, const GLuint* v) { | |
| 658 NOTREACHED(); | |
| 659 } | |
| 660 void glUniformBlockBindingNotBound(GLuint program, | |
| 661 GLuint uniformBlockIndex, | |
| 662 GLuint uniformBlockBinding) { | |
| 663 NOTREACHED(); | |
| 664 } | |
| 665 void glUniformMatrix2x3fvNotBound(GLint location, | |
| 666 GLsizei count, | |
| 667 GLboolean transpose, | |
| 668 const GLfloat* value) { | |
| 669 NOTREACHED(); | |
| 670 } | |
| 671 void glUniformMatrix2x4fvNotBound(GLint location, | |
| 672 GLsizei count, | |
| 673 GLboolean transpose, | |
| 674 const GLfloat* value) { | |
| 675 NOTREACHED(); | |
| 676 } | |
| 677 void glUniformMatrix3x2fvNotBound(GLint location, | |
| 678 GLsizei count, | |
| 679 GLboolean transpose, | |
| 680 const GLfloat* value) { | |
| 681 NOTREACHED(); | |
| 682 } | |
| 683 void glUniformMatrix3x4fvNotBound(GLint location, | |
| 684 GLsizei count, | |
| 685 GLboolean transpose, | |
| 686 const GLfloat* value) { | |
| 687 NOTREACHED(); | |
| 688 } | |
| 689 void glUniformMatrix4x2fvNotBound(GLint location, | |
| 690 GLsizei count, | |
| 691 GLboolean transpose, | |
| 692 const GLfloat* value) { | |
| 693 NOTREACHED(); | |
| 694 } | |
| 695 void glUniformMatrix4x3fvNotBound(GLint location, | |
| 696 GLsizei count, | |
| 697 GLboolean transpose, | |
| 698 const GLfloat* value) { | |
| 699 NOTREACHED(); | |
| 700 } | |
| 231 GLboolean glUnmapBufferNotBound(GLenum target) { | 701 GLboolean glUnmapBufferNotBound(GLenum target) { |
| 232 NOTREACHED(); | 702 NOTREACHED(); |
| 233 return 0; | 703 return 0; |
| 234 } | 704 } |
| 235 void glVertexAttribDivisorANGLENotBound(GLuint index, GLuint divisor) { | 705 void glVertexAttribDivisorANGLENotBound(GLuint index, GLuint divisor) { |
| 236 NOTREACHED(); | 706 NOTREACHED(); |
| 237 } | 707 } |
| 708 void glVertexAttribI4iNotBound(GLuint indx, | |
| 709 GLint x, | |
| 710 GLint y, | |
| 711 GLint z, | |
| 712 GLint w) { | |
| 713 NOTREACHED(); | |
| 714 } | |
| 715 void glVertexAttribI4ivNotBound(GLuint indx, const GLint* values) { | |
| 716 NOTREACHED(); | |
| 717 } | |
| 718 void glVertexAttribI4uiNotBound(GLuint indx, | |
| 719 GLuint x, | |
| 720 GLuint y, | |
| 721 GLuint z, | |
| 722 GLuint w) { | |
| 723 NOTREACHED(); | |
| 724 } | |
| 725 void glVertexAttribI4uivNotBound(GLuint indx, const GLuint* values) { | |
| 726 NOTREACHED(); | |
| 727 } | |
| 728 void glVertexAttribIPointerNotBound(GLuint indx, | |
| 729 GLint size, | |
| 730 GLenum type, | |
| 731 GLsizei stride, | |
| 732 const void* ptr) { | |
| 733 NOTREACHED(); | |
| 734 } | |
| 735 GLenum glWaitSyncNotBound(GLsync sync, GLbitfield flags, GLuint64 timeout) { | |
| 736 NOTREACHED(); | |
| 737 return 0; | |
| 738 } | |
| 238 | 739 |
| 239 void DriverGL::InitializeStaticBindings() { | 740 void DriverGL::InitializeStaticBindings() { |
| 240 fn.glActiveTextureFn = reinterpret_cast<glActiveTextureProc>( | 741 fn.glActiveTextureFn = reinterpret_cast<glActiveTextureProc>( |
| 241 GetGLProcAddress("glActiveTexture")); | 742 GetGLProcAddress("glActiveTexture")); |
| 242 fn.glAttachShaderFn = | 743 fn.glAttachShaderFn = |
| 243 reinterpret_cast<glAttachShaderProc>(GetGLProcAddress("glAttachShader")); | 744 reinterpret_cast<glAttachShaderProc>(GetGLProcAddress("glAttachShader")); |
| 244 fn.glBeginQueryFn = | 745 fn.glBeginQueryFn = reinterpret_cast<glBeginQueryProc>(glBeginQueryNotBound); |
| 245 reinterpret_cast<glBeginQueryProc>(GetGLProcAddress("glBeginQuery")); | |
| 246 fn.glBeginQueryARBFn = | 746 fn.glBeginQueryARBFn = |
| 247 reinterpret_cast<glBeginQueryARBProc>(glBeginQueryARBNotBound); | 747 reinterpret_cast<glBeginQueryARBProc>(glBeginQueryARBNotBound); |
| 248 fn.glBeginTransformFeedbackFn = | 748 fn.glBeginTransformFeedbackFn = |
| 249 reinterpret_cast<glBeginTransformFeedbackProc>( | 749 reinterpret_cast<glBeginTransformFeedbackProc>( |
| 250 GetGLProcAddress("glBeginTransformFeedback")); | 750 glBeginTransformFeedbackNotBound); |
|
Zhenyao Mo
2015/01/23 01:48:20
Can't these just be NULL? Then you don't have to
no sievers
2015/01/24 01:50:46
Except for in a release build we would handle it m
no sievers
2015/01/24 01:52:38
On second thought: it would be nice to get crash r
| |
| 251 fn.glBindAttribLocationFn = reinterpret_cast<glBindAttribLocationProc>( | 751 fn.glBindAttribLocationFn = reinterpret_cast<glBindAttribLocationProc>( |
| 252 GetGLProcAddress("glBindAttribLocation")); | 752 GetGLProcAddress("glBindAttribLocation")); |
| 253 fn.glBindBufferFn = | 753 fn.glBindBufferFn = |
| 254 reinterpret_cast<glBindBufferProc>(GetGLProcAddress("glBindBuffer")); | 754 reinterpret_cast<glBindBufferProc>(GetGLProcAddress("glBindBuffer")); |
| 255 fn.glBindBufferBaseFn = reinterpret_cast<glBindBufferBaseProc>( | 755 fn.glBindBufferBaseFn = |
| 256 GetGLProcAddress("glBindBufferBase")); | 756 reinterpret_cast<glBindBufferBaseProc>(glBindBufferBaseNotBound); |
| 257 fn.glBindBufferRangeFn = reinterpret_cast<glBindBufferRangeProc>( | 757 fn.glBindBufferRangeFn = |
| 258 GetGLProcAddress("glBindBufferRange")); | 758 reinterpret_cast<glBindBufferRangeProc>(glBindBufferRangeNotBound); |
| 259 fn.glBindFragDataLocationFn = reinterpret_cast<glBindFragDataLocationProc>( | 759 fn.glBindFragDataLocationFn = reinterpret_cast<glBindFragDataLocationProc>( |
| 260 GetGLProcAddress("glBindFragDataLocation")); | 760 glBindFragDataLocationNotBound); |
| 261 fn.glBindFragDataLocationIndexedFn = | 761 fn.glBindFragDataLocationIndexedFn = |
| 262 reinterpret_cast<glBindFragDataLocationIndexedProc>( | 762 reinterpret_cast<glBindFragDataLocationIndexedProc>( |
| 263 GetGLProcAddress("glBindFragDataLocationIndexed")); | 763 glBindFragDataLocationIndexedNotBound); |
| 264 fn.glBindFramebufferEXTFn = | 764 fn.glBindFramebufferEXTFn = reinterpret_cast<glBindFramebufferEXTProc>( |
| 265 reinterpret_cast<glBindFramebufferEXTProc>(glBindFramebufferEXTNotBound); | 765 GetGLProcAddress("glBindFramebufferEXT")); |
| 266 fn.glBindRenderbufferEXTFn = reinterpret_cast<glBindRenderbufferEXTProc>( | 766 fn.glBindRenderbufferEXTFn = reinterpret_cast<glBindRenderbufferEXTProc>( |
| 267 glBindRenderbufferEXTNotBound); | 767 GetGLProcAddress("glBindRenderbufferEXT")); |
| 268 fn.glBindSamplerFn = | 768 fn.glBindSamplerFn = |
| 269 reinterpret_cast<glBindSamplerProc>(GetGLProcAddress("glBindSampler")); | 769 reinterpret_cast<glBindSamplerProc>(glBindSamplerNotBound); |
| 270 fn.glBindTextureFn = | 770 fn.glBindTextureFn = |
| 271 reinterpret_cast<glBindTextureProc>(GetGLProcAddress("glBindTexture")); | 771 reinterpret_cast<glBindTextureProc>(GetGLProcAddress("glBindTexture")); |
| 272 fn.glBindTransformFeedbackFn = reinterpret_cast<glBindTransformFeedbackProc>( | 772 fn.glBindTransformFeedbackFn = reinterpret_cast<glBindTransformFeedbackProc>( |
| 273 GetGLProcAddress("glBindTransformFeedback")); | 773 glBindTransformFeedbackNotBound); |
| 274 fn.glBindVertexArrayOESFn = | 774 fn.glBindVertexArrayOESFn = |
| 275 reinterpret_cast<glBindVertexArrayOESProc>(glBindVertexArrayOESNotBound); | 775 reinterpret_cast<glBindVertexArrayOESProc>(glBindVertexArrayOESNotBound); |
| 276 fn.glBlendBarrierKHRFn = | 776 fn.glBlendBarrierKHRFn = |
| 277 reinterpret_cast<glBlendBarrierKHRProc>(glBlendBarrierKHRNotBound); | 777 reinterpret_cast<glBlendBarrierKHRProc>(glBlendBarrierKHRNotBound); |
| 278 fn.glBlendColorFn = | 778 fn.glBlendColorFn = |
| 279 reinterpret_cast<glBlendColorProc>(GetGLProcAddress("glBlendColor")); | 779 reinterpret_cast<glBlendColorProc>(GetGLProcAddress("glBlendColor")); |
| 280 fn.glBlendEquationFn = reinterpret_cast<glBlendEquationProc>( | 780 fn.glBlendEquationFn = reinterpret_cast<glBlendEquationProc>( |
| 281 GetGLProcAddress("glBlendEquation")); | 781 GetGLProcAddress("glBlendEquation")); |
| 282 fn.glBlendEquationSeparateFn = reinterpret_cast<glBlendEquationSeparateProc>( | 782 fn.glBlendEquationSeparateFn = reinterpret_cast<glBlendEquationSeparateProc>( |
| 283 GetGLProcAddress("glBlendEquationSeparate")); | 783 GetGLProcAddress("glBlendEquationSeparate")); |
| 284 fn.glBlendFuncFn = | 784 fn.glBlendFuncFn = |
| 285 reinterpret_cast<glBlendFuncProc>(GetGLProcAddress("glBlendFunc")); | 785 reinterpret_cast<glBlendFuncProc>(GetGLProcAddress("glBlendFunc")); |
| 286 fn.glBlendFuncSeparateFn = reinterpret_cast<glBlendFuncSeparateProc>( | 786 fn.glBlendFuncSeparateFn = reinterpret_cast<glBlendFuncSeparateProc>( |
| 287 GetGLProcAddress("glBlendFuncSeparate")); | 787 GetGLProcAddress("glBlendFuncSeparate")); |
| 288 fn.glBlitFramebufferFn = reinterpret_cast<glBlitFramebufferProc>( | 788 fn.glBlitFramebufferFn = |
| 289 GetGLProcAddress("glBlitFramebuffer")); | 789 reinterpret_cast<glBlitFramebufferProc>(glBlitFramebufferNotBound); |
| 290 fn.glBlitFramebufferANGLEFn = reinterpret_cast<glBlitFramebufferANGLEProc>( | 790 fn.glBlitFramebufferANGLEFn = reinterpret_cast<glBlitFramebufferANGLEProc>( |
| 291 glBlitFramebufferANGLENotBound); | 791 glBlitFramebufferANGLENotBound); |
| 292 fn.glBlitFramebufferEXTFn = | 792 fn.glBlitFramebufferEXTFn = |
| 293 reinterpret_cast<glBlitFramebufferEXTProc>(glBlitFramebufferEXTNotBound); | 793 reinterpret_cast<glBlitFramebufferEXTProc>(glBlitFramebufferEXTNotBound); |
| 294 fn.glBufferDataFn = | 794 fn.glBufferDataFn = |
| 295 reinterpret_cast<glBufferDataProc>(GetGLProcAddress("glBufferData")); | 795 reinterpret_cast<glBufferDataProc>(GetGLProcAddress("glBufferData")); |
| 296 fn.glBufferSubDataFn = reinterpret_cast<glBufferSubDataProc>( | 796 fn.glBufferSubDataFn = reinterpret_cast<glBufferSubDataProc>( |
| 297 GetGLProcAddress("glBufferSubData")); | 797 GetGLProcAddress("glBufferSubData")); |
| 298 fn.glCheckFramebufferStatusEXTFn = | 798 fn.glCheckFramebufferStatusEXTFn = |
| 299 reinterpret_cast<glCheckFramebufferStatusEXTProc>( | 799 reinterpret_cast<glCheckFramebufferStatusEXTProc>( |
| 300 glCheckFramebufferStatusEXTNotBound); | 800 GetGLProcAddress("glCheckFramebufferStatusEXT")); |
| 301 fn.glClearFn = reinterpret_cast<glClearProc>(GetGLProcAddress("glClear")); | 801 fn.glClearFn = reinterpret_cast<glClearProc>(GetGLProcAddress("glClear")); |
| 302 fn.glClearBufferfiFn = reinterpret_cast<glClearBufferfiProc>( | 802 fn.glClearBufferfiFn = |
| 303 GetGLProcAddress("glClearBufferfi")); | 803 reinterpret_cast<glClearBufferfiProc>(glClearBufferfiNotBound); |
| 304 fn.glClearBufferfvFn = reinterpret_cast<glClearBufferfvProc>( | 804 fn.glClearBufferfvFn = |
| 305 GetGLProcAddress("glClearBufferfv")); | 805 reinterpret_cast<glClearBufferfvProc>(glClearBufferfvNotBound); |
| 306 fn.glClearBufferivFn = reinterpret_cast<glClearBufferivProc>( | 806 fn.glClearBufferivFn = |
| 307 GetGLProcAddress("glClearBufferiv")); | 807 reinterpret_cast<glClearBufferivProc>(glClearBufferivNotBound); |
| 308 fn.glClearBufferuivFn = reinterpret_cast<glClearBufferuivProc>( | 808 fn.glClearBufferuivFn = |
| 309 GetGLProcAddress("glClearBufferuiv")); | 809 reinterpret_cast<glClearBufferuivProc>(glClearBufferuivNotBound); |
| 310 fn.glClearColorFn = | 810 fn.glClearColorFn = |
| 311 reinterpret_cast<glClearColorProc>(GetGLProcAddress("glClearColor")); | 811 reinterpret_cast<glClearColorProc>(GetGLProcAddress("glClearColor")); |
| 312 fn.glClearDepthFn = | 812 fn.glClearDepthFn = |
| 313 reinterpret_cast<glClearDepthProc>(GetGLProcAddress("glClearDepth")); | 813 reinterpret_cast<glClearDepthProc>(GetGLProcAddress("glClearDepth")); |
| 314 fn.glClearDepthfFn = | 814 fn.glClearDepthfFn = |
| 315 reinterpret_cast<glClearDepthfProc>(GetGLProcAddress("glClearDepthf")); | 815 reinterpret_cast<glClearDepthfProc>(glClearDepthfNotBound); |
| 316 fn.glClearStencilFn = | 816 fn.glClearStencilFn = |
| 317 reinterpret_cast<glClearStencilProc>(GetGLProcAddress("glClearStencil")); | 817 reinterpret_cast<glClearStencilProc>(GetGLProcAddress("glClearStencil")); |
| 318 fn.glClientWaitSyncFn = reinterpret_cast<glClientWaitSyncProc>( | 818 fn.glClientWaitSyncFn = |
| 319 GetGLProcAddress("glClientWaitSync")); | 819 reinterpret_cast<glClientWaitSyncProc>(glClientWaitSyncNotBound); |
| 320 fn.glColorMaskFn = | 820 fn.glColorMaskFn = |
| 321 reinterpret_cast<glColorMaskProc>(GetGLProcAddress("glColorMask")); | 821 reinterpret_cast<glColorMaskProc>(GetGLProcAddress("glColorMask")); |
| 322 fn.glCompileShaderFn = reinterpret_cast<glCompileShaderProc>( | 822 fn.glCompileShaderFn = reinterpret_cast<glCompileShaderProc>( |
| 323 GetGLProcAddress("glCompileShader")); | 823 GetGLProcAddress("glCompileShader")); |
| 324 fn.glCompressedTexImage2DFn = reinterpret_cast<glCompressedTexImage2DProc>( | 824 fn.glCompressedTexImage2DFn = reinterpret_cast<glCompressedTexImage2DProc>( |
| 325 GetGLProcAddress("glCompressedTexImage2D")); | 825 GetGLProcAddress("glCompressedTexImage2D")); |
| 326 fn.glCompressedTexImage3DFn = reinterpret_cast<glCompressedTexImage3DProc>( | 826 fn.glCompressedTexImage3DFn = reinterpret_cast<glCompressedTexImage3DProc>( |
| 327 GetGLProcAddress("glCompressedTexImage3D")); | 827 glCompressedTexImage3DNotBound); |
| 328 fn.glCompressedTexSubImage2DFn = | 828 fn.glCompressedTexSubImage2DFn = |
| 329 reinterpret_cast<glCompressedTexSubImage2DProc>( | 829 reinterpret_cast<glCompressedTexSubImage2DProc>( |
| 330 GetGLProcAddress("glCompressedTexSubImage2D")); | 830 GetGLProcAddress("glCompressedTexSubImage2D")); |
| 331 fn.glCopyBufferSubDataFn = reinterpret_cast<glCopyBufferSubDataProc>( | 831 fn.glCopyBufferSubDataFn = |
| 332 GetGLProcAddress("glCopyBufferSubData")); | 832 reinterpret_cast<glCopyBufferSubDataProc>(glCopyBufferSubDataNotBound); |
| 333 fn.glCopyTexImage2DFn = reinterpret_cast<glCopyTexImage2DProc>( | 833 fn.glCopyTexImage2DFn = reinterpret_cast<glCopyTexImage2DProc>( |
| 334 GetGLProcAddress("glCopyTexImage2D")); | 834 GetGLProcAddress("glCopyTexImage2D")); |
| 335 fn.glCopyTexSubImage2DFn = reinterpret_cast<glCopyTexSubImage2DProc>( | 835 fn.glCopyTexSubImage2DFn = reinterpret_cast<glCopyTexSubImage2DProc>( |
| 336 GetGLProcAddress("glCopyTexSubImage2D")); | 836 GetGLProcAddress("glCopyTexSubImage2D")); |
| 337 fn.glCopyTexSubImage3DFn = reinterpret_cast<glCopyTexSubImage3DProc>( | 837 fn.glCopyTexSubImage3DFn = |
| 338 GetGLProcAddress("glCopyTexSubImage3D")); | 838 reinterpret_cast<glCopyTexSubImage3DProc>(glCopyTexSubImage3DNotBound); |
| 339 fn.glCreateProgramFn = reinterpret_cast<glCreateProgramProc>( | 839 fn.glCreateProgramFn = reinterpret_cast<glCreateProgramProc>( |
| 340 GetGLProcAddress("glCreateProgram")); | 840 GetGLProcAddress("glCreateProgram")); |
| 341 fn.glCreateShaderFn = | 841 fn.glCreateShaderFn = |
| 342 reinterpret_cast<glCreateShaderProc>(GetGLProcAddress("glCreateShader")); | 842 reinterpret_cast<glCreateShaderProc>(GetGLProcAddress("glCreateShader")); |
| 343 fn.glCullFaceFn = | 843 fn.glCullFaceFn = |
| 344 reinterpret_cast<glCullFaceProc>(GetGLProcAddress("glCullFace")); | 844 reinterpret_cast<glCullFaceProc>(GetGLProcAddress("glCullFace")); |
| 345 fn.glDeleteBuffersARBFn = | 845 fn.glDeleteBuffersARBFn = reinterpret_cast<glDeleteBuffersARBProc>( |
| 346 reinterpret_cast<glDeleteBuffersARBProc>(glDeleteBuffersARBNotBound); | 846 GetGLProcAddress("glDeleteBuffers")); |
| 347 fn.glDeleteFencesAPPLEFn = reinterpret_cast<glDeleteFencesAPPLEProc>( | 847 fn.glDeleteFencesAPPLEFn = |
| 348 GetGLProcAddress("glDeleteFencesAPPLE")); | 848 reinterpret_cast<glDeleteFencesAPPLEProc>(glDeleteFencesAPPLENotBound); |
| 349 fn.glDeleteFencesNVFn = reinterpret_cast<glDeleteFencesNVProc>( | 849 fn.glDeleteFencesNVFn = |
| 350 GetGLProcAddress("glDeleteFencesNV")); | 850 reinterpret_cast<glDeleteFencesNVProc>(glDeleteFencesNVNotBound); |
| 351 fn.glDeleteFramebuffersEXTFn = reinterpret_cast<glDeleteFramebuffersEXTProc>( | 851 fn.glDeleteFramebuffersEXTFn = reinterpret_cast<glDeleteFramebuffersEXTProc>( |
| 352 glDeleteFramebuffersEXTNotBound); | 852 GetGLProcAddress("glDeleteFramebuffersEXT")); |
| 353 fn.glDeleteProgramFn = reinterpret_cast<glDeleteProgramProc>( | 853 fn.glDeleteProgramFn = reinterpret_cast<glDeleteProgramProc>( |
| 354 GetGLProcAddress("glDeleteProgram")); | 854 GetGLProcAddress("glDeleteProgram")); |
| 355 fn.glDeleteQueriesFn = reinterpret_cast<glDeleteQueriesProc>( | 855 fn.glDeleteQueriesFn = |
| 356 GetGLProcAddress("glDeleteQueries")); | 856 reinterpret_cast<glDeleteQueriesProc>(glDeleteQueriesNotBound); |
| 357 fn.glDeleteQueriesARBFn = | 857 fn.glDeleteQueriesARBFn = |
| 358 reinterpret_cast<glDeleteQueriesARBProc>(glDeleteQueriesARBNotBound); | 858 reinterpret_cast<glDeleteQueriesARBProc>(glDeleteQueriesARBNotBound); |
| 359 fn.glDeleteRenderbuffersEXTFn = | 859 fn.glDeleteRenderbuffersEXTFn = |
| 360 reinterpret_cast<glDeleteRenderbuffersEXTProc>( | 860 reinterpret_cast<glDeleteRenderbuffersEXTProc>( |
| 361 glDeleteRenderbuffersEXTNotBound); | 861 GetGLProcAddress("glDeleteRenderbuffersEXT")); |
| 362 fn.glDeleteSamplersFn = reinterpret_cast<glDeleteSamplersProc>( | 862 fn.glDeleteSamplersFn = |
| 363 GetGLProcAddress("glDeleteSamplers")); | 863 reinterpret_cast<glDeleteSamplersProc>(glDeleteSamplersNotBound); |
| 364 fn.glDeleteShaderFn = | 864 fn.glDeleteShaderFn = |
| 365 reinterpret_cast<glDeleteShaderProc>(GetGLProcAddress("glDeleteShader")); | 865 reinterpret_cast<glDeleteShaderProc>(GetGLProcAddress("glDeleteShader")); |
| 366 fn.glDeleteSyncFn = | 866 fn.glDeleteSyncFn = reinterpret_cast<glDeleteSyncProc>(glDeleteSyncNotBound); |
| 367 reinterpret_cast<glDeleteSyncProc>(GetGLProcAddress("glDeleteSync")); | |
| 368 fn.glDeleteTexturesFn = reinterpret_cast<glDeleteTexturesProc>( | 867 fn.glDeleteTexturesFn = reinterpret_cast<glDeleteTexturesProc>( |
| 369 GetGLProcAddress("glDeleteTextures")); | 868 GetGLProcAddress("glDeleteTextures")); |
| 370 fn.glDeleteTransformFeedbacksFn = | 869 fn.glDeleteTransformFeedbacksFn = |
| 371 reinterpret_cast<glDeleteTransformFeedbacksProc>( | 870 reinterpret_cast<glDeleteTransformFeedbacksProc>( |
| 372 GetGLProcAddress("glDeleteTransformFeedbacks")); | 871 glDeleteTransformFeedbacksNotBound); |
| 373 fn.glDeleteVertexArraysOESFn = reinterpret_cast<glDeleteVertexArraysOESProc>( | 872 fn.glDeleteVertexArraysOESFn = reinterpret_cast<glDeleteVertexArraysOESProc>( |
| 374 glDeleteVertexArraysOESNotBound); | 873 glDeleteVertexArraysOESNotBound); |
| 375 fn.glDepthFuncFn = | 874 fn.glDepthFuncFn = |
| 376 reinterpret_cast<glDepthFuncProc>(GetGLProcAddress("glDepthFunc")); | 875 reinterpret_cast<glDepthFuncProc>(GetGLProcAddress("glDepthFunc")); |
| 377 fn.glDepthMaskFn = | 876 fn.glDepthMaskFn = |
| 378 reinterpret_cast<glDepthMaskProc>(GetGLProcAddress("glDepthMask")); | 877 reinterpret_cast<glDepthMaskProc>(GetGLProcAddress("glDepthMask")); |
| 379 fn.glDepthRangeFn = | 878 fn.glDepthRangeFn = |
| 380 reinterpret_cast<glDepthRangeProc>(GetGLProcAddress("glDepthRange")); | 879 reinterpret_cast<glDepthRangeProc>(GetGLProcAddress("glDepthRange")); |
| 381 fn.glDepthRangefFn = | 880 fn.glDepthRangefFn = |
| 382 reinterpret_cast<glDepthRangefProc>(GetGLProcAddress("glDepthRangef")); | 881 reinterpret_cast<glDepthRangefProc>(glDepthRangefNotBound); |
| 383 fn.glDetachShaderFn = | 882 fn.glDetachShaderFn = |
| 384 reinterpret_cast<glDetachShaderProc>(GetGLProcAddress("glDetachShader")); | 883 reinterpret_cast<glDetachShaderProc>(GetGLProcAddress("glDetachShader")); |
| 385 fn.glDisableFn = | 884 fn.glDisableFn = |
| 386 reinterpret_cast<glDisableProc>(GetGLProcAddress("glDisable")); | 885 reinterpret_cast<glDisableProc>(GetGLProcAddress("glDisable")); |
| 387 fn.glDisableVertexAttribArrayFn = | 886 fn.glDisableVertexAttribArrayFn = |
| 388 reinterpret_cast<glDisableVertexAttribArrayProc>( | 887 reinterpret_cast<glDisableVertexAttribArrayProc>( |
| 389 GetGLProcAddress("glDisableVertexAttribArray")); | 888 GetGLProcAddress("glDisableVertexAttribArray")); |
| 390 fn.glDiscardFramebufferEXTFn = reinterpret_cast<glDiscardFramebufferEXTProc>( | 889 fn.glDiscardFramebufferEXTFn = reinterpret_cast<glDiscardFramebufferEXTProc>( |
| 391 GetGLProcAddress("glDiscardFramebufferEXT")); | 890 glDiscardFramebufferEXTNotBound); |
| 392 fn.glDrawArraysFn = | 891 fn.glDrawArraysFn = |
| 393 reinterpret_cast<glDrawArraysProc>(GetGLProcAddress("glDrawArrays")); | 892 reinterpret_cast<glDrawArraysProc>(GetGLProcAddress("glDrawArrays")); |
| 394 fn.glDrawArraysInstancedANGLEFn = | 893 fn.glDrawArraysInstancedANGLEFn = |
| 395 reinterpret_cast<glDrawArraysInstancedANGLEProc>( | 894 reinterpret_cast<glDrawArraysInstancedANGLEProc>( |
| 396 glDrawArraysInstancedANGLENotBound); | 895 glDrawArraysInstancedANGLENotBound); |
| 397 fn.glDrawBufferFn = | 896 fn.glDrawBufferFn = reinterpret_cast<glDrawBufferProc>(glDrawBufferNotBound); |
| 398 reinterpret_cast<glDrawBufferProc>(GetGLProcAddress("glDrawBuffer")); | |
| 399 fn.glDrawBuffersARBFn = | 897 fn.glDrawBuffersARBFn = |
| 400 reinterpret_cast<glDrawBuffersARBProc>(glDrawBuffersARBNotBound); | 898 reinterpret_cast<glDrawBuffersARBProc>(glDrawBuffersARBNotBound); |
| 401 fn.glDrawElementsFn = | 899 fn.glDrawElementsFn = |
| 402 reinterpret_cast<glDrawElementsProc>(GetGLProcAddress("glDrawElements")); | 900 reinterpret_cast<glDrawElementsProc>(GetGLProcAddress("glDrawElements")); |
| 403 fn.glDrawElementsInstancedANGLEFn = | 901 fn.glDrawElementsInstancedANGLEFn = |
| 404 reinterpret_cast<glDrawElementsInstancedANGLEProc>( | 902 reinterpret_cast<glDrawElementsInstancedANGLEProc>( |
| 405 glDrawElementsInstancedANGLENotBound); | 903 glDrawElementsInstancedANGLENotBound); |
| 406 fn.glDrawRangeElementsFn = reinterpret_cast<glDrawRangeElementsProc>( | 904 fn.glDrawRangeElementsFn = |
| 407 GetGLProcAddress("glDrawRangeElements")); | 905 reinterpret_cast<glDrawRangeElementsProc>(glDrawRangeElementsNotBound); |
| 408 fn.glEGLImageTargetRenderbufferStorageOESFn = | 906 fn.glEGLImageTargetRenderbufferStorageOESFn = |
| 409 reinterpret_cast<glEGLImageTargetRenderbufferStorageOESProc>( | 907 reinterpret_cast<glEGLImageTargetRenderbufferStorageOESProc>( |
| 410 GetGLProcAddress("glEGLImageTargetRenderbufferStorageOES")); | 908 glEGLImageTargetRenderbufferStorageOESNotBound); |
| 411 fn.glEGLImageTargetTexture2DOESFn = | 909 fn.glEGLImageTargetTexture2DOESFn = |
| 412 reinterpret_cast<glEGLImageTargetTexture2DOESProc>( | 910 reinterpret_cast<glEGLImageTargetTexture2DOESProc>( |
| 413 GetGLProcAddress("glEGLImageTargetTexture2DOES")); | 911 glEGLImageTargetTexture2DOESNotBound); |
| 414 fn.glEnableFn = reinterpret_cast<glEnableProc>(GetGLProcAddress("glEnable")); | 912 fn.glEnableFn = reinterpret_cast<glEnableProc>(GetGLProcAddress("glEnable")); |
| 415 fn.glEnableVertexAttribArrayFn = | 913 fn.glEnableVertexAttribArrayFn = |
| 416 reinterpret_cast<glEnableVertexAttribArrayProc>( | 914 reinterpret_cast<glEnableVertexAttribArrayProc>( |
| 417 GetGLProcAddress("glEnableVertexAttribArray")); | 915 GetGLProcAddress("glEnableVertexAttribArray")); |
| 418 fn.glEndQueryFn = | 916 fn.glEndQueryFn = reinterpret_cast<glEndQueryProc>(glEndQueryNotBound); |
| 419 reinterpret_cast<glEndQueryProc>(GetGLProcAddress("glEndQuery")); | |
| 420 fn.glEndQueryARBFn = | 917 fn.glEndQueryARBFn = |
| 421 reinterpret_cast<glEndQueryARBProc>(glEndQueryARBNotBound); | 918 reinterpret_cast<glEndQueryARBProc>(glEndQueryARBNotBound); |
| 422 fn.glEndTransformFeedbackFn = reinterpret_cast<glEndTransformFeedbackProc>( | 919 fn.glEndTransformFeedbackFn = reinterpret_cast<glEndTransformFeedbackProc>( |
| 423 GetGLProcAddress("glEndTransformFeedback")); | 920 glEndTransformFeedbackNotBound); |
| 424 fn.glFenceSyncFn = | 921 fn.glFenceSyncFn = reinterpret_cast<glFenceSyncProc>(glFenceSyncNotBound); |
| 425 reinterpret_cast<glFenceSyncProc>(GetGLProcAddress("glFenceSync")); | |
| 426 fn.glFinishFn = reinterpret_cast<glFinishProc>(GetGLProcAddress("glFinish")); | 922 fn.glFinishFn = reinterpret_cast<glFinishProc>(GetGLProcAddress("glFinish")); |
| 427 fn.glFinishFenceAPPLEFn = reinterpret_cast<glFinishFenceAPPLEProc>( | 923 fn.glFinishFenceAPPLEFn = |
| 428 GetGLProcAddress("glFinishFenceAPPLE")); | 924 reinterpret_cast<glFinishFenceAPPLEProc>(glFinishFenceAPPLENotBound); |
| 429 fn.glFinishFenceNVFn = reinterpret_cast<glFinishFenceNVProc>( | 925 fn.glFinishFenceNVFn = |
| 430 GetGLProcAddress("glFinishFenceNV")); | 926 reinterpret_cast<glFinishFenceNVProc>(glFinishFenceNVNotBound); |
| 431 fn.glFlushFn = reinterpret_cast<glFlushProc>(GetGLProcAddress("glFlush")); | 927 fn.glFlushFn = reinterpret_cast<glFlushProc>(GetGLProcAddress("glFlush")); |
| 432 fn.glFlushMappedBufferRangeFn = | 928 fn.glFlushMappedBufferRangeFn = |
| 433 reinterpret_cast<glFlushMappedBufferRangeProc>( | 929 reinterpret_cast<glFlushMappedBufferRangeProc>( |
| 434 GetGLProcAddress("glFlushMappedBufferRange")); | 930 glFlushMappedBufferRangeNotBound); |
| 435 fn.glFramebufferRenderbufferEXTFn = | 931 fn.glFramebufferRenderbufferEXTFn = |
| 436 reinterpret_cast<glFramebufferRenderbufferEXTProc>( | 932 reinterpret_cast<glFramebufferRenderbufferEXTProc>( |
| 437 glFramebufferRenderbufferEXTNotBound); | 933 GetGLProcAddress("glFramebufferRenderbufferEXT")); |
| 438 fn.glFramebufferTexture2DEXTFn = | 934 fn.glFramebufferTexture2DEXTFn = |
| 439 reinterpret_cast<glFramebufferTexture2DEXTProc>( | 935 reinterpret_cast<glFramebufferTexture2DEXTProc>( |
| 440 glFramebufferTexture2DEXTNotBound); | 936 GetGLProcAddress("glFramebufferTexture2DEXT")); |
| 441 fn.glFramebufferTexture2DMultisampleEXTFn = | 937 fn.glFramebufferTexture2DMultisampleEXTFn = |
| 442 reinterpret_cast<glFramebufferTexture2DMultisampleEXTProc>( | 938 reinterpret_cast<glFramebufferTexture2DMultisampleEXTProc>( |
| 443 GetGLProcAddress("glFramebufferTexture2DMultisampleEXT")); | 939 glFramebufferTexture2DMultisampleEXTNotBound); |
| 444 fn.glFramebufferTexture2DMultisampleIMGFn = | 940 fn.glFramebufferTexture2DMultisampleIMGFn = |
| 445 reinterpret_cast<glFramebufferTexture2DMultisampleIMGProc>( | 941 reinterpret_cast<glFramebufferTexture2DMultisampleIMGProc>( |
| 446 GetGLProcAddress("glFramebufferTexture2DMultisampleIMG")); | 942 glFramebufferTexture2DMultisampleIMGNotBound); |
| 447 fn.glFramebufferTextureLayerFn = | 943 fn.glFramebufferTextureLayerFn = |
| 448 reinterpret_cast<glFramebufferTextureLayerProc>( | 944 reinterpret_cast<glFramebufferTextureLayerProc>( |
| 449 GetGLProcAddress("glFramebufferTextureLayer")); | 945 glFramebufferTextureLayerNotBound); |
| 450 fn.glFrontFaceFn = | 946 fn.glFrontFaceFn = |
| 451 reinterpret_cast<glFrontFaceProc>(GetGLProcAddress("glFrontFace")); | 947 reinterpret_cast<glFrontFaceProc>(GetGLProcAddress("glFrontFace")); |
| 452 fn.glGenBuffersARBFn = | 948 fn.glGenBuffersARBFn = |
| 453 reinterpret_cast<glGenBuffersARBProc>(glGenBuffersARBNotBound); | 949 reinterpret_cast<glGenBuffersARBProc>(GetGLProcAddress("glGenBuffers")); |
| 454 fn.glGenerateMipmapEXTFn = | 950 fn.glGenerateMipmapEXTFn = reinterpret_cast<glGenerateMipmapEXTProc>( |
| 455 reinterpret_cast<glGenerateMipmapEXTProc>(glGenerateMipmapEXTNotBound); | 951 GetGLProcAddress("glGenerateMipmapEXT")); |
| 456 fn.glGenFencesAPPLEFn = reinterpret_cast<glGenFencesAPPLEProc>( | 952 fn.glGenFencesAPPLEFn = |
| 457 GetGLProcAddress("glGenFencesAPPLE")); | 953 reinterpret_cast<glGenFencesAPPLEProc>(glGenFencesAPPLENotBound); |
| 458 fn.glGenFencesNVFn = | 954 fn.glGenFencesNVFn = |
| 459 reinterpret_cast<glGenFencesNVProc>(GetGLProcAddress("glGenFencesNV")); | 955 reinterpret_cast<glGenFencesNVProc>(glGenFencesNVNotBound); |
| 460 fn.glGenFramebuffersEXTFn = | 956 fn.glGenFramebuffersEXTFn = reinterpret_cast<glGenFramebuffersEXTProc>( |
| 461 reinterpret_cast<glGenFramebuffersEXTProc>(glGenFramebuffersEXTNotBound); | 957 GetGLProcAddress("glGenFramebuffersEXT")); |
| 462 fn.glGenQueriesFn = | 958 fn.glGenQueriesFn = reinterpret_cast<glGenQueriesProc>(glGenQueriesNotBound); |
| 463 reinterpret_cast<glGenQueriesProc>(GetGLProcAddress("glGenQueries")); | |
| 464 fn.glGenQueriesARBFn = | 959 fn.glGenQueriesARBFn = |
| 465 reinterpret_cast<glGenQueriesARBProc>(glGenQueriesARBNotBound); | 960 reinterpret_cast<glGenQueriesARBProc>(glGenQueriesARBNotBound); |
| 466 fn.glGenRenderbuffersEXTFn = reinterpret_cast<glGenRenderbuffersEXTProc>( | 961 fn.glGenRenderbuffersEXTFn = reinterpret_cast<glGenRenderbuffersEXTProc>( |
| 467 glGenRenderbuffersEXTNotBound); | 962 GetGLProcAddress("glGenRenderbuffersEXT")); |
| 468 fn.glGenSamplersFn = | 963 fn.glGenSamplersFn = |
| 469 reinterpret_cast<glGenSamplersProc>(GetGLProcAddress("glGenSamplers")); | 964 reinterpret_cast<glGenSamplersProc>(glGenSamplersNotBound); |
| 470 fn.glGenTexturesFn = | 965 fn.glGenTexturesFn = |
| 471 reinterpret_cast<glGenTexturesProc>(GetGLProcAddress("glGenTextures")); | 966 reinterpret_cast<glGenTexturesProc>(GetGLProcAddress("glGenTextures")); |
| 472 fn.glGenTransformFeedbacksFn = reinterpret_cast<glGenTransformFeedbacksProc>( | 967 fn.glGenTransformFeedbacksFn = reinterpret_cast<glGenTransformFeedbacksProc>( |
| 473 GetGLProcAddress("glGenTransformFeedbacks")); | 968 glGenTransformFeedbacksNotBound); |
| 474 fn.glGenVertexArraysOESFn = | 969 fn.glGenVertexArraysOESFn = |
| 475 reinterpret_cast<glGenVertexArraysOESProc>(glGenVertexArraysOESNotBound); | 970 reinterpret_cast<glGenVertexArraysOESProc>(glGenVertexArraysOESNotBound); |
| 476 fn.glGetActiveAttribFn = reinterpret_cast<glGetActiveAttribProc>( | 971 fn.glGetActiveAttribFn = reinterpret_cast<glGetActiveAttribProc>( |
| 477 GetGLProcAddress("glGetActiveAttrib")); | 972 GetGLProcAddress("glGetActiveAttrib")); |
| 478 fn.glGetActiveUniformFn = reinterpret_cast<glGetActiveUniformProc>( | 973 fn.glGetActiveUniformFn = reinterpret_cast<glGetActiveUniformProc>( |
| 479 GetGLProcAddress("glGetActiveUniform")); | 974 GetGLProcAddress("glGetActiveUniform")); |
| 480 fn.glGetActiveUniformBlockivFn = | 975 fn.glGetActiveUniformBlockivFn = |
| 481 reinterpret_cast<glGetActiveUniformBlockivProc>( | 976 reinterpret_cast<glGetActiveUniformBlockivProc>( |
| 482 GetGLProcAddress("glGetActiveUniformBlockiv")); | 977 glGetActiveUniformBlockivNotBound); |
| 483 fn.glGetActiveUniformBlockNameFn = | 978 fn.glGetActiveUniformBlockNameFn = |
| 484 reinterpret_cast<glGetActiveUniformBlockNameProc>( | 979 reinterpret_cast<glGetActiveUniformBlockNameProc>( |
| 485 GetGLProcAddress("glGetActiveUniformBlockName")); | 980 glGetActiveUniformBlockNameNotBound); |
| 486 fn.glGetActiveUniformsivFn = reinterpret_cast<glGetActiveUniformsivProc>( | 981 fn.glGetActiveUniformsivFn = reinterpret_cast<glGetActiveUniformsivProc>( |
| 487 GetGLProcAddress("glGetActiveUniformsiv")); | 982 glGetActiveUniformsivNotBound); |
| 488 fn.glGetAttachedShadersFn = reinterpret_cast<glGetAttachedShadersProc>( | 983 fn.glGetAttachedShadersFn = reinterpret_cast<glGetAttachedShadersProc>( |
| 489 GetGLProcAddress("glGetAttachedShaders")); | 984 GetGLProcAddress("glGetAttachedShaders")); |
| 490 fn.glGetAttribLocationFn = reinterpret_cast<glGetAttribLocationProc>( | 985 fn.glGetAttribLocationFn = reinterpret_cast<glGetAttribLocationProc>( |
| 491 GetGLProcAddress("glGetAttribLocation")); | 986 GetGLProcAddress("glGetAttribLocation")); |
| 492 fn.glGetBooleanvFn = | 987 fn.glGetBooleanvFn = |
| 493 reinterpret_cast<glGetBooleanvProc>(GetGLProcAddress("glGetBooleanv")); | 988 reinterpret_cast<glGetBooleanvProc>(GetGLProcAddress("glGetBooleanv")); |
| 494 fn.glGetBufferParameterivFn = reinterpret_cast<glGetBufferParameterivProc>( | 989 fn.glGetBufferParameterivFn = reinterpret_cast<glGetBufferParameterivProc>( |
| 495 GetGLProcAddress("glGetBufferParameteriv")); | 990 GetGLProcAddress("glGetBufferParameteriv")); |
| 496 fn.glGetErrorFn = | 991 fn.glGetErrorFn = |
| 497 reinterpret_cast<glGetErrorProc>(GetGLProcAddress("glGetError")); | 992 reinterpret_cast<glGetErrorProc>(GetGLProcAddress("glGetError")); |
| 498 fn.glGetFenceivNVFn = | 993 fn.glGetFenceivNVFn = |
| 499 reinterpret_cast<glGetFenceivNVProc>(GetGLProcAddress("glGetFenceivNV")); | 994 reinterpret_cast<glGetFenceivNVProc>(glGetFenceivNVNotBound); |
| 500 fn.glGetFloatvFn = | 995 fn.glGetFloatvFn = |
| 501 reinterpret_cast<glGetFloatvProc>(GetGLProcAddress("glGetFloatv")); | 996 reinterpret_cast<glGetFloatvProc>(GetGLProcAddress("glGetFloatv")); |
| 502 fn.glGetFragDataLocationFn = reinterpret_cast<glGetFragDataLocationProc>( | 997 fn.glGetFragDataLocationFn = reinterpret_cast<glGetFragDataLocationProc>( |
| 503 GetGLProcAddress("glGetFragDataLocation")); | 998 glGetFragDataLocationNotBound); |
| 504 fn.glGetFramebufferAttachmentParameterivEXTFn = | 999 fn.glGetFramebufferAttachmentParameterivEXTFn = |
| 505 reinterpret_cast<glGetFramebufferAttachmentParameterivEXTProc>( | 1000 reinterpret_cast<glGetFramebufferAttachmentParameterivEXTProc>( |
| 506 glGetFramebufferAttachmentParameterivEXTNotBound); | 1001 GetGLProcAddress("glGetFramebufferAttachmentParameterivEXT")); |
| 507 fn.glGetGraphicsResetStatusARBFn = | 1002 fn.glGetGraphicsResetStatusARBFn = |
| 508 reinterpret_cast<glGetGraphicsResetStatusARBProc>( | 1003 reinterpret_cast<glGetGraphicsResetStatusARBProc>( |
| 509 glGetGraphicsResetStatusARBNotBound); | 1004 glGetGraphicsResetStatusARBNotBound); |
| 510 fn.glGetInteger64i_vFn = reinterpret_cast<glGetInteger64i_vProc>( | 1005 fn.glGetInteger64i_vFn = |
| 511 GetGLProcAddress("glGetInteger64i_v")); | 1006 reinterpret_cast<glGetInteger64i_vProc>(glGetInteger64i_vNotBound); |
| 512 fn.glGetInteger64vFn = reinterpret_cast<glGetInteger64vProc>( | 1007 fn.glGetInteger64vFn = |
| 513 GetGLProcAddress("glGetInteger64v")); | 1008 reinterpret_cast<glGetInteger64vProc>(glGetInteger64vNotBound); |
| 514 fn.glGetIntegeri_vFn = reinterpret_cast<glGetIntegeri_vProc>( | 1009 fn.glGetIntegeri_vFn = |
| 515 GetGLProcAddress("glGetIntegeri_v")); | 1010 reinterpret_cast<glGetIntegeri_vProc>(glGetIntegeri_vNotBound); |
| 516 fn.glGetIntegervFn = | 1011 fn.glGetIntegervFn = |
| 517 reinterpret_cast<glGetIntegervProc>(GetGLProcAddress("glGetIntegerv")); | 1012 reinterpret_cast<glGetIntegervProc>(GetGLProcAddress("glGetIntegerv")); |
| 518 fn.glGetInternalformativFn = reinterpret_cast<glGetInternalformativProc>( | 1013 fn.glGetInternalformativFn = reinterpret_cast<glGetInternalformativProc>( |
| 519 GetGLProcAddress("glGetInternalformativ")); | 1014 glGetInternalformativNotBound); |
| 520 fn.glGetProgramBinaryFn = | 1015 fn.glGetProgramBinaryFn = |
| 521 reinterpret_cast<glGetProgramBinaryProc>(glGetProgramBinaryNotBound); | 1016 reinterpret_cast<glGetProgramBinaryProc>(glGetProgramBinaryNotBound); |
| 522 fn.glGetProgramInfoLogFn = reinterpret_cast<glGetProgramInfoLogProc>( | 1017 fn.glGetProgramInfoLogFn = reinterpret_cast<glGetProgramInfoLogProc>( |
| 523 GetGLProcAddress("glGetProgramInfoLog")); | 1018 GetGLProcAddress("glGetProgramInfoLog")); |
| 524 fn.glGetProgramivFn = | 1019 fn.glGetProgramivFn = |
| 525 reinterpret_cast<glGetProgramivProc>(GetGLProcAddress("glGetProgramiv")); | 1020 reinterpret_cast<glGetProgramivProc>(GetGLProcAddress("glGetProgramiv")); |
| 526 fn.glGetQueryivFn = | 1021 fn.glGetQueryivFn = reinterpret_cast<glGetQueryivProc>(glGetQueryivNotBound); |
| 527 reinterpret_cast<glGetQueryivProc>(GetGLProcAddress("glGetQueryiv")); | |
| 528 fn.glGetQueryivARBFn = | 1022 fn.glGetQueryivARBFn = |
| 529 reinterpret_cast<glGetQueryivARBProc>(glGetQueryivARBNotBound); | 1023 reinterpret_cast<glGetQueryivARBProc>(glGetQueryivARBNotBound); |
| 530 fn.glGetQueryObjecti64vFn = reinterpret_cast<glGetQueryObjecti64vProc>( | 1024 fn.glGetQueryObjecti64vFn = |
| 531 GetGLProcAddress("glGetQueryObjecti64v")); | 1025 reinterpret_cast<glGetQueryObjecti64vProc>(glGetQueryObjecti64vNotBound); |
| 532 fn.glGetQueryObjectivFn = reinterpret_cast<glGetQueryObjectivProc>( | 1026 fn.glGetQueryObjectivFn = |
| 533 GetGLProcAddress("glGetQueryObjectiv")); | 1027 reinterpret_cast<glGetQueryObjectivProc>(glGetQueryObjectivNotBound); |
| 534 fn.glGetQueryObjectivARBFn = reinterpret_cast<glGetQueryObjectivARBProc>( | 1028 fn.glGetQueryObjectivARBFn = reinterpret_cast<glGetQueryObjectivARBProc>( |
| 535 glGetQueryObjectivARBNotBound); | 1029 glGetQueryObjectivARBNotBound); |
| 536 fn.glGetQueryObjectui64vFn = reinterpret_cast<glGetQueryObjectui64vProc>( | 1030 fn.glGetQueryObjectui64vFn = reinterpret_cast<glGetQueryObjectui64vProc>( |
| 537 glGetQueryObjectui64vNotBound); | 1031 glGetQueryObjectui64vNotBound); |
| 538 fn.glGetQueryObjectuivFn = reinterpret_cast<glGetQueryObjectuivProc>( | 1032 fn.glGetQueryObjectuivFn = |
| 539 GetGLProcAddress("glGetQueryObjectuiv")); | 1033 reinterpret_cast<glGetQueryObjectuivProc>(glGetQueryObjectuivNotBound); |
| 540 fn.glGetQueryObjectuivARBFn = reinterpret_cast<glGetQueryObjectuivARBProc>( | 1034 fn.glGetQueryObjectuivARBFn = reinterpret_cast<glGetQueryObjectuivARBProc>( |
| 541 glGetQueryObjectuivARBNotBound); | 1035 glGetQueryObjectuivARBNotBound); |
| 542 fn.glGetRenderbufferParameterivEXTFn = | 1036 fn.glGetRenderbufferParameterivEXTFn = |
| 543 reinterpret_cast<glGetRenderbufferParameterivEXTProc>( | 1037 reinterpret_cast<glGetRenderbufferParameterivEXTProc>( |
| 544 glGetRenderbufferParameterivEXTNotBound); | 1038 GetGLProcAddress("glGetRenderbufferParameterivEXT")); |
| 545 fn.glGetSamplerParameterfvFn = reinterpret_cast<glGetSamplerParameterfvProc>( | 1039 fn.glGetSamplerParameterfvFn = reinterpret_cast<glGetSamplerParameterfvProc>( |
| 546 GetGLProcAddress("glGetSamplerParameterfv")); | 1040 glGetSamplerParameterfvNotBound); |
| 547 fn.glGetSamplerParameterivFn = reinterpret_cast<glGetSamplerParameterivProc>( | 1041 fn.glGetSamplerParameterivFn = reinterpret_cast<glGetSamplerParameterivProc>( |
| 548 GetGLProcAddress("glGetSamplerParameteriv")); | 1042 glGetSamplerParameterivNotBound); |
| 549 fn.glGetShaderInfoLogFn = reinterpret_cast<glGetShaderInfoLogProc>( | 1043 fn.glGetShaderInfoLogFn = reinterpret_cast<glGetShaderInfoLogProc>( |
| 550 GetGLProcAddress("glGetShaderInfoLog")); | 1044 GetGLProcAddress("glGetShaderInfoLog")); |
| 551 fn.glGetShaderivFn = | 1045 fn.glGetShaderivFn = |
| 552 reinterpret_cast<glGetShaderivProc>(GetGLProcAddress("glGetShaderiv")); | 1046 reinterpret_cast<glGetShaderivProc>(GetGLProcAddress("glGetShaderiv")); |
| 553 fn.glGetShaderPrecisionFormatFn = | 1047 fn.glGetShaderPrecisionFormatFn = |
| 554 reinterpret_cast<glGetShaderPrecisionFormatProc>( | 1048 reinterpret_cast<glGetShaderPrecisionFormatProc>( |
| 555 GetGLProcAddress("glGetShaderPrecisionFormat")); | 1049 glGetShaderPrecisionFormatNotBound); |
| 556 fn.glGetShaderSourceFn = reinterpret_cast<glGetShaderSourceProc>( | 1050 fn.glGetShaderSourceFn = reinterpret_cast<glGetShaderSourceProc>( |
| 557 GetGLProcAddress("glGetShaderSource")); | 1051 GetGLProcAddress("glGetShaderSource")); |
| 558 fn.glGetStringFn = | 1052 fn.glGetStringFn = |
| 559 reinterpret_cast<glGetStringProc>(GetGLProcAddress("glGetString")); | 1053 reinterpret_cast<glGetStringProc>(GetGLProcAddress("glGetString")); |
| 560 fn.glGetSyncivFn = | 1054 fn.glGetSyncivFn = reinterpret_cast<glGetSyncivProc>(glGetSyncivNotBound); |
| 561 reinterpret_cast<glGetSyncivProc>(GetGLProcAddress("glGetSynciv")); | |
| 562 fn.glGetTexLevelParameterfvFn = | 1055 fn.glGetTexLevelParameterfvFn = |
| 563 reinterpret_cast<glGetTexLevelParameterfvProc>( | 1056 reinterpret_cast<glGetTexLevelParameterfvProc>( |
| 564 GetGLProcAddress("glGetTexLevelParameterfv")); | 1057 glGetTexLevelParameterfvNotBound); |
| 565 fn.glGetTexLevelParameterivFn = | 1058 fn.glGetTexLevelParameterivFn = |
| 566 reinterpret_cast<glGetTexLevelParameterivProc>( | 1059 reinterpret_cast<glGetTexLevelParameterivProc>( |
| 567 GetGLProcAddress("glGetTexLevelParameteriv")); | 1060 glGetTexLevelParameterivNotBound); |
| 568 fn.glGetTexParameterfvFn = reinterpret_cast<glGetTexParameterfvProc>( | 1061 fn.glGetTexParameterfvFn = reinterpret_cast<glGetTexParameterfvProc>( |
| 569 GetGLProcAddress("glGetTexParameterfv")); | 1062 GetGLProcAddress("glGetTexParameterfv")); |
| 570 fn.glGetTexParameterivFn = reinterpret_cast<glGetTexParameterivProc>( | 1063 fn.glGetTexParameterivFn = reinterpret_cast<glGetTexParameterivProc>( |
| 571 GetGLProcAddress("glGetTexParameteriv")); | 1064 GetGLProcAddress("glGetTexParameteriv")); |
| 572 fn.glGetTransformFeedbackVaryingFn = | 1065 fn.glGetTransformFeedbackVaryingFn = |
| 573 reinterpret_cast<glGetTransformFeedbackVaryingProc>( | 1066 reinterpret_cast<glGetTransformFeedbackVaryingProc>( |
| 574 GetGLProcAddress("glGetTransformFeedbackVarying")); | 1067 glGetTransformFeedbackVaryingNotBound); |
| 575 fn.glGetTranslatedShaderSourceANGLEFn = | 1068 fn.glGetTranslatedShaderSourceANGLEFn = |
| 576 reinterpret_cast<glGetTranslatedShaderSourceANGLEProc>( | 1069 reinterpret_cast<glGetTranslatedShaderSourceANGLEProc>( |
| 577 GetGLProcAddress("glGetTranslatedShaderSourceANGLE")); | 1070 glGetTranslatedShaderSourceANGLENotBound); |
| 578 fn.glGetUniformBlockIndexFn = reinterpret_cast<glGetUniformBlockIndexProc>( | 1071 fn.glGetUniformBlockIndexFn = reinterpret_cast<glGetUniformBlockIndexProc>( |
| 579 GetGLProcAddress("glGetUniformBlockIndex")); | 1072 glGetUniformBlockIndexNotBound); |
| 580 fn.glGetUniformfvFn = | 1073 fn.glGetUniformfvFn = |
| 581 reinterpret_cast<glGetUniformfvProc>(GetGLProcAddress("glGetUniformfv")); | 1074 reinterpret_cast<glGetUniformfvProc>(GetGLProcAddress("glGetUniformfv")); |
| 582 fn.glGetUniformIndicesFn = reinterpret_cast<glGetUniformIndicesProc>( | 1075 fn.glGetUniformIndicesFn = |
| 583 GetGLProcAddress("glGetUniformIndices")); | 1076 reinterpret_cast<glGetUniformIndicesProc>(glGetUniformIndicesNotBound); |
| 584 fn.glGetUniformivFn = | 1077 fn.glGetUniformivFn = |
| 585 reinterpret_cast<glGetUniformivProc>(GetGLProcAddress("glGetUniformiv")); | 1078 reinterpret_cast<glGetUniformivProc>(GetGLProcAddress("glGetUniformiv")); |
| 586 fn.glGetUniformLocationFn = reinterpret_cast<glGetUniformLocationProc>( | 1079 fn.glGetUniformLocationFn = reinterpret_cast<glGetUniformLocationProc>( |
| 587 GetGLProcAddress("glGetUniformLocation")); | 1080 GetGLProcAddress("glGetUniformLocation")); |
| 588 fn.glGetVertexAttribfvFn = reinterpret_cast<glGetVertexAttribfvProc>( | 1081 fn.glGetVertexAttribfvFn = reinterpret_cast<glGetVertexAttribfvProc>( |
| 589 GetGLProcAddress("glGetVertexAttribfv")); | 1082 GetGLProcAddress("glGetVertexAttribfv")); |
| 590 fn.glGetVertexAttribivFn = reinterpret_cast<glGetVertexAttribivProc>( | 1083 fn.glGetVertexAttribivFn = reinterpret_cast<glGetVertexAttribivProc>( |
| 591 GetGLProcAddress("glGetVertexAttribiv")); | 1084 GetGLProcAddress("glGetVertexAttribiv")); |
| 592 fn.glGetVertexAttribPointervFn = | 1085 fn.glGetVertexAttribPointervFn = |
| 593 reinterpret_cast<glGetVertexAttribPointervProc>( | 1086 reinterpret_cast<glGetVertexAttribPointervProc>( |
| 594 GetGLProcAddress("glGetVertexAttribPointerv")); | 1087 GetGLProcAddress("glGetVertexAttribPointerv")); |
| 595 fn.glHintFn = reinterpret_cast<glHintProc>(GetGLProcAddress("glHint")); | 1088 fn.glHintFn = reinterpret_cast<glHintProc>(GetGLProcAddress("glHint")); |
| 596 fn.glInsertEventMarkerEXTFn = reinterpret_cast<glInsertEventMarkerEXTProc>( | 1089 fn.glInsertEventMarkerEXTFn = reinterpret_cast<glInsertEventMarkerEXTProc>( |
| 597 GetGLProcAddress("glInsertEventMarkerEXT")); | 1090 glInsertEventMarkerEXTNotBound); |
| 598 fn.glInvalidateFramebufferFn = reinterpret_cast<glInvalidateFramebufferProc>( | 1091 fn.glInvalidateFramebufferFn = reinterpret_cast<glInvalidateFramebufferProc>( |
| 599 GetGLProcAddress("glInvalidateFramebuffer")); | 1092 glInvalidateFramebufferNotBound); |
| 600 fn.glInvalidateSubFramebufferFn = | 1093 fn.glInvalidateSubFramebufferFn = |
| 601 reinterpret_cast<glInvalidateSubFramebufferProc>( | 1094 reinterpret_cast<glInvalidateSubFramebufferProc>( |
| 602 GetGLProcAddress("glInvalidateSubFramebuffer")); | 1095 glInvalidateSubFramebufferNotBound); |
| 603 fn.glIsBufferFn = | 1096 fn.glIsBufferFn = |
| 604 reinterpret_cast<glIsBufferProc>(GetGLProcAddress("glIsBuffer")); | 1097 reinterpret_cast<glIsBufferProc>(GetGLProcAddress("glIsBuffer")); |
| 605 fn.glIsEnabledFn = | 1098 fn.glIsEnabledFn = |
| 606 reinterpret_cast<glIsEnabledProc>(GetGLProcAddress("glIsEnabled")); | 1099 reinterpret_cast<glIsEnabledProc>(GetGLProcAddress("glIsEnabled")); |
| 607 fn.glIsFenceAPPLEFn = | 1100 fn.glIsFenceAPPLEFn = |
| 608 reinterpret_cast<glIsFenceAPPLEProc>(GetGLProcAddress("glIsFenceAPPLE")); | 1101 reinterpret_cast<glIsFenceAPPLEProc>(glIsFenceAPPLENotBound); |
| 609 fn.glIsFenceNVFn = | 1102 fn.glIsFenceNVFn = reinterpret_cast<glIsFenceNVProc>(glIsFenceNVNotBound); |
| 610 reinterpret_cast<glIsFenceNVProc>(GetGLProcAddress("glIsFenceNV")); | 1103 fn.glIsFramebufferEXTFn = reinterpret_cast<glIsFramebufferEXTProc>( |
| 611 fn.glIsFramebufferEXTFn = | 1104 GetGLProcAddress("glIsFramebufferEXT")); |
| 612 reinterpret_cast<glIsFramebufferEXTProc>(glIsFramebufferEXTNotBound); | |
| 613 fn.glIsProgramFn = | 1105 fn.glIsProgramFn = |
| 614 reinterpret_cast<glIsProgramProc>(GetGLProcAddress("glIsProgram")); | 1106 reinterpret_cast<glIsProgramProc>(GetGLProcAddress("glIsProgram")); |
| 615 fn.glIsQueryFn = | 1107 fn.glIsQueryFn = reinterpret_cast<glIsQueryProc>(glIsQueryNotBound); |
| 616 reinterpret_cast<glIsQueryProc>(GetGLProcAddress("glIsQuery")); | |
| 617 fn.glIsQueryARBFn = reinterpret_cast<glIsQueryARBProc>(glIsQueryARBNotBound); | 1108 fn.glIsQueryARBFn = reinterpret_cast<glIsQueryARBProc>(glIsQueryARBNotBound); |
| 618 fn.glIsRenderbufferEXTFn = | 1109 fn.glIsRenderbufferEXTFn = reinterpret_cast<glIsRenderbufferEXTProc>( |
| 619 reinterpret_cast<glIsRenderbufferEXTProc>(glIsRenderbufferEXTNotBound); | 1110 GetGLProcAddress("glIsRenderbufferEXT")); |
| 620 fn.glIsSamplerFn = | 1111 fn.glIsSamplerFn = reinterpret_cast<glIsSamplerProc>(glIsSamplerNotBound); |
| 621 reinterpret_cast<glIsSamplerProc>(GetGLProcAddress("glIsSampler")); | |
| 622 fn.glIsShaderFn = | 1112 fn.glIsShaderFn = |
| 623 reinterpret_cast<glIsShaderProc>(GetGLProcAddress("glIsShader")); | 1113 reinterpret_cast<glIsShaderProc>(GetGLProcAddress("glIsShader")); |
| 624 fn.glIsSyncFn = reinterpret_cast<glIsSyncProc>(GetGLProcAddress("glIsSync")); | 1114 fn.glIsSyncFn = reinterpret_cast<glIsSyncProc>(glIsSyncNotBound); |
| 625 fn.glIsTextureFn = | 1115 fn.glIsTextureFn = |
| 626 reinterpret_cast<glIsTextureProc>(GetGLProcAddress("glIsTexture")); | 1116 reinterpret_cast<glIsTextureProc>(GetGLProcAddress("glIsTexture")); |
| 627 fn.glIsTransformFeedbackFn = reinterpret_cast<glIsTransformFeedbackProc>( | 1117 fn.glIsTransformFeedbackFn = reinterpret_cast<glIsTransformFeedbackProc>( |
| 628 GetGLProcAddress("glIsTransformFeedback")); | 1118 glIsTransformFeedbackNotBound); |
| 629 fn.glIsVertexArrayOESFn = | 1119 fn.glIsVertexArrayOESFn = |
| 630 reinterpret_cast<glIsVertexArrayOESProc>(glIsVertexArrayOESNotBound); | 1120 reinterpret_cast<glIsVertexArrayOESProc>(glIsVertexArrayOESNotBound); |
| 631 fn.glLineWidthFn = | 1121 fn.glLineWidthFn = |
| 632 reinterpret_cast<glLineWidthProc>(GetGLProcAddress("glLineWidth")); | 1122 reinterpret_cast<glLineWidthProc>(GetGLProcAddress("glLineWidth")); |
| 633 fn.glLinkProgramFn = | 1123 fn.glLinkProgramFn = |
| 634 reinterpret_cast<glLinkProgramProc>(GetGLProcAddress("glLinkProgram")); | 1124 reinterpret_cast<glLinkProgramProc>(GetGLProcAddress("glLinkProgram")); |
| 635 fn.glMapBufferFn = reinterpret_cast<glMapBufferProc>(glMapBufferNotBound); | 1125 fn.glMapBufferFn = reinterpret_cast<glMapBufferProc>(glMapBufferNotBound); |
| 636 fn.glMapBufferRangeFn = | 1126 fn.glMapBufferRangeFn = |
| 637 reinterpret_cast<glMapBufferRangeProc>(glMapBufferRangeNotBound); | 1127 reinterpret_cast<glMapBufferRangeProc>(glMapBufferRangeNotBound); |
| 638 fn.glMatrixLoadfEXTFn = reinterpret_cast<glMatrixLoadfEXTProc>( | 1128 fn.glMatrixLoadfEXTFn = |
| 639 GetGLProcAddress("glMatrixLoadfEXT")); | 1129 reinterpret_cast<glMatrixLoadfEXTProc>(glMatrixLoadfEXTNotBound); |
| 640 fn.glMatrixLoadIdentityEXTFn = reinterpret_cast<glMatrixLoadIdentityEXTProc>( | 1130 fn.glMatrixLoadIdentityEXTFn = reinterpret_cast<glMatrixLoadIdentityEXTProc>( |
| 641 GetGLProcAddress("glMatrixLoadIdentityEXT")); | 1131 glMatrixLoadIdentityEXTNotBound); |
| 642 fn.glPauseTransformFeedbackFn = | 1132 fn.glPauseTransformFeedbackFn = |
| 643 reinterpret_cast<glPauseTransformFeedbackProc>( | 1133 reinterpret_cast<glPauseTransformFeedbackProc>( |
| 644 GetGLProcAddress("glPauseTransformFeedback")); | 1134 glPauseTransformFeedbackNotBound); |
| 645 fn.glPixelStoreiFn = | 1135 fn.glPixelStoreiFn = |
| 646 reinterpret_cast<glPixelStoreiProc>(GetGLProcAddress("glPixelStorei")); | 1136 reinterpret_cast<glPixelStoreiProc>(GetGLProcAddress("glPixelStorei")); |
| 647 fn.glPointParameteriFn = reinterpret_cast<glPointParameteriProc>( | 1137 fn.glPointParameteriFn = |
| 648 GetGLProcAddress("glPointParameteri")); | 1138 reinterpret_cast<glPointParameteriProc>(glPointParameteriNotBound); |
| 649 fn.glPolygonOffsetFn = reinterpret_cast<glPolygonOffsetProc>( | 1139 fn.glPolygonOffsetFn = reinterpret_cast<glPolygonOffsetProc>( |
| 650 GetGLProcAddress("glPolygonOffset")); | 1140 GetGLProcAddress("glPolygonOffset")); |
| 651 fn.glPopGroupMarkerEXTFn = reinterpret_cast<glPopGroupMarkerEXTProc>( | 1141 fn.glPopGroupMarkerEXTFn = |
| 652 GetGLProcAddress("glPopGroupMarkerEXT")); | 1142 reinterpret_cast<glPopGroupMarkerEXTProc>(glPopGroupMarkerEXTNotBound); |
| 653 fn.glProgramBinaryFn = | 1143 fn.glProgramBinaryFn = |
| 654 reinterpret_cast<glProgramBinaryProc>(glProgramBinaryNotBound); | 1144 reinterpret_cast<glProgramBinaryProc>(glProgramBinaryNotBound); |
| 655 fn.glProgramParameteriFn = reinterpret_cast<glProgramParameteriProc>( | 1145 fn.glProgramParameteriFn = |
| 656 GetGLProcAddress("glProgramParameteri")); | 1146 reinterpret_cast<glProgramParameteriProc>(glProgramParameteriNotBound); |
| 657 fn.glPushGroupMarkerEXTFn = reinterpret_cast<glPushGroupMarkerEXTProc>( | 1147 fn.glPushGroupMarkerEXTFn = |
| 658 GetGLProcAddress("glPushGroupMarkerEXT")); | 1148 reinterpret_cast<glPushGroupMarkerEXTProc>(glPushGroupMarkerEXTNotBound); |
| 659 fn.glQueryCounterFn = | 1149 fn.glQueryCounterFn = |
| 660 reinterpret_cast<glQueryCounterProc>(glQueryCounterNotBound); | 1150 reinterpret_cast<glQueryCounterProc>(glQueryCounterNotBound); |
| 661 fn.glReadBufferFn = | 1151 fn.glReadBufferFn = reinterpret_cast<glReadBufferProc>(glReadBufferNotBound); |
| 662 reinterpret_cast<glReadBufferProc>(GetGLProcAddress("glReadBuffer")); | |
| 663 fn.glReadPixelsFn = | 1152 fn.glReadPixelsFn = |
| 664 reinterpret_cast<glReadPixelsProc>(GetGLProcAddress("glReadPixels")); | 1153 reinterpret_cast<glReadPixelsProc>(GetGLProcAddress("glReadPixels")); |
| 665 fn.glReleaseShaderCompilerFn = reinterpret_cast<glReleaseShaderCompilerProc>( | 1154 fn.glReleaseShaderCompilerFn = reinterpret_cast<glReleaseShaderCompilerProc>( |
| 666 GetGLProcAddress("glReleaseShaderCompiler")); | 1155 glReleaseShaderCompilerNotBound); |
| 667 fn.glRenderbufferStorageEXTFn = | 1156 fn.glRenderbufferStorageEXTFn = |
| 668 reinterpret_cast<glRenderbufferStorageEXTProc>( | 1157 reinterpret_cast<glRenderbufferStorageEXTProc>( |
| 669 glRenderbufferStorageEXTNotBound); | 1158 GetGLProcAddress("glRenderbufferStorageEXT")); |
| 670 fn.glRenderbufferStorageMultisampleFn = | 1159 fn.glRenderbufferStorageMultisampleFn = |
| 671 reinterpret_cast<glRenderbufferStorageMultisampleProc>( | 1160 reinterpret_cast<glRenderbufferStorageMultisampleProc>( |
| 672 GetGLProcAddress("glRenderbufferStorageMultisample")); | 1161 glRenderbufferStorageMultisampleNotBound); |
| 673 fn.glRenderbufferStorageMultisampleANGLEFn = | 1162 fn.glRenderbufferStorageMultisampleANGLEFn = |
| 674 reinterpret_cast<glRenderbufferStorageMultisampleANGLEProc>( | 1163 reinterpret_cast<glRenderbufferStorageMultisampleANGLEProc>( |
| 675 glRenderbufferStorageMultisampleANGLENotBound); | 1164 glRenderbufferStorageMultisampleANGLENotBound); |
| 676 fn.glRenderbufferStorageMultisampleEXTFn = | 1165 fn.glRenderbufferStorageMultisampleEXTFn = |
| 677 reinterpret_cast<glRenderbufferStorageMultisampleEXTProc>( | 1166 reinterpret_cast<glRenderbufferStorageMultisampleEXTProc>( |
| 678 glRenderbufferStorageMultisampleEXTNotBound); | 1167 glRenderbufferStorageMultisampleEXTNotBound); |
| 679 fn.glRenderbufferStorageMultisampleIMGFn = | 1168 fn.glRenderbufferStorageMultisampleIMGFn = |
| 680 reinterpret_cast<glRenderbufferStorageMultisampleIMGProc>( | 1169 reinterpret_cast<glRenderbufferStorageMultisampleIMGProc>( |
| 681 GetGLProcAddress("glRenderbufferStorageMultisampleIMG")); | 1170 glRenderbufferStorageMultisampleIMGNotBound); |
| 682 fn.glResumeTransformFeedbackFn = | 1171 fn.glResumeTransformFeedbackFn = |
| 683 reinterpret_cast<glResumeTransformFeedbackProc>( | 1172 reinterpret_cast<glResumeTransformFeedbackProc>( |
| 684 GetGLProcAddress("glResumeTransformFeedback")); | 1173 glResumeTransformFeedbackNotBound); |
| 685 fn.glSampleCoverageFn = reinterpret_cast<glSampleCoverageProc>( | 1174 fn.glSampleCoverageFn = reinterpret_cast<glSampleCoverageProc>( |
| 686 GetGLProcAddress("glSampleCoverage")); | 1175 GetGLProcAddress("glSampleCoverage")); |
| 687 fn.glSamplerParameterfFn = reinterpret_cast<glSamplerParameterfProc>( | 1176 fn.glSamplerParameterfFn = |
| 688 GetGLProcAddress("glSamplerParameterf")); | 1177 reinterpret_cast<glSamplerParameterfProc>(glSamplerParameterfNotBound); |
| 689 fn.glSamplerParameterfvFn = reinterpret_cast<glSamplerParameterfvProc>( | 1178 fn.glSamplerParameterfvFn = |
| 690 GetGLProcAddress("glSamplerParameterfv")); | 1179 reinterpret_cast<glSamplerParameterfvProc>(glSamplerParameterfvNotBound); |
| 691 fn.glSamplerParameteriFn = reinterpret_cast<glSamplerParameteriProc>( | 1180 fn.glSamplerParameteriFn = |
| 692 GetGLProcAddress("glSamplerParameteri")); | 1181 reinterpret_cast<glSamplerParameteriProc>(glSamplerParameteriNotBound); |
| 693 fn.glSamplerParameterivFn = reinterpret_cast<glSamplerParameterivProc>( | 1182 fn.glSamplerParameterivFn = |
| 694 GetGLProcAddress("glSamplerParameteriv")); | 1183 reinterpret_cast<glSamplerParameterivProc>(glSamplerParameterivNotBound); |
| 695 fn.glScissorFn = | 1184 fn.glScissorFn = |
| 696 reinterpret_cast<glScissorProc>(GetGLProcAddress("glScissor")); | 1185 reinterpret_cast<glScissorProc>(GetGLProcAddress("glScissor")); |
| 697 fn.glSetFenceAPPLEFn = reinterpret_cast<glSetFenceAPPLEProc>( | 1186 fn.glSetFenceAPPLEFn = |
| 698 GetGLProcAddress("glSetFenceAPPLE")); | 1187 reinterpret_cast<glSetFenceAPPLEProc>(glSetFenceAPPLENotBound); |
| 699 fn.glSetFenceNVFn = | 1188 fn.glSetFenceNVFn = reinterpret_cast<glSetFenceNVProc>(glSetFenceNVNotBound); |
| 700 reinterpret_cast<glSetFenceNVProc>(GetGLProcAddress("glSetFenceNV")); | |
| 701 fn.glShaderBinaryFn = | 1189 fn.glShaderBinaryFn = |
| 702 reinterpret_cast<glShaderBinaryProc>(GetGLProcAddress("glShaderBinary")); | 1190 reinterpret_cast<glShaderBinaryProc>(glShaderBinaryNotBound); |
| 703 fn.glShaderSourceFn = | 1191 fn.glShaderSourceFn = |
| 704 reinterpret_cast<glShaderSourceProc>(GetGLProcAddress("glShaderSource")); | 1192 reinterpret_cast<glShaderSourceProc>(GetGLProcAddress("glShaderSource")); |
| 705 fn.glStencilFuncFn = | 1193 fn.glStencilFuncFn = |
| 706 reinterpret_cast<glStencilFuncProc>(GetGLProcAddress("glStencilFunc")); | 1194 reinterpret_cast<glStencilFuncProc>(GetGLProcAddress("glStencilFunc")); |
| 707 fn.glStencilFuncSeparateFn = reinterpret_cast<glStencilFuncSeparateProc>( | 1195 fn.glStencilFuncSeparateFn = reinterpret_cast<glStencilFuncSeparateProc>( |
| 708 GetGLProcAddress("glStencilFuncSeparate")); | 1196 GetGLProcAddress("glStencilFuncSeparate")); |
| 709 fn.glStencilMaskFn = | 1197 fn.glStencilMaskFn = |
| 710 reinterpret_cast<glStencilMaskProc>(GetGLProcAddress("glStencilMask")); | 1198 reinterpret_cast<glStencilMaskProc>(GetGLProcAddress("glStencilMask")); |
| 711 fn.glStencilMaskSeparateFn = reinterpret_cast<glStencilMaskSeparateProc>( | 1199 fn.glStencilMaskSeparateFn = reinterpret_cast<glStencilMaskSeparateProc>( |
| 712 GetGLProcAddress("glStencilMaskSeparate")); | 1200 GetGLProcAddress("glStencilMaskSeparate")); |
| 713 fn.glStencilOpFn = | 1201 fn.glStencilOpFn = |
| 714 reinterpret_cast<glStencilOpProc>(GetGLProcAddress("glStencilOp")); | 1202 reinterpret_cast<glStencilOpProc>(GetGLProcAddress("glStencilOp")); |
| 715 fn.glStencilOpSeparateFn = reinterpret_cast<glStencilOpSeparateProc>( | 1203 fn.glStencilOpSeparateFn = reinterpret_cast<glStencilOpSeparateProc>( |
| 716 GetGLProcAddress("glStencilOpSeparate")); | 1204 GetGLProcAddress("glStencilOpSeparate")); |
| 717 fn.glTestFenceAPPLEFn = reinterpret_cast<glTestFenceAPPLEProc>( | 1205 fn.glTestFenceAPPLEFn = |
| 718 GetGLProcAddress("glTestFenceAPPLE")); | 1206 reinterpret_cast<glTestFenceAPPLEProc>(glTestFenceAPPLENotBound); |
| 719 fn.glTestFenceNVFn = | 1207 fn.glTestFenceNVFn = |
| 720 reinterpret_cast<glTestFenceNVProc>(GetGLProcAddress("glTestFenceNV")); | 1208 reinterpret_cast<glTestFenceNVProc>(glTestFenceNVNotBound); |
| 721 fn.glTexImage2DFn = | 1209 fn.glTexImage2DFn = |
| 722 reinterpret_cast<glTexImage2DProc>(GetGLProcAddress("glTexImage2D")); | 1210 reinterpret_cast<glTexImage2DProc>(GetGLProcAddress("glTexImage2D")); |
| 723 fn.glTexImage3DFn = | 1211 fn.glTexImage3DFn = reinterpret_cast<glTexImage3DProc>(glTexImage3DNotBound); |
| 724 reinterpret_cast<glTexImage3DProc>(GetGLProcAddress("glTexImage3D")); | |
| 725 fn.glTexParameterfFn = reinterpret_cast<glTexParameterfProc>( | 1212 fn.glTexParameterfFn = reinterpret_cast<glTexParameterfProc>( |
| 726 GetGLProcAddress("glTexParameterf")); | 1213 GetGLProcAddress("glTexParameterf")); |
| 727 fn.glTexParameterfvFn = reinterpret_cast<glTexParameterfvProc>( | 1214 fn.glTexParameterfvFn = reinterpret_cast<glTexParameterfvProc>( |
| 728 GetGLProcAddress("glTexParameterfv")); | 1215 GetGLProcAddress("glTexParameterfv")); |
| 729 fn.glTexParameteriFn = reinterpret_cast<glTexParameteriProc>( | 1216 fn.glTexParameteriFn = reinterpret_cast<glTexParameteriProc>( |
| 730 GetGLProcAddress("glTexParameteri")); | 1217 GetGLProcAddress("glTexParameteri")); |
| 731 fn.glTexParameterivFn = reinterpret_cast<glTexParameterivProc>( | 1218 fn.glTexParameterivFn = reinterpret_cast<glTexParameterivProc>( |
| 732 GetGLProcAddress("glTexParameteriv")); | 1219 GetGLProcAddress("glTexParameteriv")); |
| 733 fn.glTexStorage2DEXTFn = | 1220 fn.glTexStorage2DEXTFn = |
| 734 reinterpret_cast<glTexStorage2DEXTProc>(glTexStorage2DEXTNotBound); | 1221 reinterpret_cast<glTexStorage2DEXTProc>(glTexStorage2DEXTNotBound); |
| 735 fn.glTexStorage3DFn = | 1222 fn.glTexStorage3DFn = |
| 736 reinterpret_cast<glTexStorage3DProc>(GetGLProcAddress("glTexStorage3D")); | 1223 reinterpret_cast<glTexStorage3DProc>(glTexStorage3DNotBound); |
| 737 fn.glTexSubImage2DFn = reinterpret_cast<glTexSubImage2DProc>( | 1224 fn.glTexSubImage2DFn = reinterpret_cast<glTexSubImage2DProc>( |
| 738 GetGLProcAddress("glTexSubImage2D")); | 1225 GetGLProcAddress("glTexSubImage2D")); |
| 739 fn.glTransformFeedbackVaryingsFn = | 1226 fn.glTransformFeedbackVaryingsFn = |
| 740 reinterpret_cast<glTransformFeedbackVaryingsProc>( | 1227 reinterpret_cast<glTransformFeedbackVaryingsProc>( |
| 741 GetGLProcAddress("glTransformFeedbackVaryings")); | 1228 glTransformFeedbackVaryingsNotBound); |
| 742 fn.glUniform1fFn = | 1229 fn.glUniform1fFn = |
| 743 reinterpret_cast<glUniform1fProc>(GetGLProcAddress("glUniform1f")); | 1230 reinterpret_cast<glUniform1fProc>(GetGLProcAddress("glUniform1f")); |
| 744 fn.glUniform1fvFn = | 1231 fn.glUniform1fvFn = |
| 745 reinterpret_cast<glUniform1fvProc>(GetGLProcAddress("glUniform1fv")); | 1232 reinterpret_cast<glUniform1fvProc>(GetGLProcAddress("glUniform1fv")); |
| 746 fn.glUniform1iFn = | 1233 fn.glUniform1iFn = |
| 747 reinterpret_cast<glUniform1iProc>(GetGLProcAddress("glUniform1i")); | 1234 reinterpret_cast<glUniform1iProc>(GetGLProcAddress("glUniform1i")); |
| 748 fn.glUniform1ivFn = | 1235 fn.glUniform1ivFn = |
| 749 reinterpret_cast<glUniform1ivProc>(GetGLProcAddress("glUniform1iv")); | 1236 reinterpret_cast<glUniform1ivProc>(GetGLProcAddress("glUniform1iv")); |
| 750 fn.glUniform1uiFn = | 1237 fn.glUniform1uiFn = reinterpret_cast<glUniform1uiProc>(glUniform1uiNotBound); |
| 751 reinterpret_cast<glUniform1uiProc>(GetGLProcAddress("glUniform1ui")); | |
| 752 fn.glUniform1uivFn = | 1238 fn.glUniform1uivFn = |
| 753 reinterpret_cast<glUniform1uivProc>(GetGLProcAddress("glUniform1uiv")); | 1239 reinterpret_cast<glUniform1uivProc>(glUniform1uivNotBound); |
| 754 fn.glUniform2fFn = | 1240 fn.glUniform2fFn = |
| 755 reinterpret_cast<glUniform2fProc>(GetGLProcAddress("glUniform2f")); | 1241 reinterpret_cast<glUniform2fProc>(GetGLProcAddress("glUniform2f")); |
| 756 fn.glUniform2fvFn = | 1242 fn.glUniform2fvFn = |
| 757 reinterpret_cast<glUniform2fvProc>(GetGLProcAddress("glUniform2fv")); | 1243 reinterpret_cast<glUniform2fvProc>(GetGLProcAddress("glUniform2fv")); |
| 758 fn.glUniform2iFn = | 1244 fn.glUniform2iFn = |
| 759 reinterpret_cast<glUniform2iProc>(GetGLProcAddress("glUniform2i")); | 1245 reinterpret_cast<glUniform2iProc>(GetGLProcAddress("glUniform2i")); |
| 760 fn.glUniform2ivFn = | 1246 fn.glUniform2ivFn = |
| 761 reinterpret_cast<glUniform2ivProc>(GetGLProcAddress("glUniform2iv")); | 1247 reinterpret_cast<glUniform2ivProc>(GetGLProcAddress("glUniform2iv")); |
| 762 fn.glUniform2uiFn = | 1248 fn.glUniform2uiFn = reinterpret_cast<glUniform2uiProc>(glUniform2uiNotBound); |
| 763 reinterpret_cast<glUniform2uiProc>(GetGLProcAddress("glUniform2ui")); | |
| 764 fn.glUniform2uivFn = | 1249 fn.glUniform2uivFn = |
| 765 reinterpret_cast<glUniform2uivProc>(GetGLProcAddress("glUniform2uiv")); | 1250 reinterpret_cast<glUniform2uivProc>(glUniform2uivNotBound); |
| 766 fn.glUniform3fFn = | 1251 fn.glUniform3fFn = |
| 767 reinterpret_cast<glUniform3fProc>(GetGLProcAddress("glUniform3f")); | 1252 reinterpret_cast<glUniform3fProc>(GetGLProcAddress("glUniform3f")); |
| 768 fn.glUniform3fvFn = | 1253 fn.glUniform3fvFn = |
| 769 reinterpret_cast<glUniform3fvProc>(GetGLProcAddress("glUniform3fv")); | 1254 reinterpret_cast<glUniform3fvProc>(GetGLProcAddress("glUniform3fv")); |
| 770 fn.glUniform3iFn = | 1255 fn.glUniform3iFn = |
| 771 reinterpret_cast<glUniform3iProc>(GetGLProcAddress("glUniform3i")); | 1256 reinterpret_cast<glUniform3iProc>(GetGLProcAddress("glUniform3i")); |
| 772 fn.glUniform3ivFn = | 1257 fn.glUniform3ivFn = |
| 773 reinterpret_cast<glUniform3ivProc>(GetGLProcAddress("glUniform3iv")); | 1258 reinterpret_cast<glUniform3ivProc>(GetGLProcAddress("glUniform3iv")); |
| 774 fn.glUniform3uiFn = | 1259 fn.glUniform3uiFn = reinterpret_cast<glUniform3uiProc>(glUniform3uiNotBound); |
| 775 reinterpret_cast<glUniform3uiProc>(GetGLProcAddress("glUniform3ui")); | |
| 776 fn.glUniform3uivFn = | 1260 fn.glUniform3uivFn = |
| 777 reinterpret_cast<glUniform3uivProc>(GetGLProcAddress("glUniform3uiv")); | 1261 reinterpret_cast<glUniform3uivProc>(glUniform3uivNotBound); |
| 778 fn.glUniform4fFn = | 1262 fn.glUniform4fFn = |
| 779 reinterpret_cast<glUniform4fProc>(GetGLProcAddress("glUniform4f")); | 1263 reinterpret_cast<glUniform4fProc>(GetGLProcAddress("glUniform4f")); |
| 780 fn.glUniform4fvFn = | 1264 fn.glUniform4fvFn = |
| 781 reinterpret_cast<glUniform4fvProc>(GetGLProcAddress("glUniform4fv")); | 1265 reinterpret_cast<glUniform4fvProc>(GetGLProcAddress("glUniform4fv")); |
| 782 fn.glUniform4iFn = | 1266 fn.glUniform4iFn = |
| 783 reinterpret_cast<glUniform4iProc>(GetGLProcAddress("glUniform4i")); | 1267 reinterpret_cast<glUniform4iProc>(GetGLProcAddress("glUniform4i")); |
| 784 fn.glUniform4ivFn = | 1268 fn.glUniform4ivFn = |
| 785 reinterpret_cast<glUniform4ivProc>(GetGLProcAddress("glUniform4iv")); | 1269 reinterpret_cast<glUniform4ivProc>(GetGLProcAddress("glUniform4iv")); |
| 786 fn.glUniform4uiFn = | 1270 fn.glUniform4uiFn = reinterpret_cast<glUniform4uiProc>(glUniform4uiNotBound); |
| 787 reinterpret_cast<glUniform4uiProc>(GetGLProcAddress("glUniform4ui")); | |
| 788 fn.glUniform4uivFn = | 1271 fn.glUniform4uivFn = |
| 789 reinterpret_cast<glUniform4uivProc>(GetGLProcAddress("glUniform4uiv")); | 1272 reinterpret_cast<glUniform4uivProc>(glUniform4uivNotBound); |
| 790 fn.glUniformBlockBindingFn = reinterpret_cast<glUniformBlockBindingProc>( | 1273 fn.glUniformBlockBindingFn = reinterpret_cast<glUniformBlockBindingProc>( |
| 791 GetGLProcAddress("glUniformBlockBinding")); | 1274 glUniformBlockBindingNotBound); |
| 792 fn.glUniformMatrix2fvFn = reinterpret_cast<glUniformMatrix2fvProc>( | 1275 fn.glUniformMatrix2fvFn = reinterpret_cast<glUniformMatrix2fvProc>( |
| 793 GetGLProcAddress("glUniformMatrix2fv")); | 1276 GetGLProcAddress("glUniformMatrix2fv")); |
| 794 fn.glUniformMatrix2x3fvFn = reinterpret_cast<glUniformMatrix2x3fvProc>( | 1277 fn.glUniformMatrix2x3fvFn = |
| 795 GetGLProcAddress("glUniformMatrix2x3fv")); | 1278 reinterpret_cast<glUniformMatrix2x3fvProc>(glUniformMatrix2x3fvNotBound); |
| 796 fn.glUniformMatrix2x4fvFn = reinterpret_cast<glUniformMatrix2x4fvProc>( | 1279 fn.glUniformMatrix2x4fvFn = |
| 797 GetGLProcAddress("glUniformMatrix2x4fv")); | 1280 reinterpret_cast<glUniformMatrix2x4fvProc>(glUniformMatrix2x4fvNotBound); |
| 798 fn.glUniformMatrix3fvFn = reinterpret_cast<glUniformMatrix3fvProc>( | 1281 fn.glUniformMatrix3fvFn = reinterpret_cast<glUniformMatrix3fvProc>( |
| 799 GetGLProcAddress("glUniformMatrix3fv")); | 1282 GetGLProcAddress("glUniformMatrix3fv")); |
| 800 fn.glUniformMatrix3x2fvFn = reinterpret_cast<glUniformMatrix3x2fvProc>( | 1283 fn.glUniformMatrix3x2fvFn = |
| 801 GetGLProcAddress("glUniformMatrix3x2fv")); | 1284 reinterpret_cast<glUniformMatrix3x2fvProc>(glUniformMatrix3x2fvNotBound); |
| 802 fn.glUniformMatrix3x4fvFn = reinterpret_cast<glUniformMatrix3x4fvProc>( | 1285 fn.glUniformMatrix3x4fvFn = |
| 803 GetGLProcAddress("glUniformMatrix3x4fv")); | 1286 reinterpret_cast<glUniformMatrix3x4fvProc>(glUniformMatrix3x4fvNotBound); |
| 804 fn.glUniformMatrix4fvFn = reinterpret_cast<glUniformMatrix4fvProc>( | 1287 fn.glUniformMatrix4fvFn = reinterpret_cast<glUniformMatrix4fvProc>( |
| 805 GetGLProcAddress("glUniformMatrix4fv")); | 1288 GetGLProcAddress("glUniformMatrix4fv")); |
| 806 fn.glUniformMatrix4x2fvFn = reinterpret_cast<glUniformMatrix4x2fvProc>( | 1289 fn.glUniformMatrix4x2fvFn = |
| 807 GetGLProcAddress("glUniformMatrix4x2fv")); | 1290 reinterpret_cast<glUniformMatrix4x2fvProc>(glUniformMatrix4x2fvNotBound); |
| 808 fn.glUniformMatrix4x3fvFn = reinterpret_cast<glUniformMatrix4x3fvProc>( | 1291 fn.glUniformMatrix4x3fvFn = |
| 809 GetGLProcAddress("glUniformMatrix4x3fv")); | 1292 reinterpret_cast<glUniformMatrix4x3fvProc>(glUniformMatrix4x3fvNotBound); |
| 810 fn.glUnmapBufferFn = | 1293 fn.glUnmapBufferFn = |
| 811 reinterpret_cast<glUnmapBufferProc>(glUnmapBufferNotBound); | 1294 reinterpret_cast<glUnmapBufferProc>(glUnmapBufferNotBound); |
| 812 fn.glUseProgramFn = | 1295 fn.glUseProgramFn = |
| 813 reinterpret_cast<glUseProgramProc>(GetGLProcAddress("glUseProgram")); | 1296 reinterpret_cast<glUseProgramProc>(GetGLProcAddress("glUseProgram")); |
| 814 fn.glValidateProgramFn = reinterpret_cast<glValidateProgramProc>( | 1297 fn.glValidateProgramFn = reinterpret_cast<glValidateProgramProc>( |
| 815 GetGLProcAddress("glValidateProgram")); | 1298 GetGLProcAddress("glValidateProgram")); |
| 816 fn.glVertexAttrib1fFn = reinterpret_cast<glVertexAttrib1fProc>( | 1299 fn.glVertexAttrib1fFn = reinterpret_cast<glVertexAttrib1fProc>( |
| 817 GetGLProcAddress("glVertexAttrib1f")); | 1300 GetGLProcAddress("glVertexAttrib1f")); |
| 818 fn.glVertexAttrib1fvFn = reinterpret_cast<glVertexAttrib1fvProc>( | 1301 fn.glVertexAttrib1fvFn = reinterpret_cast<glVertexAttrib1fvProc>( |
| 819 GetGLProcAddress("glVertexAttrib1fv")); | 1302 GetGLProcAddress("glVertexAttrib1fv")); |
| 820 fn.glVertexAttrib2fFn = reinterpret_cast<glVertexAttrib2fProc>( | 1303 fn.glVertexAttrib2fFn = reinterpret_cast<glVertexAttrib2fProc>( |
| 821 GetGLProcAddress("glVertexAttrib2f")); | 1304 GetGLProcAddress("glVertexAttrib2f")); |
| 822 fn.glVertexAttrib2fvFn = reinterpret_cast<glVertexAttrib2fvProc>( | 1305 fn.glVertexAttrib2fvFn = reinterpret_cast<glVertexAttrib2fvProc>( |
| 823 GetGLProcAddress("glVertexAttrib2fv")); | 1306 GetGLProcAddress("glVertexAttrib2fv")); |
| 824 fn.glVertexAttrib3fFn = reinterpret_cast<glVertexAttrib3fProc>( | 1307 fn.glVertexAttrib3fFn = reinterpret_cast<glVertexAttrib3fProc>( |
| 825 GetGLProcAddress("glVertexAttrib3f")); | 1308 GetGLProcAddress("glVertexAttrib3f")); |
| 826 fn.glVertexAttrib3fvFn = reinterpret_cast<glVertexAttrib3fvProc>( | 1309 fn.glVertexAttrib3fvFn = reinterpret_cast<glVertexAttrib3fvProc>( |
| 827 GetGLProcAddress("glVertexAttrib3fv")); | 1310 GetGLProcAddress("glVertexAttrib3fv")); |
| 828 fn.glVertexAttrib4fFn = reinterpret_cast<glVertexAttrib4fProc>( | 1311 fn.glVertexAttrib4fFn = reinterpret_cast<glVertexAttrib4fProc>( |
| 829 GetGLProcAddress("glVertexAttrib4f")); | 1312 GetGLProcAddress("glVertexAttrib4f")); |
| 830 fn.glVertexAttrib4fvFn = reinterpret_cast<glVertexAttrib4fvProc>( | 1313 fn.glVertexAttrib4fvFn = reinterpret_cast<glVertexAttrib4fvProc>( |
| 831 GetGLProcAddress("glVertexAttrib4fv")); | 1314 GetGLProcAddress("glVertexAttrib4fv")); |
| 832 fn.glVertexAttribDivisorANGLEFn = | 1315 fn.glVertexAttribDivisorANGLEFn = |
| 833 reinterpret_cast<glVertexAttribDivisorANGLEProc>( | 1316 reinterpret_cast<glVertexAttribDivisorANGLEProc>( |
| 834 glVertexAttribDivisorANGLENotBound); | 1317 glVertexAttribDivisorANGLENotBound); |
| 835 fn.glVertexAttribI4iFn = reinterpret_cast<glVertexAttribI4iProc>( | 1318 fn.glVertexAttribI4iFn = |
| 836 GetGLProcAddress("glVertexAttribI4i")); | 1319 reinterpret_cast<glVertexAttribI4iProc>(glVertexAttribI4iNotBound); |
| 837 fn.glVertexAttribI4ivFn = reinterpret_cast<glVertexAttribI4ivProc>( | 1320 fn.glVertexAttribI4ivFn = |
| 838 GetGLProcAddress("glVertexAttribI4iv")); | 1321 reinterpret_cast<glVertexAttribI4ivProc>(glVertexAttribI4ivNotBound); |
| 839 fn.glVertexAttribI4uiFn = reinterpret_cast<glVertexAttribI4uiProc>( | 1322 fn.glVertexAttribI4uiFn = |
| 840 GetGLProcAddress("glVertexAttribI4ui")); | 1323 reinterpret_cast<glVertexAttribI4uiProc>(glVertexAttribI4uiNotBound); |
| 841 fn.glVertexAttribI4uivFn = reinterpret_cast<glVertexAttribI4uivProc>( | 1324 fn.glVertexAttribI4uivFn = |
| 842 GetGLProcAddress("glVertexAttribI4uiv")); | 1325 reinterpret_cast<glVertexAttribI4uivProc>(glVertexAttribI4uivNotBound); |
| 843 fn.glVertexAttribIPointerFn = reinterpret_cast<glVertexAttribIPointerProc>( | 1326 fn.glVertexAttribIPointerFn = reinterpret_cast<glVertexAttribIPointerProc>( |
| 844 GetGLProcAddress("glVertexAttribIPointer")); | 1327 glVertexAttribIPointerNotBound); |
| 845 fn.glVertexAttribPointerFn = reinterpret_cast<glVertexAttribPointerProc>( | 1328 fn.glVertexAttribPointerFn = reinterpret_cast<glVertexAttribPointerProc>( |
| 846 GetGLProcAddress("glVertexAttribPointer")); | 1329 GetGLProcAddress("glVertexAttribPointer")); |
| 847 fn.glViewportFn = | 1330 fn.glViewportFn = |
| 848 reinterpret_cast<glViewportProc>(GetGLProcAddress("glViewport")); | 1331 reinterpret_cast<glViewportProc>(GetGLProcAddress("glViewport")); |
| 849 fn.glWaitSyncFn = | 1332 fn.glWaitSyncFn = reinterpret_cast<glWaitSyncProc>(glWaitSyncNotBound); |
| 850 reinterpret_cast<glWaitSyncProc>(GetGLProcAddress("glWaitSync")); | |
| 851 } | 1333 } |
| 852 | 1334 |
| 853 void DriverGL::InitializeDynamicBindings(GLContext* context) { | 1335 void DriverGL::InitializeDynamicBindings(GLContext* context) { |
| 854 DCHECK(context && context->IsCurrent(NULL)); | 1336 DCHECK(context && context->IsCurrent(NULL)); |
| 855 const GLVersionInfo* ver = context->GetVersionInfo(); | 1337 const GLVersionInfo* ver = context->GetVersionInfo(); |
| 856 ALLOW_UNUSED_LOCAL(ver); | 1338 ALLOW_UNUSED_LOCAL(ver); |
| 857 std::string extensions = context->GetExtensions() + " "; | 1339 std::string extensions = context->GetExtensions() + " "; |
| 858 ALLOW_UNUSED_LOCAL(extensions); | 1340 ALLOW_UNUSED_LOCAL(extensions); |
| 859 | 1341 |
| 860 ext.b_GL_ANGLE_framebuffer_blit = | 1342 ext.b_GL_ANGLE_framebuffer_blit = |
| 861 extensions.find("GL_ANGLE_framebuffer_blit ") != std::string::npos; | 1343 extensions.find("GL_ANGLE_framebuffer_blit ") != std::string::npos; |
| 862 ext.b_GL_ANGLE_framebuffer_multisample = | 1344 ext.b_GL_ANGLE_framebuffer_multisample = |
| 863 extensions.find("GL_ANGLE_framebuffer_multisample ") != std::string::npos; | 1345 extensions.find("GL_ANGLE_framebuffer_multisample ") != std::string::npos; |
| 864 ext.b_GL_ANGLE_instanced_arrays = | 1346 ext.b_GL_ANGLE_instanced_arrays = |
| 865 extensions.find("GL_ANGLE_instanced_arrays ") != std::string::npos; | 1347 extensions.find("GL_ANGLE_instanced_arrays ") != std::string::npos; |
| 866 ext.b_GL_ANGLE_translated_shader_source = | 1348 ext.b_GL_ANGLE_translated_shader_source = |
| 867 extensions.find("GL_ANGLE_translated_shader_source ") != | 1349 extensions.find("GL_ANGLE_translated_shader_source ") != |
| 868 std::string::npos; | 1350 std::string::npos; |
| 869 ext.b_GL_APPLE_fence = | 1351 ext.b_GL_APPLE_fence = |
| 870 extensions.find("GL_APPLE_fence ") != std::string::npos; | 1352 extensions.find("GL_APPLE_fence ") != std::string::npos; |
| 871 ext.b_GL_APPLE_vertex_array_object = | 1353 ext.b_GL_APPLE_vertex_array_object = |
| 872 extensions.find("GL_APPLE_vertex_array_object ") != std::string::npos; | 1354 extensions.find("GL_APPLE_vertex_array_object ") != std::string::npos; |
| 873 ext.b_GL_ARB_ES2_compatibility = | |
| 874 extensions.find("GL_ARB_ES2_compatibility ") != std::string::npos; | |
| 875 ext.b_GL_ARB_blend_func_extended = | |
| 876 extensions.find("GL_ARB_blend_func_extended ") != std::string::npos; | |
| 877 ext.b_GL_ARB_copy_buffer = | |
| 878 extensions.find("GL_ARB_copy_buffer ") != std::string::npos; | |
| 879 ext.b_GL_ARB_draw_buffers = | 1355 ext.b_GL_ARB_draw_buffers = |
| 880 extensions.find("GL_ARB_draw_buffers ") != std::string::npos; | 1356 extensions.find("GL_ARB_draw_buffers ") != std::string::npos; |
| 881 ext.b_GL_ARB_draw_instanced = | 1357 ext.b_GL_ARB_draw_instanced = |
| 882 extensions.find("GL_ARB_draw_instanced ") != std::string::npos; | 1358 extensions.find("GL_ARB_draw_instanced ") != std::string::npos; |
| 883 ext.b_GL_ARB_framebuffer_object = | |
| 884 extensions.find("GL_ARB_framebuffer_object ") != std::string::npos; | |
| 885 ext.b_GL_ARB_get_program_binary = | 1359 ext.b_GL_ARB_get_program_binary = |
| 886 extensions.find("GL_ARB_get_program_binary ") != std::string::npos; | 1360 extensions.find("GL_ARB_get_program_binary ") != std::string::npos; |
| 887 ext.b_GL_ARB_instanced_arrays = | 1361 ext.b_GL_ARB_instanced_arrays = |
| 888 extensions.find("GL_ARB_instanced_arrays ") != std::string::npos; | 1362 extensions.find("GL_ARB_instanced_arrays ") != std::string::npos; |
| 889 ext.b_GL_ARB_internalformat_query = | |
| 890 extensions.find("GL_ARB_internalformat_query ") != std::string::npos; | |
| 891 ext.b_GL_ARB_invalidate_subdata = | |
| 892 extensions.find("GL_ARB_invalidate_subdata ") != std::string::npos; | |
| 893 ext.b_GL_ARB_map_buffer_range = | 1363 ext.b_GL_ARB_map_buffer_range = |
| 894 extensions.find("GL_ARB_map_buffer_range ") != std::string::npos; | 1364 extensions.find("GL_ARB_map_buffer_range ") != std::string::npos; |
| 895 ext.b_GL_ARB_occlusion_query = | 1365 ext.b_GL_ARB_occlusion_query = |
| 896 extensions.find("GL_ARB_occlusion_query ") != std::string::npos; | 1366 extensions.find("GL_ARB_occlusion_query ") != std::string::npos; |
| 897 ext.b_GL_ARB_robustness = | 1367 ext.b_GL_ARB_robustness = |
| 898 extensions.find("GL_ARB_robustness ") != std::string::npos; | 1368 extensions.find("GL_ARB_robustness ") != std::string::npos; |
| 899 ext.b_GL_ARB_sampler_objects = | |
| 900 extensions.find("GL_ARB_sampler_objects ") != std::string::npos; | |
| 901 ext.b_GL_ARB_sync = extensions.find("GL_ARB_sync ") != std::string::npos; | 1369 ext.b_GL_ARB_sync = extensions.find("GL_ARB_sync ") != std::string::npos; |
| 902 ext.b_GL_ARB_texture_storage = | 1370 ext.b_GL_ARB_texture_storage = |
| 903 extensions.find("GL_ARB_texture_storage ") != std::string::npos; | 1371 extensions.find("GL_ARB_texture_storage ") != std::string::npos; |
| 904 ext.b_GL_ARB_timer_query = | 1372 ext.b_GL_ARB_timer_query = |
| 905 extensions.find("GL_ARB_timer_query ") != std::string::npos; | 1373 extensions.find("GL_ARB_timer_query ") != std::string::npos; |
| 906 ext.b_GL_ARB_transform_feedback2 = | |
| 907 extensions.find("GL_ARB_transform_feedback2 ") != std::string::npos; | |
| 908 ext.b_GL_ARB_uniform_buffer_object = | |
| 909 extensions.find("GL_ARB_uniform_buffer_object ") != std::string::npos; | |
| 910 ext.b_GL_ARB_vertex_array_object = | 1374 ext.b_GL_ARB_vertex_array_object = |
| 911 extensions.find("GL_ARB_vertex_array_object ") != std::string::npos; | 1375 extensions.find("GL_ARB_vertex_array_object ") != std::string::npos; |
| 912 ext.b_GL_ARB_vertex_buffer_object = | 1376 ext.b_GL_ARB_vertex_buffer_object = |
| 913 extensions.find("GL_ARB_vertex_buffer_object ") != std::string::npos; | 1377 extensions.find("GL_ARB_vertex_buffer_object ") != std::string::npos; |
| 1378 ext.b_GL_CHROMIUM_gles_depth_binding_hack = | |
| 1379 extensions.find("GL_CHROMIUM_gles_depth_binding_hack ") != | |
| 1380 std::string::npos; | |
| 914 ext.b_GL_EXT_debug_marker = | 1381 ext.b_GL_EXT_debug_marker = |
| 915 extensions.find("GL_EXT_debug_marker ") != std::string::npos; | 1382 extensions.find("GL_EXT_debug_marker ") != std::string::npos; |
| 916 ext.b_GL_EXT_direct_state_access = | 1383 ext.b_GL_EXT_direct_state_access = |
| 917 extensions.find("GL_EXT_direct_state_access ") != std::string::npos; | 1384 extensions.find("GL_EXT_direct_state_access ") != std::string::npos; |
| 918 ext.b_GL_EXT_discard_framebuffer = | 1385 ext.b_GL_EXT_discard_framebuffer = |
| 919 extensions.find("GL_EXT_discard_framebuffer ") != std::string::npos; | 1386 extensions.find("GL_EXT_discard_framebuffer ") != std::string::npos; |
| 920 ext.b_GL_EXT_disjoint_timer_query = | 1387 ext.b_GL_EXT_disjoint_timer_query = |
| 921 extensions.find("GL_EXT_disjoint_timer_query ") != std::string::npos; | 1388 extensions.find("GL_EXT_disjoint_timer_query ") != std::string::npos; |
| 922 ext.b_GL_EXT_draw_buffers = | 1389 ext.b_GL_EXT_draw_buffers = |
| 923 extensions.find("GL_EXT_draw_buffers ") != std::string::npos; | 1390 extensions.find("GL_EXT_draw_buffers ") != std::string::npos; |
| 924 ext.b_GL_EXT_framebuffer_blit = | 1391 ext.b_GL_EXT_framebuffer_blit = |
| 925 extensions.find("GL_EXT_framebuffer_blit ") != std::string::npos; | 1392 extensions.find("GL_EXT_framebuffer_blit ") != std::string::npos; |
| 926 ext.b_GL_EXT_framebuffer_multisample = | 1393 ext.b_GL_EXT_framebuffer_multisample = |
| 927 extensions.find("GL_EXT_framebuffer_multisample ") != std::string::npos; | 1394 extensions.find("GL_EXT_framebuffer_multisample ") != std::string::npos; |
| 928 ext.b_GL_EXT_framebuffer_object = | 1395 ext.b_GL_EXT_framebuffer_object = |
| 929 extensions.find("GL_EXT_framebuffer_object ") != std::string::npos; | 1396 extensions.find("GL_EXT_framebuffer_object ") != std::string::npos; |
| 930 ext.b_GL_EXT_map_buffer_range = | 1397 ext.b_GL_EXT_map_buffer_range = |
| 931 extensions.find("GL_EXT_map_buffer_range ") != std::string::npos; | 1398 extensions.find("GL_EXT_map_buffer_range ") != std::string::npos; |
| 932 ext.b_GL_EXT_multisampled_render_to_texture = | 1399 ext.b_GL_EXT_multisampled_render_to_texture = |
| 933 extensions.find("GL_EXT_multisampled_render_to_texture ") != | 1400 extensions.find("GL_EXT_multisampled_render_to_texture ") != |
| 934 std::string::npos; | 1401 std::string::npos; |
| 1402 ext.b_GL_EXT_occlusion_query_boolean = | |
| 1403 extensions.find("GL_EXT_occlusion_query_boolean ") != std::string::npos; | |
| 935 ext.b_GL_EXT_robustness = | 1404 ext.b_GL_EXT_robustness = |
| 936 extensions.find("GL_EXT_robustness ") != std::string::npos; | 1405 extensions.find("GL_EXT_robustness ") != std::string::npos; |
| 937 ext.b_GL_EXT_texture_storage = | 1406 ext.b_GL_EXT_texture_storage = |
| 938 extensions.find("GL_EXT_texture_storage ") != std::string::npos; | 1407 extensions.find("GL_EXT_texture_storage ") != std::string::npos; |
| 939 ext.b_GL_EXT_timer_query = | 1408 ext.b_GL_EXT_timer_query = |
| 940 extensions.find("GL_EXT_timer_query ") != std::string::npos; | 1409 extensions.find("GL_EXT_timer_query ") != std::string::npos; |
| 941 ext.b_GL_IMG_multisampled_render_to_texture = | 1410 ext.b_GL_IMG_multisampled_render_to_texture = |
| 942 extensions.find("GL_IMG_multisampled_render_to_texture ") != | 1411 extensions.find("GL_IMG_multisampled_render_to_texture ") != |
| 943 std::string::npos; | 1412 std::string::npos; |
| 944 ext.b_GL_KHR_blend_equation_advanced = | 1413 ext.b_GL_KHR_blend_equation_advanced = |
| 945 extensions.find("GL_KHR_blend_equation_advanced ") != std::string::npos; | 1414 extensions.find("GL_KHR_blend_equation_advanced ") != std::string::npos; |
| 946 ext.b_GL_KHR_robustness = | 1415 ext.b_GL_KHR_robustness = |
| 947 extensions.find("GL_KHR_robustness ") != std::string::npos; | 1416 extensions.find("GL_KHR_robustness ") != std::string::npos; |
| 948 ext.b_GL_NV_blend_equation_advanced = | 1417 ext.b_GL_NV_blend_equation_advanced = |
| 949 extensions.find("GL_NV_blend_equation_advanced ") != std::string::npos; | 1418 extensions.find("GL_NV_blend_equation_advanced ") != std::string::npos; |
| 950 ext.b_GL_NV_fence = extensions.find("GL_NV_fence ") != std::string::npos; | 1419 ext.b_GL_NV_fence = extensions.find("GL_NV_fence ") != std::string::npos; |
| 951 ext.b_GL_NV_path_rendering = | 1420 ext.b_GL_NV_path_rendering = |
| 952 extensions.find("GL_NV_path_rendering ") != std::string::npos; | 1421 extensions.find("GL_NV_path_rendering ") != std::string::npos; |
| 953 ext.b_GL_OES_EGL_image = | 1422 ext.b_GL_OES_EGL_image = |
| 954 extensions.find("GL_OES_EGL_image ") != std::string::npos; | 1423 extensions.find("GL_OES_EGL_image ") != std::string::npos; |
| 955 ext.b_GL_OES_get_program_binary = | 1424 ext.b_GL_OES_get_program_binary = |
| 956 extensions.find("GL_OES_get_program_binary ") != std::string::npos; | 1425 extensions.find("GL_OES_get_program_binary ") != std::string::npos; |
| 957 ext.b_GL_OES_mapbuffer = | 1426 ext.b_GL_OES_mapbuffer = |
| 958 extensions.find("GL_OES_mapbuffer ") != std::string::npos; | 1427 extensions.find("GL_OES_mapbuffer ") != std::string::npos; |
| 959 ext.b_GL_OES_vertex_array_object = | 1428 ext.b_GL_OES_vertex_array_object = |
| 960 extensions.find("GL_OES_vertex_array_object ") != std::string::npos; | 1429 extensions.find("GL_OES_vertex_array_object ") != std::string::npos; |
| 961 | 1430 |
| 1431 fn.glBeginQueryFn = 0; | |
| 1432 debug_fn.glBeginQueryFn = 0; | |
| 1433 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1434 fn.glBeginQueryFn = | |
| 1435 reinterpret_cast<glBeginQueryProc>(GetGLProcAddress("glBeginQuery")); | |
| 1436 } else { | |
| 1437 fn.glBeginQueryFn = | |
| 1438 reinterpret_cast<glBeginQueryProc>(glBeginQueryNotBound); | |
| 1439 } | |
| 1440 DCHECK(fn.glBeginQueryFn); | |
| 1441 | |
| 962 fn.glBeginQueryARBFn = 0; | 1442 fn.glBeginQueryARBFn = 0; |
| 963 debug_fn.glBeginQueryARBFn = 0; | 1443 debug_fn.glBeginQueryARBFn = 0; |
| 964 if (ext.b_GL_ARB_occlusion_query) { | 1444 if (ext.b_GL_ARB_occlusion_query) { |
| 965 fn.glBeginQueryARBFn = reinterpret_cast<glBeginQueryARBProc>( | 1445 fn.glBeginQueryARBFn = reinterpret_cast<glBeginQueryARBProc>( |
| 966 GetGLProcAddress("glBeginQueryARB")); | 1446 GetGLProcAddress("glBeginQueryARB")); |
| 967 } | 1447 } else if ((ext.b_GL_EXT_disjoint_timer_query || |
| 968 if (!fn.glBeginQueryARBFn) { | 1448 ext.b_GL_EXT_occlusion_query_boolean)) { |
| 969 fn.glBeginQueryARBFn = reinterpret_cast<glBeginQueryARBProc>( | 1449 fn.glBeginQueryARBFn = reinterpret_cast<glBeginQueryARBProc>( |
| 970 GetGLProcAddress("glBeginQueryEXT")); | 1450 GetGLProcAddress("glBeginQueryEXT")); |
| 971 } | 1451 } else { |
| 972 | 1452 fn.glBeginQueryARBFn = |
| 973 fn.glBindFramebufferEXTFn = 0; | 1453 reinterpret_cast<glBeginQueryARBProc>(glBeginQueryARBNotBound); |
| 974 debug_fn.glBindFramebufferEXTFn = 0; | 1454 } |
| 975 if (ext.b_GL_EXT_framebuffer_object) { | 1455 DCHECK(fn.glBeginQueryARBFn); |
| 976 fn.glBindFramebufferEXTFn = reinterpret_cast<glBindFramebufferEXTProc>( | 1456 |
| 977 GetGLProcAddress("glBindFramebufferEXT")); | 1457 fn.glBeginTransformFeedbackFn = 0; |
| 978 } | 1458 debug_fn.glBeginTransformFeedbackFn = 0; |
| 979 if (!fn.glBindFramebufferEXTFn) { | 1459 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 980 fn.glBindFramebufferEXTFn = reinterpret_cast<glBindFramebufferEXTProc>( | 1460 (ver->is_es && (ver->major_version >= 3u)))) { |
| 981 GetGLProcAddress("glBindFramebuffer")); | 1461 fn.glBeginTransformFeedbackFn = |
| 982 } | 1462 reinterpret_cast<glBeginTransformFeedbackProc>( |
| 983 | 1463 GetGLProcAddress("glBeginTransformFeedback")); |
| 984 fn.glBindRenderbufferEXTFn = 0; | 1464 } else { |
| 985 debug_fn.glBindRenderbufferEXTFn = 0; | 1465 fn.glBeginTransformFeedbackFn = |
| 986 if (ext.b_GL_EXT_framebuffer_object) { | 1466 reinterpret_cast<glBeginTransformFeedbackProc>( |
| 987 fn.glBindRenderbufferEXTFn = reinterpret_cast<glBindRenderbufferEXTProc>( | 1467 glBeginTransformFeedbackNotBound); |
| 988 GetGLProcAddress("glBindRenderbufferEXT")); | 1468 } |
| 989 } | 1469 DCHECK(fn.glBeginTransformFeedbackFn); |
| 990 if (!fn.glBindRenderbufferEXTFn) { | 1470 |
| 991 fn.glBindRenderbufferEXTFn = reinterpret_cast<glBindRenderbufferEXTProc>( | 1471 fn.glBindBufferBaseFn = 0; |
| 992 GetGLProcAddress("glBindRenderbuffer")); | 1472 debug_fn.glBindBufferBaseFn = 0; |
| 993 } | 1473 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 1474 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1475 fn.glBindBufferBaseFn = reinterpret_cast<glBindBufferBaseProc>( | |
| 1476 GetGLProcAddress("glBindBufferBase")); | |
| 1477 } else { | |
| 1478 fn.glBindBufferBaseFn = | |
| 1479 reinterpret_cast<glBindBufferBaseProc>(glBindBufferBaseNotBound); | |
| 1480 } | |
| 1481 DCHECK(fn.glBindBufferBaseFn); | |
| 1482 | |
| 1483 fn.glBindBufferRangeFn = 0; | |
| 1484 debug_fn.glBindBufferRangeFn = 0; | |
| 1485 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 1486 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1487 fn.glBindBufferRangeFn = reinterpret_cast<glBindBufferRangeProc>( | |
| 1488 GetGLProcAddress("glBindBufferRange")); | |
| 1489 } else { | |
| 1490 fn.glBindBufferRangeFn = | |
| 1491 reinterpret_cast<glBindBufferRangeProc>(glBindBufferRangeNotBound); | |
| 1492 } | |
| 1493 DCHECK(fn.glBindBufferRangeFn); | |
| 1494 | |
| 1495 fn.glBindFragDataLocationFn = 0; | |
| 1496 debug_fn.glBindFragDataLocationFn = 0; | |
| 1497 if ((!ver->is_es && (ver->major_version >= 3u))) { | |
| 1498 fn.glBindFragDataLocationFn = reinterpret_cast<glBindFragDataLocationProc>( | |
| 1499 GetGLProcAddress("glBindFragDataLocation")); | |
| 1500 } else { | |
| 1501 fn.glBindFragDataLocationFn = reinterpret_cast<glBindFragDataLocationProc>( | |
| 1502 glBindFragDataLocationNotBound); | |
| 1503 } | |
| 1504 DCHECK(fn.glBindFragDataLocationFn); | |
| 1505 | |
| 1506 fn.glBindFragDataLocationIndexedFn = 0; | |
| 1507 debug_fn.glBindFragDataLocationIndexedFn = 0; | |
| 1508 if (((!ver->is_es && | |
| 1509 (ver->major_version > 3u || | |
| 1510 (ver->major_version == 3u && ver->minor_version >= 3u))))) { | |
| 1511 fn.glBindFragDataLocationIndexedFn = | |
| 1512 reinterpret_cast<glBindFragDataLocationIndexedProc>( | |
| 1513 GetGLProcAddress("glBindFragDataLocationIndexed")); | |
| 1514 } else { | |
| 1515 fn.glBindFragDataLocationIndexedFn = | |
| 1516 reinterpret_cast<glBindFragDataLocationIndexedProc>( | |
| 1517 glBindFragDataLocationIndexedNotBound); | |
| 1518 } | |
| 1519 DCHECK(fn.glBindFragDataLocationIndexedFn); | |
| 1520 | |
| 1521 fn.glBindSamplerFn = 0; | |
| 1522 debug_fn.glBindSamplerFn = 0; | |
| 1523 if (((!ver->is_es && | |
| 1524 (ver->major_version > 3u || | |
| 1525 (ver->major_version == 3u && ver->minor_version >= 3u))) || | |
| 1526 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1527 fn.glBindSamplerFn = | |
| 1528 reinterpret_cast<glBindSamplerProc>(GetGLProcAddress("glBindSampler")); | |
| 1529 } else { | |
| 1530 fn.glBindSamplerFn = | |
| 1531 reinterpret_cast<glBindSamplerProc>(glBindSamplerNotBound); | |
| 1532 } | |
| 1533 DCHECK(fn.glBindSamplerFn); | |
| 1534 | |
| 1535 fn.glBindTransformFeedbackFn = 0; | |
| 1536 debug_fn.glBindTransformFeedbackFn = 0; | |
| 1537 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 1538 (!ver->is_es && (ver->major_version >= 4u)))) { | |
| 1539 fn.glBindTransformFeedbackFn = | |
| 1540 reinterpret_cast<glBindTransformFeedbackProc>( | |
| 1541 GetGLProcAddress("glBindTransformFeedback")); | |
| 1542 } else { | |
| 1543 fn.glBindTransformFeedbackFn = | |
| 1544 reinterpret_cast<glBindTransformFeedbackProc>( | |
| 1545 glBindTransformFeedbackNotBound); | |
| 1546 } | |
| 1547 DCHECK(fn.glBindTransformFeedbackFn); | |
| 994 | 1548 |
| 995 fn.glBindVertexArrayOESFn = 0; | 1549 fn.glBindVertexArrayOESFn = 0; |
| 996 debug_fn.glBindVertexArrayOESFn = 0; | 1550 debug_fn.glBindVertexArrayOESFn = 0; |
| 997 if ((ver->is_gl3 || ver->is_gl4 || ver->is_es3) || | 1551 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 1552 (ver->is_es && (ver->major_version >= 3u))) || | |
| 998 ext.b_GL_ARB_vertex_array_object) { | 1553 ext.b_GL_ARB_vertex_array_object) { |
| 999 fn.glBindVertexArrayOESFn = reinterpret_cast<glBindVertexArrayOESProc>( | 1554 fn.glBindVertexArrayOESFn = reinterpret_cast<glBindVertexArrayOESProc>( |
| 1000 GetGLProcAddress("glBindVertexArray")); | 1555 GetGLProcAddress("glBindVertexArray")); |
| 1001 } | 1556 } else if (ext.b_GL_OES_vertex_array_object) { |
| 1002 if (!fn.glBindVertexArrayOESFn && (ext.b_GL_OES_vertex_array_object)) { | |
| 1003 fn.glBindVertexArrayOESFn = reinterpret_cast<glBindVertexArrayOESProc>( | 1557 fn.glBindVertexArrayOESFn = reinterpret_cast<glBindVertexArrayOESProc>( |
| 1004 GetGLProcAddress("glBindVertexArrayOES")); | 1558 GetGLProcAddress("glBindVertexArrayOES")); |
| 1005 } | 1559 } else if (ext.b_GL_APPLE_vertex_array_object) { |
| 1006 if (!fn.glBindVertexArrayOESFn) { | |
| 1007 fn.glBindVertexArrayOESFn = reinterpret_cast<glBindVertexArrayOESProc>( | 1560 fn.glBindVertexArrayOESFn = reinterpret_cast<glBindVertexArrayOESProc>( |
| 1008 GetGLProcAddress("glBindVertexArrayAPPLE")); | 1561 GetGLProcAddress("glBindVertexArrayAPPLE")); |
| 1009 } | 1562 } else { |
| 1563 fn.glBindVertexArrayOESFn = reinterpret_cast<glBindVertexArrayOESProc>( | |
| 1564 glBindVertexArrayOESNotBound); | |
| 1565 } | |
| 1566 DCHECK(fn.glBindVertexArrayOESFn); | |
| 1010 | 1567 |
| 1011 fn.glBlendBarrierKHRFn = 0; | 1568 fn.glBlendBarrierKHRFn = 0; |
| 1012 debug_fn.glBlendBarrierKHRFn = 0; | 1569 debug_fn.glBlendBarrierKHRFn = 0; |
| 1013 if (ext.b_GL_NV_blend_equation_advanced) { | 1570 if (ext.b_GL_NV_blend_equation_advanced) { |
| 1014 fn.glBlendBarrierKHRFn = reinterpret_cast<glBlendBarrierKHRProc>( | 1571 fn.glBlendBarrierKHRFn = reinterpret_cast<glBlendBarrierKHRProc>( |
| 1015 GetGLProcAddress("glBlendBarrierNV")); | 1572 GetGLProcAddress("glBlendBarrierNV")); |
| 1016 } | 1573 } else if (ext.b_GL_KHR_blend_equation_advanced) { |
| 1017 if (!fn.glBlendBarrierKHRFn) { | |
| 1018 fn.glBlendBarrierKHRFn = reinterpret_cast<glBlendBarrierKHRProc>( | 1574 fn.glBlendBarrierKHRFn = reinterpret_cast<glBlendBarrierKHRProc>( |
| 1019 GetGLProcAddress("glBlendBarrierKHR")); | 1575 GetGLProcAddress("glBlendBarrierKHR")); |
| 1020 } | 1576 } else { |
| 1577 fn.glBlendBarrierKHRFn = | |
| 1578 reinterpret_cast<glBlendBarrierKHRProc>(glBlendBarrierKHRNotBound); | |
| 1579 } | |
| 1580 DCHECK(fn.glBlendBarrierKHRFn); | |
| 1581 | |
| 1582 fn.glBlitFramebufferFn = 0; | |
| 1583 debug_fn.glBlitFramebufferFn = 0; | |
| 1584 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 1585 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1586 fn.glBlitFramebufferFn = reinterpret_cast<glBlitFramebufferProc>( | |
| 1587 GetGLProcAddress("glBlitFramebuffer")); | |
| 1588 } else { | |
| 1589 fn.glBlitFramebufferFn = | |
| 1590 reinterpret_cast<glBlitFramebufferProc>(glBlitFramebufferNotBound); | |
| 1591 } | |
| 1592 DCHECK(fn.glBlitFramebufferFn); | |
| 1021 | 1593 |
| 1022 fn.glBlitFramebufferANGLEFn = 0; | 1594 fn.glBlitFramebufferANGLEFn = 0; |
| 1023 debug_fn.glBlitFramebufferANGLEFn = 0; | 1595 debug_fn.glBlitFramebufferANGLEFn = 0; |
| 1024 if (ext.b_GL_ANGLE_framebuffer_blit) { | 1596 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 1597 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1598 fn.glBlitFramebufferANGLEFn = reinterpret_cast<glBlitFramebufferANGLEProc>( | |
| 1599 GetGLProcAddress("glBlitFramebuffer")); | |
| 1600 } else if (ext.b_GL_ANGLE_framebuffer_blit) { | |
| 1025 fn.glBlitFramebufferANGLEFn = reinterpret_cast<glBlitFramebufferANGLEProc>( | 1601 fn.glBlitFramebufferANGLEFn = reinterpret_cast<glBlitFramebufferANGLEProc>( |
| 1026 GetGLProcAddress("glBlitFramebufferANGLE")); | 1602 GetGLProcAddress("glBlitFramebufferANGLE")); |
| 1027 } | 1603 } else { |
| 1028 if (!fn.glBlitFramebufferANGLEFn) { | |
| 1029 fn.glBlitFramebufferANGLEFn = reinterpret_cast<glBlitFramebufferANGLEProc>( | 1604 fn.glBlitFramebufferANGLEFn = reinterpret_cast<glBlitFramebufferANGLEProc>( |
| 1030 GetGLProcAddress("glBlitFramebuffer")); | 1605 glBlitFramebufferANGLENotBound); |
| 1031 } | 1606 } |
| 1607 DCHECK(fn.glBlitFramebufferANGLEFn); | |
| 1032 | 1608 |
| 1033 fn.glBlitFramebufferEXTFn = 0; | 1609 fn.glBlitFramebufferEXTFn = 0; |
| 1034 debug_fn.glBlitFramebufferEXTFn = 0; | 1610 debug_fn.glBlitFramebufferEXTFn = 0; |
| 1035 if (ext.b_GL_EXT_framebuffer_blit) { | 1611 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 1612 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1613 fn.glBlitFramebufferEXTFn = reinterpret_cast<glBlitFramebufferEXTProc>( | |
| 1614 GetGLProcAddress("glBlitFramebuffer")); | |
| 1615 } else if (ext.b_GL_EXT_framebuffer_blit) { | |
| 1036 fn.glBlitFramebufferEXTFn = reinterpret_cast<glBlitFramebufferEXTProc>( | 1616 fn.glBlitFramebufferEXTFn = reinterpret_cast<glBlitFramebufferEXTProc>( |
| 1037 GetGLProcAddress("glBlitFramebufferEXT")); | 1617 GetGLProcAddress("glBlitFramebufferEXT")); |
| 1038 } | 1618 } else { |
| 1039 if (!fn.glBlitFramebufferEXTFn) { | |
| 1040 fn.glBlitFramebufferEXTFn = reinterpret_cast<glBlitFramebufferEXTProc>( | 1619 fn.glBlitFramebufferEXTFn = reinterpret_cast<glBlitFramebufferEXTProc>( |
| 1041 GetGLProcAddress("glBlitFramebuffer")); | 1620 glBlitFramebufferEXTNotBound); |
| 1042 } | 1621 } |
| 1043 | 1622 DCHECK(fn.glBlitFramebufferEXTFn); |
| 1044 fn.glCheckFramebufferStatusEXTFn = 0; | 1623 |
| 1045 debug_fn.glCheckFramebufferStatusEXTFn = 0; | 1624 fn.glClearBufferfiFn = 0; |
| 1046 if (ext.b_GL_EXT_framebuffer_object) { | 1625 debug_fn.glClearBufferfiFn = 0; |
| 1047 fn.glCheckFramebufferStatusEXTFn = | 1626 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 1048 reinterpret_cast<glCheckFramebufferStatusEXTProc>( | 1627 (ver->is_es && (ver->major_version >= 3u)))) { |
| 1049 GetGLProcAddress("glCheckFramebufferStatusEXT")); | 1628 fn.glClearBufferfiFn = reinterpret_cast<glClearBufferfiProc>( |
| 1050 } | 1629 GetGLProcAddress("glClearBufferfi")); |
| 1051 if (!fn.glCheckFramebufferStatusEXTFn) { | 1630 } else { |
| 1052 fn.glCheckFramebufferStatusEXTFn = | 1631 fn.glClearBufferfiFn = |
| 1053 reinterpret_cast<glCheckFramebufferStatusEXTProc>( | 1632 reinterpret_cast<glClearBufferfiProc>(glClearBufferfiNotBound); |
| 1054 GetGLProcAddress("glCheckFramebufferStatus")); | 1633 } |
| 1055 } | 1634 DCHECK(fn.glClearBufferfiFn); |
| 1056 | 1635 |
| 1057 fn.glDeleteBuffersARBFn = 0; | 1636 fn.glClearBufferfvFn = 0; |
| 1058 debug_fn.glDeleteBuffersARBFn = 0; | 1637 debug_fn.glClearBufferfvFn = 0; |
| 1059 if (ext.b_GL_ARB_vertex_buffer_object) { | 1638 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 1060 fn.glDeleteBuffersARBFn = reinterpret_cast<glDeleteBuffersARBProc>( | 1639 (ver->is_es && (ver->major_version >= 3u)))) { |
| 1061 GetGLProcAddress("glDeleteBuffersARB")); | 1640 fn.glClearBufferfvFn = reinterpret_cast<glClearBufferfvProc>( |
| 1062 } | 1641 GetGLProcAddress("glClearBufferfv")); |
| 1063 if (!fn.glDeleteBuffersARBFn) { | 1642 } else { |
| 1064 fn.glDeleteBuffersARBFn = reinterpret_cast<glDeleteBuffersARBProc>( | 1643 fn.glClearBufferfvFn = |
| 1065 GetGLProcAddress("glDeleteBuffers")); | 1644 reinterpret_cast<glClearBufferfvProc>(glClearBufferfvNotBound); |
| 1066 } | 1645 } |
| 1067 | 1646 DCHECK(fn.glClearBufferfvFn); |
| 1068 fn.glDeleteFramebuffersEXTFn = 0; | 1647 |
| 1069 debug_fn.glDeleteFramebuffersEXTFn = 0; | 1648 fn.glClearBufferivFn = 0; |
| 1070 if (ext.b_GL_EXT_framebuffer_object) { | 1649 debug_fn.glClearBufferivFn = 0; |
| 1071 fn.glDeleteFramebuffersEXTFn = | 1650 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 1072 reinterpret_cast<glDeleteFramebuffersEXTProc>( | 1651 (ver->is_es && (ver->major_version >= 3u)))) { |
| 1073 GetGLProcAddress("glDeleteFramebuffersEXT")); | 1652 fn.glClearBufferivFn = reinterpret_cast<glClearBufferivProc>( |
| 1074 } | 1653 GetGLProcAddress("glClearBufferiv")); |
| 1075 if (!fn.glDeleteFramebuffersEXTFn) { | 1654 } else { |
| 1076 fn.glDeleteFramebuffersEXTFn = | 1655 fn.glClearBufferivFn = |
| 1077 reinterpret_cast<glDeleteFramebuffersEXTProc>( | 1656 reinterpret_cast<glClearBufferivProc>(glClearBufferivNotBound); |
| 1078 GetGLProcAddress("glDeleteFramebuffers")); | 1657 } |
| 1079 } | 1658 DCHECK(fn.glClearBufferivFn); |
| 1659 | |
| 1660 fn.glClearBufferuivFn = 0; | |
| 1661 debug_fn.glClearBufferuivFn = 0; | |
| 1662 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 1663 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1664 fn.glClearBufferuivFn = reinterpret_cast<glClearBufferuivProc>( | |
| 1665 GetGLProcAddress("glClearBufferuiv")); | |
| 1666 } else { | |
| 1667 fn.glClearBufferuivFn = | |
| 1668 reinterpret_cast<glClearBufferuivProc>(glClearBufferuivNotBound); | |
| 1669 } | |
| 1670 DCHECK(fn.glClearBufferuivFn); | |
| 1671 | |
| 1672 fn.glClearDepthfFn = 0; | |
| 1673 debug_fn.glClearDepthfFn = 0; | |
| 1674 if (((!ver->is_es && | |
| 1675 (ver->major_version > 4u || | |
| 1676 (ver->major_version == 4u && ver->minor_version >= 1u))) || | |
| 1677 ver->is_es)) { | |
| 1678 fn.glClearDepthfFn = | |
| 1679 reinterpret_cast<glClearDepthfProc>(GetGLProcAddress("glClearDepthf")); | |
| 1680 } else { | |
| 1681 fn.glClearDepthfFn = | |
| 1682 reinterpret_cast<glClearDepthfProc>(glClearDepthfNotBound); | |
| 1683 } | |
| 1684 DCHECK(fn.glClearDepthfFn); | |
| 1685 | |
| 1686 fn.glClientWaitSyncFn = 0; | |
| 1687 debug_fn.glClientWaitSyncFn = 0; | |
| 1688 if (((!ver->is_es && | |
| 1689 (ver->major_version > 3u || | |
| 1690 (ver->major_version == 3u && ver->minor_version >= 2u))) || | |
| 1691 (ver->is_es && (ver->major_version >= 3u))) || | |
| 1692 ext.b_GL_ARB_sync) { | |
| 1693 fn.glClientWaitSyncFn = reinterpret_cast<glClientWaitSyncProc>( | |
| 1694 GetGLProcAddress("glClientWaitSync")); | |
| 1695 } else { | |
| 1696 fn.glClientWaitSyncFn = | |
| 1697 reinterpret_cast<glClientWaitSyncProc>(glClientWaitSyncNotBound); | |
| 1698 } | |
| 1699 DCHECK(fn.glClientWaitSyncFn); | |
| 1700 | |
| 1701 fn.glCompressedTexImage3DFn = 0; | |
| 1702 debug_fn.glCompressedTexImage3DFn = 0; | |
| 1703 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1704 fn.glCompressedTexImage3DFn = reinterpret_cast<glCompressedTexImage3DProc>( | |
| 1705 GetGLProcAddress("glCompressedTexImage3D")); | |
| 1706 } else { | |
| 1707 fn.glCompressedTexImage3DFn = reinterpret_cast<glCompressedTexImage3DProc>( | |
| 1708 glCompressedTexImage3DNotBound); | |
| 1709 } | |
| 1710 DCHECK(fn.glCompressedTexImage3DFn); | |
| 1711 | |
| 1712 fn.glCopyBufferSubDataFn = 0; | |
| 1713 debug_fn.glCopyBufferSubDataFn = 0; | |
| 1714 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 1715 (!ver->is_es && | |
| 1716 (ver->major_version > 3u || | |
| 1717 (ver->major_version == 3u && ver->minor_version >= 1u))))) { | |
| 1718 fn.glCopyBufferSubDataFn = reinterpret_cast<glCopyBufferSubDataProc>( | |
| 1719 GetGLProcAddress("glCopyBufferSubData")); | |
| 1720 } else { | |
| 1721 fn.glCopyBufferSubDataFn = | |
| 1722 reinterpret_cast<glCopyBufferSubDataProc>(glCopyBufferSubDataNotBound); | |
| 1723 } | |
| 1724 DCHECK(fn.glCopyBufferSubDataFn); | |
| 1725 | |
| 1726 fn.glCopyTexSubImage3DFn = 0; | |
| 1727 debug_fn.glCopyTexSubImage3DFn = 0; | |
| 1728 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1729 fn.glCopyTexSubImage3DFn = reinterpret_cast<glCopyTexSubImage3DProc>( | |
| 1730 GetGLProcAddress("glCopyTexSubImage3D")); | |
| 1731 } else { | |
| 1732 fn.glCopyTexSubImage3DFn = | |
| 1733 reinterpret_cast<glCopyTexSubImage3DProc>(glCopyTexSubImage3DNotBound); | |
| 1734 } | |
| 1735 DCHECK(fn.glCopyTexSubImage3DFn); | |
| 1736 | |
| 1737 fn.glDeleteFencesAPPLEFn = 0; | |
| 1738 debug_fn.glDeleteFencesAPPLEFn = 0; | |
| 1739 if (ext.b_GL_APPLE_fence) { | |
| 1740 fn.glDeleteFencesAPPLEFn = reinterpret_cast<glDeleteFencesAPPLEProc>( | |
| 1741 GetGLProcAddress("glDeleteFencesAPPLE")); | |
| 1742 } else { | |
| 1743 fn.glDeleteFencesAPPLEFn = | |
| 1744 reinterpret_cast<glDeleteFencesAPPLEProc>(glDeleteFencesAPPLENotBound); | |
| 1745 } | |
| 1746 DCHECK(fn.glDeleteFencesAPPLEFn); | |
| 1747 | |
| 1748 fn.glDeleteFencesNVFn = 0; | |
| 1749 debug_fn.glDeleteFencesNVFn = 0; | |
| 1750 if (ext.b_GL_NV_fence) { | |
| 1751 fn.glDeleteFencesNVFn = reinterpret_cast<glDeleteFencesNVProc>( | |
| 1752 GetGLProcAddress("glDeleteFencesNV")); | |
| 1753 } else { | |
| 1754 fn.glDeleteFencesNVFn = | |
| 1755 reinterpret_cast<glDeleteFencesNVProc>(glDeleteFencesNVNotBound); | |
| 1756 } | |
| 1757 DCHECK(fn.glDeleteFencesNVFn); | |
| 1758 | |
| 1759 fn.glDeleteQueriesFn = 0; | |
| 1760 debug_fn.glDeleteQueriesFn = 0; | |
| 1761 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1762 fn.glDeleteQueriesFn = reinterpret_cast<glDeleteQueriesProc>( | |
| 1763 GetGLProcAddress("glDeleteQueries")); | |
| 1764 } else { | |
| 1765 fn.glDeleteQueriesFn = | |
| 1766 reinterpret_cast<glDeleteQueriesProc>(glDeleteQueriesNotBound); | |
| 1767 } | |
| 1768 DCHECK(fn.glDeleteQueriesFn); | |
| 1080 | 1769 |
| 1081 fn.glDeleteQueriesARBFn = 0; | 1770 fn.glDeleteQueriesARBFn = 0; |
| 1082 debug_fn.glDeleteQueriesARBFn = 0; | 1771 debug_fn.glDeleteQueriesARBFn = 0; |
| 1083 if (ext.b_GL_ARB_occlusion_query) { | 1772 if (ext.b_GL_ARB_occlusion_query) { |
| 1084 fn.glDeleteQueriesARBFn = reinterpret_cast<glDeleteQueriesARBProc>( | 1773 fn.glDeleteQueriesARBFn = reinterpret_cast<glDeleteQueriesARBProc>( |
| 1085 GetGLProcAddress("glDeleteQueriesARB")); | 1774 GetGLProcAddress("glDeleteQueriesARB")); |
| 1086 } | 1775 } else if ((ext.b_GL_EXT_disjoint_timer_query || |
| 1087 if (!fn.glDeleteQueriesARBFn) { | 1776 ext.b_GL_EXT_occlusion_query_boolean)) { |
| 1088 fn.glDeleteQueriesARBFn = reinterpret_cast<glDeleteQueriesARBProc>( | 1777 fn.glDeleteQueriesARBFn = reinterpret_cast<glDeleteQueriesARBProc>( |
| 1089 GetGLProcAddress("glDeleteQueriesEXT")); | 1778 GetGLProcAddress("glDeleteQueriesEXT")); |
| 1090 } | 1779 } else { |
| 1091 | 1780 fn.glDeleteQueriesARBFn = |
| 1092 fn.glDeleteRenderbuffersEXTFn = 0; | 1781 reinterpret_cast<glDeleteQueriesARBProc>(glDeleteQueriesARBNotBound); |
| 1093 debug_fn.glDeleteRenderbuffersEXTFn = 0; | 1782 } |
| 1094 if (ext.b_GL_EXT_framebuffer_object) { | 1783 DCHECK(fn.glDeleteQueriesARBFn); |
| 1095 fn.glDeleteRenderbuffersEXTFn = | 1784 |
| 1096 reinterpret_cast<glDeleteRenderbuffersEXTProc>( | 1785 fn.glDeleteSamplersFn = 0; |
| 1097 GetGLProcAddress("glDeleteRenderbuffersEXT")); | 1786 debug_fn.glDeleteSamplersFn = 0; |
| 1098 } | 1787 if (((!ver->is_es && |
| 1099 if (!fn.glDeleteRenderbuffersEXTFn) { | 1788 (ver->major_version > 3u || |
| 1100 fn.glDeleteRenderbuffersEXTFn = | 1789 (ver->major_version == 3u && ver->minor_version >= 3u))) || |
| 1101 reinterpret_cast<glDeleteRenderbuffersEXTProc>( | 1790 (ver->is_es && (ver->major_version >= 3u)))) { |
| 1102 GetGLProcAddress("glDeleteRenderbuffers")); | 1791 fn.glDeleteSamplersFn = reinterpret_cast<glDeleteSamplersProc>( |
| 1103 } | 1792 GetGLProcAddress("glDeleteSamplers")); |
| 1793 } else { | |
| 1794 fn.glDeleteSamplersFn = | |
| 1795 reinterpret_cast<glDeleteSamplersProc>(glDeleteSamplersNotBound); | |
| 1796 } | |
| 1797 DCHECK(fn.glDeleteSamplersFn); | |
| 1798 | |
| 1799 fn.glDeleteSyncFn = 0; | |
| 1800 debug_fn.glDeleteSyncFn = 0; | |
| 1801 if (((!ver->is_es && | |
| 1802 (ver->major_version > 3u || | |
| 1803 (ver->major_version == 3u && ver->minor_version >= 2u))) || | |
| 1804 (ver->is_es && (ver->major_version >= 3u))) || | |
| 1805 ext.b_GL_ARB_sync) { | |
| 1806 fn.glDeleteSyncFn = | |
| 1807 reinterpret_cast<glDeleteSyncProc>(GetGLProcAddress("glDeleteSync")); | |
| 1808 } else { | |
| 1809 fn.glDeleteSyncFn = | |
| 1810 reinterpret_cast<glDeleteSyncProc>(glDeleteSyncNotBound); | |
| 1811 } | |
| 1812 DCHECK(fn.glDeleteSyncFn); | |
| 1813 | |
| 1814 fn.glDeleteTransformFeedbacksFn = 0; | |
| 1815 debug_fn.glDeleteTransformFeedbacksFn = 0; | |
| 1816 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 1817 (!ver->is_es && (ver->major_version >= 4u)))) { | |
| 1818 fn.glDeleteTransformFeedbacksFn = | |
| 1819 reinterpret_cast<glDeleteTransformFeedbacksProc>( | |
| 1820 GetGLProcAddress("glDeleteTransformFeedbacks")); | |
| 1821 } else { | |
| 1822 fn.glDeleteTransformFeedbacksFn = | |
| 1823 reinterpret_cast<glDeleteTransformFeedbacksProc>( | |
| 1824 glDeleteTransformFeedbacksNotBound); | |
| 1825 } | |
| 1826 DCHECK(fn.glDeleteTransformFeedbacksFn); | |
| 1104 | 1827 |
| 1105 fn.glDeleteVertexArraysOESFn = 0; | 1828 fn.glDeleteVertexArraysOESFn = 0; |
| 1106 debug_fn.glDeleteVertexArraysOESFn = 0; | 1829 debug_fn.glDeleteVertexArraysOESFn = 0; |
| 1107 if ((ver->is_gl3 || ver->is_gl4 || ver->is_es3) || | 1830 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 1831 (ver->is_es && (ver->major_version >= 3u))) || | |
| 1108 ext.b_GL_ARB_vertex_array_object) { | 1832 ext.b_GL_ARB_vertex_array_object) { |
| 1109 fn.glDeleteVertexArraysOESFn = | 1833 fn.glDeleteVertexArraysOESFn = |
| 1110 reinterpret_cast<glDeleteVertexArraysOESProc>( | 1834 reinterpret_cast<glDeleteVertexArraysOESProc>( |
| 1111 GetGLProcAddress("glDeleteVertexArrays")); | 1835 GetGLProcAddress("glDeleteVertexArrays")); |
| 1112 } | 1836 } else if (ext.b_GL_OES_vertex_array_object) { |
| 1113 if (!fn.glDeleteVertexArraysOESFn && (ext.b_GL_OES_vertex_array_object)) { | |
| 1114 fn.glDeleteVertexArraysOESFn = | 1837 fn.glDeleteVertexArraysOESFn = |
| 1115 reinterpret_cast<glDeleteVertexArraysOESProc>( | 1838 reinterpret_cast<glDeleteVertexArraysOESProc>( |
| 1116 GetGLProcAddress("glDeleteVertexArraysOES")); | 1839 GetGLProcAddress("glDeleteVertexArraysOES")); |
| 1117 } | 1840 } else if (ext.b_GL_APPLE_vertex_array_object) { |
| 1118 if (!fn.glDeleteVertexArraysOESFn) { | |
| 1119 fn.glDeleteVertexArraysOESFn = | 1841 fn.glDeleteVertexArraysOESFn = |
| 1120 reinterpret_cast<glDeleteVertexArraysOESProc>( | 1842 reinterpret_cast<glDeleteVertexArraysOESProc>( |
| 1121 GetGLProcAddress("glDeleteVertexArraysAPPLE")); | 1843 GetGLProcAddress("glDeleteVertexArraysAPPLE")); |
| 1122 } | 1844 } else { |
| 1845 fn.glDeleteVertexArraysOESFn = | |
| 1846 reinterpret_cast<glDeleteVertexArraysOESProc>( | |
| 1847 glDeleteVertexArraysOESNotBound); | |
| 1848 } | |
| 1849 DCHECK(fn.glDeleteVertexArraysOESFn); | |
| 1850 | |
| 1851 fn.glDepthRangefFn = 0; | |
| 1852 debug_fn.glDepthRangefFn = 0; | |
| 1853 if (((!ver->is_es && | |
| 1854 (ver->major_version > 4u || | |
| 1855 (ver->major_version == 4u && ver->minor_version >= 1u))) || | |
| 1856 ver->is_es)) { | |
| 1857 fn.glDepthRangefFn = | |
| 1858 reinterpret_cast<glDepthRangefProc>(GetGLProcAddress("glDepthRangef")); | |
| 1859 } else { | |
| 1860 fn.glDepthRangefFn = | |
| 1861 reinterpret_cast<glDepthRangefProc>(glDepthRangefNotBound); | |
| 1862 } | |
| 1863 DCHECK(fn.glDepthRangefFn); | |
| 1864 | |
| 1865 fn.glDiscardFramebufferEXTFn = 0; | |
| 1866 debug_fn.glDiscardFramebufferEXTFn = 0; | |
| 1867 if (ext.b_GL_EXT_discard_framebuffer) { | |
| 1868 fn.glDiscardFramebufferEXTFn = | |
| 1869 reinterpret_cast<glDiscardFramebufferEXTProc>( | |
| 1870 GetGLProcAddress("glDiscardFramebufferEXT")); | |
| 1871 } else { | |
| 1872 fn.glDiscardFramebufferEXTFn = | |
| 1873 reinterpret_cast<glDiscardFramebufferEXTProc>( | |
| 1874 glDiscardFramebufferEXTNotBound); | |
| 1875 } | |
| 1876 DCHECK(fn.glDiscardFramebufferEXTFn); | |
| 1123 | 1877 |
| 1124 fn.glDrawArraysInstancedANGLEFn = 0; | 1878 fn.glDrawArraysInstancedANGLEFn = 0; |
| 1125 debug_fn.glDrawArraysInstancedANGLEFn = 0; | 1879 debug_fn.glDrawArraysInstancedANGLEFn = 0; |
| 1126 if (ext.b_GL_ARB_draw_instanced) { | 1880 if (((ver->is_es && (ver->major_version >= 3u)) || |
| 1881 (!ver->is_es && | |
| 1882 (ver->major_version > 3u || | |
| 1883 (ver->major_version == 3u && ver->minor_version >= 1u))))) { | |
| 1884 fn.glDrawArraysInstancedANGLEFn = | |
| 1885 reinterpret_cast<glDrawArraysInstancedANGLEProc>( | |
| 1886 GetGLProcAddress("glDrawArraysInstanced")); | |
| 1887 } else if (ext.b_GL_ARB_draw_instanced) { | |
| 1127 fn.glDrawArraysInstancedANGLEFn = | 1888 fn.glDrawArraysInstancedANGLEFn = |
| 1128 reinterpret_cast<glDrawArraysInstancedANGLEProc>( | 1889 reinterpret_cast<glDrawArraysInstancedANGLEProc>( |
| 1129 GetGLProcAddress("glDrawArraysInstancedARB")); | 1890 GetGLProcAddress("glDrawArraysInstancedARB")); |
| 1130 } | 1891 } else if (ext.b_GL_ANGLE_instanced_arrays) { |
| 1131 if (!fn.glDrawArraysInstancedANGLEFn && (ext.b_GL_ANGLE_instanced_arrays)) { | |
| 1132 fn.glDrawArraysInstancedANGLEFn = | 1892 fn.glDrawArraysInstancedANGLEFn = |
| 1133 reinterpret_cast<glDrawArraysInstancedANGLEProc>( | 1893 reinterpret_cast<glDrawArraysInstancedANGLEProc>( |
| 1134 GetGLProcAddress("glDrawArraysInstancedANGLE")); | 1894 GetGLProcAddress("glDrawArraysInstancedANGLE")); |
| 1135 } | 1895 } else { |
| 1136 if (!fn.glDrawArraysInstancedANGLEFn) { | |
| 1137 fn.glDrawArraysInstancedANGLEFn = | 1896 fn.glDrawArraysInstancedANGLEFn = |
| 1138 reinterpret_cast<glDrawArraysInstancedANGLEProc>( | 1897 reinterpret_cast<glDrawArraysInstancedANGLEProc>( |
| 1139 GetGLProcAddress("glDrawArraysInstanced")); | 1898 glDrawArraysInstancedANGLENotBound); |
| 1140 } | 1899 } |
| 1900 DCHECK(fn.glDrawArraysInstancedANGLEFn); | |
| 1901 | |
| 1902 fn.glDrawBufferFn = 0; | |
| 1903 debug_fn.glDrawBufferFn = 0; | |
| 1904 if (!ver->is_es) { | |
| 1905 fn.glDrawBufferFn = | |
| 1906 reinterpret_cast<glDrawBufferProc>(GetGLProcAddress("glDrawBuffer")); | |
| 1907 } else { | |
| 1908 fn.glDrawBufferFn = | |
| 1909 reinterpret_cast<glDrawBufferProc>(glDrawBufferNotBound); | |
| 1910 } | |
| 1911 DCHECK(fn.glDrawBufferFn); | |
| 1141 | 1912 |
| 1142 fn.glDrawBuffersARBFn = 0; | 1913 fn.glDrawBuffersARBFn = 0; |
| 1143 debug_fn.glDrawBuffersARBFn = 0; | 1914 debug_fn.glDrawBuffersARBFn = 0; |
| 1144 if (ext.b_GL_ARB_draw_buffers) { | 1915 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { |
| 1916 fn.glDrawBuffersARBFn = reinterpret_cast<glDrawBuffersARBProc>( | |
| 1917 GetGLProcAddress("glDrawBuffers")); | |
| 1918 } else if (ext.b_GL_ARB_draw_buffers) { | |
| 1145 fn.glDrawBuffersARBFn = reinterpret_cast<glDrawBuffersARBProc>( | 1919 fn.glDrawBuffersARBFn = reinterpret_cast<glDrawBuffersARBProc>( |
| 1146 GetGLProcAddress("glDrawBuffersARB")); | 1920 GetGLProcAddress("glDrawBuffersARB")); |
| 1147 } | 1921 } else if (ext.b_GL_EXT_draw_buffers) { |
| 1148 if (!fn.glDrawBuffersARBFn && (ext.b_GL_EXT_draw_buffers)) { | |
| 1149 fn.glDrawBuffersARBFn = reinterpret_cast<glDrawBuffersARBProc>( | 1922 fn.glDrawBuffersARBFn = reinterpret_cast<glDrawBuffersARBProc>( |
| 1150 GetGLProcAddress("glDrawBuffersEXT")); | 1923 GetGLProcAddress("glDrawBuffersEXT")); |
| 1151 } | 1924 } else { |
| 1152 if (!fn.glDrawBuffersARBFn) { | 1925 fn.glDrawBuffersARBFn = |
| 1153 fn.glDrawBuffersARBFn = reinterpret_cast<glDrawBuffersARBProc>( | 1926 reinterpret_cast<glDrawBuffersARBProc>(glDrawBuffersARBNotBound); |
| 1154 GetGLProcAddress("glDrawBuffers")); | 1927 } |
| 1155 } | 1928 DCHECK(fn.glDrawBuffersARBFn); |
| 1156 | 1929 |
| 1157 fn.glDrawElementsInstancedANGLEFn = 0; | 1930 fn.glDrawElementsInstancedANGLEFn = 0; |
| 1158 debug_fn.glDrawElementsInstancedANGLEFn = 0; | 1931 debug_fn.glDrawElementsInstancedANGLEFn = 0; |
| 1159 if (ext.b_GL_ARB_draw_instanced) { | 1932 if (((ver->is_es && (ver->major_version >= 3u)) || |
| 1933 (!ver->is_es && | |
| 1934 (ver->major_version > 3u || | |
| 1935 (ver->major_version == 3u && ver->minor_version >= 1u))))) { | |
| 1936 fn.glDrawElementsInstancedANGLEFn = | |
| 1937 reinterpret_cast<glDrawElementsInstancedANGLEProc>( | |
| 1938 GetGLProcAddress("glDrawElementsInstanced")); | |
| 1939 } else if (ext.b_GL_ARB_draw_instanced) { | |
| 1160 fn.glDrawElementsInstancedANGLEFn = | 1940 fn.glDrawElementsInstancedANGLEFn = |
| 1161 reinterpret_cast<glDrawElementsInstancedANGLEProc>( | 1941 reinterpret_cast<glDrawElementsInstancedANGLEProc>( |
| 1162 GetGLProcAddress("glDrawElementsInstancedARB")); | 1942 GetGLProcAddress("glDrawElementsInstancedARB")); |
| 1163 } | 1943 } else if (ext.b_GL_ANGLE_instanced_arrays) { |
| 1164 if (!fn.glDrawElementsInstancedANGLEFn && (ext.b_GL_ANGLE_instanced_arrays)) { | |
| 1165 fn.glDrawElementsInstancedANGLEFn = | 1944 fn.glDrawElementsInstancedANGLEFn = |
| 1166 reinterpret_cast<glDrawElementsInstancedANGLEProc>( | 1945 reinterpret_cast<glDrawElementsInstancedANGLEProc>( |
| 1167 GetGLProcAddress("glDrawElementsInstancedANGLE")); | 1946 GetGLProcAddress("glDrawElementsInstancedANGLE")); |
| 1168 } | 1947 } else { |
| 1169 if (!fn.glDrawElementsInstancedANGLEFn) { | |
| 1170 fn.glDrawElementsInstancedANGLEFn = | 1948 fn.glDrawElementsInstancedANGLEFn = |
| 1171 reinterpret_cast<glDrawElementsInstancedANGLEProc>( | 1949 reinterpret_cast<glDrawElementsInstancedANGLEProc>( |
| 1172 GetGLProcAddress("glDrawElementsInstanced")); | 1950 glDrawElementsInstancedANGLENotBound); |
| 1173 } | 1951 } |
| 1952 DCHECK(fn.glDrawElementsInstancedANGLEFn); | |
| 1953 | |
| 1954 fn.glDrawRangeElementsFn = 0; | |
| 1955 debug_fn.glDrawRangeElementsFn = 0; | |
| 1956 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1957 fn.glDrawRangeElementsFn = reinterpret_cast<glDrawRangeElementsProc>( | |
| 1958 GetGLProcAddress("glDrawRangeElements")); | |
| 1959 } else { | |
| 1960 fn.glDrawRangeElementsFn = | |
| 1961 reinterpret_cast<glDrawRangeElementsProc>(glDrawRangeElementsNotBound); | |
| 1962 } | |
| 1963 DCHECK(fn.glDrawRangeElementsFn); | |
| 1964 | |
| 1965 fn.glEGLImageTargetRenderbufferStorageOESFn = 0; | |
| 1966 debug_fn.glEGLImageTargetRenderbufferStorageOESFn = 0; | |
| 1967 if (ext.b_GL_OES_EGL_image) { | |
| 1968 fn.glEGLImageTargetRenderbufferStorageOESFn = | |
| 1969 reinterpret_cast<glEGLImageTargetRenderbufferStorageOESProc>( | |
| 1970 GetGLProcAddress("glEGLImageTargetRenderbufferStorageOES")); | |
| 1971 } else { | |
| 1972 fn.glEGLImageTargetRenderbufferStorageOESFn = | |
| 1973 reinterpret_cast<glEGLImageTargetRenderbufferStorageOESProc>( | |
| 1974 glEGLImageTargetRenderbufferStorageOESNotBound); | |
| 1975 } | |
| 1976 DCHECK(fn.glEGLImageTargetRenderbufferStorageOESFn); | |
| 1977 | |
| 1978 fn.glEGLImageTargetTexture2DOESFn = 0; | |
| 1979 debug_fn.glEGLImageTargetTexture2DOESFn = 0; | |
| 1980 if (ext.b_GL_OES_EGL_image) { | |
| 1981 fn.glEGLImageTargetTexture2DOESFn = | |
| 1982 reinterpret_cast<glEGLImageTargetTexture2DOESProc>( | |
| 1983 GetGLProcAddress("glEGLImageTargetTexture2DOES")); | |
| 1984 } else { | |
| 1985 fn.glEGLImageTargetTexture2DOESFn = | |
| 1986 reinterpret_cast<glEGLImageTargetTexture2DOESProc>( | |
| 1987 glEGLImageTargetTexture2DOESNotBound); | |
| 1988 } | |
| 1989 DCHECK(fn.glEGLImageTargetTexture2DOESFn); | |
| 1990 | |
| 1991 fn.glEndQueryFn = 0; | |
| 1992 debug_fn.glEndQueryFn = 0; | |
| 1993 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 1994 fn.glEndQueryFn = | |
| 1995 reinterpret_cast<glEndQueryProc>(GetGLProcAddress("glEndQuery")); | |
| 1996 } else { | |
| 1997 fn.glEndQueryFn = reinterpret_cast<glEndQueryProc>(glEndQueryNotBound); | |
| 1998 } | |
| 1999 DCHECK(fn.glEndQueryFn); | |
| 1174 | 2000 |
| 1175 fn.glEndQueryARBFn = 0; | 2001 fn.glEndQueryARBFn = 0; |
| 1176 debug_fn.glEndQueryARBFn = 0; | 2002 debug_fn.glEndQueryARBFn = 0; |
| 1177 if (ext.b_GL_ARB_occlusion_query) { | 2003 if (ext.b_GL_ARB_occlusion_query) { |
| 1178 fn.glEndQueryARBFn = | 2004 fn.glEndQueryARBFn = |
| 1179 reinterpret_cast<glEndQueryARBProc>(GetGLProcAddress("glEndQueryARB")); | 2005 reinterpret_cast<glEndQueryARBProc>(GetGLProcAddress("glEndQueryARB")); |
| 1180 } | 2006 } else if ((ext.b_GL_EXT_disjoint_timer_query || |
| 1181 if (!fn.glEndQueryARBFn) { | 2007 ext.b_GL_EXT_occlusion_query_boolean)) { |
| 1182 fn.glEndQueryARBFn = | 2008 fn.glEndQueryARBFn = |
| 1183 reinterpret_cast<glEndQueryARBProc>(GetGLProcAddress("glEndQueryEXT")); | 2009 reinterpret_cast<glEndQueryARBProc>(GetGLProcAddress("glEndQueryEXT")); |
| 1184 } | 2010 } else { |
| 1185 | 2011 fn.glEndQueryARBFn = |
| 1186 fn.glFramebufferRenderbufferEXTFn = 0; | 2012 reinterpret_cast<glEndQueryARBProc>(glEndQueryARBNotBound); |
| 1187 debug_fn.glFramebufferRenderbufferEXTFn = 0; | 2013 } |
| 1188 if (ext.b_GL_EXT_framebuffer_object) { | 2014 DCHECK(fn.glEndQueryARBFn); |
| 1189 fn.glFramebufferRenderbufferEXTFn = | 2015 |
| 1190 reinterpret_cast<glFramebufferRenderbufferEXTProc>( | 2016 fn.glEndTransformFeedbackFn = 0; |
| 1191 GetGLProcAddress("glFramebufferRenderbufferEXT")); | 2017 debug_fn.glEndTransformFeedbackFn = 0; |
| 1192 } | 2018 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 1193 if (!fn.glFramebufferRenderbufferEXTFn) { | 2019 (ver->is_es && (ver->major_version >= 3u)))) { |
| 1194 fn.glFramebufferRenderbufferEXTFn = | 2020 fn.glEndTransformFeedbackFn = reinterpret_cast<glEndTransformFeedbackProc>( |
| 1195 reinterpret_cast<glFramebufferRenderbufferEXTProc>( | 2021 GetGLProcAddress("glEndTransformFeedback")); |
| 1196 GetGLProcAddress("glFramebufferRenderbuffer")); | 2022 } else { |
| 1197 } | 2023 fn.glEndTransformFeedbackFn = reinterpret_cast<glEndTransformFeedbackProc>( |
| 1198 | 2024 glEndTransformFeedbackNotBound); |
| 1199 fn.glFramebufferTexture2DEXTFn = 0; | 2025 } |
| 1200 debug_fn.glFramebufferTexture2DEXTFn = 0; | 2026 DCHECK(fn.glEndTransformFeedbackFn); |
| 1201 if (ext.b_GL_EXT_framebuffer_object) { | 2027 |
| 1202 fn.glFramebufferTexture2DEXTFn = | 2028 fn.glFenceSyncFn = 0; |
| 1203 reinterpret_cast<glFramebufferTexture2DEXTProc>( | 2029 debug_fn.glFenceSyncFn = 0; |
| 1204 GetGLProcAddress("glFramebufferTexture2DEXT")); | 2030 if (((!ver->is_es && |
| 1205 } | 2031 (ver->major_version > 3u || |
| 1206 if (!fn.glFramebufferTexture2DEXTFn) { | 2032 (ver->major_version == 3u && ver->minor_version >= 2u))) || |
| 1207 fn.glFramebufferTexture2DEXTFn = | 2033 (ver->is_es && (ver->major_version >= 3u))) || |
| 1208 reinterpret_cast<glFramebufferTexture2DEXTProc>( | 2034 ext.b_GL_ARB_sync) { |
| 1209 GetGLProcAddress("glFramebufferTexture2D")); | 2035 fn.glFenceSyncFn = |
| 1210 } | 2036 reinterpret_cast<glFenceSyncProc>(GetGLProcAddress("glFenceSync")); |
| 1211 | 2037 } else { |
| 1212 fn.glGenBuffersARBFn = 0; | 2038 fn.glFenceSyncFn = reinterpret_cast<glFenceSyncProc>(glFenceSyncNotBound); |
| 1213 debug_fn.glGenBuffersARBFn = 0; | 2039 } |
| 1214 if (ext.b_GL_ARB_vertex_buffer_object) { | 2040 DCHECK(fn.glFenceSyncFn); |
| 1215 fn.glGenBuffersARBFn = reinterpret_cast<glGenBuffersARBProc>( | 2041 |
| 1216 GetGLProcAddress("glGenBuffersARB")); | 2042 fn.glFinishFenceAPPLEFn = 0; |
| 1217 } | 2043 debug_fn.glFinishFenceAPPLEFn = 0; |
| 1218 if (!fn.glGenBuffersARBFn) { | 2044 if (ext.b_GL_APPLE_fence) { |
| 1219 fn.glGenBuffersARBFn = | 2045 fn.glFinishFenceAPPLEFn = reinterpret_cast<glFinishFenceAPPLEProc>( |
| 1220 reinterpret_cast<glGenBuffersARBProc>(GetGLProcAddress("glGenBuffers")); | 2046 GetGLProcAddress("glFinishFenceAPPLE")); |
| 1221 } | 2047 } else { |
| 1222 | 2048 fn.glFinishFenceAPPLEFn = |
| 1223 fn.glGenerateMipmapEXTFn = 0; | 2049 reinterpret_cast<glFinishFenceAPPLEProc>(glFinishFenceAPPLENotBound); |
| 1224 debug_fn.glGenerateMipmapEXTFn = 0; | 2050 } |
| 1225 if (ext.b_GL_EXT_framebuffer_object) { | 2051 DCHECK(fn.glFinishFenceAPPLEFn); |
| 1226 fn.glGenerateMipmapEXTFn = reinterpret_cast<glGenerateMipmapEXTProc>( | 2052 |
| 1227 GetGLProcAddress("glGenerateMipmapEXT")); | 2053 fn.glFinishFenceNVFn = 0; |
| 1228 } | 2054 debug_fn.glFinishFenceNVFn = 0; |
| 1229 if (!fn.glGenerateMipmapEXTFn) { | 2055 if (ext.b_GL_NV_fence) { |
| 1230 fn.glGenerateMipmapEXTFn = reinterpret_cast<glGenerateMipmapEXTProc>( | 2056 fn.glFinishFenceNVFn = reinterpret_cast<glFinishFenceNVProc>( |
| 1231 GetGLProcAddress("glGenerateMipmap")); | 2057 GetGLProcAddress("glFinishFenceNV")); |
| 1232 } | 2058 } else { |
| 1233 | 2059 fn.glFinishFenceNVFn = |
| 1234 fn.glGenFramebuffersEXTFn = 0; | 2060 reinterpret_cast<glFinishFenceNVProc>(glFinishFenceNVNotBound); |
| 1235 debug_fn.glGenFramebuffersEXTFn = 0; | 2061 } |
| 1236 if (ext.b_GL_EXT_framebuffer_object) { | 2062 DCHECK(fn.glFinishFenceNVFn); |
| 1237 fn.glGenFramebuffersEXTFn = reinterpret_cast<glGenFramebuffersEXTProc>( | 2063 |
| 1238 GetGLProcAddress("glGenFramebuffersEXT")); | 2064 fn.glFlushMappedBufferRangeFn = 0; |
| 1239 } | 2065 debug_fn.glFlushMappedBufferRangeFn = 0; |
| 1240 if (!fn.glGenFramebuffersEXTFn) { | 2066 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 1241 fn.glGenFramebuffersEXTFn = reinterpret_cast<glGenFramebuffersEXTProc>( | 2067 (ver->is_es && (ver->major_version >= 3u)))) { |
| 1242 GetGLProcAddress("glGenFramebuffers")); | 2068 fn.glFlushMappedBufferRangeFn = |
| 1243 } | 2069 reinterpret_cast<glFlushMappedBufferRangeProc>( |
| 2070 GetGLProcAddress("glFlushMappedBufferRange")); | |
| 2071 } else { | |
| 2072 fn.glFlushMappedBufferRangeFn = | |
| 2073 reinterpret_cast<glFlushMappedBufferRangeProc>( | |
| 2074 glFlushMappedBufferRangeNotBound); | |
| 2075 } | |
| 2076 DCHECK(fn.glFlushMappedBufferRangeFn); | |
| 2077 | |
| 2078 fn.glFramebufferTexture2DMultisampleEXTFn = 0; | |
| 2079 debug_fn.glFramebufferTexture2DMultisampleEXTFn = 0; | |
| 2080 if (ext.b_GL_EXT_multisampled_render_to_texture) { | |
| 2081 fn.glFramebufferTexture2DMultisampleEXTFn = | |
| 2082 reinterpret_cast<glFramebufferTexture2DMultisampleEXTProc>( | |
| 2083 GetGLProcAddress("glFramebufferTexture2DMultisampleEXT")); | |
| 2084 } else { | |
| 2085 fn.glFramebufferTexture2DMultisampleEXTFn = | |
| 2086 reinterpret_cast<glFramebufferTexture2DMultisampleEXTProc>( | |
| 2087 glFramebufferTexture2DMultisampleEXTNotBound); | |
| 2088 } | |
| 2089 DCHECK(fn.glFramebufferTexture2DMultisampleEXTFn); | |
| 2090 | |
| 2091 fn.glFramebufferTexture2DMultisampleIMGFn = 0; | |
| 2092 debug_fn.glFramebufferTexture2DMultisampleIMGFn = 0; | |
| 2093 if (ext.b_GL_IMG_multisampled_render_to_texture) { | |
| 2094 fn.glFramebufferTexture2DMultisampleIMGFn = | |
| 2095 reinterpret_cast<glFramebufferTexture2DMultisampleIMGProc>( | |
| 2096 GetGLProcAddress("glFramebufferTexture2DMultisampleIMG")); | |
| 2097 } else { | |
| 2098 fn.glFramebufferTexture2DMultisampleIMGFn = | |
| 2099 reinterpret_cast<glFramebufferTexture2DMultisampleIMGProc>( | |
| 2100 glFramebufferTexture2DMultisampleIMGNotBound); | |
| 2101 } | |
| 2102 DCHECK(fn.glFramebufferTexture2DMultisampleIMGFn); | |
| 2103 | |
| 2104 fn.glFramebufferTextureLayerFn = 0; | |
| 2105 debug_fn.glFramebufferTextureLayerFn = 0; | |
| 2106 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 2107 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2108 fn.glFramebufferTextureLayerFn = | |
| 2109 reinterpret_cast<glFramebufferTextureLayerProc>( | |
| 2110 GetGLProcAddress("glFramebufferTextureLayer")); | |
| 2111 } else { | |
| 2112 fn.glFramebufferTextureLayerFn = | |
| 2113 reinterpret_cast<glFramebufferTextureLayerProc>( | |
| 2114 glFramebufferTextureLayerNotBound); | |
| 2115 } | |
| 2116 DCHECK(fn.glFramebufferTextureLayerFn); | |
| 2117 | |
| 2118 fn.glGenFencesAPPLEFn = 0; | |
| 2119 debug_fn.glGenFencesAPPLEFn = 0; | |
| 2120 if (ext.b_GL_APPLE_fence) { | |
| 2121 fn.glGenFencesAPPLEFn = reinterpret_cast<glGenFencesAPPLEProc>( | |
| 2122 GetGLProcAddress("glGenFencesAPPLE")); | |
| 2123 } else { | |
| 2124 fn.glGenFencesAPPLEFn = | |
| 2125 reinterpret_cast<glGenFencesAPPLEProc>(glGenFencesAPPLENotBound); | |
| 2126 } | |
| 2127 DCHECK(fn.glGenFencesAPPLEFn); | |
| 2128 | |
| 2129 fn.glGenFencesNVFn = 0; | |
| 2130 debug_fn.glGenFencesNVFn = 0; | |
| 2131 if (ext.b_GL_NV_fence) { | |
| 2132 fn.glGenFencesNVFn = | |
| 2133 reinterpret_cast<glGenFencesNVProc>(GetGLProcAddress("glGenFencesNV")); | |
| 2134 } else { | |
| 2135 fn.glGenFencesNVFn = | |
| 2136 reinterpret_cast<glGenFencesNVProc>(glGenFencesNVNotBound); | |
| 2137 } | |
| 2138 DCHECK(fn.glGenFencesNVFn); | |
| 2139 | |
| 2140 fn.glGenQueriesFn = 0; | |
| 2141 debug_fn.glGenQueriesFn = 0; | |
| 2142 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2143 fn.glGenQueriesFn = | |
| 2144 reinterpret_cast<glGenQueriesProc>(GetGLProcAddress("glGenQueries")); | |
| 2145 } else { | |
| 2146 fn.glGenQueriesFn = | |
| 2147 reinterpret_cast<glGenQueriesProc>(glGenQueriesNotBound); | |
| 2148 } | |
| 2149 DCHECK(fn.glGenQueriesFn); | |
| 1244 | 2150 |
| 1245 fn.glGenQueriesARBFn = 0; | 2151 fn.glGenQueriesARBFn = 0; |
| 1246 debug_fn.glGenQueriesARBFn = 0; | 2152 debug_fn.glGenQueriesARBFn = 0; |
| 1247 if (ext.b_GL_ARB_occlusion_query) { | 2153 if (ext.b_GL_ARB_occlusion_query) { |
| 1248 fn.glGenQueriesARBFn = reinterpret_cast<glGenQueriesARBProc>( | 2154 fn.glGenQueriesARBFn = reinterpret_cast<glGenQueriesARBProc>( |
| 1249 GetGLProcAddress("glGenQueriesARB")); | 2155 GetGLProcAddress("glGenQueriesARB")); |
| 1250 } | 2156 } else if ((ext.b_GL_EXT_disjoint_timer_query || |
| 1251 if (!fn.glGenQueriesARBFn) { | 2157 ext.b_GL_EXT_occlusion_query_boolean)) { |
| 1252 fn.glGenQueriesARBFn = reinterpret_cast<glGenQueriesARBProc>( | 2158 fn.glGenQueriesARBFn = reinterpret_cast<glGenQueriesARBProc>( |
| 1253 GetGLProcAddress("glGenQueriesEXT")); | 2159 GetGLProcAddress("glGenQueriesEXT")); |
| 1254 } | 2160 } else { |
| 1255 | 2161 fn.glGenQueriesARBFn = |
| 1256 fn.glGenRenderbuffersEXTFn = 0; | 2162 reinterpret_cast<glGenQueriesARBProc>(glGenQueriesARBNotBound); |
| 1257 debug_fn.glGenRenderbuffersEXTFn = 0; | 2163 } |
| 1258 if (ext.b_GL_EXT_framebuffer_object) { | 2164 DCHECK(fn.glGenQueriesARBFn); |
| 1259 fn.glGenRenderbuffersEXTFn = reinterpret_cast<glGenRenderbuffersEXTProc>( | 2165 |
| 1260 GetGLProcAddress("glGenRenderbuffersEXT")); | 2166 fn.glGenSamplersFn = 0; |
| 1261 } | 2167 debug_fn.glGenSamplersFn = 0; |
| 1262 if (!fn.glGenRenderbuffersEXTFn) { | 2168 if (((!ver->is_es && |
| 1263 fn.glGenRenderbuffersEXTFn = reinterpret_cast<glGenRenderbuffersEXTProc>( | 2169 (ver->major_version > 3u || |
| 1264 GetGLProcAddress("glGenRenderbuffers")); | 2170 (ver->major_version == 3u && ver->minor_version >= 3u))) || |
| 1265 } | 2171 (ver->is_es && (ver->major_version >= 3u)))) { |
| 2172 fn.glGenSamplersFn = | |
| 2173 reinterpret_cast<glGenSamplersProc>(GetGLProcAddress("glGenSamplers")); | |
| 2174 } else { | |
| 2175 fn.glGenSamplersFn = | |
| 2176 reinterpret_cast<glGenSamplersProc>(glGenSamplersNotBound); | |
| 2177 } | |
| 2178 DCHECK(fn.glGenSamplersFn); | |
| 2179 | |
| 2180 fn.glGenTransformFeedbacksFn = 0; | |
| 2181 debug_fn.glGenTransformFeedbacksFn = 0; | |
| 2182 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 2183 (!ver->is_es && (ver->major_version >= 4u)))) { | |
| 2184 fn.glGenTransformFeedbacksFn = | |
| 2185 reinterpret_cast<glGenTransformFeedbacksProc>( | |
| 2186 GetGLProcAddress("glGenTransformFeedbacks")); | |
| 2187 } else { | |
| 2188 fn.glGenTransformFeedbacksFn = | |
| 2189 reinterpret_cast<glGenTransformFeedbacksProc>( | |
| 2190 glGenTransformFeedbacksNotBound); | |
| 2191 } | |
| 2192 DCHECK(fn.glGenTransformFeedbacksFn); | |
| 1266 | 2193 |
| 1267 fn.glGenVertexArraysOESFn = 0; | 2194 fn.glGenVertexArraysOESFn = 0; |
| 1268 debug_fn.glGenVertexArraysOESFn = 0; | 2195 debug_fn.glGenVertexArraysOESFn = 0; |
| 1269 if ((ver->is_gl3 || ver->is_gl4 || ver->is_es3) || | 2196 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 2197 (ver->is_es && (ver->major_version >= 3u))) || | |
| 1270 ext.b_GL_ARB_vertex_array_object) { | 2198 ext.b_GL_ARB_vertex_array_object) { |
| 1271 fn.glGenVertexArraysOESFn = reinterpret_cast<glGenVertexArraysOESProc>( | 2199 fn.glGenVertexArraysOESFn = reinterpret_cast<glGenVertexArraysOESProc>( |
| 1272 GetGLProcAddress("glGenVertexArrays")); | 2200 GetGLProcAddress("glGenVertexArrays")); |
| 1273 } | 2201 } else if (ext.b_GL_OES_vertex_array_object) { |
| 1274 if (!fn.glGenVertexArraysOESFn && (ext.b_GL_OES_vertex_array_object)) { | |
| 1275 fn.glGenVertexArraysOESFn = reinterpret_cast<glGenVertexArraysOESProc>( | 2202 fn.glGenVertexArraysOESFn = reinterpret_cast<glGenVertexArraysOESProc>( |
| 1276 GetGLProcAddress("glGenVertexArraysOES")); | 2203 GetGLProcAddress("glGenVertexArraysOES")); |
| 1277 } | 2204 } else if (ext.b_GL_APPLE_vertex_array_object) { |
| 1278 if (!fn.glGenVertexArraysOESFn) { | |
| 1279 fn.glGenVertexArraysOESFn = reinterpret_cast<glGenVertexArraysOESProc>( | 2205 fn.glGenVertexArraysOESFn = reinterpret_cast<glGenVertexArraysOESProc>( |
| 1280 GetGLProcAddress("glGenVertexArraysAPPLE")); | 2206 GetGLProcAddress("glGenVertexArraysAPPLE")); |
| 1281 } | 2207 } else { |
| 1282 | 2208 fn.glGenVertexArraysOESFn = reinterpret_cast<glGenVertexArraysOESProc>( |
| 1283 fn.glGetFramebufferAttachmentParameterivEXTFn = 0; | 2209 glGenVertexArraysOESNotBound); |
| 1284 debug_fn.glGetFramebufferAttachmentParameterivEXTFn = 0; | 2210 } |
| 1285 if (ext.b_GL_EXT_framebuffer_object) { | 2211 DCHECK(fn.glGenVertexArraysOESFn); |
| 1286 fn.glGetFramebufferAttachmentParameterivEXTFn = | 2212 |
| 1287 reinterpret_cast<glGetFramebufferAttachmentParameterivEXTProc>( | 2213 fn.glGetActiveUniformBlockivFn = 0; |
| 1288 GetGLProcAddress("glGetFramebufferAttachmentParameterivEXT")); | 2214 debug_fn.glGetActiveUniformBlockivFn = 0; |
| 1289 } | 2215 if (((ver->is_es && (ver->major_version >= 3u)) || |
| 1290 if (!fn.glGetFramebufferAttachmentParameterivEXTFn) { | 2216 (!ver->is_es && |
| 1291 fn.glGetFramebufferAttachmentParameterivEXTFn = | 2217 (ver->major_version > 3u || |
| 1292 reinterpret_cast<glGetFramebufferAttachmentParameterivEXTProc>( | 2218 (ver->major_version == 3u && ver->minor_version >= 1u))))) { |
| 1293 GetGLProcAddress("glGetFramebufferAttachmentParameteriv")); | 2219 fn.glGetActiveUniformBlockivFn = |
| 1294 } | 2220 reinterpret_cast<glGetActiveUniformBlockivProc>( |
| 2221 GetGLProcAddress("glGetActiveUniformBlockiv")); | |
| 2222 } else { | |
| 2223 fn.glGetActiveUniformBlockivFn = | |
| 2224 reinterpret_cast<glGetActiveUniformBlockivProc>( | |
| 2225 glGetActiveUniformBlockivNotBound); | |
| 2226 } | |
| 2227 DCHECK(fn.glGetActiveUniformBlockivFn); | |
| 2228 | |
| 2229 fn.glGetActiveUniformBlockNameFn = 0; | |
| 2230 debug_fn.glGetActiveUniformBlockNameFn = 0; | |
| 2231 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 2232 (!ver->is_es && | |
| 2233 (ver->major_version > 3u || | |
| 2234 (ver->major_version == 3u && ver->minor_version >= 1u))))) { | |
| 2235 fn.glGetActiveUniformBlockNameFn = | |
| 2236 reinterpret_cast<glGetActiveUniformBlockNameProc>( | |
| 2237 GetGLProcAddress("glGetActiveUniformBlockName")); | |
| 2238 } else { | |
| 2239 fn.glGetActiveUniformBlockNameFn = | |
| 2240 reinterpret_cast<glGetActiveUniformBlockNameProc>( | |
| 2241 glGetActiveUniformBlockNameNotBound); | |
| 2242 } | |
| 2243 DCHECK(fn.glGetActiveUniformBlockNameFn); | |
| 2244 | |
| 2245 fn.glGetActiveUniformsivFn = 0; | |
| 2246 debug_fn.glGetActiveUniformsivFn = 0; | |
| 2247 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 2248 (!ver->is_es && | |
| 2249 (ver->major_version > 3u || | |
| 2250 (ver->major_version == 3u && ver->minor_version >= 1u))))) { | |
| 2251 fn.glGetActiveUniformsivFn = reinterpret_cast<glGetActiveUniformsivProc>( | |
| 2252 GetGLProcAddress("glGetActiveUniformsiv")); | |
| 2253 } else { | |
| 2254 fn.glGetActiveUniformsivFn = reinterpret_cast<glGetActiveUniformsivProc>( | |
| 2255 glGetActiveUniformsivNotBound); | |
| 2256 } | |
| 2257 DCHECK(fn.glGetActiveUniformsivFn); | |
| 2258 | |
| 2259 fn.glGetFenceivNVFn = 0; | |
| 2260 debug_fn.glGetFenceivNVFn = 0; | |
| 2261 if (ext.b_GL_NV_fence) { | |
| 2262 fn.glGetFenceivNVFn = reinterpret_cast<glGetFenceivNVProc>( | |
| 2263 GetGLProcAddress("glGetFenceivNV")); | |
| 2264 } else { | |
| 2265 fn.glGetFenceivNVFn = | |
| 2266 reinterpret_cast<glGetFenceivNVProc>(glGetFenceivNVNotBound); | |
| 2267 } | |
| 2268 DCHECK(fn.glGetFenceivNVFn); | |
| 2269 | |
| 2270 fn.glGetFragDataLocationFn = 0; | |
| 2271 debug_fn.glGetFragDataLocationFn = 0; | |
| 2272 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 2273 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2274 fn.glGetFragDataLocationFn = reinterpret_cast<glGetFragDataLocationProc>( | |
| 2275 GetGLProcAddress("glGetFragDataLocation")); | |
| 2276 } else { | |
| 2277 fn.glGetFragDataLocationFn = reinterpret_cast<glGetFragDataLocationProc>( | |
| 2278 glGetFragDataLocationNotBound); | |
| 2279 } | |
| 2280 DCHECK(fn.glGetFragDataLocationFn); | |
| 1295 | 2281 |
| 1296 fn.glGetGraphicsResetStatusARBFn = 0; | 2282 fn.glGetGraphicsResetStatusARBFn = 0; |
| 1297 debug_fn.glGetGraphicsResetStatusARBFn = 0; | 2283 debug_fn.glGetGraphicsResetStatusARBFn = 0; |
| 1298 if (ext.b_GL_ARB_robustness) { | 2284 if (((!ver->is_es && |
| 2285 (ver->major_version > 4u || | |
| 2286 (ver->major_version == 4u && ver->minor_version >= 5u))))) { | |
| 2287 fn.glGetGraphicsResetStatusARBFn = | |
| 2288 reinterpret_cast<glGetGraphicsResetStatusARBProc>( | |
| 2289 GetGLProcAddress("glGetGraphicsResetStatus")); | |
| 2290 } else if (ext.b_GL_ARB_robustness) { | |
| 1299 fn.glGetGraphicsResetStatusARBFn = | 2291 fn.glGetGraphicsResetStatusARBFn = |
| 1300 reinterpret_cast<glGetGraphicsResetStatusARBProc>( | 2292 reinterpret_cast<glGetGraphicsResetStatusARBProc>( |
| 1301 GetGLProcAddress("glGetGraphicsResetStatusARB")); | 2293 GetGLProcAddress("glGetGraphicsResetStatusARB")); |
| 1302 } | 2294 } else if (ext.b_GL_KHR_robustness) { |
| 1303 if (!fn.glGetGraphicsResetStatusARBFn && (ext.b_GL_KHR_robustness)) { | |
| 1304 fn.glGetGraphicsResetStatusARBFn = | 2295 fn.glGetGraphicsResetStatusARBFn = |
| 1305 reinterpret_cast<glGetGraphicsResetStatusARBProc>( | 2296 reinterpret_cast<glGetGraphicsResetStatusARBProc>( |
| 1306 GetGLProcAddress("glGetGraphicsResetStatusKHR")); | 2297 GetGLProcAddress("glGetGraphicsResetStatusKHR")); |
| 1307 } | 2298 } else if (ext.b_GL_EXT_robustness) { |
| 1308 if (!fn.glGetGraphicsResetStatusARBFn && (ext.b_GL_EXT_robustness)) { | |
| 1309 fn.glGetGraphicsResetStatusARBFn = | 2299 fn.glGetGraphicsResetStatusARBFn = |
| 1310 reinterpret_cast<glGetGraphicsResetStatusARBProc>( | 2300 reinterpret_cast<glGetGraphicsResetStatusARBProc>( |
| 1311 GetGLProcAddress("glGetGraphicsResetStatusEXT")); | 2301 GetGLProcAddress("glGetGraphicsResetStatusEXT")); |
| 1312 } | 2302 } else { |
| 1313 if (!fn.glGetGraphicsResetStatusARBFn) { | |
| 1314 fn.glGetGraphicsResetStatusARBFn = | 2303 fn.glGetGraphicsResetStatusARBFn = |
| 1315 reinterpret_cast<glGetGraphicsResetStatusARBProc>( | 2304 reinterpret_cast<glGetGraphicsResetStatusARBProc>( |
| 1316 GetGLProcAddress("glGetGraphicsResetStatus")); | 2305 glGetGraphicsResetStatusARBNotBound); |
| 1317 } | 2306 } |
| 2307 DCHECK(fn.glGetGraphicsResetStatusARBFn); | |
| 2308 | |
| 2309 fn.glGetInteger64i_vFn = 0; | |
| 2310 debug_fn.glGetInteger64i_vFn = 0; | |
| 2311 if (((!ver->is_es && | |
| 2312 (ver->major_version > 3u || | |
| 2313 (ver->major_version == 3u && ver->minor_version >= 2u))) || | |
| 2314 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2315 fn.glGetInteger64i_vFn = reinterpret_cast<glGetInteger64i_vProc>( | |
| 2316 GetGLProcAddress("glGetInteger64i_v")); | |
| 2317 } else { | |
| 2318 fn.glGetInteger64i_vFn = | |
| 2319 reinterpret_cast<glGetInteger64i_vProc>(glGetInteger64i_vNotBound); | |
| 2320 } | |
| 2321 DCHECK(fn.glGetInteger64i_vFn); | |
| 2322 | |
| 2323 fn.glGetInteger64vFn = 0; | |
| 2324 debug_fn.glGetInteger64vFn = 0; | |
| 2325 if (((!ver->is_es && | |
| 2326 (ver->major_version > 3u || | |
| 2327 (ver->major_version == 3u && ver->minor_version >= 2u))) || | |
| 2328 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2329 fn.glGetInteger64vFn = reinterpret_cast<glGetInteger64vProc>( | |
| 2330 GetGLProcAddress("glGetInteger64v")); | |
| 2331 } else { | |
| 2332 fn.glGetInteger64vFn = | |
| 2333 reinterpret_cast<glGetInteger64vProc>(glGetInteger64vNotBound); | |
| 2334 } | |
| 2335 DCHECK(fn.glGetInteger64vFn); | |
| 2336 | |
| 2337 fn.glGetIntegeri_vFn = 0; | |
| 2338 debug_fn.glGetIntegeri_vFn = 0; | |
| 2339 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 2340 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2341 fn.glGetIntegeri_vFn = reinterpret_cast<glGetIntegeri_vProc>( | |
| 2342 GetGLProcAddress("glGetIntegeri_v")); | |
| 2343 } else { | |
| 2344 fn.glGetIntegeri_vFn = | |
| 2345 reinterpret_cast<glGetIntegeri_vProc>(glGetIntegeri_vNotBound); | |
| 2346 } | |
| 2347 DCHECK(fn.glGetIntegeri_vFn); | |
| 2348 | |
| 2349 fn.glGetInternalformativFn = 0; | |
| 2350 debug_fn.glGetInternalformativFn = 0; | |
| 2351 if (((!ver->is_es && | |
| 2352 (ver->major_version > 4u || | |
| 2353 (ver->major_version == 4u && ver->minor_version >= 2u))) || | |
| 2354 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2355 fn.glGetInternalformativFn = reinterpret_cast<glGetInternalformativProc>( | |
| 2356 GetGLProcAddress("glGetInternalformativ")); | |
| 2357 } else { | |
| 2358 fn.glGetInternalformativFn = reinterpret_cast<glGetInternalformativProc>( | |
| 2359 glGetInternalformativNotBound); | |
| 2360 } | |
| 2361 DCHECK(fn.glGetInternalformativFn); | |
| 1318 | 2362 |
| 1319 fn.glGetProgramBinaryFn = 0; | 2363 fn.glGetProgramBinaryFn = 0; |
| 1320 debug_fn.glGetProgramBinaryFn = 0; | 2364 debug_fn.glGetProgramBinaryFn = 0; |
| 1321 if (ext.b_GL_OES_get_program_binary) { | 2365 if (((!ver->is_es && |
| 2366 (ver->major_version > 4u || | |
| 2367 (ver->major_version == 4u && ver->minor_version >= 1u))) || | |
| 2368 (ver->is_es && (ver->major_version >= 3u))) || | |
| 2369 ext.b_GL_ARB_get_program_binary) { | |
| 2370 fn.glGetProgramBinaryFn = reinterpret_cast<glGetProgramBinaryProc>( | |
| 2371 GetGLProcAddress("glGetProgramBinary")); | |
| 2372 } else if (ext.b_GL_OES_get_program_binary) { | |
| 1322 fn.glGetProgramBinaryFn = reinterpret_cast<glGetProgramBinaryProc>( | 2373 fn.glGetProgramBinaryFn = reinterpret_cast<glGetProgramBinaryProc>( |
| 1323 GetGLProcAddress("glGetProgramBinaryOES")); | 2374 GetGLProcAddress("glGetProgramBinaryOES")); |
| 1324 } | 2375 } else { |
| 1325 if (!fn.glGetProgramBinaryFn) { | 2376 fn.glGetProgramBinaryFn = |
| 1326 fn.glGetProgramBinaryFn = reinterpret_cast<glGetProgramBinaryProc>( | 2377 reinterpret_cast<glGetProgramBinaryProc>(glGetProgramBinaryNotBound); |
| 1327 GetGLProcAddress("glGetProgramBinary")); | 2378 } |
| 1328 } | 2379 DCHECK(fn.glGetProgramBinaryFn); |
| 2380 | |
| 2381 fn.glGetQueryivFn = 0; | |
| 2382 debug_fn.glGetQueryivFn = 0; | |
| 2383 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2384 fn.glGetQueryivFn = | |
| 2385 reinterpret_cast<glGetQueryivProc>(GetGLProcAddress("glGetQueryiv")); | |
| 2386 } else { | |
| 2387 fn.glGetQueryivFn = | |
| 2388 reinterpret_cast<glGetQueryivProc>(glGetQueryivNotBound); | |
| 2389 } | |
| 2390 DCHECK(fn.glGetQueryivFn); | |
| 1329 | 2391 |
| 1330 fn.glGetQueryivARBFn = 0; | 2392 fn.glGetQueryivARBFn = 0; |
| 1331 debug_fn.glGetQueryivARBFn = 0; | 2393 debug_fn.glGetQueryivARBFn = 0; |
| 1332 if (ext.b_GL_ARB_occlusion_query) { | 2394 if (ext.b_GL_ARB_occlusion_query) { |
| 1333 fn.glGetQueryivARBFn = reinterpret_cast<glGetQueryivARBProc>( | 2395 fn.glGetQueryivARBFn = reinterpret_cast<glGetQueryivARBProc>( |
| 1334 GetGLProcAddress("glGetQueryivARB")); | 2396 GetGLProcAddress("glGetQueryivARB")); |
| 1335 } | 2397 } else if ((ext.b_GL_EXT_disjoint_timer_query || |
| 1336 if (!fn.glGetQueryivARBFn) { | 2398 ext.b_GL_EXT_occlusion_query_boolean)) { |
| 1337 fn.glGetQueryivARBFn = reinterpret_cast<glGetQueryivARBProc>( | 2399 fn.glGetQueryivARBFn = reinterpret_cast<glGetQueryivARBProc>( |
| 1338 GetGLProcAddress("glGetQueryivEXT")); | 2400 GetGLProcAddress("glGetQueryivEXT")); |
| 1339 } | 2401 } else { |
| 2402 fn.glGetQueryivARBFn = | |
| 2403 reinterpret_cast<glGetQueryivARBProc>(glGetQueryivARBNotBound); | |
| 2404 } | |
| 2405 DCHECK(fn.glGetQueryivARBFn); | |
| 2406 | |
| 2407 fn.glGetQueryObjecti64vFn = 0; | |
| 2408 debug_fn.glGetQueryObjecti64vFn = 0; | |
| 2409 if (((!ver->is_es && | |
| 2410 (ver->major_version > 3u || | |
| 2411 (ver->major_version == 3u && ver->minor_version >= 3u)))) || | |
| 2412 ext.b_GL_ARB_timer_query) { | |
| 2413 fn.glGetQueryObjecti64vFn = reinterpret_cast<glGetQueryObjecti64vProc>( | |
| 2414 GetGLProcAddress("glGetQueryObjecti64v")); | |
| 2415 } else if ((ext.b_GL_EXT_timer_query || ext.b_GL_EXT_disjoint_timer_query)) { | |
| 2416 fn.glGetQueryObjecti64vFn = reinterpret_cast<glGetQueryObjecti64vProc>( | |
| 2417 GetGLProcAddress("glGetQueryObjecti64vEXT")); | |
| 2418 } else { | |
| 2419 fn.glGetQueryObjecti64vFn = reinterpret_cast<glGetQueryObjecti64vProc>( | |
| 2420 glGetQueryObjecti64vNotBound); | |
| 2421 } | |
| 2422 DCHECK(fn.glGetQueryObjecti64vFn); | |
| 2423 | |
| 2424 fn.glGetQueryObjectivFn = 0; | |
| 2425 debug_fn.glGetQueryObjectivFn = 0; | |
| 2426 if (!ver->is_es) { | |
| 2427 fn.glGetQueryObjectivFn = reinterpret_cast<glGetQueryObjectivProc>( | |
| 2428 GetGLProcAddress("glGetQueryObjectiv")); | |
| 2429 } else { | |
| 2430 fn.glGetQueryObjectivFn = | |
| 2431 reinterpret_cast<glGetQueryObjectivProc>(glGetQueryObjectivNotBound); | |
| 2432 } | |
| 2433 DCHECK(fn.glGetQueryObjectivFn); | |
| 1340 | 2434 |
| 1341 fn.glGetQueryObjectivARBFn = 0; | 2435 fn.glGetQueryObjectivARBFn = 0; |
| 1342 debug_fn.glGetQueryObjectivARBFn = 0; | 2436 debug_fn.glGetQueryObjectivARBFn = 0; |
| 1343 if (ext.b_GL_ARB_occlusion_query) { | 2437 if (ext.b_GL_ARB_occlusion_query) { |
| 1344 fn.glGetQueryObjectivARBFn = reinterpret_cast<glGetQueryObjectivARBProc>( | 2438 fn.glGetQueryObjectivARBFn = reinterpret_cast<glGetQueryObjectivARBProc>( |
| 1345 GetGLProcAddress("glGetQueryObjectivARB")); | 2439 GetGLProcAddress("glGetQueryObjectivARB")); |
| 1346 } | 2440 } else if (ext.b_GL_EXT_disjoint_timer_query) { |
| 1347 if (!fn.glGetQueryObjectivARBFn) { | |
| 1348 fn.glGetQueryObjectivARBFn = reinterpret_cast<glGetQueryObjectivARBProc>( | 2441 fn.glGetQueryObjectivARBFn = reinterpret_cast<glGetQueryObjectivARBProc>( |
| 1349 GetGLProcAddress("glGetQueryObjectivEXT")); | 2442 GetGLProcAddress("glGetQueryObjectivEXT")); |
| 1350 } | 2443 } else { |
| 2444 fn.glGetQueryObjectivARBFn = reinterpret_cast<glGetQueryObjectivARBProc>( | |
| 2445 glGetQueryObjectivARBNotBound); | |
| 2446 } | |
| 2447 DCHECK(fn.glGetQueryObjectivARBFn); | |
| 1351 | 2448 |
| 1352 fn.glGetQueryObjectui64vFn = 0; | 2449 fn.glGetQueryObjectui64vFn = 0; |
| 1353 debug_fn.glGetQueryObjectui64vFn = 0; | 2450 debug_fn.glGetQueryObjectui64vFn = 0; |
| 1354 if (ext.b_GL_ARB_timer_query) { | 2451 if (((!ver->is_es && |
| 2452 (ver->major_version > 3u || | |
| 2453 (ver->major_version == 3u && ver->minor_version >= 3u)))) || | |
| 2454 ext.b_GL_ARB_timer_query) { | |
| 1355 fn.glGetQueryObjectui64vFn = reinterpret_cast<glGetQueryObjectui64vProc>( | 2455 fn.glGetQueryObjectui64vFn = reinterpret_cast<glGetQueryObjectui64vProc>( |
| 1356 GetGLProcAddress("glGetQueryObjectui64v")); | 2456 GetGLProcAddress("glGetQueryObjectui64v")); |
| 1357 } | 2457 } else if ((ext.b_GL_EXT_timer_query || ext.b_GL_EXT_disjoint_timer_query)) { |
| 1358 if (!fn.glGetQueryObjectui64vFn) { | |
| 1359 fn.glGetQueryObjectui64vFn = reinterpret_cast<glGetQueryObjectui64vProc>( | 2458 fn.glGetQueryObjectui64vFn = reinterpret_cast<glGetQueryObjectui64vProc>( |
| 1360 GetGLProcAddress("glGetQueryObjectui64vEXT")); | 2459 GetGLProcAddress("glGetQueryObjectui64vEXT")); |
| 1361 } | 2460 } else { |
| 2461 fn.glGetQueryObjectui64vFn = reinterpret_cast<glGetQueryObjectui64vProc>( | |
| 2462 glGetQueryObjectui64vNotBound); | |
| 2463 } | |
| 2464 DCHECK(fn.glGetQueryObjectui64vFn); | |
| 2465 | |
| 2466 fn.glGetQueryObjectuivFn = 0; | |
| 2467 debug_fn.glGetQueryObjectuivFn = 0; | |
| 2468 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2469 fn.glGetQueryObjectuivFn = reinterpret_cast<glGetQueryObjectuivProc>( | |
| 2470 GetGLProcAddress("glGetQueryObjectuiv")); | |
| 2471 } else { | |
| 2472 fn.glGetQueryObjectuivFn = | |
| 2473 reinterpret_cast<glGetQueryObjectuivProc>(glGetQueryObjectuivNotBound); | |
| 2474 } | |
| 2475 DCHECK(fn.glGetQueryObjectuivFn); | |
| 1362 | 2476 |
| 1363 fn.glGetQueryObjectuivARBFn = 0; | 2477 fn.glGetQueryObjectuivARBFn = 0; |
| 1364 debug_fn.glGetQueryObjectuivARBFn = 0; | 2478 debug_fn.glGetQueryObjectuivARBFn = 0; |
| 1365 if (ext.b_GL_ARB_occlusion_query) { | 2479 if (ext.b_GL_ARB_occlusion_query) { |
| 1366 fn.glGetQueryObjectuivARBFn = reinterpret_cast<glGetQueryObjectuivARBProc>( | 2480 fn.glGetQueryObjectuivARBFn = reinterpret_cast<glGetQueryObjectuivARBProc>( |
| 1367 GetGLProcAddress("glGetQueryObjectuivARB")); | 2481 GetGLProcAddress("glGetQueryObjectuivARB")); |
| 1368 } | 2482 } else if ((ext.b_GL_EXT_disjoint_timer_query || |
| 1369 if (!fn.glGetQueryObjectuivARBFn) { | 2483 ext.b_GL_EXT_occlusion_query_boolean)) { |
| 1370 fn.glGetQueryObjectuivARBFn = reinterpret_cast<glGetQueryObjectuivARBProc>( | 2484 fn.glGetQueryObjectuivARBFn = reinterpret_cast<glGetQueryObjectuivARBProc>( |
| 1371 GetGLProcAddress("glGetQueryObjectuivEXT")); | 2485 GetGLProcAddress("glGetQueryObjectuivEXT")); |
| 1372 } | 2486 } else { |
| 1373 | 2487 fn.glGetQueryObjectuivARBFn = reinterpret_cast<glGetQueryObjectuivARBProc>( |
| 1374 fn.glGetRenderbufferParameterivEXTFn = 0; | 2488 glGetQueryObjectuivARBNotBound); |
| 1375 debug_fn.glGetRenderbufferParameterivEXTFn = 0; | 2489 } |
| 1376 if (ext.b_GL_EXT_framebuffer_object) { | 2490 DCHECK(fn.glGetQueryObjectuivARBFn); |
| 1377 fn.glGetRenderbufferParameterivEXTFn = | 2491 |
| 1378 reinterpret_cast<glGetRenderbufferParameterivEXTProc>( | 2492 fn.glGetSamplerParameterfvFn = 0; |
| 1379 GetGLProcAddress("glGetRenderbufferParameterivEXT")); | 2493 debug_fn.glGetSamplerParameterfvFn = 0; |
| 1380 } | 2494 if (((!ver->is_es && |
| 1381 if (!fn.glGetRenderbufferParameterivEXTFn) { | 2495 (ver->major_version > 3u || |
| 1382 fn.glGetRenderbufferParameterivEXTFn = | 2496 (ver->major_version == 3u && ver->minor_version >= 3u))) || |
| 1383 reinterpret_cast<glGetRenderbufferParameterivEXTProc>( | 2497 (ver->is_es && (ver->major_version >= 3u)))) { |
| 1384 GetGLProcAddress("glGetRenderbufferParameteriv")); | 2498 fn.glGetSamplerParameterfvFn = |
| 1385 } | 2499 reinterpret_cast<glGetSamplerParameterfvProc>( |
| 1386 | 2500 GetGLProcAddress("glGetSamplerParameterfv")); |
| 1387 fn.glIsFramebufferEXTFn = 0; | 2501 } else { |
| 1388 debug_fn.glIsFramebufferEXTFn = 0; | 2502 fn.glGetSamplerParameterfvFn = |
| 1389 if (ext.b_GL_EXT_framebuffer_object) { | 2503 reinterpret_cast<glGetSamplerParameterfvProc>( |
| 1390 fn.glIsFramebufferEXTFn = reinterpret_cast<glIsFramebufferEXTProc>( | 2504 glGetSamplerParameterfvNotBound); |
| 1391 GetGLProcAddress("glIsFramebufferEXT")); | 2505 } |
| 1392 } | 2506 DCHECK(fn.glGetSamplerParameterfvFn); |
| 1393 if (!fn.glIsFramebufferEXTFn) { | 2507 |
| 1394 fn.glIsFramebufferEXTFn = reinterpret_cast<glIsFramebufferEXTProc>( | 2508 fn.glGetSamplerParameterivFn = 0; |
| 1395 GetGLProcAddress("glIsFramebuffer")); | 2509 debug_fn.glGetSamplerParameterivFn = 0; |
| 1396 } | 2510 if (((!ver->is_es && |
| 2511 (ver->major_version > 3u || | |
| 2512 (ver->major_version == 3u && ver->minor_version >= 3u))) || | |
| 2513 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2514 fn.glGetSamplerParameterivFn = | |
| 2515 reinterpret_cast<glGetSamplerParameterivProc>( | |
| 2516 GetGLProcAddress("glGetSamplerParameteriv")); | |
| 2517 } else { | |
| 2518 fn.glGetSamplerParameterivFn = | |
| 2519 reinterpret_cast<glGetSamplerParameterivProc>( | |
| 2520 glGetSamplerParameterivNotBound); | |
| 2521 } | |
| 2522 DCHECK(fn.glGetSamplerParameterivFn); | |
| 2523 | |
| 2524 fn.glGetShaderPrecisionFormatFn = 0; | |
| 2525 debug_fn.glGetShaderPrecisionFormatFn = 0; | |
| 2526 if (((!ver->is_es && | |
| 2527 (ver->major_version > 4u || | |
| 2528 (ver->major_version == 4u && ver->minor_version >= 1u))) || | |
| 2529 ver->is_es)) { | |
| 2530 fn.glGetShaderPrecisionFormatFn = | |
| 2531 reinterpret_cast<glGetShaderPrecisionFormatProc>( | |
| 2532 GetGLProcAddress("glGetShaderPrecisionFormat")); | |
| 2533 } else { | |
| 2534 fn.glGetShaderPrecisionFormatFn = | |
| 2535 reinterpret_cast<glGetShaderPrecisionFormatProc>( | |
| 2536 glGetShaderPrecisionFormatNotBound); | |
| 2537 } | |
| 2538 DCHECK(fn.glGetShaderPrecisionFormatFn); | |
| 2539 | |
| 2540 fn.glGetSyncivFn = 0; | |
| 2541 debug_fn.glGetSyncivFn = 0; | |
| 2542 if (((!ver->is_es && | |
| 2543 (ver->major_version > 3u || | |
| 2544 (ver->major_version == 3u && ver->minor_version >= 2u))) || | |
| 2545 (ver->is_es && (ver->major_version >= 3u))) || | |
| 2546 ext.b_GL_ARB_sync) { | |
| 2547 fn.glGetSyncivFn = | |
| 2548 reinterpret_cast<glGetSyncivProc>(GetGLProcAddress("glGetSynciv")); | |
| 2549 } else { | |
| 2550 fn.glGetSyncivFn = reinterpret_cast<glGetSyncivProc>(glGetSyncivNotBound); | |
| 2551 } | |
| 2552 DCHECK(fn.glGetSyncivFn); | |
| 2553 | |
| 2554 fn.glGetTexLevelParameterfvFn = 0; | |
| 2555 debug_fn.glGetTexLevelParameterfvFn = 0; | |
| 2556 if ((!ver->is_es || (ver->is_es && (ver->major_version > 3u || | |
| 2557 (ver->major_version == 3u && | |
| 2558 ver->minor_version >= 1u))))) { | |
| 2559 fn.glGetTexLevelParameterfvFn = | |
| 2560 reinterpret_cast<glGetTexLevelParameterfvProc>( | |
| 2561 GetGLProcAddress("glGetTexLevelParameterfv")); | |
| 2562 } else { | |
| 2563 fn.glGetTexLevelParameterfvFn = | |
| 2564 reinterpret_cast<glGetTexLevelParameterfvProc>( | |
| 2565 glGetTexLevelParameterfvNotBound); | |
| 2566 } | |
| 2567 DCHECK(fn.glGetTexLevelParameterfvFn); | |
| 2568 | |
| 2569 fn.glGetTexLevelParameterivFn = 0; | |
| 2570 debug_fn.glGetTexLevelParameterivFn = 0; | |
| 2571 if ((!ver->is_es || (ver->is_es && (ver->major_version > 3u || | |
| 2572 (ver->major_version == 3u && | |
| 2573 ver->minor_version >= 1u))))) { | |
| 2574 fn.glGetTexLevelParameterivFn = | |
| 2575 reinterpret_cast<glGetTexLevelParameterivProc>( | |
| 2576 GetGLProcAddress("glGetTexLevelParameteriv")); | |
| 2577 } else { | |
| 2578 fn.glGetTexLevelParameterivFn = | |
| 2579 reinterpret_cast<glGetTexLevelParameterivProc>( | |
| 2580 glGetTexLevelParameterivNotBound); | |
| 2581 } | |
| 2582 DCHECK(fn.glGetTexLevelParameterivFn); | |
| 2583 | |
| 2584 fn.glGetTransformFeedbackVaryingFn = 0; | |
| 2585 debug_fn.glGetTransformFeedbackVaryingFn = 0; | |
| 2586 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 2587 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2588 fn.glGetTransformFeedbackVaryingFn = | |
| 2589 reinterpret_cast<glGetTransformFeedbackVaryingProc>( | |
| 2590 GetGLProcAddress("glGetTransformFeedbackVarying")); | |
| 2591 } else { | |
| 2592 fn.glGetTransformFeedbackVaryingFn = | |
| 2593 reinterpret_cast<glGetTransformFeedbackVaryingProc>( | |
| 2594 glGetTransformFeedbackVaryingNotBound); | |
| 2595 } | |
| 2596 DCHECK(fn.glGetTransformFeedbackVaryingFn); | |
| 2597 | |
| 2598 fn.glGetTranslatedShaderSourceANGLEFn = 0; | |
| 2599 debug_fn.glGetTranslatedShaderSourceANGLEFn = 0; | |
| 2600 if (ext.b_GL_ANGLE_translated_shader_source) { | |
| 2601 fn.glGetTranslatedShaderSourceANGLEFn = | |
| 2602 reinterpret_cast<glGetTranslatedShaderSourceANGLEProc>( | |
| 2603 GetGLProcAddress("glGetTranslatedShaderSourceANGLE")); | |
| 2604 } else { | |
| 2605 fn.glGetTranslatedShaderSourceANGLEFn = | |
| 2606 reinterpret_cast<glGetTranslatedShaderSourceANGLEProc>( | |
| 2607 glGetTranslatedShaderSourceANGLENotBound); | |
| 2608 } | |
| 2609 DCHECK(fn.glGetTranslatedShaderSourceANGLEFn); | |
| 2610 | |
| 2611 fn.glGetUniformBlockIndexFn = 0; | |
| 2612 debug_fn.glGetUniformBlockIndexFn = 0; | |
| 2613 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 2614 (!ver->is_es && | |
| 2615 (ver->major_version > 3u || | |
| 2616 (ver->major_version == 3u && ver->minor_version >= 1u))))) { | |
| 2617 fn.glGetUniformBlockIndexFn = reinterpret_cast<glGetUniformBlockIndexProc>( | |
| 2618 GetGLProcAddress("glGetUniformBlockIndex")); | |
| 2619 } else { | |
| 2620 fn.glGetUniformBlockIndexFn = reinterpret_cast<glGetUniformBlockIndexProc>( | |
| 2621 glGetUniformBlockIndexNotBound); | |
| 2622 } | |
| 2623 DCHECK(fn.glGetUniformBlockIndexFn); | |
| 2624 | |
| 2625 fn.glGetUniformIndicesFn = 0; | |
| 2626 debug_fn.glGetUniformIndicesFn = 0; | |
| 2627 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 2628 (!ver->is_es && | |
| 2629 (ver->major_version > 3u || | |
| 2630 (ver->major_version == 3u && ver->minor_version >= 1u))))) { | |
| 2631 fn.glGetUniformIndicesFn = reinterpret_cast<glGetUniformIndicesProc>( | |
| 2632 GetGLProcAddress("glGetUniformIndices")); | |
| 2633 } else { | |
| 2634 fn.glGetUniformIndicesFn = | |
| 2635 reinterpret_cast<glGetUniformIndicesProc>(glGetUniformIndicesNotBound); | |
| 2636 } | |
| 2637 DCHECK(fn.glGetUniformIndicesFn); | |
| 2638 | |
| 2639 fn.glInsertEventMarkerEXTFn = 0; | |
| 2640 debug_fn.glInsertEventMarkerEXTFn = 0; | |
| 2641 if (ext.b_GL_EXT_debug_marker) { | |
| 2642 fn.glInsertEventMarkerEXTFn = reinterpret_cast<glInsertEventMarkerEXTProc>( | |
| 2643 GetGLProcAddress("glInsertEventMarkerEXT")); | |
| 2644 } else { | |
| 2645 fn.glInsertEventMarkerEXTFn = reinterpret_cast<glInsertEventMarkerEXTProc>( | |
| 2646 glInsertEventMarkerEXTNotBound); | |
| 2647 } | |
| 2648 DCHECK(fn.glInsertEventMarkerEXTFn); | |
| 2649 | |
| 2650 fn.glInvalidateFramebufferFn = 0; | |
| 2651 debug_fn.glInvalidateFramebufferFn = 0; | |
| 2652 if (((!ver->is_es && | |
| 2653 (ver->major_version > 4u || | |
| 2654 (ver->major_version == 4u && ver->minor_version >= 3u))) || | |
| 2655 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2656 fn.glInvalidateFramebufferFn = | |
| 2657 reinterpret_cast<glInvalidateFramebufferProc>( | |
| 2658 GetGLProcAddress("glInvalidateFramebuffer")); | |
| 2659 } else { | |
| 2660 fn.glInvalidateFramebufferFn = | |
| 2661 reinterpret_cast<glInvalidateFramebufferProc>( | |
| 2662 glInvalidateFramebufferNotBound); | |
| 2663 } | |
| 2664 DCHECK(fn.glInvalidateFramebufferFn); | |
| 2665 | |
| 2666 fn.glInvalidateSubFramebufferFn = 0; | |
| 2667 debug_fn.glInvalidateSubFramebufferFn = 0; | |
| 2668 if (((!ver->is_es && | |
| 2669 (ver->major_version > 4u || | |
| 2670 (ver->major_version == 4u && ver->minor_version >= 3u))) || | |
| 2671 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2672 fn.glInvalidateSubFramebufferFn = | |
| 2673 reinterpret_cast<glInvalidateSubFramebufferProc>( | |
| 2674 GetGLProcAddress("glInvalidateSubFramebuffer")); | |
| 2675 } else { | |
| 2676 fn.glInvalidateSubFramebufferFn = | |
| 2677 reinterpret_cast<glInvalidateSubFramebufferProc>( | |
| 2678 glInvalidateSubFramebufferNotBound); | |
| 2679 } | |
| 2680 DCHECK(fn.glInvalidateSubFramebufferFn); | |
| 2681 | |
| 2682 fn.glIsFenceAPPLEFn = 0; | |
| 2683 debug_fn.glIsFenceAPPLEFn = 0; | |
| 2684 if (ext.b_GL_APPLE_fence) { | |
| 2685 fn.glIsFenceAPPLEFn = reinterpret_cast<glIsFenceAPPLEProc>( | |
| 2686 GetGLProcAddress("glIsFenceAPPLE")); | |
| 2687 } else { | |
| 2688 fn.glIsFenceAPPLEFn = | |
| 2689 reinterpret_cast<glIsFenceAPPLEProc>(glIsFenceAPPLENotBound); | |
| 2690 } | |
| 2691 DCHECK(fn.glIsFenceAPPLEFn); | |
| 2692 | |
| 2693 fn.glIsFenceNVFn = 0; | |
| 2694 debug_fn.glIsFenceNVFn = 0; | |
| 2695 if (ext.b_GL_NV_fence) { | |
| 2696 fn.glIsFenceNVFn = | |
| 2697 reinterpret_cast<glIsFenceNVProc>(GetGLProcAddress("glIsFenceNV")); | |
| 2698 } else { | |
| 2699 fn.glIsFenceNVFn = reinterpret_cast<glIsFenceNVProc>(glIsFenceNVNotBound); | |
| 2700 } | |
| 2701 DCHECK(fn.glIsFenceNVFn); | |
| 2702 | |
| 2703 fn.glIsQueryFn = 0; | |
| 2704 debug_fn.glIsQueryFn = 0; | |
| 2705 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2706 fn.glIsQueryFn = | |
| 2707 reinterpret_cast<glIsQueryProc>(GetGLProcAddress("glIsQuery")); | |
| 2708 } else { | |
| 2709 fn.glIsQueryFn = reinterpret_cast<glIsQueryProc>(glIsQueryNotBound); | |
| 2710 } | |
| 2711 DCHECK(fn.glIsQueryFn); | |
| 1397 | 2712 |
| 1398 fn.glIsQueryARBFn = 0; | 2713 fn.glIsQueryARBFn = 0; |
| 1399 debug_fn.glIsQueryARBFn = 0; | 2714 debug_fn.glIsQueryARBFn = 0; |
| 1400 if (ext.b_GL_ARB_occlusion_query) { | 2715 if (ext.b_GL_ARB_occlusion_query) { |
| 1401 fn.glIsQueryARBFn = | 2716 fn.glIsQueryARBFn = |
| 1402 reinterpret_cast<glIsQueryARBProc>(GetGLProcAddress("glIsQueryARB")); | 2717 reinterpret_cast<glIsQueryARBProc>(GetGLProcAddress("glIsQueryARB")); |
| 1403 } | 2718 } else if ((ext.b_GL_EXT_disjoint_timer_query || |
| 1404 if (!fn.glIsQueryARBFn) { | 2719 ext.b_GL_EXT_occlusion_query_boolean)) { |
| 1405 fn.glIsQueryARBFn = | 2720 fn.glIsQueryARBFn = |
| 1406 reinterpret_cast<glIsQueryARBProc>(GetGLProcAddress("glIsQueryEXT")); | 2721 reinterpret_cast<glIsQueryARBProc>(GetGLProcAddress("glIsQueryEXT")); |
| 1407 } | 2722 } else { |
| 1408 | 2723 fn.glIsQueryARBFn = |
| 1409 fn.glIsRenderbufferEXTFn = 0; | 2724 reinterpret_cast<glIsQueryARBProc>(glIsQueryARBNotBound); |
| 1410 debug_fn.glIsRenderbufferEXTFn = 0; | 2725 } |
| 1411 if (ext.b_GL_EXT_framebuffer_object) { | 2726 DCHECK(fn.glIsQueryARBFn); |
| 1412 fn.glIsRenderbufferEXTFn = reinterpret_cast<glIsRenderbufferEXTProc>( | 2727 |
| 1413 GetGLProcAddress("glIsRenderbufferEXT")); | 2728 fn.glIsSamplerFn = 0; |
| 1414 } | 2729 debug_fn.glIsSamplerFn = 0; |
| 1415 if (!fn.glIsRenderbufferEXTFn) { | 2730 if (((!ver->is_es && |
| 1416 fn.glIsRenderbufferEXTFn = reinterpret_cast<glIsRenderbufferEXTProc>( | 2731 (ver->major_version > 3u || |
| 1417 GetGLProcAddress("glIsRenderbuffer")); | 2732 (ver->major_version == 3u && ver->minor_version >= 3u))) || |
| 1418 } | 2733 (ver->is_es && (ver->major_version >= 3u)))) { |
| 2734 fn.glIsSamplerFn = | |
| 2735 reinterpret_cast<glIsSamplerProc>(GetGLProcAddress("glIsSampler")); | |
| 2736 } else { | |
| 2737 fn.glIsSamplerFn = reinterpret_cast<glIsSamplerProc>(glIsSamplerNotBound); | |
| 2738 } | |
| 2739 DCHECK(fn.glIsSamplerFn); | |
| 2740 | |
| 2741 fn.glIsSyncFn = 0; | |
| 2742 debug_fn.glIsSyncFn = 0; | |
| 2743 if (((!ver->is_es && | |
| 2744 (ver->major_version > 3u || | |
| 2745 (ver->major_version == 3u && ver->minor_version >= 2u))) || | |
| 2746 (ver->is_es && (ver->major_version >= 3u))) || | |
| 2747 ext.b_GL_ARB_sync) { | |
| 2748 fn.glIsSyncFn = | |
| 2749 reinterpret_cast<glIsSyncProc>(GetGLProcAddress("glIsSync")); | |
| 2750 } else { | |
| 2751 fn.glIsSyncFn = reinterpret_cast<glIsSyncProc>(glIsSyncNotBound); | |
| 2752 } | |
| 2753 DCHECK(fn.glIsSyncFn); | |
| 2754 | |
| 2755 fn.glIsTransformFeedbackFn = 0; | |
| 2756 debug_fn.glIsTransformFeedbackFn = 0; | |
| 2757 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 2758 (!ver->is_es && (ver->major_version >= 4u)))) { | |
| 2759 fn.glIsTransformFeedbackFn = reinterpret_cast<glIsTransformFeedbackProc>( | |
| 2760 GetGLProcAddress("glIsTransformFeedback")); | |
| 2761 } else { | |
| 2762 fn.glIsTransformFeedbackFn = reinterpret_cast<glIsTransformFeedbackProc>( | |
| 2763 glIsTransformFeedbackNotBound); | |
| 2764 } | |
| 2765 DCHECK(fn.glIsTransformFeedbackFn); | |
| 1419 | 2766 |
| 1420 fn.glIsVertexArrayOESFn = 0; | 2767 fn.glIsVertexArrayOESFn = 0; |
| 1421 debug_fn.glIsVertexArrayOESFn = 0; | 2768 debug_fn.glIsVertexArrayOESFn = 0; |
| 1422 if ((ver->is_gl3 || ver->is_gl4 || ver->is_es3) || | 2769 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 2770 (ver->is_es && (ver->major_version >= 3u))) || | |
| 1423 ext.b_GL_ARB_vertex_array_object) { | 2771 ext.b_GL_ARB_vertex_array_object) { |
| 1424 fn.glIsVertexArrayOESFn = reinterpret_cast<glIsVertexArrayOESProc>( | 2772 fn.glIsVertexArrayOESFn = reinterpret_cast<glIsVertexArrayOESProc>( |
| 1425 GetGLProcAddress("glIsVertexArray")); | 2773 GetGLProcAddress("glIsVertexArray")); |
| 1426 } | 2774 } else if (ext.b_GL_OES_vertex_array_object) { |
| 1427 if (!fn.glIsVertexArrayOESFn && (ext.b_GL_OES_vertex_array_object)) { | |
| 1428 fn.glIsVertexArrayOESFn = reinterpret_cast<glIsVertexArrayOESProc>( | 2775 fn.glIsVertexArrayOESFn = reinterpret_cast<glIsVertexArrayOESProc>( |
| 1429 GetGLProcAddress("glIsVertexArrayOES")); | 2776 GetGLProcAddress("glIsVertexArrayOES")); |
| 1430 } | 2777 } else if (ext.b_GL_APPLE_vertex_array_object) { |
| 1431 if (!fn.glIsVertexArrayOESFn) { | |
| 1432 fn.glIsVertexArrayOESFn = reinterpret_cast<glIsVertexArrayOESProc>( | 2778 fn.glIsVertexArrayOESFn = reinterpret_cast<glIsVertexArrayOESProc>( |
| 1433 GetGLProcAddress("glIsVertexArrayAPPLE")); | 2779 GetGLProcAddress("glIsVertexArrayAPPLE")); |
| 1434 } | 2780 } else { |
| 2781 fn.glIsVertexArrayOESFn = | |
| 2782 reinterpret_cast<glIsVertexArrayOESProc>(glIsVertexArrayOESNotBound); | |
| 2783 } | |
| 2784 DCHECK(fn.glIsVertexArrayOESFn); | |
| 1435 | 2785 |
| 1436 fn.glMapBufferFn = 0; | 2786 fn.glMapBufferFn = 0; |
| 1437 debug_fn.glMapBufferFn = 0; | 2787 debug_fn.glMapBufferFn = 0; |
| 1438 if (ext.b_GL_OES_mapbuffer) { | 2788 if (!ver->is_es) { |
| 2789 fn.glMapBufferFn = | |
| 2790 reinterpret_cast<glMapBufferProc>(GetGLProcAddress("glMapBuffer")); | |
| 2791 } else if (ext.b_GL_OES_mapbuffer) { | |
| 1439 fn.glMapBufferFn = | 2792 fn.glMapBufferFn = |
| 1440 reinterpret_cast<glMapBufferProc>(GetGLProcAddress("glMapBufferOES")); | 2793 reinterpret_cast<glMapBufferProc>(GetGLProcAddress("glMapBufferOES")); |
| 1441 } | 2794 } else { |
| 1442 if (!fn.glMapBufferFn) { | 2795 fn.glMapBufferFn = reinterpret_cast<glMapBufferProc>(glMapBufferNotBound); |
| 1443 fn.glMapBufferFn = | 2796 } |
| 1444 reinterpret_cast<glMapBufferProc>(GetGLProcAddress("glMapBuffer")); | 2797 DCHECK(fn.glMapBufferFn); |
| 1445 } | |
| 1446 | 2798 |
| 1447 fn.glMapBufferRangeFn = 0; | 2799 fn.glMapBufferRangeFn = 0; |
| 1448 debug_fn.glMapBufferRangeFn = 0; | 2800 debug_fn.glMapBufferRangeFn = 0; |
| 1449 if ((ver->is_gl3 || ver->is_gl4 || ver->is_es3) || | 2801 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 2802 (ver->is_es && (ver->major_version >= 3u))) || | |
| 1450 ext.b_GL_ARB_map_buffer_range) { | 2803 ext.b_GL_ARB_map_buffer_range) { |
| 1451 fn.glMapBufferRangeFn = reinterpret_cast<glMapBufferRangeProc>( | 2804 fn.glMapBufferRangeFn = reinterpret_cast<glMapBufferRangeProc>( |
| 1452 GetGLProcAddress("glMapBufferRange")); | 2805 GetGLProcAddress("glMapBufferRange")); |
| 1453 } | 2806 } else if (ext.b_GL_EXT_map_buffer_range) { |
| 1454 if (!fn.glMapBufferRangeFn) { | |
| 1455 fn.glMapBufferRangeFn = reinterpret_cast<glMapBufferRangeProc>( | 2807 fn.glMapBufferRangeFn = reinterpret_cast<glMapBufferRangeProc>( |
| 1456 GetGLProcAddress("glMapBufferRangeEXT")); | 2808 GetGLProcAddress("glMapBufferRangeEXT")); |
| 1457 } | 2809 } else { |
| 2810 fn.glMapBufferRangeFn = | |
| 2811 reinterpret_cast<glMapBufferRangeProc>(glMapBufferRangeNotBound); | |
| 2812 } | |
| 2813 DCHECK(fn.glMapBufferRangeFn); | |
| 2814 | |
| 2815 fn.glMatrixLoadfEXTFn = 0; | |
| 2816 debug_fn.glMatrixLoadfEXTFn = 0; | |
| 2817 if ((ext.b_GL_EXT_direct_state_access || ext.b_GL_NV_path_rendering)) { | |
| 2818 fn.glMatrixLoadfEXTFn = reinterpret_cast<glMatrixLoadfEXTProc>( | |
| 2819 GetGLProcAddress("glMatrixLoadfEXT")); | |
| 2820 } else { | |
| 2821 fn.glMatrixLoadfEXTFn = | |
| 2822 reinterpret_cast<glMatrixLoadfEXTProc>(glMatrixLoadfEXTNotBound); | |
| 2823 } | |
| 2824 DCHECK(fn.glMatrixLoadfEXTFn); | |
| 2825 | |
| 2826 fn.glMatrixLoadIdentityEXTFn = 0; | |
| 2827 debug_fn.glMatrixLoadIdentityEXTFn = 0; | |
| 2828 if ((ext.b_GL_EXT_direct_state_access || ext.b_GL_NV_path_rendering)) { | |
| 2829 fn.glMatrixLoadIdentityEXTFn = | |
| 2830 reinterpret_cast<glMatrixLoadIdentityEXTProc>( | |
| 2831 GetGLProcAddress("glMatrixLoadIdentityEXT")); | |
| 2832 } else { | |
| 2833 fn.glMatrixLoadIdentityEXTFn = | |
| 2834 reinterpret_cast<glMatrixLoadIdentityEXTProc>( | |
| 2835 glMatrixLoadIdentityEXTNotBound); | |
| 2836 } | |
| 2837 DCHECK(fn.glMatrixLoadIdentityEXTFn); | |
| 2838 | |
| 2839 fn.glPauseTransformFeedbackFn = 0; | |
| 2840 debug_fn.glPauseTransformFeedbackFn = 0; | |
| 2841 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 2842 (!ver->is_es && (ver->major_version >= 4u)))) { | |
| 2843 fn.glPauseTransformFeedbackFn = | |
| 2844 reinterpret_cast<glPauseTransformFeedbackProc>( | |
| 2845 GetGLProcAddress("glPauseTransformFeedback")); | |
| 2846 } else { | |
| 2847 fn.glPauseTransformFeedbackFn = | |
| 2848 reinterpret_cast<glPauseTransformFeedbackProc>( | |
| 2849 glPauseTransformFeedbackNotBound); | |
| 2850 } | |
| 2851 DCHECK(fn.glPauseTransformFeedbackFn); | |
| 2852 | |
| 2853 fn.glPointParameteriFn = 0; | |
| 2854 debug_fn.glPointParameteriFn = 0; | |
| 2855 if (!ver->is_es) { | |
| 2856 fn.glPointParameteriFn = reinterpret_cast<glPointParameteriProc>( | |
| 2857 GetGLProcAddress("glPointParameteri")); | |
| 2858 } else { | |
| 2859 fn.glPointParameteriFn = | |
| 2860 reinterpret_cast<glPointParameteriProc>(glPointParameteriNotBound); | |
| 2861 } | |
| 2862 DCHECK(fn.glPointParameteriFn); | |
| 2863 | |
| 2864 fn.glPopGroupMarkerEXTFn = 0; | |
| 2865 debug_fn.glPopGroupMarkerEXTFn = 0; | |
| 2866 if (ext.b_GL_EXT_debug_marker) { | |
| 2867 fn.glPopGroupMarkerEXTFn = reinterpret_cast<glPopGroupMarkerEXTProc>( | |
| 2868 GetGLProcAddress("glPopGroupMarkerEXT")); | |
| 2869 } else { | |
| 2870 fn.glPopGroupMarkerEXTFn = | |
| 2871 reinterpret_cast<glPopGroupMarkerEXTProc>(glPopGroupMarkerEXTNotBound); | |
| 2872 } | |
| 2873 DCHECK(fn.glPopGroupMarkerEXTFn); | |
| 1458 | 2874 |
| 1459 fn.glProgramBinaryFn = 0; | 2875 fn.glProgramBinaryFn = 0; |
| 1460 debug_fn.glProgramBinaryFn = 0; | 2876 debug_fn.glProgramBinaryFn = 0; |
| 1461 if (ext.b_GL_OES_get_program_binary) { | 2877 if (((!ver->is_es && |
| 2878 (ver->major_version > 4u || | |
| 2879 (ver->major_version == 4u && ver->minor_version >= 1u))) || | |
| 2880 (ver->is_es && (ver->major_version >= 3u))) || | |
| 2881 ext.b_GL_ARB_get_program_binary) { | |
| 2882 fn.glProgramBinaryFn = reinterpret_cast<glProgramBinaryProc>( | |
| 2883 GetGLProcAddress("glProgramBinary")); | |
| 2884 } else if (ext.b_GL_OES_get_program_binary) { | |
| 1462 fn.glProgramBinaryFn = reinterpret_cast<glProgramBinaryProc>( | 2885 fn.glProgramBinaryFn = reinterpret_cast<glProgramBinaryProc>( |
| 1463 GetGLProcAddress("glProgramBinaryOES")); | 2886 GetGLProcAddress("glProgramBinaryOES")); |
| 1464 } | 2887 } else { |
| 1465 if (!fn.glProgramBinaryFn) { | 2888 fn.glProgramBinaryFn = |
| 1466 fn.glProgramBinaryFn = reinterpret_cast<glProgramBinaryProc>( | 2889 reinterpret_cast<glProgramBinaryProc>(glProgramBinaryNotBound); |
| 1467 GetGLProcAddress("glProgramBinary")); | 2890 } |
| 1468 } | 2891 DCHECK(fn.glProgramBinaryFn); |
| 2892 | |
| 2893 fn.glProgramParameteriFn = 0; | |
| 2894 debug_fn.glProgramParameteriFn = 0; | |
| 2895 if (((!ver->is_es && | |
| 2896 (ver->major_version > 4u || | |
| 2897 (ver->major_version == 4u && ver->minor_version >= 1u))) || | |
| 2898 (ver->is_es && (ver->major_version >= 3u))) || | |
| 2899 ext.b_GL_ARB_get_program_binary) { | |
| 2900 fn.glProgramParameteriFn = reinterpret_cast<glProgramParameteriProc>( | |
| 2901 GetGLProcAddress("glProgramParameteri")); | |
| 2902 } else { | |
| 2903 fn.glProgramParameteriFn = | |
| 2904 reinterpret_cast<glProgramParameteriProc>(glProgramParameteriNotBound); | |
| 2905 } | |
| 2906 DCHECK(fn.glProgramParameteriFn); | |
| 2907 | |
| 2908 fn.glPushGroupMarkerEXTFn = 0; | |
| 2909 debug_fn.glPushGroupMarkerEXTFn = 0; | |
| 2910 if (ext.b_GL_EXT_debug_marker) { | |
| 2911 fn.glPushGroupMarkerEXTFn = reinterpret_cast<glPushGroupMarkerEXTProc>( | |
| 2912 GetGLProcAddress("glPushGroupMarkerEXT")); | |
| 2913 } else { | |
| 2914 fn.glPushGroupMarkerEXTFn = reinterpret_cast<glPushGroupMarkerEXTProc>( | |
| 2915 glPushGroupMarkerEXTNotBound); | |
| 2916 } | |
| 2917 DCHECK(fn.glPushGroupMarkerEXTFn); | |
| 1469 | 2918 |
| 1470 fn.glQueryCounterFn = 0; | 2919 fn.glQueryCounterFn = 0; |
| 1471 debug_fn.glQueryCounterFn = 0; | 2920 debug_fn.glQueryCounterFn = 0; |
| 1472 if (ext.b_GL_ARB_timer_query) { | 2921 if (((!ver->is_es && |
| 2922 (ver->major_version > 3u || | |
| 2923 (ver->major_version == 3u && ver->minor_version >= 3u)))) || | |
| 2924 ext.b_GL_ARB_timer_query) { | |
| 1473 fn.glQueryCounterFn = reinterpret_cast<glQueryCounterProc>( | 2925 fn.glQueryCounterFn = reinterpret_cast<glQueryCounterProc>( |
| 1474 GetGLProcAddress("glQueryCounter")); | 2926 GetGLProcAddress("glQueryCounter")); |
| 1475 } | 2927 } else if (ext.b_GL_EXT_disjoint_timer_query) { |
| 1476 if (!fn.glQueryCounterFn) { | |
| 1477 fn.glQueryCounterFn = reinterpret_cast<glQueryCounterProc>( | 2928 fn.glQueryCounterFn = reinterpret_cast<glQueryCounterProc>( |
| 1478 GetGLProcAddress("glQueryCounterEXT")); | 2929 GetGLProcAddress("glQueryCounterEXT")); |
| 1479 } | 2930 } else { |
| 1480 | 2931 fn.glQueryCounterFn = |
| 1481 fn.glRenderbufferStorageEXTFn = 0; | 2932 reinterpret_cast<glQueryCounterProc>(glQueryCounterNotBound); |
| 1482 debug_fn.glRenderbufferStorageEXTFn = 0; | 2933 } |
| 1483 if (ext.b_GL_EXT_framebuffer_object) { | 2934 DCHECK(fn.glQueryCounterFn); |
| 1484 fn.glRenderbufferStorageEXTFn = | 2935 |
| 1485 reinterpret_cast<glRenderbufferStorageEXTProc>( | 2936 fn.glReadBufferFn = 0; |
| 1486 GetGLProcAddress("glRenderbufferStorageEXT")); | 2937 debug_fn.glReadBufferFn = 0; |
| 1487 } | 2938 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { |
| 1488 if (!fn.glRenderbufferStorageEXTFn) { | 2939 fn.glReadBufferFn = |
| 1489 fn.glRenderbufferStorageEXTFn = | 2940 reinterpret_cast<glReadBufferProc>(GetGLProcAddress("glReadBuffer")); |
| 1490 reinterpret_cast<glRenderbufferStorageEXTProc>( | 2941 } else { |
| 1491 GetGLProcAddress("glRenderbufferStorage")); | 2942 fn.glReadBufferFn = |
| 1492 } | 2943 reinterpret_cast<glReadBufferProc>(glReadBufferNotBound); |
| 2944 } | |
| 2945 DCHECK(fn.glReadBufferFn); | |
| 2946 | |
| 2947 fn.glReleaseShaderCompilerFn = 0; | |
| 2948 debug_fn.glReleaseShaderCompilerFn = 0; | |
| 2949 if (((!ver->is_es && | |
| 2950 (ver->major_version > 4u || | |
| 2951 (ver->major_version == 4u && ver->minor_version >= 1u))) || | |
| 2952 ver->is_es)) { | |
| 2953 fn.glReleaseShaderCompilerFn = | |
| 2954 reinterpret_cast<glReleaseShaderCompilerProc>( | |
| 2955 GetGLProcAddress("glReleaseShaderCompiler")); | |
| 2956 } else { | |
| 2957 fn.glReleaseShaderCompilerFn = | |
| 2958 reinterpret_cast<glReleaseShaderCompilerProc>( | |
| 2959 glReleaseShaderCompilerNotBound); | |
| 2960 } | |
| 2961 DCHECK(fn.glReleaseShaderCompilerFn); | |
| 2962 | |
| 2963 fn.glRenderbufferStorageMultisampleFn = 0; | |
| 2964 debug_fn.glRenderbufferStorageMultisampleFn = 0; | |
| 2965 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 2966 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2967 fn.glRenderbufferStorageMultisampleFn = | |
| 2968 reinterpret_cast<glRenderbufferStorageMultisampleProc>( | |
| 2969 GetGLProcAddress("glRenderbufferStorageMultisample")); | |
| 2970 } else { | |
| 2971 fn.glRenderbufferStorageMultisampleFn = | |
| 2972 reinterpret_cast<glRenderbufferStorageMultisampleProc>( | |
| 2973 glRenderbufferStorageMultisampleNotBound); | |
| 2974 } | |
| 2975 DCHECK(fn.glRenderbufferStorageMultisampleFn); | |
| 1493 | 2976 |
| 1494 fn.glRenderbufferStorageMultisampleANGLEFn = 0; | 2977 fn.glRenderbufferStorageMultisampleANGLEFn = 0; |
| 1495 debug_fn.glRenderbufferStorageMultisampleANGLEFn = 0; | 2978 debug_fn.glRenderbufferStorageMultisampleANGLEFn = 0; |
| 1496 if (ext.b_GL_ANGLE_framebuffer_multisample) { | 2979 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 2980 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 2981 fn.glRenderbufferStorageMultisampleANGLEFn = | |
| 2982 reinterpret_cast<glRenderbufferStorageMultisampleANGLEProc>( | |
| 2983 GetGLProcAddress("glRenderbufferStorageMultisample")); | |
| 2984 } else if (ext.b_GL_ANGLE_framebuffer_multisample) { | |
| 1497 fn.glRenderbufferStorageMultisampleANGLEFn = | 2985 fn.glRenderbufferStorageMultisampleANGLEFn = |
| 1498 reinterpret_cast<glRenderbufferStorageMultisampleANGLEProc>( | 2986 reinterpret_cast<glRenderbufferStorageMultisampleANGLEProc>( |
| 1499 GetGLProcAddress("glRenderbufferStorageMultisampleANGLE")); | 2987 GetGLProcAddress("glRenderbufferStorageMultisampleANGLE")); |
| 1500 } | 2988 } else { |
| 1501 if (!fn.glRenderbufferStorageMultisampleANGLEFn) { | |
| 1502 fn.glRenderbufferStorageMultisampleANGLEFn = | 2989 fn.glRenderbufferStorageMultisampleANGLEFn = |
| 1503 reinterpret_cast<glRenderbufferStorageMultisampleANGLEProc>( | 2990 reinterpret_cast<glRenderbufferStorageMultisampleANGLEProc>( |
| 1504 GetGLProcAddress("glRenderbufferStorageMultisample")); | 2991 glRenderbufferStorageMultisampleANGLENotBound); |
| 1505 } | 2992 } |
| 2993 DCHECK(fn.glRenderbufferStorageMultisampleANGLEFn); | |
| 1506 | 2994 |
| 1507 fn.glRenderbufferStorageMultisampleEXTFn = 0; | 2995 fn.glRenderbufferStorageMultisampleEXTFn = 0; |
| 1508 debug_fn.glRenderbufferStorageMultisampleEXTFn = 0; | 2996 debug_fn.glRenderbufferStorageMultisampleEXTFn = 0; |
| 1509 if ((ext.b_GL_EXT_framebuffer_multisample || | 2997 if (((!ver->is_es && (ver->major_version >= 3u)) || |
| 1510 ext.b_GL_EXT_multisampled_render_to_texture)) { | 2998 (ver->is_es && (ver->major_version >= 3u)))) { |
| 2999 fn.glRenderbufferStorageMultisampleEXTFn = | |
| 3000 reinterpret_cast<glRenderbufferStorageMultisampleEXTProc>( | |
| 3001 GetGLProcAddress("glRenderbufferStorageMultisample")); | |
| 3002 } else if ((ext.b_GL_EXT_multisampled_render_to_texture || | |
| 3003 ext.b_GL_EXT_framebuffer_multisample)) { | |
| 1511 fn.glRenderbufferStorageMultisampleEXTFn = | 3004 fn.glRenderbufferStorageMultisampleEXTFn = |
| 1512 reinterpret_cast<glRenderbufferStorageMultisampleEXTProc>( | 3005 reinterpret_cast<glRenderbufferStorageMultisampleEXTProc>( |
| 1513 GetGLProcAddress("glRenderbufferStorageMultisampleEXT")); | 3006 GetGLProcAddress("glRenderbufferStorageMultisampleEXT")); |
| 1514 } | 3007 } else { |
| 1515 if (!fn.glRenderbufferStorageMultisampleEXTFn) { | |
| 1516 fn.glRenderbufferStorageMultisampleEXTFn = | 3008 fn.glRenderbufferStorageMultisampleEXTFn = |
| 1517 reinterpret_cast<glRenderbufferStorageMultisampleEXTProc>( | 3009 reinterpret_cast<glRenderbufferStorageMultisampleEXTProc>( |
| 1518 GetGLProcAddress("glRenderbufferStorageMultisample")); | 3010 glRenderbufferStorageMultisampleEXTNotBound); |
| 1519 } | 3011 } |
| 3012 DCHECK(fn.glRenderbufferStorageMultisampleEXTFn); | |
| 3013 | |
| 3014 fn.glRenderbufferStorageMultisampleIMGFn = 0; | |
| 3015 debug_fn.glRenderbufferStorageMultisampleIMGFn = 0; | |
| 3016 if (ext.b_GL_IMG_multisampled_render_to_texture) { | |
| 3017 fn.glRenderbufferStorageMultisampleIMGFn = | |
| 3018 reinterpret_cast<glRenderbufferStorageMultisampleIMGProc>( | |
| 3019 GetGLProcAddress("glRenderbufferStorageMultisampleIMG")); | |
| 3020 } else { | |
| 3021 fn.glRenderbufferStorageMultisampleIMGFn = | |
| 3022 reinterpret_cast<glRenderbufferStorageMultisampleIMGProc>( | |
| 3023 glRenderbufferStorageMultisampleIMGNotBound); | |
| 3024 } | |
| 3025 DCHECK(fn.glRenderbufferStorageMultisampleIMGFn); | |
| 3026 | |
| 3027 fn.glResumeTransformFeedbackFn = 0; | |
| 3028 debug_fn.glResumeTransformFeedbackFn = 0; | |
| 3029 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 3030 (!ver->is_es && (ver->major_version >= 4u)))) { | |
| 3031 fn.glResumeTransformFeedbackFn = | |
| 3032 reinterpret_cast<glResumeTransformFeedbackProc>( | |
| 3033 GetGLProcAddress("glResumeTransformFeedback")); | |
| 3034 } else { | |
| 3035 fn.glResumeTransformFeedbackFn = | |
| 3036 reinterpret_cast<glResumeTransformFeedbackProc>( | |
| 3037 glResumeTransformFeedbackNotBound); | |
| 3038 } | |
| 3039 DCHECK(fn.glResumeTransformFeedbackFn); | |
| 3040 | |
| 3041 fn.glSamplerParameterfFn = 0; | |
| 3042 debug_fn.glSamplerParameterfFn = 0; | |
| 3043 if (((!ver->is_es && | |
| 3044 (ver->major_version > 3u || | |
| 3045 (ver->major_version == 3u && ver->minor_version >= 3u))) || | |
| 3046 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3047 fn.glSamplerParameterfFn = reinterpret_cast<glSamplerParameterfProc>( | |
| 3048 GetGLProcAddress("glSamplerParameterf")); | |
| 3049 } else { | |
| 3050 fn.glSamplerParameterfFn = | |
| 3051 reinterpret_cast<glSamplerParameterfProc>(glSamplerParameterfNotBound); | |
| 3052 } | |
| 3053 DCHECK(fn.glSamplerParameterfFn); | |
| 3054 | |
| 3055 fn.glSamplerParameterfvFn = 0; | |
| 3056 debug_fn.glSamplerParameterfvFn = 0; | |
| 3057 if (((!ver->is_es && | |
| 3058 (ver->major_version > 3u || | |
| 3059 (ver->major_version == 3u && ver->minor_version >= 3u))) || | |
| 3060 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3061 fn.glSamplerParameterfvFn = reinterpret_cast<glSamplerParameterfvProc>( | |
| 3062 GetGLProcAddress("glSamplerParameterfv")); | |
| 3063 } else { | |
| 3064 fn.glSamplerParameterfvFn = reinterpret_cast<glSamplerParameterfvProc>( | |
| 3065 glSamplerParameterfvNotBound); | |
| 3066 } | |
| 3067 DCHECK(fn.glSamplerParameterfvFn); | |
| 3068 | |
| 3069 fn.glSamplerParameteriFn = 0; | |
| 3070 debug_fn.glSamplerParameteriFn = 0; | |
| 3071 if (((!ver->is_es && | |
| 3072 (ver->major_version > 3u || | |
| 3073 (ver->major_version == 3u && ver->minor_version >= 3u))) || | |
| 3074 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3075 fn.glSamplerParameteriFn = reinterpret_cast<glSamplerParameteriProc>( | |
| 3076 GetGLProcAddress("glSamplerParameteri")); | |
| 3077 } else { | |
| 3078 fn.glSamplerParameteriFn = | |
| 3079 reinterpret_cast<glSamplerParameteriProc>(glSamplerParameteriNotBound); | |
| 3080 } | |
| 3081 DCHECK(fn.glSamplerParameteriFn); | |
| 3082 | |
| 3083 fn.glSamplerParameterivFn = 0; | |
| 3084 debug_fn.glSamplerParameterivFn = 0; | |
| 3085 if (((!ver->is_es && | |
| 3086 (ver->major_version > 3u || | |
| 3087 (ver->major_version == 3u && ver->minor_version >= 3u))) || | |
| 3088 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3089 fn.glSamplerParameterivFn = reinterpret_cast<glSamplerParameterivProc>( | |
| 3090 GetGLProcAddress("glSamplerParameteriv")); | |
| 3091 } else { | |
| 3092 fn.glSamplerParameterivFn = reinterpret_cast<glSamplerParameterivProc>( | |
| 3093 glSamplerParameterivNotBound); | |
| 3094 } | |
| 3095 DCHECK(fn.glSamplerParameterivFn); | |
| 3096 | |
| 3097 fn.glSetFenceAPPLEFn = 0; | |
| 3098 debug_fn.glSetFenceAPPLEFn = 0; | |
| 3099 if (ext.b_GL_APPLE_fence) { | |
| 3100 fn.glSetFenceAPPLEFn = reinterpret_cast<glSetFenceAPPLEProc>( | |
| 3101 GetGLProcAddress("glSetFenceAPPLE")); | |
| 3102 } else { | |
| 3103 fn.glSetFenceAPPLEFn = | |
| 3104 reinterpret_cast<glSetFenceAPPLEProc>(glSetFenceAPPLENotBound); | |
| 3105 } | |
| 3106 DCHECK(fn.glSetFenceAPPLEFn); | |
| 3107 | |
| 3108 fn.glSetFenceNVFn = 0; | |
| 3109 debug_fn.glSetFenceNVFn = 0; | |
| 3110 if (ext.b_GL_NV_fence) { | |
| 3111 fn.glSetFenceNVFn = | |
| 3112 reinterpret_cast<glSetFenceNVProc>(GetGLProcAddress("glSetFenceNV")); | |
| 3113 } else { | |
| 3114 fn.glSetFenceNVFn = | |
| 3115 reinterpret_cast<glSetFenceNVProc>(glSetFenceNVNotBound); | |
| 3116 } | |
| 3117 DCHECK(fn.glSetFenceNVFn); | |
| 3118 | |
| 3119 fn.glShaderBinaryFn = 0; | |
| 3120 debug_fn.glShaderBinaryFn = 0; | |
| 3121 if (((!ver->is_es && | |
| 3122 (ver->major_version > 4u || | |
| 3123 (ver->major_version == 4u && ver->minor_version >= 1u))) || | |
| 3124 ver->is_es)) { | |
| 3125 fn.glShaderBinaryFn = reinterpret_cast<glShaderBinaryProc>( | |
| 3126 GetGLProcAddress("glShaderBinary")); | |
| 3127 } else { | |
| 3128 fn.glShaderBinaryFn = | |
| 3129 reinterpret_cast<glShaderBinaryProc>(glShaderBinaryNotBound); | |
| 3130 } | |
| 3131 DCHECK(fn.glShaderBinaryFn); | |
| 3132 | |
| 3133 fn.glTestFenceAPPLEFn = 0; | |
| 3134 debug_fn.glTestFenceAPPLEFn = 0; | |
| 3135 if (ext.b_GL_APPLE_fence) { | |
| 3136 fn.glTestFenceAPPLEFn = reinterpret_cast<glTestFenceAPPLEProc>( | |
| 3137 GetGLProcAddress("glTestFenceAPPLE")); | |
| 3138 } else { | |
| 3139 fn.glTestFenceAPPLEFn = | |
| 3140 reinterpret_cast<glTestFenceAPPLEProc>(glTestFenceAPPLENotBound); | |
| 3141 } | |
| 3142 DCHECK(fn.glTestFenceAPPLEFn); | |
| 3143 | |
| 3144 fn.glTestFenceNVFn = 0; | |
| 3145 debug_fn.glTestFenceNVFn = 0; | |
| 3146 if (ext.b_GL_NV_fence) { | |
| 3147 fn.glTestFenceNVFn = | |
| 3148 reinterpret_cast<glTestFenceNVProc>(GetGLProcAddress("glTestFenceNV")); | |
| 3149 } else { | |
| 3150 fn.glTestFenceNVFn = | |
| 3151 reinterpret_cast<glTestFenceNVProc>(glTestFenceNVNotBound); | |
| 3152 } | |
| 3153 DCHECK(fn.glTestFenceNVFn); | |
| 3154 | |
| 3155 fn.glTexImage3DFn = 0; | |
| 3156 debug_fn.glTexImage3DFn = 0; | |
| 3157 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3158 fn.glTexImage3DFn = | |
| 3159 reinterpret_cast<glTexImage3DProc>(GetGLProcAddress("glTexImage3D")); | |
| 3160 } else { | |
| 3161 fn.glTexImage3DFn = | |
| 3162 reinterpret_cast<glTexImage3DProc>(glTexImage3DNotBound); | |
| 3163 } | |
| 3164 DCHECK(fn.glTexImage3DFn); | |
| 1520 | 3165 |
| 1521 fn.glTexStorage2DEXTFn = 0; | 3166 fn.glTexStorage2DEXTFn = 0; |
| 1522 debug_fn.glTexStorage2DEXTFn = 0; | 3167 debug_fn.glTexStorage2DEXTFn = 0; |
| 1523 if (ver->is_es3 || ext.b_GL_ARB_texture_storage) { | 3168 if (((!ver->is_es && |
| 3169 (ver->major_version > 4u || | |
| 3170 (ver->major_version == 4u && ver->minor_version >= 2u))) || | |
| 3171 (ver->is_es && (ver->major_version >= 3u))) || | |
| 3172 ext.b_GL_ARB_texture_storage) { | |
| 1524 fn.glTexStorage2DEXTFn = reinterpret_cast<glTexStorage2DEXTProc>( | 3173 fn.glTexStorage2DEXTFn = reinterpret_cast<glTexStorage2DEXTProc>( |
| 1525 GetGLProcAddress("glTexStorage2D")); | 3174 GetGLProcAddress("glTexStorage2D")); |
| 1526 } | 3175 } else if (ext.b_GL_EXT_texture_storage) { |
| 1527 if (!fn.glTexStorage2DEXTFn) { | |
| 1528 fn.glTexStorage2DEXTFn = reinterpret_cast<glTexStorage2DEXTProc>( | 3176 fn.glTexStorage2DEXTFn = reinterpret_cast<glTexStorage2DEXTProc>( |
| 1529 GetGLProcAddress("glTexStorage2DEXT")); | 3177 GetGLProcAddress("glTexStorage2DEXT")); |
| 1530 } | 3178 } else { |
| 3179 fn.glTexStorage2DEXTFn = | |
| 3180 reinterpret_cast<glTexStorage2DEXTProc>(glTexStorage2DEXTNotBound); | |
| 3181 } | |
| 3182 DCHECK(fn.glTexStorage2DEXTFn); | |
| 3183 | |
| 3184 fn.glTexStorage3DFn = 0; | |
| 3185 debug_fn.glTexStorage3DFn = 0; | |
| 3186 if (((!ver->is_es && | |
| 3187 (ver->major_version > 4u || | |
| 3188 (ver->major_version == 4u && ver->minor_version >= 2u))) || | |
| 3189 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3190 fn.glTexStorage3DFn = reinterpret_cast<glTexStorage3DProc>( | |
| 3191 GetGLProcAddress("glTexStorage3D")); | |
| 3192 } else { | |
| 3193 fn.glTexStorage3DFn = | |
| 3194 reinterpret_cast<glTexStorage3DProc>(glTexStorage3DNotBound); | |
| 3195 } | |
| 3196 DCHECK(fn.glTexStorage3DFn); | |
| 3197 | |
| 3198 fn.glTransformFeedbackVaryingsFn = 0; | |
| 3199 debug_fn.glTransformFeedbackVaryingsFn = 0; | |
| 3200 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3201 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3202 fn.glTransformFeedbackVaryingsFn = | |
| 3203 reinterpret_cast<glTransformFeedbackVaryingsProc>( | |
| 3204 GetGLProcAddress("glTransformFeedbackVaryings")); | |
| 3205 } else { | |
| 3206 fn.glTransformFeedbackVaryingsFn = | |
| 3207 reinterpret_cast<glTransformFeedbackVaryingsProc>( | |
| 3208 glTransformFeedbackVaryingsNotBound); | |
| 3209 } | |
| 3210 DCHECK(fn.glTransformFeedbackVaryingsFn); | |
| 3211 | |
| 3212 fn.glUniform1uiFn = 0; | |
| 3213 debug_fn.glUniform1uiFn = 0; | |
| 3214 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3215 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3216 fn.glUniform1uiFn = | |
| 3217 reinterpret_cast<glUniform1uiProc>(GetGLProcAddress("glUniform1ui")); | |
| 3218 } else { | |
| 3219 fn.glUniform1uiFn = | |
| 3220 reinterpret_cast<glUniform1uiProc>(glUniform1uiNotBound); | |
| 3221 } | |
| 3222 DCHECK(fn.glUniform1uiFn); | |
| 3223 | |
| 3224 fn.glUniform1uivFn = 0; | |
| 3225 debug_fn.glUniform1uivFn = 0; | |
| 3226 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3227 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3228 fn.glUniform1uivFn = | |
| 3229 reinterpret_cast<glUniform1uivProc>(GetGLProcAddress("glUniform1uiv")); | |
| 3230 } else { | |
| 3231 fn.glUniform1uivFn = | |
| 3232 reinterpret_cast<glUniform1uivProc>(glUniform1uivNotBound); | |
| 3233 } | |
| 3234 DCHECK(fn.glUniform1uivFn); | |
| 3235 | |
| 3236 fn.glUniform2uiFn = 0; | |
| 3237 debug_fn.glUniform2uiFn = 0; | |
| 3238 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3239 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3240 fn.glUniform2uiFn = | |
| 3241 reinterpret_cast<glUniform2uiProc>(GetGLProcAddress("glUniform2ui")); | |
| 3242 } else { | |
| 3243 fn.glUniform2uiFn = | |
| 3244 reinterpret_cast<glUniform2uiProc>(glUniform2uiNotBound); | |
| 3245 } | |
| 3246 DCHECK(fn.glUniform2uiFn); | |
| 3247 | |
| 3248 fn.glUniform2uivFn = 0; | |
| 3249 debug_fn.glUniform2uivFn = 0; | |
| 3250 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3251 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3252 fn.glUniform2uivFn = | |
| 3253 reinterpret_cast<glUniform2uivProc>(GetGLProcAddress("glUniform2uiv")); | |
| 3254 } else { | |
| 3255 fn.glUniform2uivFn = | |
| 3256 reinterpret_cast<glUniform2uivProc>(glUniform2uivNotBound); | |
| 3257 } | |
| 3258 DCHECK(fn.glUniform2uivFn); | |
| 3259 | |
| 3260 fn.glUniform3uiFn = 0; | |
| 3261 debug_fn.glUniform3uiFn = 0; | |
| 3262 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3263 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3264 fn.glUniform3uiFn = | |
| 3265 reinterpret_cast<glUniform3uiProc>(GetGLProcAddress("glUniform3ui")); | |
| 3266 } else { | |
| 3267 fn.glUniform3uiFn = | |
| 3268 reinterpret_cast<glUniform3uiProc>(glUniform3uiNotBound); | |
| 3269 } | |
| 3270 DCHECK(fn.glUniform3uiFn); | |
| 3271 | |
| 3272 fn.glUniform3uivFn = 0; | |
| 3273 debug_fn.glUniform3uivFn = 0; | |
| 3274 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3275 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3276 fn.glUniform3uivFn = | |
| 3277 reinterpret_cast<glUniform3uivProc>(GetGLProcAddress("glUniform3uiv")); | |
| 3278 } else { | |
| 3279 fn.glUniform3uivFn = | |
| 3280 reinterpret_cast<glUniform3uivProc>(glUniform3uivNotBound); | |
| 3281 } | |
| 3282 DCHECK(fn.glUniform3uivFn); | |
| 3283 | |
| 3284 fn.glUniform4uiFn = 0; | |
| 3285 debug_fn.glUniform4uiFn = 0; | |
| 3286 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3287 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3288 fn.glUniform4uiFn = | |
| 3289 reinterpret_cast<glUniform4uiProc>(GetGLProcAddress("glUniform4ui")); | |
| 3290 } else { | |
| 3291 fn.glUniform4uiFn = | |
| 3292 reinterpret_cast<glUniform4uiProc>(glUniform4uiNotBound); | |
| 3293 } | |
| 3294 DCHECK(fn.glUniform4uiFn); | |
| 3295 | |
| 3296 fn.glUniform4uivFn = 0; | |
| 3297 debug_fn.glUniform4uivFn = 0; | |
| 3298 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3299 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3300 fn.glUniform4uivFn = | |
| 3301 reinterpret_cast<glUniform4uivProc>(GetGLProcAddress("glUniform4uiv")); | |
| 3302 } else { | |
| 3303 fn.glUniform4uivFn = | |
| 3304 reinterpret_cast<glUniform4uivProc>(glUniform4uivNotBound); | |
| 3305 } | |
| 3306 DCHECK(fn.glUniform4uivFn); | |
| 3307 | |
| 3308 fn.glUniformBlockBindingFn = 0; | |
| 3309 debug_fn.glUniformBlockBindingFn = 0; | |
| 3310 if (((ver->is_es && (ver->major_version >= 3u)) || | |
| 3311 (!ver->is_es && | |
| 3312 (ver->major_version > 3u || | |
| 3313 (ver->major_version == 3u && ver->minor_version >= 1u))))) { | |
| 3314 fn.glUniformBlockBindingFn = reinterpret_cast<glUniformBlockBindingProc>( | |
| 3315 GetGLProcAddress("glUniformBlockBinding")); | |
| 3316 } else { | |
| 3317 fn.glUniformBlockBindingFn = reinterpret_cast<glUniformBlockBindingProc>( | |
| 3318 glUniformBlockBindingNotBound); | |
| 3319 } | |
| 3320 DCHECK(fn.glUniformBlockBindingFn); | |
| 3321 | |
| 3322 fn.glUniformMatrix2x3fvFn = 0; | |
| 3323 debug_fn.glUniformMatrix2x3fvFn = 0; | |
| 3324 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3325 fn.glUniformMatrix2x3fvFn = reinterpret_cast<glUniformMatrix2x3fvProc>( | |
| 3326 GetGLProcAddress("glUniformMatrix2x3fv")); | |
| 3327 } else { | |
| 3328 fn.glUniformMatrix2x3fvFn = reinterpret_cast<glUniformMatrix2x3fvProc>( | |
| 3329 glUniformMatrix2x3fvNotBound); | |
| 3330 } | |
| 3331 DCHECK(fn.glUniformMatrix2x3fvFn); | |
| 3332 | |
| 3333 fn.glUniformMatrix2x4fvFn = 0; | |
| 3334 debug_fn.glUniformMatrix2x4fvFn = 0; | |
| 3335 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3336 fn.glUniformMatrix2x4fvFn = reinterpret_cast<glUniformMatrix2x4fvProc>( | |
| 3337 GetGLProcAddress("glUniformMatrix2x4fv")); | |
| 3338 } else { | |
| 3339 fn.glUniformMatrix2x4fvFn = reinterpret_cast<glUniformMatrix2x4fvProc>( | |
| 3340 glUniformMatrix2x4fvNotBound); | |
| 3341 } | |
| 3342 DCHECK(fn.glUniformMatrix2x4fvFn); | |
| 3343 | |
| 3344 fn.glUniformMatrix3x2fvFn = 0; | |
| 3345 debug_fn.glUniformMatrix3x2fvFn = 0; | |
| 3346 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3347 fn.glUniformMatrix3x2fvFn = reinterpret_cast<glUniformMatrix3x2fvProc>( | |
| 3348 GetGLProcAddress("glUniformMatrix3x2fv")); | |
| 3349 } else { | |
| 3350 fn.glUniformMatrix3x2fvFn = reinterpret_cast<glUniformMatrix3x2fvProc>( | |
| 3351 glUniformMatrix3x2fvNotBound); | |
| 3352 } | |
| 3353 DCHECK(fn.glUniformMatrix3x2fvFn); | |
| 3354 | |
| 3355 fn.glUniformMatrix3x4fvFn = 0; | |
| 3356 debug_fn.glUniformMatrix3x4fvFn = 0; | |
| 3357 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3358 fn.glUniformMatrix3x4fvFn = reinterpret_cast<glUniformMatrix3x4fvProc>( | |
| 3359 GetGLProcAddress("glUniformMatrix3x4fv")); | |
| 3360 } else { | |
| 3361 fn.glUniformMatrix3x4fvFn = reinterpret_cast<glUniformMatrix3x4fvProc>( | |
| 3362 glUniformMatrix3x4fvNotBound); | |
| 3363 } | |
| 3364 DCHECK(fn.glUniformMatrix3x4fvFn); | |
| 3365 | |
| 3366 fn.glUniformMatrix4x2fvFn = 0; | |
| 3367 debug_fn.glUniformMatrix4x2fvFn = 0; | |
| 3368 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3369 fn.glUniformMatrix4x2fvFn = reinterpret_cast<glUniformMatrix4x2fvProc>( | |
| 3370 GetGLProcAddress("glUniformMatrix4x2fv")); | |
| 3371 } else { | |
| 3372 fn.glUniformMatrix4x2fvFn = reinterpret_cast<glUniformMatrix4x2fvProc>( | |
| 3373 glUniformMatrix4x2fvNotBound); | |
| 3374 } | |
| 3375 DCHECK(fn.glUniformMatrix4x2fvFn); | |
| 3376 | |
| 3377 fn.glUniformMatrix4x3fvFn = 0; | |
| 3378 debug_fn.glUniformMatrix4x3fvFn = 0; | |
| 3379 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3380 fn.glUniformMatrix4x3fvFn = reinterpret_cast<glUniformMatrix4x3fvProc>( | |
| 3381 GetGLProcAddress("glUniformMatrix4x3fv")); | |
| 3382 } else { | |
| 3383 fn.glUniformMatrix4x3fvFn = reinterpret_cast<glUniformMatrix4x3fvProc>( | |
| 3384 glUniformMatrix4x3fvNotBound); | |
| 3385 } | |
| 3386 DCHECK(fn.glUniformMatrix4x3fvFn); | |
| 1531 | 3387 |
| 1532 fn.glUnmapBufferFn = 0; | 3388 fn.glUnmapBufferFn = 0; |
| 1533 debug_fn.glUnmapBufferFn = 0; | 3389 debug_fn.glUnmapBufferFn = 0; |
| 1534 if (ext.b_GL_OES_mapbuffer) { | 3390 if ((!ver->is_es || (ver->is_es && (ver->major_version >= 3u)))) { |
| 3391 fn.glUnmapBufferFn = | |
| 3392 reinterpret_cast<glUnmapBufferProc>(GetGLProcAddress("glUnmapBuffer")); | |
| 3393 } else if (ext.b_GL_OES_mapbuffer) { | |
| 1535 fn.glUnmapBufferFn = reinterpret_cast<glUnmapBufferProc>( | 3394 fn.glUnmapBufferFn = reinterpret_cast<glUnmapBufferProc>( |
| 1536 GetGLProcAddress("glUnmapBufferOES")); | 3395 GetGLProcAddress("glUnmapBufferOES")); |
| 1537 } | 3396 } else { |
| 1538 if (!fn.glUnmapBufferFn) { | |
| 1539 fn.glUnmapBufferFn = | 3397 fn.glUnmapBufferFn = |
| 1540 reinterpret_cast<glUnmapBufferProc>(GetGLProcAddress("glUnmapBuffer")); | 3398 reinterpret_cast<glUnmapBufferProc>(glUnmapBufferNotBound); |
| 1541 } | 3399 } |
| 3400 DCHECK(fn.glUnmapBufferFn); | |
| 1542 | 3401 |
| 1543 fn.glVertexAttribDivisorANGLEFn = 0; | 3402 fn.glVertexAttribDivisorANGLEFn = 0; |
| 1544 debug_fn.glVertexAttribDivisorANGLEFn = 0; | 3403 debug_fn.glVertexAttribDivisorANGLEFn = 0; |
| 1545 if (ext.b_GL_ARB_instanced_arrays) { | 3404 if (((!ver->is_es && |
| 3405 (ver->major_version > 3u || | |
| 3406 (ver->major_version == 3u && ver->minor_version >= 3u))) || | |
| 3407 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3408 fn.glVertexAttribDivisorANGLEFn = | |
| 3409 reinterpret_cast<glVertexAttribDivisorANGLEProc>( | |
| 3410 GetGLProcAddress("glVertexAttribDivisor")); | |
| 3411 } else if (ext.b_GL_ARB_instanced_arrays) { | |
| 1546 fn.glVertexAttribDivisorANGLEFn = | 3412 fn.glVertexAttribDivisorANGLEFn = |
| 1547 reinterpret_cast<glVertexAttribDivisorANGLEProc>( | 3413 reinterpret_cast<glVertexAttribDivisorANGLEProc>( |
| 1548 GetGLProcAddress("glVertexAttribDivisorARB")); | 3414 GetGLProcAddress("glVertexAttribDivisorARB")); |
| 1549 } | 3415 } else if (ext.b_GL_ANGLE_instanced_arrays) { |
| 1550 if (!fn.glVertexAttribDivisorANGLEFn && (ext.b_GL_ANGLE_instanced_arrays)) { | |
| 1551 fn.glVertexAttribDivisorANGLEFn = | 3416 fn.glVertexAttribDivisorANGLEFn = |
| 1552 reinterpret_cast<glVertexAttribDivisorANGLEProc>( | 3417 reinterpret_cast<glVertexAttribDivisorANGLEProc>( |
| 1553 GetGLProcAddress("glVertexAttribDivisorANGLE")); | 3418 GetGLProcAddress("glVertexAttribDivisorANGLE")); |
| 1554 } | 3419 } else { |
| 1555 if (!fn.glVertexAttribDivisorANGLEFn) { | |
| 1556 fn.glVertexAttribDivisorANGLEFn = | 3420 fn.glVertexAttribDivisorANGLEFn = |
| 1557 reinterpret_cast<glVertexAttribDivisorANGLEProc>( | 3421 reinterpret_cast<glVertexAttribDivisorANGLEProc>( |
| 1558 GetGLProcAddress("glVertexAttribDivisor")); | 3422 glVertexAttribDivisorANGLENotBound); |
| 1559 } | 3423 } |
| 3424 DCHECK(fn.glVertexAttribDivisorANGLEFn); | |
| 3425 | |
| 3426 fn.glVertexAttribI4iFn = 0; | |
| 3427 debug_fn.glVertexAttribI4iFn = 0; | |
| 3428 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3429 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3430 fn.glVertexAttribI4iFn = reinterpret_cast<glVertexAttribI4iProc>( | |
| 3431 GetGLProcAddress("glVertexAttribI4i")); | |
| 3432 } else { | |
| 3433 fn.glVertexAttribI4iFn = | |
| 3434 reinterpret_cast<glVertexAttribI4iProc>(glVertexAttribI4iNotBound); | |
| 3435 } | |
| 3436 DCHECK(fn.glVertexAttribI4iFn); | |
| 3437 | |
| 3438 fn.glVertexAttribI4ivFn = 0; | |
| 3439 debug_fn.glVertexAttribI4ivFn = 0; | |
| 3440 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3441 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3442 fn.glVertexAttribI4ivFn = reinterpret_cast<glVertexAttribI4ivProc>( | |
| 3443 GetGLProcAddress("glVertexAttribI4iv")); | |
| 3444 } else { | |
| 3445 fn.glVertexAttribI4ivFn = | |
| 3446 reinterpret_cast<glVertexAttribI4ivProc>(glVertexAttribI4ivNotBound); | |
| 3447 } | |
| 3448 DCHECK(fn.glVertexAttribI4ivFn); | |
| 3449 | |
| 3450 fn.glVertexAttribI4uiFn = 0; | |
| 3451 debug_fn.glVertexAttribI4uiFn = 0; | |
| 3452 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3453 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3454 fn.glVertexAttribI4uiFn = reinterpret_cast<glVertexAttribI4uiProc>( | |
| 3455 GetGLProcAddress("glVertexAttribI4ui")); | |
| 3456 } else { | |
| 3457 fn.glVertexAttribI4uiFn = | |
| 3458 reinterpret_cast<glVertexAttribI4uiProc>(glVertexAttribI4uiNotBound); | |
| 3459 } | |
| 3460 DCHECK(fn.glVertexAttribI4uiFn); | |
| 3461 | |
| 3462 fn.glVertexAttribI4uivFn = 0; | |
| 3463 debug_fn.glVertexAttribI4uivFn = 0; | |
| 3464 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3465 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3466 fn.glVertexAttribI4uivFn = reinterpret_cast<glVertexAttribI4uivProc>( | |
| 3467 GetGLProcAddress("glVertexAttribI4uiv")); | |
| 3468 } else { | |
| 3469 fn.glVertexAttribI4uivFn = | |
| 3470 reinterpret_cast<glVertexAttribI4uivProc>(glVertexAttribI4uivNotBound); | |
| 3471 } | |
| 3472 DCHECK(fn.glVertexAttribI4uivFn); | |
| 3473 | |
| 3474 fn.glVertexAttribIPointerFn = 0; | |
| 3475 debug_fn.glVertexAttribIPointerFn = 0; | |
| 3476 if (((!ver->is_es && (ver->major_version >= 3u)) || | |
| 3477 (ver->is_es && (ver->major_version >= 3u)))) { | |
| 3478 fn.glVertexAttribIPointerFn = reinterpret_cast<glVertexAttribIPointerProc>( | |
| 3479 GetGLProcAddress("glVertexAttribIPointer")); | |
| 3480 } else { | |
| 3481 fn.glVertexAttribIPointerFn = reinterpret_cast<glVertexAttribIPointerProc>( | |
| 3482 glVertexAttribIPointerNotBound); | |
| 3483 } | |
| 3484 DCHECK(fn.glVertexAttribIPointerFn); | |
| 3485 | |
| 3486 fn.glWaitSyncFn = 0; | |
| 3487 debug_fn.glWaitSyncFn = 0; | |
| 3488 if (((!ver->is_es && | |
| 3489 (ver->major_version > 3u || | |
| 3490 (ver->major_version == 3u && ver->minor_version >= 2u))) || | |
| 3491 (ver->is_es && (ver->major_version >= 3u))) || | |
| 3492 ext.b_GL_ARB_sync) { | |
| 3493 fn.glWaitSyncFn = | |
| 3494 reinterpret_cast<glWaitSyncProc>(GetGLProcAddress("glWaitSync")); | |
| 3495 } else { | |
| 3496 fn.glWaitSyncFn = reinterpret_cast<glWaitSyncProc>(glWaitSyncNotBound); | |
| 3497 } | |
| 3498 DCHECK(fn.glWaitSyncFn); | |
| 1560 | 3499 |
| 1561 if (g_debugBindingsInitialized) | 3500 if (g_debugBindingsInitialized) |
| 1562 InitializeDebugBindings(); | 3501 InitializeDebugBindings(); |
| 1563 } | 3502 } |
| 1564 | 3503 |
| 1565 extern "C" { | 3504 extern "C" { |
| 1566 | 3505 |
| 1567 static void GL_BINDING_CALL Debug_glActiveTexture(GLenum texture) { | 3506 static void GL_BINDING_CALL Debug_glActiveTexture(GLenum texture) { |
| 1568 GL_SERVICE_LOG("glActiveTexture" | 3507 GL_SERVICE_LOG("glActiveTexture" |
| 1569 << "(" << GLEnums::GetStringEnum(texture) << ")"); | 3508 << "(" << GLEnums::GetStringEnum(texture) << ")"); |
| (...skipping 9759 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 11329 | 13268 |
| 11330 GLenum NoContextGLApi::glWaitSyncFn(GLsync sync, | 13269 GLenum NoContextGLApi::glWaitSyncFn(GLsync sync, |
| 11331 GLbitfield flags, | 13270 GLbitfield flags, |
| 11332 GLuint64 timeout) { | 13271 GLuint64 timeout) { |
| 11333 NOTREACHED() << "Trying to call glWaitSync() without current GL context"; | 13272 NOTREACHED() << "Trying to call glWaitSync() without current GL context"; |
| 11334 LOG(ERROR) << "Trying to call glWaitSync() without current GL context"; | 13273 LOG(ERROR) << "Trying to call glWaitSync() without current GL context"; |
| 11335 return static_cast<GLenum>(0); | 13274 return static_cast<GLenum>(0); |
| 11336 } | 13275 } |
| 11337 | 13276 |
| 11338 } // namespace gfx | 13277 } // namespace gfx |
| OLD | NEW |