| Index: mojo/services/surfaces/public/interfaces/surfaces.mojom
|
| diff --git a/mojo/services/surfaces/public/interfaces/surfaces.mojom b/mojo/services/surfaces/public/interfaces/surfaces.mojom
|
| index 7badcd342655c2eb1508c9df8011c427a4a9e3c2..71aed7ea94935afa68f750220327def2a9b16619 100644
|
| --- a/mojo/services/surfaces/public/interfaces/surfaces.mojom
|
| +++ b/mojo/services/surfaces/public/interfaces/surfaces.mojom
|
| @@ -52,21 +52,28 @@ struct Frame {
|
| array<Pass> passes;
|
| };
|
|
|
| -interface SurfaceClient {
|
| - // This sets the id namespace for this connection. This method will be invoked
|
| - // exactly once when a new connection is established.
|
| - SetIdNamespace(uint32 id_namespace);
|
| +interface ResourceReturner {
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| ReturnResources(array<ReturnedResource> resources);
|
| };
|
|
|
| -[Client=SurfaceClient]
|
| interface Surface {
|
| + // Request the id namespace for this connection. Fully qualified surface ids
|
| + // are the combination of the id_namespace for the connection that created the
|
| + // surface and the id_local component allocated by the caller.
|
| + GetIdNamespace() => (uint32 id_namespace);
|
| +
|
| + // Sets a ResourceReturner that will receive unused resources.
|
| + SetResourceReturner(ResourceReturner returner);
|
| +
|
| + // Creates a new surface with the given local identifier. Once a surface is
|
| + // created the caller may submit frames to it or destroy it using the local
|
| + // identifier. The caller can also produce a fully qualified surface id that
|
| + // can be embedded in frames produces by different connections.
|
| CreateSurface(uint32 id_local);
|
|
|
| - // The client can only submit frames to surfaces created with this
|
| - // connection. After the submitted frame is drawn for the first time, the
|
| - // surface will respond to the SubmitFrame message. Clients should use this
|
| - // acknowledgement to ratelimit frame submissions.
|
| + // After the submitted frame is drawn for the first time, the surface will
|
| + // respond to the SubmitFrame message. Clients should use this acknowledgement
|
| + // to ratelimit frame submissions.
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| SubmitFrame(uint32 id_local, Frame frame) => ();
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| DestroySurface(uint32 id_local);
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|
|
|
|