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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "7.13", | 22 "version": "7.14", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
31 "features": [ | 31 "features": [ |
32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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1098 "description": "Multisampling has poor performance in Intel BayTrail", | 1098 "description": "Multisampling has poor performance in Intel BayTrail", |
1099 "cr_bugs": [443517], | 1099 "cr_bugs": [443517], |
1100 "os": { | 1100 "os": { |
1101 "type": "android" | 1101 "type": "android" |
1102 }, | 1102 }, |
1103 "gl_vendor": "Intel", | 1103 "gl_vendor": "Intel", |
1104 "gl_renderer": "Intel.*BayTrail", | 1104 "gl_renderer": "Intel.*BayTrail", |
1105 "features": [ | 1105 "features": [ |
1106 "disable_multisampling" | 1106 "disable_multisampling" |
1107 ] | 1107 ] |
1108 }, | |
1109 { | |
1110 "id": 98, | |
1111 "description": "PowerVR SGX 540 drivers throw GL_OUT_OF_MEMORY error when a buffer object's size is set to 0", | |
Zhenyao Mo
2015/01/23 19:18:07
could you add a cr_bugs to keep track?
| |
1112 "os": { | |
1113 "type": "android" | |
1114 }, | |
1115 "gl_vendor": "Imagination.*", | |
1116 "gl_renderer": "PowerVR SGX 540", | |
1117 "features": [ | |
1118 "use_non_zero_size_for_client_side_stream_buffers" | |
1119 ] | |
1108 } | 1120 } |
1109 ] | 1121 ] |
1110 } | 1122 } |
1111 | 1123 |
1112 ); // LONG_STRING_CONST macro | 1124 ); // LONG_STRING_CONST macro |
1113 | 1125 |
1114 } // namespace gpu | 1126 } // namespace gpu |
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