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Side by Side Diff: tests/FloatingPointTextureTest.cpp

Issue 870803002: minor readability / refactors (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 /* 8 /*
9 * This is a straightforward test of floating point textures, which are 9 * This is a straightforward test of floating point textures, which are
10 * supported on some platforms. As of right now, this test only supports 10 * supported on some platforms. As of right now, this test only supports
11 * 32 bit floating point textures, and indeed floating point test values 11 * 32 bit floating point textures, and indeed floating point test values
12 * have been selected to require 32 bits of precision and full IEEE conformance 12 * have been selected to require 32 bits of precision and full IEEE conformance
13 */ 13 */
14 #if SK_SUPPORT_GPU 14 #if SK_SUPPORT_GPU
15 #include <float.h> 15 #include <float.h>
16 #include "Test.h" 16 #include "Test.h"
17 #include "GrContext.h" 17 #include "GrContext.h"
18 #include "GrTexture.h" 18 #include "GrTexture.h"
19 #include "GrContextFactory.h" 19 #include "GrContextFactory.h"
20 20
21 #include "SkGpuDevice.h" 21 #include "SkGpuDevice.h"
22 #include "SkHalf.h" 22 #include "SkHalf.h"
23 23
24 static const int DEV_W = 100, DEV_H = 100; 24 static const int DEV_W = 100, DEV_H = 100;
25 static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4; 25 static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4/*RGBA*/;
26 static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^ 24 26 static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^ 24
27 27
28 static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H); 28 static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);
29 29
30 DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) { 30 DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) {
31 SkTDArray<float> controlPixelData, readBuffer; 31 SkTDArray<float> controlPixelData, readBuffer;
32 controlPixelData.setCount(FP_CONTROL_ARRAY_SIZE); 32 controlPixelData.setCount(FP_CONTROL_ARRAY_SIZE);
33 readBuffer.setCount(FP_CONTROL_ARRAY_SIZE); 33 readBuffer.setCount(FP_CONTROL_ARRAY_SIZE);
34 34
35 for (int i = 0; i < FP_CONTROL_ARRAY_SIZE; i += 4) { 35 for (int i = 0; i < FP_CONTROL_ARRAY_SIZE; i += 4) {
36 controlPixelData[i] = FLT_MIN; 36 controlPixelData[i + 0] = FLT_MIN;
37 controlPixelData[i + 1] = FLT_MAX; 37 controlPixelData[i + 1] = FLT_MAX;
38 controlPixelData[i + 2] = FLT_EPSILON; 38 controlPixelData[i + 2] = FLT_EPSILON;
39 controlPixelData[i + 3] = kMaxIntegerRepresentableInSPFloatingPoint; 39 controlPixelData[i + 3] = kMaxIntegerRepresentableInSPFloatingPoint;
40 } 40 }
41 41
42 for (int origin = 0; origin < 2; ++origin) { 42 for (int origin = 0; origin < 2; ++origin) {
43 int glCtxTypeCnt = 1; 43 for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) {
44 glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt;
45 for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
46 GrSurfaceDesc desc; 44 GrSurfaceDesc desc;
47 desc.fFlags = kRenderTarget_GrSurfaceFlag; 45 desc.fFlags = kRenderTarget_GrSurfaceFlag;
48 desc.fWidth = DEV_W; 46 desc.fWidth = DEV_W;
49 desc.fHeight = DEV_H; 47 desc.fHeight = DEV_H;
50 desc.fConfig = kRGBA_float_GrPixelConfig; 48 desc.fConfig = kRGBA_float_GrPixelConfig;
51 desc.fOrigin = 0 == origin ? 49 desc.fOrigin = 0 == origin ?
52 kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin; 50 kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
53 51
54 GrContext* context = NULL;
55 GrContextFactory::GLContextType type = 52 GrContextFactory::GLContextType type =
56 static_cast<GrContextFactory::GLContextType>(glCtxType); 53 static_cast<GrContextFactory::GLContextType>(glCtxType);
57 if (!GrContextFactory::IsRenderingGLContext(type)) { 54 if (!GrContextFactory::IsRenderingGLContext(type)) {
58 continue; 55 continue;
59 } 56 }
60 context = factory->get(type); 57 GrContext* context = factory->get(type);
61 if (NULL == context){ 58 if (NULL == context){
62 continue; 59 continue;
63 } 60 }
64 61
65 SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(des c, 62 SkAutoTUnref<GrTexture> fpTexture(
66 NUL L, 63 context->createUncachedTexture(desc, controlPixelData.begin( ), 0));
67 0)) ;
68
69 // Floating point textures are NOT supported everywhere 64 // Floating point textures are NOT supported everywhere
70 if (NULL == fpTexture) { 65 if (NULL == fpTexture) {
71 continue; 66 continue;
72 } 67 }
73
74 // write square
75 fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixe lData.begin(), 0);
76 fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer.b egin(), 0); 68 fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer.b egin(), 0);
77 for (int j = 0; j < FP_CONTROL_ARRAY_SIZE; ++j) { 69 REPORTER_ASSERT(reporter,
78 REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]); 70 0 == memcmp(readBuffer.begin(), controlPixelData.begin(), re adBuffer.bytes()));
79 }
80 } 71 }
81 } 72 }
82 } 73 }
83 74
84 static const int HALF_CONTROL_ARRAY_SIZE = DEV_W * DEV_H; 75 static const int HALF_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 1 /*alpha-only*/;
85 76
86 DEF_GPUTEST(HalfFloatTextureTest, reporter, factory) { 77 DEF_GPUTEST(HalfFloatTextureTest, reporter, factory) {
87 SkTDArray<SkHalf> controlPixelData, readBuffer; 78 SkTDArray<SkHalf> controlPixelData, readBuffer;
88 controlPixelData.setCount(HALF_CONTROL_ARRAY_SIZE); 79 controlPixelData.setCount(HALF_CONTROL_ARRAY_SIZE);
89 readBuffer.setCount(HALF_CONTROL_ARRAY_SIZE); 80 readBuffer.setCount(HALF_CONTROL_ARRAY_SIZE);
90 81
91 for (int i = 0; i < HALF_CONTROL_ARRAY_SIZE; i += 4) { 82 for (int i = 0; i < HALF_CONTROL_ARRAY_SIZE; i += 4) {
92 controlPixelData[i] = SK_HalfMin; 83 controlPixelData[i + 0] = SK_HalfMin;
93 controlPixelData[i + 1] = SK_HalfMax; 84 controlPixelData[i + 1] = SK_HalfMax;
94 controlPixelData[i + 2] = SK_HalfEpsilon; 85 controlPixelData[i + 2] = SK_HalfEpsilon;
95 controlPixelData[i + 3] = 0x6800; // 2^11 86 controlPixelData[i + 3] = 0x6800; // 2^11
96 } 87 }
97 88
98 for (int origin = 0; origin < 2; ++origin) { 89 for (int origin = 0; origin < 2; ++origin) {
99 int glCtxTypeCnt = 1; 90 for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) {
100 glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt;
101 for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
102 GrSurfaceDesc desc; 91 GrSurfaceDesc desc;
103 desc.fFlags = kRenderTarget_GrSurfaceFlag; 92 desc.fFlags = kRenderTarget_GrSurfaceFlag;
104 desc.fWidth = DEV_W; 93 desc.fWidth = DEV_W;
105 desc.fHeight = DEV_H; 94 desc.fHeight = DEV_H;
106 desc.fConfig = kAlpha_half_GrPixelConfig; 95 desc.fConfig = kAlpha_half_GrPixelConfig;
107 desc.fOrigin = 0 == origin ? 96 desc.fOrigin = 0 == origin ?
108 kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin; 97 kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
109 98
110 GrContext* context = NULL;
111 GrContextFactory::GLContextType type = 99 GrContextFactory::GLContextType type =
112 static_cast<GrContextFactory::GLContextType>(glCtxType); 100 static_cast<GrContextFactory::GLContextType>(glCtxType);
113 if (!GrContextFactory::IsRenderingGLContext(type)) { 101 if (!GrContextFactory::IsRenderingGLContext(type)) {
114 continue; 102 continue;
115 } 103 }
116 context = factory->get(type); 104 GrContext* context = factory->get(type);
117 if (NULL == context){ 105 if (NULL == context){
118 continue; 106 continue;
119 } 107 }
120 108
121 SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(des c, 109 SkAutoTUnref<GrTexture> fpTexture(
122 NUL L, 110 context->createUncachedTexture(desc, controlPixelData.begin( ), 0));
123 0)) ;
124
125 // 16-bit floating point textures are NOT supported everywhere 111 // 16-bit floating point textures are NOT supported everywhere
126 if (NULL == fpTexture) { 112 if (NULL == fpTexture) {
127 continue; 113 continue;
128 } 114 }
129
130 // write square
131 fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixe lData.begin(), 0);
132 fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer.b egin(), 0); 115 fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer.b egin(), 0);
133 for (int j = 0; j < HALF_CONTROL_ARRAY_SIZE; ++j) { 116 REPORTER_ASSERT(reporter,
134 REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]); 117 0 == memcmp(readBuffer.begin(), controlPixelData.begin(), re adBuffer.bytes()));
135 }
136 } 118 }
137 } 119 }
138 } 120 }
139 121
140 #endif 122 #endif
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