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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef GrGpuResourceCacheAccess_DEFINED | 9 #ifndef GrGpuResourceCacheAccess_DEFINED |
10 #define GrGpuResourceCacheAccess_DEFINED | 10 #define GrGpuResourceCacheAccess_DEFINED |
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22 * be converted to a content resource. Currently this may only be called onc
e per resource. It | 22 * be converted to a content resource. Currently this may only be called onc
e per resource. It |
23 * fails if there is already a resource with the same content key. TODO: mak
e this supplant the | 23 * fails if there is already a resource with the same content key. TODO: mak
e this supplant the |
24 * resource that currently is using the content key, allow resources' conten
t keys to change, | 24 * resource that currently is using the content key, allow resources' conten
t keys to change, |
25 * and allow removal of a content key to convert a resource back to scratch. | 25 * and allow removal of a content key to convert a resource back to scratch. |
26 */ | 26 */ |
27 bool setContentKey(const GrContentKey& contentKey) { | 27 bool setContentKey(const GrContentKey& contentKey) { |
28 return fResource->setContentKey(contentKey); | 28 return fResource->setContentKey(contentKey); |
29 } | 29 } |
30 | 30 |
31 /** | 31 /** |
32 * Is the resource currently cached as scratch? This means it has a valid sc
ratch key and does | 32 * Is the resource currently cached as scratch? This means it is cached, has
a valid scratch |
33 * not have a content key. | 33 * key, and does not have a content key. |
34 */ | 34 */ |
35 bool isScratch() const { | 35 bool isScratch() const { |
36 return !this->getContentKey().isValid() && fResource->fScratchKey.isVali
d(); | 36 return !this->getContentKey().isValid() && fResource->fScratchKey.isVali
d() && |
| 37 this->isBudgeted(); |
37 } | 38 } |
38 | 39 |
39 /** | 40 /** |
40 * If this resource can be used as a scratch resource this returns a valid s
cratch key. | 41 * If this resource can be used as a scratch resource this returns a valid s
cratch key. |
41 * Otherwise it returns a key for which isNullScratch is true. The resource
may currently be | 42 * Otherwise it returns a key for which isNullScratch is true. The resource
may currently be |
42 * used as a content resource rather than scratch. Check isScratch(). | 43 * used as a content resource rather than scratch. Check isScratch(). |
43 */ | 44 */ |
44 const GrScratchKey& getScratchKey() const { return fResource->fScratchKey; } | 45 const GrScratchKey& getScratchKey() const { return fResource->fScratchKey; } |
45 | 46 |
46 /** | 47 /** |
47 * If the resource has a scratch key, the key will be removed. Since scratch
keys are installed | 48 * If the resource has a scratch key, the key will be removed. Since scratch
keys are installed |
48 * at resource creation time, this means the resource will never again be us
ed as scratch. | 49 * at resource creation time, this means the resource will never again be us
ed as scratch. |
49 */ | 50 */ |
50 void removeScratchKey() const { fResource->removeScratchKey(); } | 51 void removeScratchKey() const { fResource->removeScratchKey(); } |
51 | 52 |
52 /** | 53 /** |
53 * If the resource is currently cached by a content key, the key is returned
, otherwise NULL. | 54 * If the resource is currently cached by a content key, the key is returned
, otherwise NULL. |
54 */ | 55 */ |
55 const GrContentKey& getContentKey() const { return fResource->fContentKey; } | 56 const GrContentKey& getContentKey() const { return fResource->fContentKey; } |
56 | 57 |
57 /** | 58 /** |
58 * Is the resource object wrapping an externally allocated GPU resource? | 59 * Is the resource object wrapping an externally allocated GPU resource? |
59 */ | 60 */ |
60 bool isWrapped() const { return GrGpuResource::kWrapped_LifeCycle == fResour
ce->fLifeCycle; } | 61 bool isWrapped() const { return GrGpuResource::kWrapped_LifeCycle == fResour
ce->fLifeCycle; } |
61 | 62 |
62 /** | 63 /** |
63 * Does the resource count against the resource budget? | 64 * Does the resource count against the resource budget? |
64 */ | 65 */ |
65 bool isBudgeted() const { return GrGpuResource::kCached_LifeCycle == fResour
ce->fLifeCycle; } | 66 bool isBudgeted() const { |
| 67 bool ret = GrGpuResource::kCached_LifeCycle == fResource->fLifeCycle; |
| 68 SkASSERT(ret || !this->getContentKey().isValid()); |
| 69 return ret; |
| 70 } |
66 | 71 |
67 /** | 72 /** |
68 * If the resource is uncached make it cached. Has no effect on resources th
at are wrapped or | 73 * If the resource is uncached make it cached. Has no effect on resources th
at are wrapped or |
69 * already cached. | 74 * already cached. |
70 */ | 75 */ |
71 void makeBudgeted() { fResource->makeBudgeted(); } | 76 void makeBudgeted() { fResource->makeBudgeted(); } |
72 | 77 |
73 /** | 78 /** |
| 79 * If the resource is cached make it uncached. Has no effect on resources th
at are wrapped or |
| 80 * already uncached. Furthermore, resources with content keys cannot be made
unbudgeted. |
| 81 */ |
| 82 void makeUnbudgeted() { fResource->makeUnbudgeted(); } |
| 83 |
| 84 /** |
74 * Called by the cache to delete the resource under normal circumstances. | 85 * Called by the cache to delete the resource under normal circumstances. |
75 */ | 86 */ |
76 void release() { | 87 void release() { |
77 fResource->release(); | 88 fResource->release(); |
78 if (fResource->isPurgable()) { | 89 if (fResource->isPurgable()) { |
79 SkDELETE(fResource); | 90 SkDELETE(fResource); |
80 } | 91 } |
81 } | 92 } |
82 | 93 |
83 /** | 94 /** |
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104 friend class GrGpuResource; // to construct/copy this type. | 115 friend class GrGpuResource; // to construct/copy this type. |
105 }; | 116 }; |
106 | 117 |
107 inline GrGpuResource::CacheAccess GrGpuResource::cacheAccess() { return CacheAcc
ess(this); } | 118 inline GrGpuResource::CacheAccess GrGpuResource::cacheAccess() { return CacheAcc
ess(this); } |
108 | 119 |
109 inline const GrGpuResource::CacheAccess GrGpuResource::cacheAccess() const { | 120 inline const GrGpuResource::CacheAccess GrGpuResource::cacheAccess() const { |
110 return CacheAccess(const_cast<GrGpuResource*>(this)); | 121 return CacheAccess(const_cast<GrGpuResource*>(this)); |
111 } | 122 } |
112 | 123 |
113 #endif | 124 #endif |
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