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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/filters/renderer_impl.h" | 5 #include "media/filters/renderer_impl.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/callback_helpers.h" | 9 #include "base/callback_helpers.h" |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
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43 | 43 |
44 RendererImpl::~RendererImpl() { | 44 RendererImpl::~RendererImpl() { |
45 DVLOG(1) << __FUNCTION__; | 45 DVLOG(1) << __FUNCTION__; |
46 DCHECK(task_runner_->BelongsToCurrentThread()); | 46 DCHECK(task_runner_->BelongsToCurrentThread()); |
47 | 47 |
48 // Tear down in opposite order of construction as |video_renderer_| can still | 48 // Tear down in opposite order of construction as |video_renderer_| can still |
49 // need |time_source_| (which can be |audio_renderer_|) to be alive. | 49 // need |time_source_| (which can be |audio_renderer_|) to be alive. |
50 video_renderer_.reset(); | 50 video_renderer_.reset(); |
51 audio_renderer_.reset(); | 51 audio_renderer_.reset(); |
52 | 52 |
53 DCHECK(init_cb_.is_null()); | |
xhwang
2015/01/23 00:22:01
hmm, what if Pipeline::StopTask() is called during
DaleCurtis
2015/01/23 20:31:21
Right, this is possible. Changed this to run init_
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53 FireAllPendingCallbacks(); | 54 FireAllPendingCallbacks(); |
54 } | 55 } |
55 | 56 |
56 void RendererImpl::Initialize(DemuxerStreamProvider* demuxer_stream_provider, | 57 void RendererImpl::Initialize(DemuxerStreamProvider* demuxer_stream_provider, |
57 const base::Closure& init_cb, | 58 const PipelineStatusCB& init_cb, |
58 const StatisticsCB& statistics_cb, | 59 const StatisticsCB& statistics_cb, |
59 const BufferingStateCB& buffering_state_cb, | 60 const BufferingStateCB& buffering_state_cb, |
60 const PaintCB& paint_cb, | 61 const PaintCB& paint_cb, |
61 const base::Closure& ended_cb, | 62 const base::Closure& ended_cb, |
62 const PipelineStatusCB& error_cb) { | 63 const PipelineStatusCB& error_cb) { |
63 DVLOG(1) << __FUNCTION__; | 64 DVLOG(1) << __FUNCTION__; |
64 DCHECK(task_runner_->BelongsToCurrentThread()); | 65 DCHECK(task_runner_->BelongsToCurrentThread()); |
65 DCHECK_EQ(state_, STATE_UNINITIALIZED); | 66 DCHECK_EQ(state_, STATE_UNINITIALIZED); |
66 DCHECK(!init_cb.is_null()); | 67 DCHECK(!init_cb.is_null()); |
67 DCHECK(!statistics_cb.is_null()); | 68 DCHECK(!statistics_cb.is_null()); |
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255 base::Bind(&RendererImpl::OnBufferingStateChanged, weak_this_, | 256 base::Bind(&RendererImpl::OnBufferingStateChanged, weak_this_, |
256 &audio_buffering_state_), | 257 &audio_buffering_state_), |
257 base::Bind(&RendererImpl::OnAudioRendererEnded, weak_this_), | 258 base::Bind(&RendererImpl::OnAudioRendererEnded, weak_this_), |
258 base::Bind(&RendererImpl::OnError, weak_this_)); | 259 base::Bind(&RendererImpl::OnError, weak_this_)); |
259 } | 260 } |
260 | 261 |
261 void RendererImpl::OnAudioRendererInitializeDone(PipelineStatus status) { | 262 void RendererImpl::OnAudioRendererInitializeDone(PipelineStatus status) { |
262 DVLOG(1) << __FUNCTION__ << ": " << status; | 263 DVLOG(1) << __FUNCTION__ << ": " << status; |
263 DCHECK(task_runner_->BelongsToCurrentThread()); | 264 DCHECK(task_runner_->BelongsToCurrentThread()); |
264 | 265 |
265 if (status != PIPELINE_OK) | |
266 OnError(status); | |
xhwang
2015/01/23 00:22:01
I agree this is confusing! :)
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267 | |
268 // OnError() may be fired at any time by the renderers, even if they thought | 266 // OnError() may be fired at any time by the renderers, even if they thought |
269 // they initialized successfully (due to delayed output device setup). | 267 // they initialized successfully (due to delayed output device setup). |
xhwang
2015/01/23 00:22:01
Ouch, this is painful :(
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270 if (state_ != STATE_INITIALIZING) { | 268 if (state_ != STATE_INITIALIZING) { |
269 DCHECK(init_cb_.is_null()); | |
271 audio_renderer_.reset(); | 270 audio_renderer_.reset(); |
272 return; | 271 return; |
273 } | 272 } |
274 | 273 |
274 if (status != PIPELINE_OK) { | |
275 base::ResetAndReturn(&init_cb_).Run(status); | |
276 return; | |
277 } | |
278 | |
275 DCHECK(!init_cb_.is_null()); | 279 DCHECK(!init_cb_.is_null()); |
276 InitializeVideoRenderer(); | 280 InitializeVideoRenderer(); |
277 } | 281 } |
278 | 282 |
279 void RendererImpl::InitializeVideoRenderer() { | 283 void RendererImpl::InitializeVideoRenderer() { |
280 DVLOG(1) << __FUNCTION__; | 284 DVLOG(1) << __FUNCTION__; |
281 DCHECK(task_runner_->BelongsToCurrentThread()); | 285 DCHECK(task_runner_->BelongsToCurrentThread()); |
282 DCHECK_EQ(state_, STATE_INITIALIZING); | 286 DCHECK_EQ(state_, STATE_INITIALIZING); |
283 DCHECK(!init_cb_.is_null()); | 287 DCHECK(!init_cb_.is_null()); |
284 | 288 |
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301 base::Bind(&RendererImpl::OnVideoRendererEnded, weak_this_), | 305 base::Bind(&RendererImpl::OnVideoRendererEnded, weak_this_), |
302 base::Bind(&RendererImpl::OnError, weak_this_), | 306 base::Bind(&RendererImpl::OnError, weak_this_), |
303 base::Bind(&RendererImpl::GetMediaTimeForSyncingVideo, | 307 base::Bind(&RendererImpl::GetMediaTimeForSyncingVideo, |
304 base::Unretained(this))); | 308 base::Unretained(this))); |
305 } | 309 } |
306 | 310 |
307 void RendererImpl::OnVideoRendererInitializeDone(PipelineStatus status) { | 311 void RendererImpl::OnVideoRendererInitializeDone(PipelineStatus status) { |
308 DVLOG(1) << __FUNCTION__ << ": " << status; | 312 DVLOG(1) << __FUNCTION__ << ": " << status; |
309 DCHECK(task_runner_->BelongsToCurrentThread()); | 313 DCHECK(task_runner_->BelongsToCurrentThread()); |
310 | 314 |
311 if (status != PIPELINE_OK) | |
312 OnError(status); | |
313 | |
314 // OnError() may be fired at any time by the renderers, even if they thought | 315 // OnError() may be fired at any time by the renderers, even if they thought |
315 // they initialized successfully (due to delayed output device setup). | 316 // they initialized successfully (due to delayed output device setup). |
316 if (state_ != STATE_INITIALIZING) { | 317 if (state_ != STATE_INITIALIZING) { |
318 DCHECK(init_cb_.is_null()); | |
317 audio_renderer_.reset(); | 319 audio_renderer_.reset(); |
318 video_renderer_.reset(); | 320 video_renderer_.reset(); |
319 return; | 321 return; |
320 } | 322 } |
321 | 323 |
322 DCHECK(!init_cb_.is_null()); | 324 DCHECK(!init_cb_.is_null()); |
323 | 325 |
326 if (status != PIPELINE_OK) { | |
327 base::ResetAndReturn(&init_cb_).Run(status); | |
328 return; | |
329 } | |
330 | |
324 if (audio_renderer_) { | 331 if (audio_renderer_) { |
325 time_source_ = audio_renderer_->GetTimeSource(); | 332 time_source_ = audio_renderer_->GetTimeSource(); |
326 } else { | 333 } else { |
327 wall_clock_time_source_.reset(new WallClockTimeSource()); | 334 wall_clock_time_source_.reset(new WallClockTimeSource()); |
328 time_source_ = wall_clock_time_source_.get(); | 335 time_source_ = wall_clock_time_source_.get(); |
329 } | 336 } |
330 | 337 |
331 state_ = STATE_PLAYING; | 338 state_ = STATE_PLAYING; |
332 DCHECK(time_source_); | 339 DCHECK(time_source_); |
333 DCHECK(audio_renderer_ || video_renderer_); | 340 DCHECK(audio_renderer_ || video_renderer_); |
334 base::ResetAndReturn(&init_cb_).Run(); | 341 base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK); |
335 } | 342 } |
336 | 343 |
337 void RendererImpl::FlushAudioRenderer() { | 344 void RendererImpl::FlushAudioRenderer() { |
338 DVLOG(1) << __FUNCTION__; | 345 DVLOG(1) << __FUNCTION__; |
339 DCHECK(task_runner_->BelongsToCurrentThread()); | 346 DCHECK(task_runner_->BelongsToCurrentThread()); |
340 DCHECK_EQ(state_, STATE_FLUSHING); | 347 DCHECK_EQ(state_, STATE_FLUSHING); |
341 DCHECK(!flush_cb_.is_null()); | 348 DCHECK(!flush_cb_.is_null()); |
342 | 349 |
343 if (!audio_renderer_) { | 350 if (!audio_renderer_) { |
344 OnAudioRendererFlushDone(); | 351 OnAudioRendererFlushDone(); |
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542 | 549 |
543 void RendererImpl::OnError(PipelineStatus error) { | 550 void RendererImpl::OnError(PipelineStatus error) { |
544 DVLOG(1) << __FUNCTION__ << "(" << error << ")"; | 551 DVLOG(1) << __FUNCTION__ << "(" << error << ")"; |
545 DCHECK(task_runner_->BelongsToCurrentThread()); | 552 DCHECK(task_runner_->BelongsToCurrentThread()); |
546 DCHECK_NE(PIPELINE_OK, error) << "PIPELINE_OK isn't an error!"; | 553 DCHECK_NE(PIPELINE_OK, error) << "PIPELINE_OK isn't an error!"; |
547 | 554 |
548 // An error has already been delivered. | 555 // An error has already been delivered. |
549 if (state_ == STATE_ERROR) | 556 if (state_ == STATE_ERROR) |
550 return; | 557 return; |
551 | 558 |
559 const State old_state = state_; | |
552 state_ = STATE_ERROR; | 560 state_ = STATE_ERROR; |
553 | 561 |
562 if (old_state == STATE_INITIALIZING) { | |
563 base::ResetAndReturn(&init_cb_).Run(error); | |
564 return; | |
565 } | |
566 | |
554 // Pipeline will destroy |this| as the result of error. | 567 // Pipeline will destroy |this| as the result of error. |
555 base::ResetAndReturn(&error_cb_).Run(error); | 568 base::ResetAndReturn(&error_cb_).Run(error); |
556 | |
557 FireAllPendingCallbacks(); | 569 FireAllPendingCallbacks(); |
558 } | 570 } |
559 | 571 |
560 void RendererImpl::FireAllPendingCallbacks() { | 572 void RendererImpl::FireAllPendingCallbacks() { |
561 DCHECK(task_runner_->BelongsToCurrentThread()); | 573 DCHECK(task_runner_->BelongsToCurrentThread()); |
562 | |
563 if (!init_cb_.is_null()) | |
564 base::ResetAndReturn(&init_cb_).Run(); | |
565 | |
566 if (!flush_cb_.is_null()) | 574 if (!flush_cb_.is_null()) |
567 base::ResetAndReturn(&flush_cb_).Run(); | 575 base::ResetAndReturn(&flush_cb_).Run(); |
568 } | 576 } |
569 | 577 |
570 } // namespace media | 578 } // namespace media |
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