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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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33 void GrGpu::contextAbandoned() {} | 33 void GrGpu::contextAbandoned() {} |
34 | 34 |
35 //////////////////////////////////////////////////////////////////////////////// | 35 //////////////////////////////////////////////////////////////////////////////// |
36 | 36 |
37 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, bool budgeted, | 37 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, bool budgeted, |
38 const void* srcData, size_t rowBytes) { | 38 const void* srcData, size_t rowBytes) { |
39 if (!this->caps()->isConfigTexturable(desc.fConfig)) { | 39 if (!this->caps()->isConfigTexturable(desc.fConfig)) { |
40 return NULL; | 40 return NULL; |
41 } | 41 } |
42 | 42 |
43 if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && | 43 bool isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
44 !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 44 if (isRT && !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt
> 0)) { |
45 return NULL; | 45 return NULL; |
46 } | 46 } |
47 | 47 |
48 GrTexture *tex = NULL; | 48 GrTexture *tex = NULL; |
49 if (GrPixelConfigIsCompressed(desc.fConfig)) { | 49 if (GrPixelConfigIsCompressed(desc.fConfig)) { |
50 // We shouldn't be rendering into this | 50 // We shouldn't be rendering into this |
51 SkASSERT((desc.fFlags & kRenderTarget_GrSurfaceFlag) == 0); | 51 SkASSERT((desc.fFlags & kRenderTarget_GrSurfaceFlag) == 0); |
52 | 52 |
53 if (!this->caps()->npotTextureTileSupport() && | 53 if (!this->caps()->npotTextureTileSupport() && |
54 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { | 54 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { |
55 return NULL; | 55 return NULL; |
56 } | 56 } |
57 | 57 |
58 this->handleDirtyContext(); | 58 this->handleDirtyContext(); |
59 tex = this->onCreateCompressedTexture(desc, budgeted, srcData); | 59 tex = this->onCreateCompressedTexture(desc, budgeted, srcData); |
60 } else { | 60 } else { |
61 this->handleDirtyContext(); | 61 this->handleDirtyContext(); |
62 tex = this->onCreateTexture(desc, budgeted, srcData, rowBytes); | 62 tex = this->onCreateTexture(desc, budgeted, srcData, rowBytes); |
63 if (tex && | 63 if (tex && |
64 (kRenderTarget_GrSurfaceFlag & desc.fFlags) && | 64 (kRenderTarget_GrSurfaceFlag & desc.fFlags) && |
65 !(kNoStencil_GrSurfaceFlag & desc.fFlags)) { | 65 !(kNoStencil_GrSurfaceFlag & desc.fFlags)) { |
66 SkASSERT(tex->asRenderTarget()); | 66 SkASSERT(tex->asRenderTarget()); |
67 // TODO: defer this and attach dynamically | 67 // TODO: defer this and attach dynamically |
68 if (!this->attachStencilBufferToRenderTarget(tex->asRenderTarget()))
{ | 68 if (!this->attachStencilBufferToRenderTarget(tex->asRenderTarget()))
{ |
69 tex->unref(); | 69 tex->unref(); |
70 return NULL; | 70 return NULL; |
71 } | 71 } |
72 } | 72 } |
73 } | 73 } |
| 74 if (!this->caps()->reuseScratchTextures() && !isRT) { |
| 75 tex->cacheAccess().removeScratchKey(); |
| 76 } |
74 return tex; | 77 return tex; |
75 } | 78 } |
76 | 79 |
77 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { | 80 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { |
78 SkASSERT(NULL == rt->getStencilBuffer()); | 81 SkASSERT(NULL == rt->getStencilBuffer()); |
79 GrScratchKey sbKey; | 82 GrScratchKey sbKey; |
80 GrStencilBuffer::ComputeKey(rt->width(), rt->height(), rt->numSamples(), &sb
Key); | 83 GrStencilBuffer::ComputeKey(rt->width(), rt->height(), rt->numSamples(), &sb
Key); |
81 SkAutoTUnref<GrStencilBuffer> sb(static_cast<GrStencilBuffer*>( | 84 SkAutoTUnref<GrStencilBuffer> sb(static_cast<GrStencilBuffer*>( |
82 this->getContext()->getResourceCache2()->findAndRefScratchResource(sbKey
))); | 85 this->getContext()->getResourceCache2()->findAndRefScratchResource(sbKey
))); |
83 if (sb) { | 86 if (sb) { |
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299 GrDrawTarget::PathIndexType indexType, | 302 GrDrawTarget::PathIndexType indexType, |
300 const float transformValues[], | 303 const float transformValues[], |
301 GrDrawTarget::PathTransformType transformType, | 304 GrDrawTarget::PathTransformType transformType, |
302 int count, | 305 int count, |
303 const GrStencilSettings& stencilSettings) { | 306 const GrStencilSettings& stencilSettings) { |
304 this->handleDirtyContext(); | 307 this->handleDirtyContext(); |
305 pathRange->willDrawPaths(indices, indexType, count); | 308 pathRange->willDrawPaths(indices, indexType, count); |
306 this->onDrawPaths(args, pathRange, indices, indexType, transformValues, | 309 this->onDrawPaths(args, pathRange, indices, indexType, transformValues, |
307 transformType, count, stencilSettings); | 310 transformType, count, stencilSettings); |
308 } | 311 } |
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