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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef SKY_ENGINE_PLATFORM_SCROLL_SCROLLANIMATOR_H_ | 31 #ifndef SKY_ENGINE_PLATFORM_SCROLL_SCROLLANIMATOR_H_ |
| 32 #define SKY_ENGINE_PLATFORM_SCROLL_SCROLLANIMATOR_H_ | 32 #define SKY_ENGINE_PLATFORM_SCROLL_SCROLLANIMATOR_H_ |
| 33 | 33 |
| 34 #include "sky/engine/platform/PlatformExport.h" | 34 #include "sky/engine/platform/PlatformExport.h" |
| 35 #include "sky/engine/platform/PlatformWheelEvent.h" | |
| 36 #include "sky/engine/platform/geometry/FloatSize.h" | 35 #include "sky/engine/platform/geometry/FloatSize.h" |
| 37 #include "sky/engine/platform/scroll/ScrollTypes.h" | 36 #include "sky/engine/platform/scroll/ScrollTypes.h" |
| 38 #include "sky/engine/wtf/FastAllocBase.h" | 37 #include "sky/engine/wtf/FastAllocBase.h" |
| 39 #include "sky/engine/wtf/Forward.h" | 38 #include "sky/engine/wtf/Forward.h" |
| 40 #include "sky/engine/wtf/Noncopyable.h" | 39 #include "sky/engine/wtf/Noncopyable.h" |
| 41 | 40 |
| 42 namespace blink { | 41 namespace blink { |
| 43 | 42 |
| 44 class FloatPoint; | 43 class FloatPoint; |
| 45 class ScrollableArea; | 44 class ScrollableArea; |
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| 57 // destination and returns true. Scrolling may be immediate or animated. | 56 // destination and returns true. Scrolling may be immediate or animated. |
| 58 // The base class implementation always scrolls immediately, never animates. | 57 // The base class implementation always scrolls immediately, never animates. |
| 59 virtual bool scroll(ScrollbarOrientation, ScrollGranularity, float step, flo
at delta); | 58 virtual bool scroll(ScrollbarOrientation, ScrollGranularity, float step, flo
at delta); |
| 60 | 59 |
| 61 virtual void scrollToOffsetWithoutAnimation(const FloatPoint&); | 60 virtual void scrollToOffsetWithoutAnimation(const FloatPoint&); |
| 62 | 61 |
| 63 ScrollableArea* scrollableArea() const { return m_scrollableArea; } | 62 ScrollableArea* scrollableArea() const { return m_scrollableArea; } |
| 64 | 63 |
| 65 virtual void setIsActive() { } | 64 virtual void setIsActive() { } |
| 66 | 65 |
| 67 virtual bool handleWheelEvent(const PlatformWheelEvent&); | |
| 68 | |
| 69 void setCurrentPosition(const FloatPoint&); | 66 void setCurrentPosition(const FloatPoint&); |
| 70 FloatPoint currentPosition() const; | 67 FloatPoint currentPosition() const; |
| 71 | 68 |
| 72 virtual void cancelAnimations() { } | 69 virtual void cancelAnimations() { } |
| 73 virtual void serviceScrollAnimations() { } | 70 virtual void serviceScrollAnimations() { } |
| 74 | 71 |
| 75 virtual void mouseEnteredContentArea() const { } | 72 virtual void mouseEnteredContentArea() const { } |
| 76 virtual void mouseExitedContentArea() const { } | 73 virtual void mouseExitedContentArea() const { } |
| 77 virtual void mouseMovedInContentArea() const { } | 74 virtual void mouseMovedInContentArea() const { } |
| 78 virtual void mouseEnteredScrollbar(Scrollbar*) const { } | 75 virtual void mouseEnteredScrollbar(Scrollbar*) const { } |
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| 102 float m_currentPosX; // We avoid using a FloatPoint in order to reduce | 99 float m_currentPosX; // We avoid using a FloatPoint in order to reduce |
| 103 float m_currentPosY; // subclass code complexity. | 100 float m_currentPosY; // subclass code complexity. |
| 104 | 101 |
| 105 private: | 102 private: |
| 106 float clampScrollPosition(ScrollbarOrientation, float); | 103 float clampScrollPosition(ScrollbarOrientation, float); |
| 107 }; | 104 }; |
| 108 | 105 |
| 109 } // namespace blink | 106 } // namespace blink |
| 110 | 107 |
| 111 #endif // SKY_ENGINE_PLATFORM_SCROLL_SCROLLANIMATOR_H_ | 108 #endif // SKY_ENGINE_PLATFORM_SCROLL_SCROLLANIMATOR_H_ |
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