| Index: Source/core/rendering/svg/RenderSVGRoot.cpp
|
| diff --git a/Source/core/rendering/svg/RenderSVGRoot.cpp b/Source/core/rendering/svg/RenderSVGRoot.cpp
|
| index bd43ac870910e87b79bacf1c168ee2c864e2f466..ef0a3d0095f21e494065bbde295168fc32d5078c 100644
|
| --- a/Source/core/rendering/svg/RenderSVGRoot.cpp
|
| +++ b/Source/core/rendering/svg/RenderSVGRoot.cpp
|
| @@ -413,7 +413,7 @@ bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& re
|
| // FIXME: nodeAtFloatPoint() doesn't handle rect-based hit tests yet.
|
| if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) {
|
| updateHitTestResult(result, pointInBorderBox);
|
| - if (!result.addNodeToRectBasedTestResult(child->node(), request, locationInContainer))
|
| + if (!result.addNodeToListBasedTestResult(child->node(), request, locationInContainer))
|
| return true;
|
| }
|
| }
|
| @@ -429,7 +429,7 @@ bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& re
|
| LayoutRect boundsRect(accumulatedOffset + location(), size());
|
| if (locationInContainer.intersects(boundsRect)) {
|
| updateHitTestResult(result, pointInBorderBox);
|
| - if (!result.addNodeToRectBasedTestResult(node(), request, locationInContainer, boundsRect))
|
| + if (!result.addNodeToListBasedTestResult(node(), request, locationInContainer, boundsRect))
|
| return true;
|
| }
|
| }
|
|
|